view libgui/graphics/annotation-dialog.cc @ 21203:710e700cdd7f

maint: Clean up naming and indentation of #ifdef blocks in libgui Rename guard #ifdef names to use octave_ namespace prefix and file name. Indent #ifdef blocks. * Backend.cc, Backend.h, BaseControl.cc, BaseControl.h, ButtonControl.cc, ButtonControl.h, Canvas.cc, Canvas.h, CheckBoxControl.cc, CheckBoxControl.h, Container.cc, Container.h, ContextMenu.cc, ContextMenu.h, EditControl.cc, EditControl.h, Figure.cc, Figure.h, FigureWindow.cc, FigureWindow.h, GLCanvas.cc, GLCanvas.h, GenericEventNotify.h, KeyMap.cc, KeyMap.h, ListBoxControl.cc, ListBoxControl.h, Logger.cc, Logger.h, Menu.cc, Menu.h, MenuContainer.h, MouseModeActionGroup.cc, MouseModeActionGroup.h, Object.cc, Object.h, ObjectFactory.cc, ObjectFactory.h, ObjectProxy.cc, ObjectProxy.h, Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h, PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h, QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc, RadioButtonControl.h, SliderControl.cc, SliderControl.h, TextControl.cc, TextControl.h, TextEdit.cc, TextEdit.h, ToggleButtonControl.cc, ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h, ToolBarButton.cc, ToolBarButton.h, __init_qt__.cc, __init_qt__.h, annotation-dialog.cc, annotation-dialog.h, gl-select.cc, gl-select.h, color-picker.cc, color-picker.h, dialog.cc, documentation-dock-widget.cc, documentation-dock-widget.h, files-dock-widget.cc, files-dock-widget.h, find-files-dialog.cc, find-files-dialog.h, find-files-model.cc, find-files-model.h, history-dock-widget.cc, history-dock-widget.h, file-editor-interface.h, file-editor-tab.cc, file-editor-tab.h, file-editor.cc, file-editor.h, find-dialog.cc, find-dialog.h, octave-qscintilla.cc, octave-txt-lexer.cc, main-window.cc, octave-cmd.cc, octave-dock-widget.cc, octave-gui.cc, octave-interpreter.cc, octave-interpreter.h, octave-qt-link.cc, octave-qt-link.h, parser.cc, webinfo.cc, resource-manager.cc, resource-manager.h, settings-dialog.cc, settings-dialog.h, shortcut-manager.cc, shortcut-manager.h, terminal-dock-widget.cc, terminal-dock-widget.h, thread-manager.cc, welcome-wizard.cc, welcome-wizard.h, workspace-model.cc, workspace-view.cc: Clean up naming and indentation of #ifdef blocks in libgui.
author Rik <rik@octave.org>
date Sat, 06 Feb 2016 07:32:37 -0800
parents 6fe746def1aa
children 40de9f8f23a6
line wrap: on
line source

/*

Copyright (C) 2015 John Donoghue

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#ifdef HAVE_CONFIG_H
#  include <config.h>
#endif

#include "annotation-dialog.h"
#include "ui-annotation-dialog.h"

#include "QtHandlesUtils.h"

#include "resource-manager.h"

#include <QColorDialog>
#include <QPushButton>
#include <QPalette>

using namespace QtHandles;

annotation_dialog::annotation_dialog (QWidget *p, const octave_value_list &pr):
  QDialog (p), ui (new Ui::annotation_dialog)
{
  props = pr;

  init ();
}

void
annotation_dialog::init ()
{
  ui->setupUi (this);

  QSettings *settings = resource_manager::get_settings ();

  // restore last geometry
  if (settings)
    restoreGeometry (settings->value("annotation/geometry").toByteArray ());

  // connect signals
  connect (ui->button_box, SIGNAL (clicked (QAbstractButton *)),
           this, SLOT (button_clicked (QAbstractButton *)));


  connect (ui->edit_string, SIGNAL (textChanged (const QString&)),
           this, SLOT (edit_string_changed (const QString&)));

  connect (ui->btn_color, SIGNAL (clicked ()),
           this, SLOT (prompt_for_color ()));

  connect (ui->btn_background_color, SIGNAL (clicked ()),
           this, SLOT (prompt_for_color ()));

  connect (ui->btn_edge_color, SIGNAL (clicked ()),
           this, SLOT (prompt_for_color ()));

  // set gui element to default values
  ui->cb_fit_box_to_text->setChecked (true);
  ui->cb_horz_align->setCurrentIndex ( ui->cb_horz_align->findText("left") );
  ui->cb_vert_align->setCurrentIndex ( ui->cb_vert_align->findText("middle") );

  // set gui elements to any values from input properties
  set_gui_props ();
}

annotation_dialog::~annotation_dialog ()
{
  delete ui;
}

// internal slots

void
annotation_dialog::button_clicked (QAbstractButton *button)
{
  QDialogButtonBox::ButtonRole button_role = ui->button_box->buttonRole (button);

  QSettings *settings = resource_manager::get_settings ();

