Mercurial > octave
view liboctave/operators/mx-base.h @ 25054:6652d3823428 stable
maint: Update copyright dates in all source files.
author | John W. Eaton <jwe@octave.org> |
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date | Fri, 30 Mar 2018 09:19:05 -0400 |
parents | 194eb4bd202b |
children | 00f796120a6d |
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/* Copyright (C) 1994-2018 John W. Eaton This file is part of Octave. Octave is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <https://www.gnu.org/licenses/>. */ #if ! defined (octave_mx_base_h) #define octave_mx_base_h 1 #include "octave-config.h" // Matrix Type class #include "MatrixType.h" // Matrix classes. #include "boolMatrix.h" #include "chMatrix.h" #include "dMatrix.h" #include "CMatrix.h" #include "fMatrix.h" #include "fCMatrix.h" // Column Vector classes. #include "dColVector.h" #include "CColVector.h" #include "fColVector.h" #include "fCColVector.h" // Row Vector classes. #include "dRowVector.h" #include "CRowVector.h" #include "fRowVector.h" #include "fCRowVector.h" // Diagonal Matrix classes. #include "dDiagMatrix.h" #include "CDiagMatrix.h" #include "fDiagMatrix.h" #include "fCDiagMatrix.h" // Permutation matrix class #include "PermMatrix.h" // Sparse Matrix classes. #include "boolSparse.h" #include "dSparse.h" #include "CSparse.h" // N-D Array classes. #include "boolNDArray.h" #include "chNDArray.h" #include "dNDArray.h" #include "CNDArray.h" #include "fNDArray.h" #include "fCNDArray.h" #include "int8NDArray.h" #include "int16NDArray.h" #include "int32NDArray.h" #include "int64NDArray.h" #include "uint8NDArray.h" #include "uint16NDArray.h" #include "uint32NDArray.h" #include "uint64NDArray.h" #endif