view libinterp/corefcn/gl-render.h @ 21824:6780a8657be3

Implement uibuttongroup (bug #47513) * doc/interpreter/genpropdoc.m: Wire in uibuttongroup documentation creation * doc/interpreter/gui.txi: Add documentation node for uibuttongroup * doc/interpreter/module.mk: Wire in uibuttongroup documentation creation * doc/interpreter/plot.txi: Add documentation node for uibuttongroup * libgui/graphics/__init_qt__.cc (__init__): Set default styling for uibuttongroup * libgui/graphics/Backend.cc (toolkitObjectProperty): Add uibuttongroup * libgui/graphics/Backend.cc (Backend::initialize): Add uibuttongroup * libgui/graphics/Backend.cc (Backend::update): Add uibuttongroup * libgui/graphics/ButtonControl.cc (ButtonControl::update): Catch forced uncheck of selected button in buttongroup * libgui/graphics/Canvas.cc (Canvas::select_object): Allow uibuttongroup to be selected like uicontrol or uipanel * libgui/graphics/Figure.cc (hasUiControlChildren): Ensure that uibuttongroup is known to have children * libgui/graphics/module.mk: Wire in ButtonGroup * libgui/graphics/ObjectFactory.cc (ObjectFactory::createObject): Create ButtonGroup for uibuttongroup * libgui/graphics/QtHandlesUtils.cc (computeFont<uibuttongroup>): Make computeFont template for uibuttongroup * libgui/graphics/RadioButtonControl.cc (RadioButtonControl::RadioButtonControl): On creation of button add to ButtonGroup * libgui/graphics/ToggleButtonControl.cc (ToggleButtonControl::ToggleButtonControl): On creation of button add to ButtonGroup * libinterp/corefcn/gl-render.cc (opengl_renderer::draw): Allow uibuttongroup to be drawn * libinterp/corefcn/gl-render.cc (opengl_renderer::draw_uibuttongroup): Method to draw uibuttongroup * libinterp/corefcn/gl-render.h (opengl_renderer::draw_uibuttongroup): Method to draw uibuttongroup * libinterp/corefcn/graphics.cc (lookup_object_name): Wire in uibuttongroup * libinterp/corefcn/graphics.cc (make_graphics_object_from_type): Wire in uibuttongroup * libinterp/corefcn/graphics.cc (property_list::set): Wire in uibuttongroup * libinterp/corefcn/graphics.cc (property_list::lookup): Wire in uibuttongroup * libinterp/corefcn/graphics.cc (uibuttongroup::properties::get_boundingbox uibuttongroup::properties::set_units uibuttongroup::properties::update_units uibuttongroup::properties::set_fontunits uibuttongroup::properties::update_fontunits uibuttongroup::properties::get_fontsize_points uibuttongroup::properties::set_selectedobject): Add property methods for uibuttongroup * libinterp/corefcn/graphics.in.h: Add uibuttongroup * scripts/gui/module.mk: Wire in uibuttongroup script * scripts/help/__unimplemented__.m: Remove uibuttongroup from unimplemented * libgui/graphics/ButtonGroup.cc: Add QT toolkit ButtonGroup object * libgui/graphics/ButtonGroup.h: Add QT toolkit ButtonGroup object * scripts/gui/uibuttongroup.m: Create uibuttongroup script
author Andrew Thornton <art27@cantab.net>
date Thu, 05 May 2016 20:03:26 +0100
parents e5f083f9704e
children 20b225a3ebf8
line wrap: on
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/*

Copyright (C) 2008-2015 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if ! defined (octave_gl_render_h)
#define octave_gl_render_h 1

#include "octave-config.h"

#include "graphics.h"
#include "text-renderer.h"

class
OCTINTERP_API
opengl_renderer
{
public:

  opengl_renderer (void);

  virtual ~opengl_renderer (void) { }

  virtual void draw (const graphics_object& go, bool toplevel = true);

  virtual void draw (const Matrix& hlist, bool toplevel = false)
  {
    int len = hlist.numel ();

    for (int i = len-1; i >= 0; i--)
      {
        graphics_object obj = gh_manager::get_object (hlist(i));

        if (obj)
          draw (obj, toplevel);
      }
  }

  virtual void set_viewport (int w, int h);
  virtual graphics_xform get_transform (void) const { return xform; }

  virtual void finish (void);

