Mercurial > octave
view libgui/graphics/annotation-dialog.cc @ 21203:710e700cdd7f
maint: Clean up naming and indentation of #ifdef blocks in libgui
Rename guard #ifdef names to use octave_ namespace prefix and file name.
Indent #ifdef blocks.
* Backend.cc, Backend.h, BaseControl.cc, BaseControl.h, ButtonControl.cc,
ButtonControl.h, Canvas.cc, Canvas.h, CheckBoxControl.cc, CheckBoxControl.h,
Container.cc, Container.h, ContextMenu.cc, ContextMenu.h, EditControl.cc,
EditControl.h, Figure.cc, Figure.h, FigureWindow.cc, FigureWindow.h,
GLCanvas.cc, GLCanvas.h, GenericEventNotify.h, KeyMap.cc, KeyMap.h,
ListBoxControl.cc, ListBoxControl.h, Logger.cc, Logger.h, Menu.cc, Menu.h,
MenuContainer.h, MouseModeActionGroup.cc, MouseModeActionGroup.h, Object.cc,
Object.h, ObjectFactory.cc, ObjectFactory.h, ObjectProxy.cc, ObjectProxy.h,
Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h,
PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h,
QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc,
RadioButtonControl.h, SliderControl.cc, SliderControl.h, TextControl.cc,
TextControl.h, TextEdit.cc, TextEdit.h, ToggleButtonControl.cc,
ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h,
ToolBarButton.cc, ToolBarButton.h, __init_qt__.cc, __init_qt__.h,
annotation-dialog.cc, annotation-dialog.h, gl-select.cc, gl-select.h,
color-picker.cc, color-picker.h, dialog.cc, documentation-dock-widget.cc,
documentation-dock-widget.h, files-dock-widget.cc, files-dock-widget.h,
find-files-dialog.cc, find-files-dialog.h, find-files-model.cc,
find-files-model.h, history-dock-widget.cc, history-dock-widget.h,
file-editor-interface.h, file-editor-tab.cc, file-editor-tab.h, file-editor.cc,
file-editor.h, find-dialog.cc, find-dialog.h, octave-qscintilla.cc,
octave-txt-lexer.cc, main-window.cc, octave-cmd.cc, octave-dock-widget.cc,
octave-gui.cc, octave-interpreter.cc, octave-interpreter.h, octave-qt-link.cc,
octave-qt-link.h, parser.cc, webinfo.cc, resource-manager.cc,
resource-manager.h, settings-dialog.cc, settings-dialog.h, shortcut-manager.cc,
shortcut-manager.h, terminal-dock-widget.cc, terminal-dock-widget.h,
thread-manager.cc, welcome-wizard.cc, welcome-wizard.h, workspace-model.cc,
workspace-view.cc:
Clean up naming and indentation of #ifdef blocks in libgui.
author | Rik <rik@octave.org> |
---|---|
date | Sat, 06 Feb 2016 07:32:37 -0800 |
parents | 6fe746def1aa |
children | 40de9f8f23a6 |
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/* Copyright (C) 2015 John Donoghue This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #include "annotation-dialog.h" #include "ui-annotation-dialog.h" #include "QtHandlesUtils.h" #include "resource-manager.h" #include <QColorDialog> #include <QPushButton> #include <QPalette> using namespace QtHandles; annotation_dialog::annotation_dialog (QWidget *p, const octave_value_list &pr): QDialog (p), ui (new Ui::annotation_dialog) { props = pr; init (); } void annotation_dialog::init () { ui->setupUi (this); QSettings *settings = resource_manager::get_settings (); // restore last geometry if (settings) restoreGeometry (settings->value("annotation/geometry").toByteArray ()); // connect signals connect (ui->button_box, SIGNAL (clicked (QAbstractButton *)), this, SLOT (button_clicked (QAbstractButton *))); connect (ui->edit_string, SIGNAL (textChanged (const QString&)), this, SLOT (edit_string_changed (const QString&))); connect (ui->btn_color, SIGNAL (clicked ()), this, SLOT (prompt_for_color ())); connect (ui->btn_background_color, SIGNAL (clicked ()), this, SLOT (prompt_for_color ())); connect (ui->btn_edge_color, SIGNAL (clicked ()), this, SLOT (prompt_for_color ())); // set gui element to default values ui->cb_fit_box_to_text->setChecked (true); ui->cb_horz_align->setCurrentIndex ( ui->cb_horz_align->findText("left") ); ui->cb_vert_align->setCurrentIndex ( ui->cb_vert_align->findText("middle") ); // set gui elements to any values from input properties set_gui_props (); } annotation_dialog::~annotation_dialog () { delete ui; } // internal slots void annotation_dialog::button_clicked (QAbstractButton *button) { QDialogButtonBox::ButtonRole button_role = ui->button_box->buttonRole (button); QSettings *settings = resource_manager::get_settings (); // save