view scripts/plot/appearance/lighting.m @ 31253:a40c0b7aa376

maint: changes to follow Octave coding conventions. * NEWS.8.md: Wrap lines to 72 chars. * LSODE-opts.in: Use two spaces after sentence ending period. * LSODE.cc: Use minimum of two spaces between code and start of comment. * MemoizedFunction.m: Change copyright date to 2022 since this is the year it was accepted into core. Don't wrap error() lines to 80 chars. Use newlines to improve readability of switch statements. Use minimum of two spaces between code and start of comment. * del2.m, integral.m, interp1.m, interp2.m, griddata.m, inpolygon.m, waitbar.m, cubehelix.m, ind2x.m, importdata.m, textread.m, logm.m, lighting.m, shading.m, xticklabels.m, yticklabels.m, zticklabels.m, colorbar.m, meshc.m, print.m, __gnuplot_draw_axes__.m, struct2hdl.m, ppval.m, ismember.m, iqr.m: Use a space between comment character '#' and start of comment. Use hyphen for adjectives describing dimensions such as "1-D". * vectorize.m, ode23s.m: Use is_function_handle() instead of "isa (x, "function_handle")" for clarity and performance. * clearAllMemoizedCaches.m: Change copyright date to 2022 since this is the year it was accepted into core. Remove input validation which is done by interpreter. Use two newlines between end of code and start of BIST tests. * memoize.m: Change copyright date to 2022 since this is the year it was accepted into core. Re-wrap documentation to 80 chars. Use is_function_handle() instead of "isa (x, "function_handle")" for clarity and performance. Use two newlines between end of code and start of BIST tests. Use semicolon for assert statements within %!test block. Re-write BIST tests for input validation. * __memoize__.m: Change copyright date to 2022 since this is the year it was accepted into core. Use spaces in for statements to improve readability. * unique.m: Add FIXME note to commented BIST test * dec2bin.m: Remove stray newline at end of file. * triplequad.m: Reduce doubly-commented BIST syntax using "#%!#" to "#%!". * delaunayn.m: Use input variable names in error() statements. Use minimum of two spaces between code and start of comment. Use hyphen for describing dimensions. Use two newlines between end of code and start of BIST tests. Update BIST tests to pass.
author Rik <rik@octave.org>
date Mon, 03 Oct 2022 18:06:55 -0700
parents 796f54d4ddbf
children 597f3ee61a48
line wrap: on
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########################################################################
##
## Copyright (C) 2016-2022 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################

## -*- texinfo -*-
## @deftypefn  {} {} lighting (@var{type})
## @deftypefnx {} {} lighting (@var{hax}, @var{type})
## Set the lighting of patch or surface graphic objects.
##
## Valid arguments for @var{type} are
##
## @table @asis
## @item @qcode{"flat"}
## Draw objects with faceted lighting effects.
##
## @item @qcode{"gouraud"}
## Draw objects with linear interpolation of the lighting effects between the
## vertices.
##
## @item @qcode{"none"}
## Draw objects without light and shadow effects.
## @end table
##
## If the first argument @var{hax} is an axes handle, then change the lighting
## effects of objects in this axes, rather than the current axes returned by
## @code{gca}.
##
## The lighting effects are only visible if at least one light object is
## present and visible in the same axes.
##
## @seealso{light, fill, mesh, patch, pcolor, surf, surface, shading}
## @end deftypefn

function lighting (varargin)

  [hax, varargin, nargin] = __plt_get_axis_arg__ ("lighting", varargin{:});

  if (nargin != 1)
    print_usage ();
  endif

  mode = varargin{1};
  if (! ischar (mode))
    error ("lighting: MODE must be a string");
  elseif (! any (strcmpi (mode, {"flat", "gouraud", "none"})))
    error ('lighting: Invalid MODE "%s"', mode);
  endif

  if (isempty (hax))
    hax = gca ();
  endif

  ## Find all patch and surface objects that are descendants of hax
  ## and which are not part of a contour plot hggroup.
  hlist = [];
  kids = get (hax, "children");
  while (! isempty (kids))
    types = get (kids, "type");
    hlist = [hlist; kids(strcmp(types, "patch"))];
    hlist = [hlist; kids(strcmp(types, "surface"))];
    parents = kids(strcmp (types, "axes"));
    hglist = kids(strcmp (types, "hggroup"));

    kids = get (parents, "children");
    for i = 1 : numel (hglist)
      props = get (hglist(i));
      if (! isfield (props, "levelstep"))
        kids = [kids; get(hglist(i), "children")];
      endif
    endfor