  // save position
  if (settings)
    settings->setValue ("annotation/geometry",saveGeometry ());

  if (button_role == QDialogButtonBox::ApplyRole ||
      button_role == QDialogButtonBox::AcceptRole)
    {
      get_gui_props ();
    }

  if (button_role == QDialogButtonBox::RejectRole ||
      button_role == QDialogButtonBox::AcceptRole)
    close ();
}

octave_value_list
annotation_dialog::get_properties () const
{
  return props;
}

void
annotation_dialog::get_gui_props ()
{
  // set props to the values of the gui
  props = octave_value_list ();

  Matrix position(1,4);
  position(0) = ui->sb_x->value ();
  position(1) = ui->sb_y->value ();
  position(2) = ui->sb_width->value ();
  position(3) = ui->sb_height->value ();
  props.append (ovl ("textbox", position));

  props.append (ovl ("string", ui->edit_string->text ().toStdString ()));
  props.append (ovl ("fitboxtotext", ui->cb_fit_box_to_text->isChecked() ? "on" : "off" ));
  props.append (ovl ("units", ui->cb_units->currentText ().toStdString () ));
  props.append (ovl ("horizontalalignment", ui->cb_horz_align->currentText ().toStdString () ));
  props.append (ovl ("verticalalignment", ui->cb_vert_align->currentText ().toStdString () ));
  props.append (ovl ("fontname", ui->cb_font_name->currentText ().toStdString()));
  props.append (ovl ("fontsize", ui->sb_font_size->value ()));
  props.append (ovl ("fontweight", ui->cb_font_bold->isChecked() ? "bold" : "normal" ));
  props.append (ovl ("fontangle", ui->cb_font_italic->isChecked() ? "italic" : "normal" ));
  props.append (ovl ("color", Utils::toRgb (ui->btn_color->palette ().color (QPalette::Button))));
  props.append (ovl ("linestyle", ui->cb_line_style->currentText ().toStdString ()));
}

void
annotation_dialog::set_gui_props ()
{
  // set the gui to the values from the props
  octave_idx_type len  = props.length ();

  for (int i=0; i<len/2; i++)
    {
      std::string name = props(i*2).string_value ();

      if (name == "textbox")
        {
          Matrix position = props(2*i +1).matrix_value ();
          int nels = position.numel();
          if (nels >= 2)
            {
              ui->sb_x->setValue (position(0));
              ui->sb_y->setValue (position(1));
            }
          else
            {
              ui->sb_x->setValue (0);
              ui->sb_y->setValue (0);
            }
          if (nels >= 4)
            {
              ui->sb_width->setValue (position(2));
              ui->sb_height->setValue (position(3));
            }
          else
            {
              ui->sb_width->setValue (position(2));
              ui->sb_height->setValue (position(3));
            }
        }
      else if (name == "string")
        {
          // FIXME: handle if is array of strings ?
          ui->edit_string->setText (props(2*i +1).string_value ().c_str ());
        }
      else if (name == "fitboxtotext")
        {
          ui->cb_fit_box_to_text->setChecked ( props(1*i +1).string_value () == "on" );
        }
      else if (name == "units")
        {
          ui->cb_units->setCurrentIndex ( ui->cb_units->findText(props(1*i +1).string_value ().c_str ()) );
        }
      else if (name == "horizontalalignment")
        {
          ui->cb_horz_align->setCurrentIndex ( ui->cb_horz_align->findText(props(1*i +1).string_value ().c_str ()) );
        }
      else if (name == "verticalalignment")
        {
          ui->cb_vert_align->setCurrentIndex ( ui->cb_vert_align->findText(props(1*i +1).string_value ().c_str ()) );
        }
      else if (name == "fontname")
        {
          ui->cb_vert_align->setCurrentIndex ( ui->cb_font_name->findText(props(1*i +1).string_value ().c_str ()) );
        }
       else if (name == "fontsize")
        {
          ui->sb_font_size->setValue ( props(1*i +1).float_value () );
        }
       else if (name == "fontweight")
        {
          ui->cb_font_bold->setChecked ( props(1*i +1).string_value () == "bold" );
        }
       else if (name == "fontangle")
        {
          ui->cb_font_italic->setChecked ( props(1*i +1).string_value () == "italic" );
        }
       else if (name == "color")
        {
          QColor color;
          if (props(1*i +1).is_matrix_type ())
              color = Utils::fromRgb (props(2*i +1).matrix_value ());
          else
             color.setNamedColor (props(2*i +1).string_value ().c_str ());

          if (color.isValid ())
            ui->btn_color->setPalette (QPalette (color));
        }

    }

  edit_string_changed (ui->edit_string->text ());
}

void
annotation_dialog::edit_string_changed (const QString &str)
{
  ui->button_box->button (QDialogButtonBox::Ok)->setEnabled (str.length () > 0);
}

void
annotation_dialog::prompt_for_color ()
{
  QWidget *widg = dynamic_cast<QWidget*> (sender ());
  if (widg)
    {
      QColor color = widg->palette ().color (QPalette::Button);

      color = QColorDialog::getColor(color, this);

      if (color.isValid ())
      {
        widg->setPalette (QPalette (color));

        QString css = QString ("background-color: %1; border: 1px solid %2;")
                .arg (color.name ())
                .arg ("#000000");

        widg->setStyleSheet (css);
        widg->update ();
      }
    }
}