view scripts/plot/draw/surfl.m @ 30564:796f54d4ddbf stable

update Octave Project Developers copyright for the new year In files that have the "Octave Project Developers" copyright notice, update for 2021. In all .txi and .texi files except gpl.txi and gpl.texi in the doc/liboctave and doc/interpreter directories, change the copyright to "Octave Project Developers", the same as used for other source files. Update copyright notices for 2022 (not done since 2019). For gpl.txi and gpl.texi, change the copyright notice to be "Free Software Foundation, Inc." and leave the date at 2007 only because this file only contains the text of the GPL, not anything created by the Octave Project Developers. Add Paul Thomas to contributors.in.
author John W. Eaton <jwe@octave.org>
date Tue, 28 Dec 2021 18:22:40 -0500
parents 7854d5752dd2
children 597f3ee61a48
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########################################################################
##
## Copyright (C) 2009-2022 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################

## -*- texinfo -*-
## @deftypefn  {} {} surfl (@var{z})
## @deftypefnx {} {} surfl (@var{x}, @var{y}, @var{z})
## @deftypefnx {} {} surfl (@dots{}, @var{lsrc})
## @deftypefnx {} {} surfl (@var{x}, @var{y}, @var{z}, @var{lsrc}, @var{P})
## @deftypefnx {} {} surfl (@dots{}, "cdata")
## @deftypefnx {} {} surfl (@dots{}, "light")
## @deftypefnx {} {} surfl (@var{hax}, @dots{})
## @deftypefnx {} {@var{h} =} surfl (@dots{})
## Plot a 3-D surface using shading based on various lighting models.
##
## The surface mesh is plotted using shaded rectangles.  The vertices of the
## rectangles [@var{x}, @var{y}] are typically the output of @code{meshgrid}.
## over a 2-D rectangular region in the x-y plane.  @var{z} determines the
## height above the plane of each vertex.  If only a single @var{z} matrix is
## given, then it is plotted over the meshgrid
## @code{@var{x} = 1:columns (@var{z}), @var{y} = 1:rows (@var{z})}.
## Thus, columns of @var{z} correspond to different @var{x} values and rows
## of @var{z} correspond to different @var{y} values.
##
## The default lighting mode @qcode{"cdata"}, changes the cdata property of the
## surface object to give the impression of a lighted surface.
##
## The alternate mode @qcode{"light"} creates a light object to illuminate the
## surface.
##
## The light source location may be specified using @var{lsrc} which can be
## a 2-element vector [azimuth, elevation] in degrees, or a 3-element vector
## [lx, ly, lz].  The default value is rotated 45 degrees counterclockwise to
## the current view.
##
## The material properties of the surface can specified using a 4-element
## vector @var{P} = [@var{AM} @var{D} @var{SP} @var{exp}] which defaults to
## @var{p} = [0.55 0.6 0.4 10].
##
## @table @asis
## @item @qcode{"AM"} strength of ambient light
##
## @item @qcode{"D"} strength of diffuse reflection
##
## @item @qcode{"SP"} strength of specular reflection
##
## @item @qcode{"EXP"} specular exponent
## @end table
##
## If the first argument @var{hax} is an axes handle, then plot into this axes,
## rather than the current axes returned by @code{gca}.
##
## The optional return value @var{h} is a graphics handle to the created
## surface object.
##
## Example:
##
## @example
## @group
## colormap (bone (64));
## surfl (peaks);
## shading interp;
## @end group
## @end example
## @seealso{diffuse, specular, surf, shading, colormap, caxis}
## @end deftypefn

function h = surfl (varargin)

  [hax, varargin, nargin] = __plt_get_axis_arg__ ("surfl", varargin{:});

  if (nargin == 0)
    print_usage ();
  endif

  ## Check for lighting type.
  use_cdata = true;
  if (ischar (varargin{end}))
    switch (tolower (varargin{end}))
      case "light"
        use_cdata = false;
      case "cdata"
        use_cdata = true;
      otherwise
        error ("surfl: unknown lighting method");
    endswitch
    varargin(end) = [];
  endif

