view libinterp/corefcn/oct-handle.h @ 29163:8f67ad8b3103

maint: Updating naming conventions for exceptions and use const where possible. * GLCanvas.cc, interpreter-qobject.cc, file-editor-tab.cc, octave-qscintilla.cc, octave-qobject.cc, Cell.cc, __eigs__.cc, __magick_read__.cc, __qp__.cc, daspk.cc, dasrt.cc, dassl.cc, data.cc, file-io.cc, graphics.cc, graphics.in.h, input.cc, interpreter.cc, ls-mat-ascii.cc, lsode.cc, oct-handle.h, oct-map.cc, quad.cc, rand.cc, sparse.cc, sub2ind.cc, toplev.cc, utils.cc, __init_gnuplot__.cc, __ode15__.cc, cdef-object.cc, ov-base-diag.cc, ov-base-mat.cc, ov-base-sparse.cc, ov-base.cc, ov-fcn-handle.cc, ov-java.cc, ov-perm.cc, ov-range.cc, ov-re-diag.cc, ov-str-mat.cc, ov.cc, pt-assign.cc, pt-eval.cc, pt-idx.cc, pt-jit.cc, pt.cc, Array-util.cc, randmtzig.cc: Update naming conventions for exceptions to use initial letter of exception type. For example, "execution_exception" is named "ee", "index_exception" is "ie". Catch "const" exceptions where possible. * gzip.cc: Add block to catch and throw interrupt_exceptions before having a catch block "(...)" for everything else.
author Rik <rik@octave.org>
date Tue, 08 Dec 2020 13:25:03 -0800
parents bd51beb6205e
children 7854d5752dd2
line wrap: on
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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2007-2020 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING.  If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////

#if ! defined (octave_oct_handle_h)
#define octave_oct_handle_h 1

#include "octave-config.h"

#include "dMatrix.h"
#include "lo-ieee.h"

#include "error.h"
#include "ov.h"

// ---------------------------------------------------------------------

class octave_handle
{
public:
  octave_handle (void) : val (octave::numeric_limits<double>::NaN ()) { }

  octave_handle (const octave_value& a)
    : val (octave::numeric_limits<double>::NaN ())
  {
    if (a.isempty ())
      ; // do nothing
    else
      {
        try
          {
            val = a.double_value ();
          }
        catch (octave::execution_exception& ee)
          {
            error (ee, "invalid handle");
          }
      }
  }

  octave_handle (int a) : val (a) { }

  octave_handle (double a) : val (a) { }

  octave_handle (const octave_handle& a) : val (a.val) { }

  octave_handle& operator = (const octave_handle& a)
  {
    if (&a != this)
      val = a.val;

    return *this;
  }

  ~octave_handle (void) = default;

  double value (void) const { return val; }

  octave_value as_octave_value (void) const
  {
    return ok () ? octave_value (val) : octave_value (Matrix ());
  }

  // Prefix increment/decrement operators.
  octave_handle& operator ++ (void)
  {
    ++val;
    return *this;
  }

  octave_handle& operator -- (void)
  {
    --val;
    return *this;
  }

  // Postfix increment/decrement operators.
  const octave_handle operator ++ (int)
  {
    octave_handle old_value = *this;
    ++(*this);
    return old_value;
  }

  const octave_handle operator -- (int)
  {
    octave_handle old_value = *this;
    --(*this);
    return old_value;
  }

  bool ok (void) const { return ! octave::math::isnan (val); }

private:
  double val;
};

inline bool
operator == (const octave_handle& a, const octave_handle& b)
{
  return a.value () == b.value ();
}

inline bool
operator != (const octave_handle& a, const octave_handle& b)
{
  return a.value () != b.value ();
}

inline bool
operator < (const octave_handle& a, const octave_handle& b)
{
  return a.value () < b.value ();
}

inline bool
operator <= (const octave_handle& a, const octave_handle& b)
{
  return a.value () <= b.value ();
}

inline bool
operator >= (const octave_handle& a, const octave_handle& b)
{
  return a.value () >= b.value ();
}

inline bool
operator > (const octave_handle& a, const octave_handle& b)
{
  return a.value () > b.value ();
}

#endif