Mercurial > octave
view libgui/graphics/annotation-dialog.cc @ 33359:689d4d069bbf
maint: Use Octave coding convention of space between function name and parentheses in libgui/.
* libgui/graphics/BaseControl.cc, libgui/graphics/Canvas.cc,
libgui/graphics/Figure.cc, libgui/graphics/FigureWindow.cc,
libgui/graphics/FigureWindow.h, libgui/graphics/QtHandlesUtils.cc,
libgui/graphics/Table.h, libgui/graphics/annotation-dialog.cc,
libgui/graphics/gl-select.cc, libgui/src/command-widget.cc,
libgui/src/dialog.cc, libgui/src/documentation-bookmarks.cc,
libgui/src/documentation.cc, libgui/src/dw-main-window.cc,
libgui/src/files-dock-widget.cc, libgui/src/gui-settings.cc,
libgui/src/gui-settings.h, libgui/src/gui-utils.cc,
libgui/src/led-indicator.cc, libgui/src/m-editor/file-editor-tab.cc,
libgui/src/m-editor/find-dialog.cc, libgui/src/m-editor/octave-qscintilla.cc,
libgui/src/main-window.cc, libgui/src/main-window.h,
libgui/src/octave-dock-widget.cc, libgui/src/set-path-dialog.cc,
libgui/src/set-path-model.cc, libgui/src/settings-dialog.cc,
libgui/src/tab-bar.cc, libgui/src/tab-bar.h,
libgui/src/terminal-dock-widget.cc, libgui/src/variable-editor-model.cc,
libgui/src/variable-editor-model.h, libgui/src/variable-editor.cc,
libgui/src/workspace-model.h, libgui/src/workspace-view.cc:
Use Octave coding convention of space between function name and parentheses.
author | Rik <rik@octave.org> |
---|---|
date | Mon, 08 Apr 2024 14:39:40 -0700 |
parents | 4b601ca024d5 |
children |
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//////////////////////////////////////////////////////////////////////// // // Copyright (C) 2016-2024 The Octave Project Developers // // See the file COPYRIGHT.md in the top-level directory of this // distribution or <https://octave.org/copyright/>. // // This file is part of Octave. // // Octave is free software: you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Octave is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Octave; see the file COPYING. If not, see // <https://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////// #if defined (HAVE_CONFIG_H) # include "config.h" #endif #include <QColorDialog> #include <QPushButton> #include <QPalette> #include "gui-settings.h" #include "gui-preferences-gp.h" #include "gui-settings.h" #include "QtHandlesUtils.h" #include "annotation-dialog.h" #include "ui-annotation-dialog.h" annotation_dialog::annotation_dialog (QWidget *p, const octave_value_list& pr): QDialog (p), m_ui (new Ui::annotation_dialog) { m_props = pr; init (); } void annotation_dialog::init () { m_ui->setupUi (this); octave::gui_settings settings; // restore last geometry if (settings.contains (gp_annotation_geometry.settings_key ())) restoreGeometry (settings.byte_array_value (gp_annotation_geometry)); // connect signals connect (m_ui->button_box, &QDialogButtonBox::clicked, this, &annotation_dialog::button_clicked); connect (m_ui->edit_string, &QLineEdit::textChanged, this, &annotation_dialog::edit_string_changed); connect (m_ui->btn_color, &QPushButton::clicked, this, &annotation_dialog::prompt_for_color); connect (m_ui->btn_background_color, &QPushButton::clicked, this, &annotation_dialog::prompt_for_color); connect (m_ui->btn_edge_color, &QPushButton::clicked, this, &annotation_dialog::prompt_for_color); // set gui element to default values m_ui->cb_fit_box_to_text->setChecked (true); m_ui->cb_horz_align->setCurrentIndex (m_ui->cb_horz_align->findText ("left")); m_ui->cb_vert_align->setCurrentIndex (m_ui->cb_vert_align->findText ("middle")); // set gui elements to any values from input properties set_gui_props (); } annotation_dialog::~annotation_dialog () { delete m_ui; } // internal slots void annotation_dialog::button_clicked (QAbstractButton *button) { QDialogButtonBox::ButtonRole button_role = m_ui->button_box->buttonRole (button); octave::gui_settings settings; // save position settings.setValue (gp_annotation_geometry.settings_key (), saveGeometry ()); if (button_role == QDialogButtonBox::ApplyRole || button_role == QDialogButtonBox::AcceptRole) { get_gui_props (); } if (button_role == QDialogButtonBox::RejectRole || button_role == QDialogButtonBox::AcceptRole) close (); } octave_value_list annotation_dialog::get_properties () const { return m_props; } void annotation_dialog::get_gui_props () { // set props to the values of the gui