Mercurial > octave
view libgui/graphics/Object.h @ 31808:90621682cc03
maint: Remove unnecessary indent after OCTAVE_BEGIN_NAMESPACE in libgui/
* BaseControl.cc, BaseControl.h, ButtonControl.cc, ButtonControl.h,
ButtonGroup.cc, ButtonGroup.h, Canvas.cc, Canvas.h, CheckBoxControl.cc,
CheckBoxControl.h, Container.cc, Container.h, ContextMenu.cc, ContextMenu.h,
EditControl.cc, EditControl.h, Figure.cc, Figure.h, GLCanvas.cc, GLCanvas.h,
ListBoxControl.cc, ListBoxControl.h, Menu.cc, Menu.h, Object.cc, Object.h,
Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h,
PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h,
RadioButtonControl.cc, RadioButtonControl.h, SliderControl.cc, SliderControl.h,
Table.cc, Table.h, TextControl.cc, TextControl.h, ToggleButtonControl.cc,
ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h,
ToolBarButton.cc, ToolBarButton.h, qt-graphics-toolkit.cc,
qt-graphics-toolkit.h, command-widget.cc, command-widget.h, community-news.cc,
community-news.h, dialog.cc, dialog.h, documentation-bookmarks.cc,
documentation-bookmarks.h, documentation-dock-widget.cc,
documentation-dock-widget.h, documentation.cc, documentation.h,
dw-main-window.cc, dw-main-window.h, external-editor-interface.cc,
external-editor-interface.h, files-dock-widget.cc, files-dock-widget.h,
find-files-dialog.cc, find-files-dialog.h, graphics-init.cc, graphics-init.h,
gui-settings.cc, gui-settings.h, history-dock-widget.cc, history-dock-widget.h,
interpreter-qobject.cc, file-editor-interface.h, file-editor-tab.cc,
file-editor-tab.h, file-editor.cc, file-editor.h, find-dialog.cc,
find-dialog.h, octave-qscintilla.cc, main-window.cc, main-window.h,
news-reader.cc, news-reader.h, octave-dock-widget.cc, octave-dock-widget.h,
octave-qobject.cc, qt-application.cc, qt-application.h,
qt-interpreter-events.cc, qt-interpreter-events.h, release-notes.cc,
release-notes.h, set-path-dialog.cc, set-path-dialog.h, settings-dialog.cc,
settings-dialog.h, terminal-dock-widget.cc, terminal-dock-widget.h,
variable-editor.cc, variable-editor.h, welcome-wizard.cc, welcome-wizard.h,
workspace-model.cc, workspace-model.h, workspace-view.cc, workspace-view.h:
maint: Remove unnecessary indent after OCTAVE_BEGIN_NAMESPACE in libgui/
author | Rik <rik@octave.org> |
---|---|
date | Thu, 02 Feb 2023 12:25:51 -0800 |
parents | 21f9b34eb893 |
children | 2e484f9f1f18 |
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//////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011-2023 The Octave Project Developers // // See the file COPYRIGHT.md in the top-level directory of this // distribution or <https://octave.org/copyright/>. // // This file is part of Octave. // // Octave is free software: you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Octave is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Octave; see the file COPYING. If not, see // <https://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////// #if ! defined (octave_Object_h) #define octave_Object_h 1 #include <QObject> #include "event-manager.h" #include "graphics.h" class QObject; class QString; class QWidget; OCTAVE_BEGIN_NAMESPACE(octave) class interpreter; class Container; class ObjectProxy; class Object : public QObject { Q_OBJECT public: Object (octave::interpreter& interp, const graphics_object& go, QObject *obj = nullptr); virtual ~Object (); base_properties& properties () { return object ().get_properties (); } const base_properties& properties () const { return object ().get_properties (); } template <typename T> typename T::properties& properties () { return dynamic_cast<typename T::properties&> (object ().get_properties ()); } template <typename T> const typename T::properties& properties () const { return dynamic_cast<const typename T::properties&> (object ().get_properties ()); } graphics_object object () const; virtual QObject * qObject () { return m_qobject; } template <typename T> T * qWidget () { return qobject_cast<T *>(qObject ()); } virtual Container * innerContainer () = 0; static Object * fromQObject (QObject *obj); virtual void do_connections (const QObject *receiver, const QObject *emitter = nullptr); signals: void interpreter_event (const octave::fcn_callback& fcn); void interpreter_event (const octave::meth_callback& meth); void gh_callback_event (const graphics_handle& h, const std::string& name); void gh_callback_event (const graphics_handle& h, const std::string& name, const octave_value& data); void gh_set_event (const graphics_handle& h, const std::string& name, const octave_value& value); void gh_set_event (const graphics_handle& h, const std::string& name, const octave_value& value, bool notify_toolkit); void gh_set_event (const graphics_handle& h, const std::string& name, const octave_value& value, bool notify_toolkit, bool redraw_figure); public slots: void slotUpdate (int pId); void slotFinalize (); void slotRedraw (); void slotShow (); void slotPrint (const QString& file_cmd, const QString& term); void objectDestroyed (QObject *obj = nullptr); protected: static Object * parentObject (octave::interpreter& interp, const graphics_object& go); void init (QObject *obj, bool callBase = false); virtual void update (int pId); virtual void finalize (); virtual void redraw (); virtual void show (); virtual void print (const QString& file_cmd, const QString& term); virtual void beingDeleted (); protected: octave::interpreter& m_interpreter; // Store the graphics object directly so that it will exist when // we need it. Previously, it was possible for the graphics // toolkit to get a handle to a figure, then have the interpreter // thread delete the corresponding object before the graphics // toolkit (GUI) thread had a chance to display it. It should be OK // to store this object and use it in both threads (graphics_object // uses a std::shared_ptr) provided that we protect access with // mutex locks. graphics_object m_go; // Handle to the graphics object. This may be redundant now. // Also, the whole ObjectProxy thing may not need to store a // pointer now? Maybe we can just have a lookup table from figure // handle to Object? What does the FLTK toolkit do? Why does // this seem to be so complicated? graphics_handle m_handle; QObject *m_qobject; }; OCTAVE_END_NAMESPACE(octave) #endif