view libinterp/corefcn/text-renderer.h @ 30564:796f54d4ddbf stable

update Octave Project Developers copyright for the new year In files that have the "Octave Project Developers" copyright notice, update for 2021. In all .txi and .texi files except gpl.txi and gpl.texi in the doc/liboctave and doc/interpreter directories, change the copyright to "Octave Project Developers", the same as used for other source files. Update copyright notices for 2022 (not done since 2019). For gpl.txi and gpl.texi, change the copyright notice to be "Free Software Foundation, Inc." and leave the date at 2007 only because this file only contains the text of the GPL, not anything created by the Octave Project Developers. Add Paul Thomas to contributors.in.
author John W. Eaton <jwe@octave.org>
date Tue, 28 Dec 2021 18:22:40 -0500
parents a61e1a0f6024
children e88a07dec498
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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2009-2022 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING.  If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////

#if ! defined (octave_text_renderer_h)
#define octave_text_renderer_h 1

#include "octave-config.h"

#include <list>
#include <string>
#include <vector>

#include "caseless-str.h"
#include "dMatrix.h"
#include "uint8NDArray.h"

namespace octave
{
  class base_text_renderer;
  class text_element;

  class
  OCTINTERP_API
  text_renderer
  {
  public:

    text_renderer (void);

    // No copying!

    text_renderer (const text_renderer&) = delete;

    text_renderer& operator = (const text_renderer&) = delete;

    ~text_renderer (void);

    bool ok (void) const;

    Matrix get_extent (text_element *elt, double rotation = 0.0);

    Matrix get_extent (const std::string& txt, double rotation = 0.0,
                       const caseless_str& interpreter = "tex");

    void set_anti_aliasing (bool val);

    void set_font (const std::string& name, const std::string& weight,
                   const std::string& angle, double size);

    octave_map get_system_fonts (void);

    void set_color (const Matrix& c);

    void text_to_pixels (const std::string& txt,
                         uint8NDArray& pxls, Matrix& bbox,
                         int halign, int valign, double rotation = 0.0,
                         const caseless_str& interpreter = "tex",
                         bool handle_rotation = true);

    class font
    {
    public:

      font (void)
        : m_name (), m_weight (), m_angle (), m_size (0)
      { }

      font (const std::string& nm, const std::string& wt,
            const std::string& ang, double sz)
        : m_name (nm), m_weight (wt), m_angle (ang), m_size (sz)
      { }

      font (const font& ft)
        : m_name (ft.m_name), m_weight (ft.m_weight), m_angle (ft.m_angle),
          m_size (ft.m_size)
      { }

      ~font (void) = default;

      font& operator = (const font& ft)
      {
        if (&ft != this)
          {
            m_name = ft.m_name;
            m_weight = ft.m_weight;
            m_angle = ft.m_angle;
            m_size = ft.m_size;
          }

        return *this;
      }

      std::string get_name (void) const { return m_name; }

      std::string get_weight (void) const { return m_weight; }

      std::string get_angle (void) const { return m_angle; }

      double get_size (void) const { return m_size; }

    protected:

      std::string m_name;
      std::string m_weight;
      std::string m_angle;
      double m_size;
    };

    // Container for substrings after parsing.

    class string
    {
    public:

      string (const std::string& s, font& f, const double x, const double y)
        : m_str (s), m_family (f.get_name ()), m_fnt (f), m_x (x), m_y (y),
          m_z (0.0), m_xdata (), m_code (0), m_color (Matrix (1, 3, 0.0)),
          m_svg_element ()
      { }

      string (const string& s)
        : m_str (s.m_str), m_family (s.m_family), m_fnt (s.m_fnt), m_x (s.m_x),
          m_y (s.m_y), m_z (s.m_z), m_xdata (s.m_xdata), m_code (s.m_code),
          m_color (s.m_color), m_svg_element (s.m_svg_element)
      { }

      ~string (void) = default;

      string& operator = (const string& s)
      {
        if (&s != this)
          {
            m_str = s.m_str;
            m_family = s.m_family;
            m_fnt = s.m_fnt;
            m_x = s.m_x;
            m_y = s.m_y;
            m_z = s.m_z;
            m_xdata = s.m_xdata;
            m_code = s.m_code;
            m_color = s.m_color;
          }

        return *this;
      }

      void set_string (const std::string& s) { m_str = s; }

      std::string get_string (void) const { return m_str; }

      std::string get_name (void) const { return m_fnt.get_name (); }

      std::string get_family (void) const { return m_family; }

      void set_family (const std::string& nm) { m_family = nm; }

      std::string get_weight (void) const { return m_fnt.get_weight (); }

      std::string get_angle (void) const { return m_fnt.get_angle (); }

      double get_size (void) const { return m_fnt.get_size (); }

      void set_x (const double x) { m_x = x; }

      double get_x (void) const { return m_x; }

      void set_xdata (const std::vector<double>& x) { m_xdata = x; }

      std::vector<double> get_xdata (void) const { return m_xdata; }

      void set_y (const double y) { m_y = y; }

      double get_y (void) const { return m_y; }

      void set_z (const double z) { m_z = z; }

      double get_z (void) const { return m_z; }

      void set_code (const uint32_t code) { m_code = code; }

      uint32_t get_code (void) const { return m_code; }

      void set_svg_element (const std::string& svg) { m_svg_element = svg; }

      std::string get_svg_element (void) const { return m_svg_element; }

      void set_color (const uint8NDArray& c)
      {
        m_color(0) = static_cast<double> (c(0)) / 255;
        m_color(1) = static_cast<double> (c(1)) / 255;
        m_color(2) = static_cast<double> (c(2)) / 255;
      }

      Matrix get_color (void) const { return m_color; }

    private:

      std::string m_str;
      std::string m_family;
      font m_fnt;
      double m_x, m_y, m_z;
      std::vector<double> m_xdata;
      uint32_t m_code;
      Matrix m_color;
      std::string m_svg_element;
    };

    void text_to_strlist (const std::string& txt,
                          std::list<string>& lst, Matrix& box,
                          int halign, int valign, double rotation = 0.0,
                          const caseless_str& interpreter = "tex");

  private:

    base_text_renderer *m_rep;
    base_text_renderer *m_latex_rep;
  };
}

#endif