view scripts/plot/draw/isocolors.m @ 32062:ada96a467a28

quiver: Improve plotting with non-float numeric inputs (bug #59695) * scripts/plot/draw/private/__quiver__.m: Change firstnonnumeric check to look for char instead of numeric to allow for logical inputs. Recast all inputs up to firstnonnumeric as doubles. Check if firstnonnumeric element is 'off' and if so set scale factor to 0 and increment firstnonnumeric. * scripts/plot/draw/quiver.m: Update docstring to include scaling factor option 'off'. Add BIST for int and logical input types. * scripts/plot/draw/quiver3.m: Update docstring to include scaling factor option 'off'. Add BISTs for too-few inputs. * etc/NEWS.9.md: Appended details of changes to quiver note under General Improvements and noted it also applies to quiver3.
author Nicholas R. Jankowski <jankowski.nicholas@gmail.com>
date Wed, 26 Apr 2023 17:18:50 -0400
parents 597f3ee61a48
children 2e484f9f1f18
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########################################################################
##
## Copyright (C) 2009-2023 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################

## -*- texinfo -*-
## @deftypefn  {} {@var{cdat} =} isocolors (@var{c}, @var{v})
## @deftypefnx {} {@var{cdat} =} isocolors (@var{x}, @var{y}, @var{z}, @var{c}, @var{v})
## @deftypefnx {} {@var{cdat} =} isocolors (@var{x}, @var{y}, @var{z}, @var{r}, @var{g}, @var{b}, @var{v})
## @deftypefnx {} {@var{cdat} =} isocolors (@var{r}, @var{g}, @var{b}, @var{v})
## @deftypefnx {} {@var{cdat} =} isocolors (@dots{}, @var{hp})
## @deftypefnx {} {} isocolors (@dots{}, @var{hp})
##
## Compute isosurface colors.
##
## If called with one output argument, and the first input argument @var{c}
## is a three-dimensional array that contains indexed color values, and the
## second input argument @var{v} are the vertices of an isosurface geometry,
## then return a matrix @var{cdat} with color data information for the geometry
## at computed points @code{[x, y, z] = meshgrid (1:l, 1:m, 1:n)}.  The output
## argument @var{cdat} can be used to manually set the
## @qcode{"FaceVertexCData"} property of an isosurface patch object.
##
## If called with additional input arguments @var{x}, @var{y} and @var{z} which
## are three-dimensional arrays of the same size as @var{c} then the
## color data is taken at those specified points.
##
## Instead of indexed color data @var{c}, @code{isocolors} can also be called
## with RGB values @var{r}, @var{g}, @var{b}.  If input arguments @var{x},
## @var{y}, @var{z} are not given then @code{meshgrid} computed values are
## used.
##
## Optionally, a patch handle @var{hp} can be given as the last input argument
## to all function call variations and the vertex data will be extracted
## from the isosurface patch object.  Finally, if no output argument is given
## then the colors of the patch given by the patch handle @var{hp} are changed.
##
## @seealso{isosurface, isonormals}
## @end deftypefn

function cdat = isocolors (varargin)

  calc_rgb = false;
  switch (nargin)
    case 2
      c = varargin{1};
      vp = varargin{2};
      x = 1:columns (c);
      y = 1:rows (c);
      z = 1:size (c, 3);
    case 4
      calc_rgb = true;
      R = varargin{1};
      G = varargin{2};
      B = varargin{3};
      vp = varargin{4};
      x = 1:rows (R);
      y = 1:columns (R);
      z = 1:size (R, 3);
    case 5
      x = varargin{1};
      y = varargin{2};
      z = varargin{3};
      c = varargin{4};
      vp = varargin{5};
    case 7
      calc_rgb = true;
      x = varargin{1};
      y = varargin{2};
      z = varargin{3};
      R = varargin{4};
      G = varargin{5};
      B = varargin{6};
      vp = varargin{7};
    otherwise
      print_usage ();
  endswitch

  if (isnumeric (vp) && columns (vp) == 3)
    hp = [];
    v = vp;
  elseif (isgraphics (vp, "patch"))
    hp = vp;
    v = get (hp, "Vertices");
  else
    error ("isocolors: last argument must be a vertex list or patch handle");
  endif

