Mercurial > octave
view libgui/graphics/ButtonGroup.h @ 31248:8b75954a4670
delaunayn: adjust node ordering for positive outward normal vectors (bug #53397)
* delaunayn.m: Check sign of simplex volume, flip node order for negative
volumes to ensure positive (outward-pointing) normal vectors. Add BISTs to
check for positive volumes.
* etc/News.8.md: Append function improvement note to delaunayn change
paragraph under General Improvements.
author | Nicholas R. Jankowski <jankowski.nicholas@gmail.com> |
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date | Thu, 29 Sep 2022 23:09:05 -0400 |
parents | 796f54d4ddbf |
children | ca7d58406f82 9089bd969b37 |
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//////////////////////////////////////////////////////////////////////// // // Copyright (C) 2016-2022 The Octave Project Developers // // See the file COPYRIGHT.md in the top-level directory of this // distribution or <https://octave.org/copyright/>. // // This file is part of Octave. // // Octave is free software: you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Octave is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Octave; see the file COPYING. If not, see // <https://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////// #if ! defined (octave_ButtonGroup_h) #define octave_ButtonGroup_h 1 #include "Object.h" class QAbstractButton; class QButtonGroup; class QFrame; class QLabel; class QRadioButton; namespace octave { class base_qobject; class interpreter; } namespace octave { class Container; class ButtonGroup : public Object { Q_OBJECT public: ButtonGroup (octave::base_qobject& oct_qobj, octave::interpreter& interp, const graphics_object& go, QButtonGroup *buttongroup, QFrame *frame); ~ButtonGroup (void); Container * innerContainer (void) { return m_container; } bool eventFilter (QObject *watched, QEvent *event); static ButtonGroup * create (octave::base_qobject& oct_qobj, octave::interpreter& interp, const graphics_object& go); void addButton (QAbstractButton *btn); void selectNothing (void); protected: void update (int pId); void redraw (void); private slots: void buttonToggled (bool toggled); void buttonClicked (QAbstractButton *btn); private: void updateLayout (void); private: QButtonGroup *m_buttongroup; QRadioButton *m_hiddenbutton; Container *m_container; QLabel *m_title; bool m_blockUpdates; }; } #endif