  endwhile

  ## FIXME: This is the old, simple code.
  ##        Unfortunately, it also lights contour plots which is not desirable.
  ## hp = findobj (hax, "type", "patch");
  ## hs = findobj (hax, "type", "surface");
  ## hlist = [hp(:); hs(:)];

  if (isempty (hlist))
    return;
  endif

  ## Change "EdgeLighting" for meshes instead of "FaceLighting"
  fc = get (hlist, "facecolor");
  is_mesh = strcmp (fc, "none");
  if (! iscell (fc))
    fc = {fc};
  endif
  bc = get (hax, "color");
  if (strcmp (bc, "none"))
    if (isprop (get (hax, "parent"), "color"))
      bc = get (get (hax, "parent"), "color");
    endif
    if (isempty (bc) || strcmp (bc, "none"))
      bc = [1 1 1];
    endif
  endif
  is_mesh = is_mesh | cellfun (@(x) isequal (x, bc), fc);

  set (hlist(! is_mesh), "facelighting", mode, "edgelighting", "none");
  set (hlist(is_mesh), "edgelighting", mode, "facelighting", "none");

endfunction


%!demo
%! clf;
%! colormap ("default");
%! sombrero ();
%! shading flat
%! lighting flat
%! light ();
%! title ("shading flat - lighting flat");

%!demo
%! clf;
%! colormap ("default");
%! sombrero ();
%! shading interp
%! lighting gouraud
%! light ();
%! title ("shading interp - lighting gouraud");

%!demo
%! clf;
%! colormap ("default");
%! pcolor (peaks ());
%! shading flat
%! lighting flat
%! light ();
%! view (3)
%! title ("shading flat - lighting flat");

%!demo
%! clf;
%! colormap ("default");
%! pcolor (peaks ());
%! shading interp
%! lighting gouraud
%! light ();
%! view (3)
%! title ("shading interp - lighting gouraud");

%!demo
%! clf;
%! colormap ("default");
%! mesh (sombrero ());
%! shading flat
%! lighting flat
%! light ();
%! title ("shading flat - lighting flat");

%!demo
%! clf;
%! colormap ("default");
%! mesh (sombrero ());
%! shading interp
%! lighting gouraud
%! light ();
%! title ("shading interp - lighting gouraud");

%!test
%! hf = figure ("visible", "off");
%! unwind_protect
%!   ha = axes ();
%!   hm = mesh (sombrero ());
%!   hp = patch ();
%!   hs = surface ();
%!   lighting flat
%!   assert (get (hp, "facelighting"), "flat");
%!   assert (get (hs, "facelighting"), "flat");
%!   assert (get (hp, "edgelighting"), "none");
%!   assert (get (hs, "edgelighting"), "none");
%!   assert (get (hm, "edgelighting"), "flat");
%!   lighting gouraud
%!   assert (get (hp, "facelighting"), "gouraud");
%!   assert (get (hs, "facelighting"), "gouraud");
%!   assert (get (hp, "edgelighting"), "none");
%!   assert (get (hs, "edgelighting"), "none");
%!   assert (get (hm, "edgelighting"), "gouraud");
%!   lighting none
%!   assert (get (hp, "facelighting"), "none");
%!   assert (get (hs, "facelighting"), "none");
%!   assert (get (hp, "edgelighting"), "none");
%!   assert (get (hs, "edgelighting"), "none");
%!   assert (get (hm, "edgelighting"), "none");
%!   lighting (ha, "flat")
%!   assert (get (hp, "facelighting"), "flat");
%!   assert (get (hs, "facelighting"), "flat");
%!   assert (get (hp, "edgelighting"), "none");
%!   assert (get (hs, "edgelighting"), "none");
%!   assert (get (hm, "edgelighting"), "flat");
%! unwind_protect_cleanup
%!   close (hf);
%! end_unwind_protect

## Test on axes which has no patch or mesh objects
%!test
%! hf = figure ("visible", "off");
%! unwind_protect
%!   lighting flat
%! unwind_protect_cleanup
%!   close (hf);
%! end_unwind_protect

%!error <Invalid call> lighting ()
%!error lighting (1, 2, "flat")
%!error <MODE must be a string> lighting (-1)
%!error <MODE must be a string> lighting ({})
%!error <Invalid MODE "foo"> lighting foo
%!error <Invalid call to lighting> lighting (-1, "flat")