  if (calc_rgb)
    new_colors = zeros (rows (v), 3);
    new_colors(:,1) = __interp_cube__ ("isocolors", x, y, z, R, v, "values");
    new_colors(:,2) = __interp_cube__ ("isocolors", x, y, z, G, v, "values");
    new_colors(:,3) = __interp_cube__ ("isocolors", x, y, z, B, v, "values");
  else
    new_colors = __interp_cube__ ("isocolors", x, y, z, c, v, "values");
  endif

  if (nargout == 0)
    if (! isempty (hp))
      set (hp, "FaceVertexCData", new_colors);
    endif
  else
    cdat = new_colors;
  endif

endfunction


%!demo
%! function isofinish (p)
%!   set (gca, "PlotBoxAspectRatioMode", "manual", ...
%!             "PlotBoxAspectRatio", [1 1 1]);
%!   set (p, "FaceColor", "interp");
%!   set (p, "FaceLighting", "flat");
%!   light ("Position", [1 1 5]);
%! endfunction
%!
%! N = 15;    # Increase number of vertices in each direction
%! iso = .4;  # Change isovalue to .1 to display a sphere
%! lin = linspace (0, 2, N);
%! [x, y, z] = meshgrid (lin, lin, lin);
%! c = abs ((x-.5).^2 + (y-.5).^2 + (z-.5).^2);
%! clf;
%!
%! subplot (2,2,1);
%!  view (-38, 20);
%!  [f, v] = isosurface (x, y, z, c, iso);
%!  p = patch ("Faces", f, "Vertices", v, "EdgeColor", "none");
%!  cdat = rand (size (c));       # Compute random color data
%!  isocolors (x, y, z, cdat, p); # Directly set colors of patch
%!  title ("random colors for patch handle");
%!  isofinish (p);
%!
%! subplot (2,2,2);
%!  view (-38, 20);
%!  p = patch ("Faces", f, "Vertices", v, "EdgeColor", "none");
%!  [r, g, b] = meshgrid (lin, 2-lin, 2-lin);
%!  cdat = isocolors (x, y, z, c, v); # Compute color data vertices
%!  set (p, "FaceVertexCData", cdat); # Set color data manually
%!  title ('random colors for "FaceVertexCData"');
%!  isofinish (p);
%!
%! subplot (2,2,3);
%!  view (-38, 20);
%!  p = patch ("Faces", f, "Vertices", v, "EdgeColor", "none");
%!  cdat = isocolors (r, g, b, c, p); # Compute color data for patch
%!  set (p, "FaceVertexCData", cdat); # Set color data manually
%!  title ('random RGB colors for "FaceVertexCData"');
%!  isofinish (p);
%!
%! subplot (2,2,4);
%!  view (-38, 20);
%!  p = patch ("Faces", f, "Vertices", v, "EdgeColor", "none");
%!  r = g = b = repmat ([1:N] / N, [N, 1, N]); # Black to white
%!  cdat = isocolors (x, y, z, r, g, b, v);
%!  set (p, "FaceVertexCData", cdat);
%!  title ('gray shades for "FaceVertexCData"');
%!  isofinish (p);

%!test
%! [x, y, z] = meshgrid (0:.5:2, 0:.5:2, 0:.5:2);
%! c = (x-.5).^2 + (y-.5).^2 + (z-.5).^2;
%! [f, v] = isosurface (x, y, z, c, .4);
%! cdat = isocolors (x, y, z, c, v);
%! assert (rows (cdat) == rows (v));

## Test input validation
%!error <Invalid call> isocolors ()
%!error <Invalid call> isocolors (1)
%!error <Invalid call> isocolors (1,2,3)
%!error <Invalid call> isocolors (1,2,3,4,5,6)
%!error <Invalid call> isocolors (1,2,3,4,5,6,7,8)
%!error <last argument must be a vertex list> isocolors (1, {1})
%!error <last argument must be a vertex list> isocolors (1, [1 2 3 4])
%!error <last argument must be a .*patch handle> isocolors (1, 0)