m_props = octave_value_list (); Matrix position (1, 4); position(0) = m_ui->sb_x->value (); position(1) = m_ui->sb_y->value (); position(2) = m_ui->sb_width->value (); position(3) = m_ui->sb_height->value (); m_props.append (ovl ("textbox", position)); m_props.append (ovl ("string", m_ui->edit_string->text ().toStdString ())); m_props.append (ovl ("fitboxtotext", m_ui->cb_fit_box_to_text->isChecked () ? "on" : "off")); // FIXME: only "normalized" units is selectable, change the code below // once more units are added in the UI. std::string tmpstr; m_props.append (ovl ("units", "normalized")); tmpstr = (m_ui->cb_horz_align->currentIndex () == 0 ? "left" : (m_ui->cb_horz_align->currentIndex () == 1 ? "center" : "right")); m_props.append (ovl ("horizontalalignment", tmpstr)); tmpstr = (m_ui->cb_vert_align->currentIndex () == 0 ? "top" : (m_ui->cb_horz_align->currentIndex () == 1 ? "middle" : "bottom")); m_props.append (ovl ("verticalalignment", tmpstr)); tmpstr = m_ui->cb_font_name->currentText ().toStdString (); m_props.append (ovl ("fontname", tmpstr)); m_props.append (ovl ("fontsize", m_ui->sb_font_size->value ())); m_props.append (ovl ("fontweight", m_ui->cb_font_bold->isChecked () ? "bold" : "normal")); m_props.append (ovl ("fontangle", m_ui->cb_font_italic->isChecked () ? "italic" : "normal")); m_props.append (ovl ("color", octave::Utils::toRgb (m_ui->btn_color->palette (). color (QPalette::Button)))); // FIXME: only "none" linestyle is selectable, change the code bellow // once more linestyles are added in the UI. m_props.append (ovl ("linestyle", "none")); } void annotation_dialog::set_gui_props () { // set the gui to the values from the props octave_idx_type len = m_props.length (); for (int i=0; i<len/2; i++) { std::string name = m_props(i*2).string_value (); if (name == "textbox") { Matrix position = m_props(2*i +1).matrix_value (); int nels = position.numel (); if (nels >= 2) { m_ui->sb_x->setValue (position(0)); m_ui->sb_y->setValue (position(1)); } else { m_ui->sb_x->setValue (0); m_ui->sb_y->setValue (0); } if (nels >= 4) { m_ui->sb_width->setValue (position(2)); m_ui->sb_height->setValue (position(3)); } // FIXME: Should there be an else branch here? // In annotation.m "textbox" is forced to have a 4-elem vector. } else if (name == "string") { // FIXME: handle if is array of strings ? m_ui->edit_string->setText (m_props(2*i +1).string_value ().c_str ()); } else if (name == "fitboxtotext") { m_ui->cb_fit_box_to_text->setChecked (m_props(1*i +1).string_value () == "on"); } else if (name == "units") { m_ui->cb_units->setCurrentIndex (m_ui->cb_units->findText (m_props(1*i +1).string_value ().c_str ())); } else if (name == "horizontalalignment") { m_ui->cb_horz_align->setCurrentIndex (m_ui->cb_horz_align->findText (m_props(1*i +1).string_value ().c_str ())); } else if (name == "verticalalignment") { m_ui->cb_vert_align->setCurrentIndex (m_ui->cb_vert_align->findText (m_props(1*i +1).string_value ().c_str ())); } else if (name == "fontname") { m_ui->cb_vert_align->setCurrentIndex (m_ui->cb_font_name->findText (m_props(1*i +1).string_value ().c_str ())); } else if (name == "fontsize") { m_ui->sb_font_size->setValue (m_props(1*i +1).float_value ()); } else if (name == "fontweight") { m_ui->cb_font_bold->setChecked (m_props(1*i +1).string_value () == "bold"); } else if (name == "fontangle") { m_ui->cb_font_italic->setChecked (m_props(1*i +1).string_value () == "italic"); } else if (name == "color") { QColor color; if (m_props(1*i +1).is_matrix_type ()) color = octave::Utils::fromRgb (m_props(2*i +1).matrix_value ()); else color.setNamedColor (m_props(2*i +1).string_value ().c_str ()); if (color.isValid ()) m_ui->btn_color->setPalette (QPalette (color)); } } edit_string_changed (m_ui->edit_string->text ()); } void annotation_dialog::edit_string_changed (const QString& str) { m_ui->button_box->button (QDialogButtonBox::Ok)->setEnabled (str.length () > 0); } void annotation_dialog::prompt_for_color () { QWidget *widg = dynamic_cast<QWidget *> (sender ()); if (widg) { QColor color = widg->palette ().color (QPalette::Button); color = QColorDialog::getColor (color, this); if (color.isValid ()) { widg->setPalette (QPalette (color)); QString css = QString ("background-color: %1; border: 1px solid %2;") .arg (color.name ()) .arg ("#000000"); widg->setStyleSheet (css); widg->update (); } } }