Mercurial > octave
view libinterp/corefcn/gl-render.h @ 21824:6780a8657be3
Implement uibuttongroup (bug #47513)
* doc/interpreter/genpropdoc.m: Wire in uibuttongroup documentation creation
* doc/interpreter/gui.txi: Add documentation node for uibuttongroup
* doc/interpreter/module.mk: Wire in uibuttongroup documentation creation
* doc/interpreter/plot.txi: Add documentation node for uibuttongroup
* libgui/graphics/__init_qt__.cc (__init__): Set default styling for uibuttongroup
* libgui/graphics/Backend.cc (toolkitObjectProperty): Add uibuttongroup
* libgui/graphics/Backend.cc (Backend::initialize): Add uibuttongroup
* libgui/graphics/Backend.cc (Backend::update): Add uibuttongroup
* libgui/graphics/ButtonControl.cc (ButtonControl::update): Catch forced uncheck of selected button in buttongroup
* libgui/graphics/Canvas.cc (Canvas::select_object): Allow uibuttongroup to be selected like uicontrol or uipanel
* libgui/graphics/Figure.cc (hasUiControlChildren): Ensure that uibuttongroup is known to have children
* libgui/graphics/module.mk: Wire in ButtonGroup
* libgui/graphics/ObjectFactory.cc (ObjectFactory::createObject): Create ButtonGroup for uibuttongroup
* libgui/graphics/QtHandlesUtils.cc (computeFont<uibuttongroup>): Make computeFont template for uibuttongroup
* libgui/graphics/RadioButtonControl.cc (RadioButtonControl::RadioButtonControl): On creation of button add to ButtonGroup
* libgui/graphics/ToggleButtonControl.cc (ToggleButtonControl::ToggleButtonControl): On creation of button add to ButtonGroup
* libinterp/corefcn/gl-render.cc (opengl_renderer::draw): Allow uibuttongroup to be drawn
* libinterp/corefcn/gl-render.cc (opengl_renderer::draw_uibuttongroup): Method to draw uibuttongroup
* libinterp/corefcn/gl-render.h (opengl_renderer::draw_uibuttongroup): Method to draw uibuttongroup
* libinterp/corefcn/graphics.cc (lookup_object_name): Wire in uibuttongroup
* libinterp/corefcn/graphics.cc (make_graphics_object_from_type): Wire in uibuttongroup
* libinterp/corefcn/graphics.cc (property_list::set): Wire in uibuttongroup
* libinterp/corefcn/graphics.cc (property_list::lookup): Wire in uibuttongroup
* libinterp/corefcn/graphics.cc (uibuttongroup::properties::get_boundingbox uibuttongroup::properties::set_units uibuttongroup::properties::update_units uibuttongroup::properties::set_fontunits uibuttongroup::properties::update_fontunits uibuttongroup::properties::get_fontsize_points uibuttongroup::properties::set_selectedobject): Add property methods for uibuttongroup
* libinterp/corefcn/graphics.in.h: Add uibuttongroup
* scripts/gui/module.mk: Wire in uibuttongroup script
* scripts/help/__unimplemented__.m: Remove uibuttongroup from unimplemented
* libgui/graphics/ButtonGroup.cc: Add QT toolkit ButtonGroup object
* libgui/graphics/ButtonGroup.h: Add QT toolkit ButtonGroup object
* scripts/gui/uibuttongroup.m: Create uibuttongroup script
author | Andrew Thornton <art27@cantab.net> |
---|---|
date | Thu, 05 May 2016 20:03:26 +0100 |
parents | e5f083f9704e |
children | 20b225a3ebf8 |
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/* Copyright (C) 2008-2015 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if ! defined (octave_gl_render_h) #define octave_gl_render_h 1 #include "octave-config.h" #include "graphics.h" #include "text-renderer.h" class OCTINTERP_API opengl_renderer { public: opengl_renderer (void); virtual ~opengl_renderer (void) { } virtual void draw (const graphics_object& go, bool toplevel = true); virtual void draw (const Matrix& hlist, bool toplevel = false) { int len = hlist.numel (); for (int i = len-1; i >= 0; i--) { graphics_object obj = gh_manager::get_object (hlist(i)); if (obj) draw (obj, toplevel); } } virtual void set_viewport (int w, int h); virtual graphics_xform get_transform (void) const { return xform; } virtual void finish (void); protected: virtual void draw_figure (const figure::properties& props); virtual void draw_axes (const axes::properties& props); virtual void draw_line (const line::properties& props); virtual void draw_surface (const surface::properties& props); virtual void