position if (settings) settings->setValue ("annotation/geometry",saveGeometry ()); if (button_role == QDialogButtonBox::ApplyRole || button_role == QDialogButtonBox::AcceptRole) { get_gui_props (); } if (button_role == QDialogButtonBox::RejectRole || button_role == QDialogButtonBox::AcceptRole) close (); } octave_value_list annotation_dialog::get_properties () const { return props; } void annotation_dialog::get_gui_props () { // set props to the values of the gui props = octave_value_list (); Matrix position(1,4); position(0) = ui->sb_x->value (); position(1) = ui->sb_y->value (); position(2) = ui->sb_width->value (); position(3) = ui->sb_height->value (); props.append (ovl ("textbox", position)); props.append (ovl ("string", ui->edit_string->text ().toStdString ())); props.append (ovl ("fitboxtotext", ui->cb_fit_box_to_text->isChecked() ? "on" : "off" )); props.append (ovl ("units", ui->cb_units->currentText ().toStdString () )); props.append (ovl ("horizontalalignment", ui->cb_horz_align->currentText ().toStdString () )); props.append (ovl ("verticalalignment", ui->cb_vert_align->currentText ().toStdString () )); props.append (ovl ("fontname", ui->cb_font_name->currentText ().toStdString())); props.append (ovl ("fontsize", ui->sb_font_size->value ())); props.append (ovl ("fontweight", ui->cb_font_bold->isChecked() ? "bold" : "normal" )); props.append (ovl ("fontangle", ui->cb_font_italic->isChecked() ? "italic" : "normal" )); props.append (ovl ("color", Utils::toRgb (ui->btn_color->palette ().color (QPalette::Button)))); props.append (ovl ("linestyle", ui->cb_line_style->currentText ().toStdString ())); } void annotation_dialog::set_gui_props () { // set the gui to the values from the props octave_idx_type len = props.length (); for (int i=0; i<len/2; i++) { std::string name = props(i*2).string_value (); if (name == "textbox") { Matrix position = props(2*i +1).matrix_value (); int nels = position.numel(); if (nels >= 2) { ui->sb_x->setValue (position(0)); ui->sb_y->setValue (position(1)); } else { ui->sb_x->setValue (0); ui->sb_y->setValue (0); } if (nels >= 4) { ui->sb_width->setValue (position(2)); ui->sb_height->setValue (position(3)); } else { ui->sb_width->setValue (position(2)); ui->sb_height->setValue (position(3)); } } else if (name == "string") { // FIXME: handle if is array of strings ? ui->edit_string->setText (props(2*i +1).string_value ().c_str ()); } else if (name == "fitboxtotext") { ui->cb_fit_box_to_text->setChecked ( props(1*i +1).string_value () == "on" ); } else if (name == "units") { ui->cb_units->setCurrentIndex ( ui->cb_units->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "horizontalalignment") { ui->cb_horz_align->setCurrentIndex ( ui->cb_horz_align->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "verticalalignment") { ui->cb_vert_align->setCurrentIndex ( ui->cb_vert_align->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "fontname") { ui->cb_vert_align->setCurrentIndex ( ui->cb_font_name->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "fontsize") { ui->sb_font_size->setValue ( props(1*i +1).float_value () ); } else if (name == "fontweight") { ui->cb_font_bold->setChecked ( props(1*i +1).string_value () == "bold" ); } else if (name == "fontangle") { ui->cb_font_italic->setChecked ( props(1*i +1).string_value () == "italic" ); } else if (name == "color") { QColor color; if (props(1*i +1).is_matrix_type ()) color = Utils::fromRgb (props(2*i +1).matrix_value ()); else color.setNamedColor (props(2*i +1).string_value ().c_str ()); if (color.isValid ()) ui->btn_color->setPalette (QPalette (color)); } } edit_string_changed (ui->edit_string->text ()); } void annotation_dialog::edit_string_changed (const QString &str) { ui->button_box->button (QDialogButtonBox::Ok)->setEnabled (str.length () > 0); } void annotation_dialog::prompt_for_color () { QWidget *widg = dynamic_cast<QWidget*> (sender ()); if (widg) { QColor color = widg->palette ().color (QPalette::Button); color = QColorDialog::getColor(color, this); if (color.isValid ()) { widg->setPalette (QPalette (color)); QString css = QString ("background-color: %1; border: 1px solid %2;") .arg (color.name ()) .arg ("#000000"); widg->setStyleSheet (css); widg->update (); } } }