Mercurial > octave
view scripts/gui/dialog.m @ 30192:8c8031be8072
Windows: Don't get pointers to C strings while vector is still unstable.
* src/main-cli.cc, src/main-gui.cc, src/main.in.cc, src/octave-config.in.cc,
src/octave-svgconvert.cc: The memory used by a vector is not guaranteed to be
stable when elements are added with push_back. Wait until vector is complete
before getting the pointers to the corresponding C strings.
author | Markus Mützel <markus.muetzel@gmx.de> |
---|---|
date | Thu, 16 Sep 2021 21:51:03 +0200 |
parents | 0a5b15007766 |
children | 796f54d4ddbf |
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######################################################################## ## ## Copyright (C) 2016-2021 The Octave Project Developers ## ## See the file COPYRIGHT.md in the top-level directory of this ## distribution or <https://octave.org/copyright/>. ## ## This file is part of Octave. ## ## Octave is free software: you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation, either version 3 of the License, or ## (at your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <https://www.gnu.org/licenses/>. ## ######################################################################## ## -*- texinfo -*- ## @deftypefn {} {@var{h} =} dialog () ## @deftypefnx {} {@var{h} =} dialog ("@var{property}", @var{value}, @dots{}) ## ## Create an empty modal dialog window to which other uicontrols can be added. ## ## The dialog box is a figure object with properties as recommended for a ## dialog box. ## ## The default properties differing from a figure are: ## ## @table @asis ## @item buttondownfcn ## @code{if isempty (allchild(gcbf)), close (gcbf), endif} ## ## @item colormap ## [] ## ## @item color ## defaultuicontrolbackgroundcolor ## ## @item dockcontrols ## off ## ## @item handlevisibility ## callback ## ## @item integerhandle ## off ## ## @item inverthardcopy ## off ## ## @item menubar ## none ## ## @item numbertitle ## off ## ## @item paperpositionmode ## auto ## ## @item resize ## off ## ## @item windowstyle ## modal ## ## @end table ## ## ## Multiple property-value pairs may be specified for the dialog object, but ## they must appear in pairs. The full list of properties is documented at ## @ref{Figure Properties}. ## ## The return value @var{h} is a graphics handle to the created figure. ## ## Example: ## ## @example ## @group ## ## create an empty dialog window titled "Dialog Example" ## h = dialog ("name", "Dialog Example"); ## ## ## create a button (default style) ## b = uicontrol (h, "string", "OK", ## "position", [10 10 150 40], ## "callback", "delete (gcf)"); ## ## ## wait for dialog to resume or close ## uiwait (h); ## @end group ## @end example ## ## @seealso{errordlg, msgbox, questdlg, warndlg, figure, uiwait} ## @end deftypefn function h = dialog (varargin) h = figure ( ... "buttondownfcn", "if isempty (allchild (gcbf)), close (gcbf), endif", "color", get (0,"defaultuicontrolbackgroundcolor"), "colormap", [], "dockcontrols", "off", "handlevisibility", "callback", "integerhandle", "off", "inverthardcopy", "off", "menubar", "none", "numbertitle", "off", "paperpositionmode", "auto", "resize", "off", "toolbar", "none", "windowstyle", "modal", varargin{:}); endfunction ## No BIST tests. This function just dispatches to figure(). %!assert (1)