protected:
  virtual void draw_figure (const figure::properties& props);
  virtual void draw_axes (const axes::properties& props);
  virtual void draw_line (const line::properties& props);
  virtual void draw_surface (const surface::properties& props);
  virtual void draw_patch (const patch::properties& props);
  virtual void draw_light (const light::properties& props);
  virtual void draw_hggroup (const hggroup::properties& props);
  virtual void draw_text (const text::properties& props);
  virtual void draw_image (const image::properties& props);
  virtual void draw_uipanel (const uipanel::properties& props,
                             const graphics_object& go);
  virtual void draw_uibuttongroup (const uibuttongroup::properties& props,
                                   const graphics_object& go);
  virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor);
  virtual void setup_opengl_transformation (const axes::properties& props);

  virtual void set_color (const Matrix& c);
  virtual void set_polygon_offset (bool on, float offset = 0.0f);
  virtual void set_linewidth (float w);
  virtual void set_linestyle (const std::string& s, bool stipple = false);
  virtual void set_clipbox (double x1, double x2, double y1, double y2,
                            double z1, double z2);
  virtual void set_clipping (bool on);
  virtual void set_font (const base_properties& props);
  virtual void set_interpreter (const caseless_str& interp)
  {
    interpreter = interp;
  }

  virtual void init_marker (const std::string& m, double size, float width);
  virtual void end_marker (void);
  virtual void draw_marker (double x, double y, double z,
                            const Matrix& lc, const Matrix& fc);

  virtual void text_to_pixels (const std::string& txt,
                               uint8NDArray& pixels,
                               Matrix& bbox,
                               int halign = 0, int valign = 0,
                               double rotation = 0.0);

  virtual void text_to_strlist (const std::string& txt,
                                std::list<text_renderer::string>& lst,
                                Matrix& bbox,
                                int halign = 0, int valign = 0,
                                double rotation = 0.0);

  virtual Matrix render_text (const std::string& txt,
                              double x, double y, double z,
                              int halign, int valign, double rotation = 0.0);

  virtual void draw_pixels (int w, int h, const float *data);
  virtual void draw_pixels (int w, int h, const uint8_t *data);
  virtual void draw_pixels (int w, int h, const uint16_t *data);

  virtual void render_grid (const std::string& gridstyle, const Matrix& ticks,
                            double lim1, double lim2,
                            double p1, double p1N, double p2, double p2N,
                            int xyz, bool is_3D);

  virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2,
                                 double p1, double p1N, double p2, double p2N,
                                 double dx, double dy, double dz,
                                 int xyz, bool doubleside);

  virtual void render_ticktexts (const Matrix& ticks,
                                 const string_vector& ticklabels,
                                 double lim1, double lim2,
                                 double p1, double p2,
                                 int xyz, int ha, int va,
                                 int& wmax, int& hmax);

private:

  // No copying!

  opengl_renderer (const opengl_renderer&);

  opengl_renderer& operator = (const opengl_renderer&);

  bool is_nan_or_inf (double x, double y, double z) const
  {
    return (octave::math::isnan (x) || octave::math::isnan (y) || octave::math::isnan (z)
            || octave::math::isinf (x) || octave::math::isinf (y) || octave::math::isinf (z));
  }

  octave_uint8 clip_code (double x, double y, double z) const
  {
    return ((x < xmin ? 1 : 0)
            | (x > xmax ? 1 : 0) << 1
            | (y < ymin ? 1 : 0) << 2
            | (y > ymax ? 1 : 0) << 3
            | (z < zmin ? 1 : 0) << 4
            | (z > zmax ? 1 : 0) << 5
            | (is_nan_or_inf (x, y, z) ? 0 : 1) << 6);
  }

  void set_normal (int bfl_mode, const NDArray& n, int j, int i);

  unsigned int make_marker_list (const std::string& m, double size,
                                 bool filled) const;

  void draw_axes_planes (const axes::properties& props);
  void draw_axes_boxes (const axes::properties& props);

  void draw_axes_x_grid (const axes::properties& props);
  void draw_axes_y_grid (const axes::properties& props);
  void draw_axes_z_grid (const axes::properties& props);

  void draw_axes_children (const axes::properties& props);

private:
  // The graphics toolkit associated with the figure being rendered.
  graphics_toolkit toolkit;

  // axes transformation data
  graphics_xform xform;

  // axis limits in model scaled coordinate
  double xmin, xmax;
  double ymin, ymax;
  double zmin, zmax;

  // Z projection limits in windows coordinate
  double xZ1, xZ2;

  // call lists identifiers for markers
  unsigned int marker_id, filled_marker_id;

  // camera information for primitive sorting and lighting
  ColumnVector camera_pos, camera_dir, view_vector;

  // interpreter to be used by text_to_pixels
  caseless_str interpreter;

  text_renderer txt_renderer;

  // light object present and visible
  int num_lights;
  unsigned int current_light;

private:
  class patch_tesselator;
};

#endif