  ## Check for reflection properties argument.
  ##
  ## r = [ambient light strength,
  ##      diffuse reflection strength,
  ##      specular reflection strength,
  ##      specular shine]
  if (isnumeric (varargin{end}) && isvector (varargin{end})
      && (numel (varargin{end}) == 4))
    r = varargin{end};
    varargin(end) = [];
  else
    ## Default values.
    r = [0.55, 0.6, 0.4, 10];
  endif

  ## Check for light vector (lv) argument.
  have_lv = false;
  if (isnumeric (varargin{end}) && isvector (varargin{end}))
    len = numel (varargin{end});
    lastarg = varargin{end};
    if (len == 3)
      lv = lastarg;
      varargin(end) = [];
      have_lv = true;
    elseif (len == 2)
      [lv(1), lv(2), lv(3)] = sph2cart ((lastarg(1) - 90) * pi/180,
                                         lastarg(2) * pi/180,
                                         1.0);
      varargin(end) = [];
      have_lv = true;
    endif
  endif

  oldfig = [];
  if (! isempty (hax))
    oldfig = get (0, "currentfigure");
  endif
  unwind_protect
    hax = newplot (hax);

    htmp = surface (varargin{:});
    if (! ishold ())
      set (hax, "view", [-37.5, 30],
                "xgrid", "on", "ygrid", "on", "zgrid", "on");
    endif

    ## Get view vector (vv).
    [az, el] = view ();
    [vv(1), vv(2), vv(3)] = sph2cart ((az - 90) * pi/180.0, el * pi/180.0, 1.0);

    if (! have_lv)
      ## Calculate light vector (lv) from view vector.
      phi = pi / 4;  # 45 degrees
      R = [cos(phi), -sin(phi), 0;
           sin(phi),  cos(phi), 0;
           0,         0,        1];
      lv = (R * vv.').';
    endif

    if (use_cdata)
      set (hax, "clim", [0 1]);

      __update_normals__ (htmp);
      vn = get (htmp, "vertexnormals");
      dar = get (hax, "dataaspectratio");
      vn(:,:,1) *= dar(1);
      vn(:,:,2) *= dar(2);
      vn(:,:,3) *= dar(3);

      ## Normalize vn.
      vn ./= repmat (sqrt (sumsq (vn, 3)), [1, 1, 3]);
      [nr, nc] = size (get (htmp, "zdata"));

      ## Ambient, diffuse, and specular term.
      cdata = (  r(1) * ones (nr, nc)
               + r(2) * diffuse  (vn(:,:,1), vn(:,:,2), vn(:,:,3), lv)
               + r(3) * specular (vn(:,:,1), vn(:,:,2), vn(:,:,3), lv, vv, r(4)));
      cdata ./= sum (r(1:3));

      set (htmp, "cdata", cdata);
    else
      light (hax, "position", lv);
      set (htmp, "ambientstrength", r(1), "diffusestrength", r(2), ...
                 "specularstrength", r(3), "specularexponent", r(4));
    endif

  unwind_protect_cleanup
    if (! isempty (oldfig))
      set (0, "currentfigure", oldfig);
    endif
  end_unwind_protect

  if (nargout > 0)
    h = htmp;
  endif

endfunction


%!demo
%! clf;
%! [X,Y,Z] = sombrero ();
%! colormap (copper (64));
%! surfl (X,Y,Z);
%! shading interp;
%! title ("surfl() with defaults");

%!demo
%! clf;
%! [X,Y,Z] = sombrero ();
%! colormap (copper (64));
%! surfl (X,Y,Z, [62.50,30], [0.2 0.6 0.4 25]);
%! shading interp;
%! title ("surfl() with lighting vector and material properties");

%!demo
%! clf;
%! [X, Y] = meshgrid (-3:1/8:3);
%! Z = peaks (X, Y);
%! surfl (X, Y, Z, "light");
%! shading interp;
%! title ("surfl() with light object");