draw_patch (const patch::properties& props); virtual void draw_light (const light::properties& props); virtual void draw_hggroup (const hggroup::properties& props); virtual void draw_text (const text::properties& props); virtual void draw_image (const image::properties& props); virtual void draw_uipanel (const uipanel::properties& props, const graphics_object& go); virtual void draw_uibuttongroup (const uibuttongroup::properties& props, const graphics_object& go); virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor); virtual void setup_opengl_transformation (const axes::properties& props); virtual void set_color (const Matrix& c); virtual void set_polygon_offset (bool on, float offset = 0.0f); virtual void set_linewidth (float w); virtual void set_linestyle (const std::string& s, bool stipple = false); virtual void set_clipbox (double x1, double x2, double y1, double y2, double z1, double z2); virtual void set_clipping (bool on); virtual void set_font (const base_properties& props); virtual void set_interpreter (const caseless_str& interp) { interpreter = interp; } virtual void init_marker (const std::string& m, double size, float width); virtual void end_marker (void); virtual void draw_marker (double x, double y, double z, const Matrix& lc, const Matrix& fc); virtual void text_to_pixels (const std::string& txt, uint8NDArray& pixels, Matrix& bbox, int halign = 0, int valign = 0, double rotation = 0.0); virtual void text_to_strlist (const std::string& txt, std::list<text_renderer::string>& lst, Matrix& bbox, int halign = 0, int valign = 0, double rotation = 0.0); virtual Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); virtual void draw_pixels (int w, int h, const float *data); virtual void draw_pixels (int w, int h, const uint8_t *data); virtual void draw_pixels (int w, int h, const uint16_t *data); virtual void render_grid (const std::string& gridstyle, const Matrix& ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, int xyz, bool is_3D); virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, double dx, double dy, double dz, int xyz, bool doubleside); virtual void render_ticktexts (const Matrix& ticks, const string_vector& ticklabels, double lim1, double lim2, double p1, double p2, int xyz, int ha, int va, int& wmax, int& hmax); private: // No copying! opengl_renderer (const opengl_renderer&); opengl_renderer& operator = (const opengl_renderer&); bool is_nan_or_inf (double x, double y, double z) const { return (octave::math::isnan (x) || octave::math::isnan (y) || octave::math::isnan (z) || octave::math::isinf (x) || octave::math::isinf (y) || octave::math::isinf (z)); } octave_uint8 clip_code (double x, double y, double z) const { return ((x < xmin ? 1 : 0) | (x > xmax ? 1 : 0) << 1 | (y < ymin ? 1 : 0) << 2 | (y > ymax ? 1 : 0) << 3 | (z < zmin ? 1 : 0) << 4 | (z > zmax ? 1 : 0) << 5 | (is_nan_or_inf (x, y, z) ? 0 : 1) << 6); } void set_normal (int bfl_mode, const NDArray& n, int j, int i); unsigned int make_marker_list (const std::string& m, double size, bool filled) const; void draw_axes_planes (const axes::properties& props); void draw_axes_boxes (const axes::properties& props); void draw_axes_x_grid (const axes::properties& props); void draw_axes_y_grid (const axes::properties& props); void draw_axes_z_grid (const axes::properties& props); void draw_axes_children (const axes::properties& props); private: // The graphics toolkit associated with the figure being rendered. graphics_toolkit toolkit; // axes transformation data graphics_xform xform; // axis limits in model scaled coordinate double xmin, xmax; double ymin, ymax; double zmin, zmax; // Z projection limits in windows coordinate double xZ1, xZ2; // call lists identifiers for markers unsigned int marker_id, filled_marker_id; // camera information for primitive sorting and lighting ColumnVector camera_pos, camera_dir, view_vector; // interpreter to be used by text_to_pixels caseless_str interpreter; text_renderer txt_renderer; // light object present and visible int num_lights; unsigned int current_light; private: class patch_tesselator; }; #endif