Mercurial > octave
view liboctave/numeric/ODEFunc.h @ 29931:7faff48840eb
prefer data over fortran_vec for read-only access to data
See also the discussion here: https://octave.discourse.group/t/rename-uses-of-fortran-vec-to-data-for-clarity/1439
* Array.h (const T * Array<T>::fortran_vec (void) const): Deprecate.
Change all uses to call data instead.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Fri, 30 Jul 2021 11:46:05 -0400 |
parents | 0a5b15007766 |
children | 02e28f7e4d04 |
line wrap: on
line source
//////////////////////////////////////////////////////////////////////// // // Copyright (C) 1993-2021 The Octave Project Developers // // See the file COPYRIGHT.md in the top-level directory of this // distribution or <https://octave.org/copyright/>. // // This file is part of Octave. // // Octave is free software: you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Octave is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Octave; see the file COPYING. If not, see // <https://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////// #if ! defined (octave_ODEFunc_h) #define octave_ODEFunc_h 1 #include "octave-config.h" class Matrix; class ColumnVector; class ODEFunc { public: typedef ColumnVector (*ODERHSFunc) (const ColumnVector&, double); typedef Matrix (*ODEJacFunc) (const ColumnVector&, double); ODEFunc (void) : fun (nullptr), jac (nullptr), reset (true) { } ODEFunc (ODERHSFunc f) : fun (f), jac (nullptr), reset (true) { } ODEFunc (ODERHSFunc f, ODEJacFunc j) : fun (f), jac (j), reset (true) { } ODEFunc (const ODEFunc& a) : fun (a.fun), jac (a.jac), reset (true) { } ODEFunc& operator = (const ODEFunc& a) { if (this != &a) { fun = a.fun; jac = a.jac; reset = a.reset; } return *this; } virtual ~ODEFunc (void) = default; ODERHSFunc function (void) const { return fun; } ODEFunc& set_function (ODERHSFunc f) { fun = f; reset = true; return *this; } ODEJacFunc jacobian_function (void) const { return jac; } ODEFunc& set_jacobian_function (ODEJacFunc j) { jac = j; reset = true; return *this; } protected: ODERHSFunc fun; ODEJacFunc jac; // This variable is TRUE when this object is constructed, and also // after any internal data has changed. Derived classes may use // this information (and change it) to know when to (re)initialize // their own internal data related to this object. bool reset; }; #endif