view libgui/graphics/qt-graphics-toolkit.h @ 31645:bd9da634f00d

maint: Merge stable to default.
author John W. Eaton <jwe@octave.org>
date Tue, 06 Dec 2022 15:17:16 -0500
parents ca7d58406f82 9089bd969b37
children 431f80aba37a
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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2022 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING.  If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////

#if ! defined (octave_qt_graphics_toolkit_h)
#define octave_qt_graphics_toolkit_h 1

#include <QObject>

#include "event-manager.h"
#include "graphics.h"

namespace octave
{
  class interpreter;

  class Object;
  class ObjectProxy;

  class qt_graphics_toolkit
    : public QObject, public octave::base_graphics_toolkit
  {
    Q_OBJECT

  public:

    qt_graphics_toolkit (octave::interpreter& interp);

    ~qt_graphics_toolkit (void) = default;

    // The interpreter may call graphics toolkit functions that we
    // implement here.  The Qt GUI that manages these actions runs in a
    // separate thread.  So in order to correctly cross from the
    // interpreter thread to the GUI thread, these functions should emit
    // signals (in the interpreter thread) that are handled by slots
    // that will run in the GUI thread.  This design is similar to the
    // event_manager, interpreter_events, and qt_interpreter_events
    // classes work to pass messages from the interpreter to the GUI.
    //
    // FIXME: currently most of these functions do not emit signals.
    // They may work because they use locking and the gh_manager class,
    // but it might be better to use Qt signals and slots.  In any case,
    // we should ensure that they are correctly handling the connection
    // between the interpreter and GUI threads.

    bool is_valid (void) const { return true; }

    void redraw_figure (const graphics_object& h) const;

    void show_figure (const graphics_object& h) const;

    void update (const graphics_object& obj, int pId);

    bool initialize (const graphics_object& obj);

    void finalize (const graphics_object& obj);

    void print_figure (const graphics_object& go,
                       const std::string& term,
                       const std::string& file_cmd,
                       const std::string& /*debug_file*/) const;

    uint8NDArray get_pixels (const graphics_object& go) const;

    Matrix get_text_extent (const graphics_object& go) const;

    static Object * toolkitObject (const graphics_object& go);

    static ObjectProxy * toolkitObjectProxy (const graphics_object& go);

  signals:

    void create_object_signal (double handle);

  public slots:

    void interpreter_event (const octave::fcn_callback& fcn);
    void interpreter_event (const octave::meth_callback& meth);

    void create_object (double handle);

    void gh_callback_event (const graphics_handle& h, const std::string& name);

    void gh_callback_event (const graphics_handle& h, const std::string& name,
                            const octave_value& data);

    void gh_set_event (const graphics_handle& h, const std::string& name,
                       const octave_value& value);

    void gh_set_event (const graphics_handle& h, const std::string& name,
                       const octave_value& value, bool notify_toolkit);

    void gh_set_event (const graphics_handle& h, const std::string& name,
                       const octave_value& value, bool notify_toolkit,
                       bool redraw_figure);
  private:

    octave::interpreter& m_interpreter;
  };
}

#endif