view liboctave/array/MatrixType.h @ 23433:c9fab0bc983e

maint: Use convention 'int& x' for naming references. * ButtonGroup.cc, Canvas.cc, Canvas.h, annotation-dialog.cc, annotation-dialog.h, dialog.h, documentation-dock-widget.cc, files-dock-widget.cc, files-dock-widget.h, find-files-dialog.cc, find-files-dialog.h, find-files-model.cc, find-files-model.h, history-dock-widget.cc, history-dock-widget.h, file-editor-tab.cc, file-editor-tab.h, file-editor.cc, file-editor.h, main-window.cc, main-window.h, octave-qt-link.h, parser.cc, parser.h, webinfo.cc, webinfo.h, settings-dialog.cc, bsxfun.cc, call-stack.cc, call-stack.h, fft.cc, fft2.cc, fftn.cc, gl-render.cc, graphics.cc, graphics.in.h, input.cc, load-save.cc, ls-hdf5.cc, ls-hdf5.h, octave-link.h, pr-output.cc, regexp.cc, sparse-xdiv.cc, sparse-xdiv.h, symtab.cc, xdiv.cc, xdiv.h, zfstream.h, __eigs__.cc, __ode15__.cc, ov-base.h, ov-builtin.cc, ov-cx-sparse.h, ov-fcn-handle.cc, ov-fcn-handle.h, ov.cc, ov.h, jit-ir.h, jit-typeinfo.cc, jit-typeinfo.h, pt-jit.cc, pt-jit.h, CMatrix.cc, CMatrix.h, CSparse.cc, CSparse.h, MatrixType.cc, MatrixType.h, dDiagMatrix.cc, dMatrix.cc, dMatrix.h, dSparse.cc, dSparse.h, fCMatrix.cc, fCMatrix.h, fDiagMatrix.cc, fMatrix.cc, fMatrix.h, eigs-base.cc, oct-fftw.cc, oct-rand.h, sparse-dmsolve.cc, kpse.cc, lo-regexp.h: Use convention 'int& x' for naming references.
author Rik <rik@octave.org>
date Mon, 24 Apr 2017 17:20:37 -0700
parents 092078913d54
children af5b813503cb
line wrap: on
line source

/*

Copyright (C) 2006-2017 David Bateman
Copyright (C) 2006 Andy Adler

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.

Octave is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if ! defined (octave_MatrixType_h)
#define octave_MatrixType_h 1

#include "octave-config.h"

#include "MSparse.h"

class Matrix;
class ComplexMatrix;
class FloatMatrix;
class FloatComplexMatrix;
class SparseMatrix;
class SparseComplexMatrix;

class
OCTAVE_API
MatrixType
{
public:
  enum matrix_type
  {
    Unknown = 0,
    Full,
    Diagonal,
    Permuted_Diagonal,
    Upper,
    Lower,
    Permuted_Upper,
    Permuted_Lower,
    Banded,
    Hermitian,
    Banded_Hermitian,
    Tridiagonal,
    Tridiagonal_Hermitian,
    Rectangular
  };

  MatrixType (void);

  MatrixType (const MatrixType& a);

  MatrixType (const Matrix& a);

  MatrixType (const ComplexMatrix& a);

  MatrixType (const FloatMatrix& a);

  MatrixType (const FloatComplexMatrix& a);

  template <typename T>
  MatrixType (const MSparse<T> &a);

  MatrixType (const matrix_type t, bool _full = false);

  MatrixType (const matrix_type t, const octave_idx_type np,
              const octave_idx_type *p, bool _full = false);

  MatrixType (const matrix_type t, const octave_idx_type ku,
              const octave_idx_type kl, bool _full = false);

  ~MatrixType (void);

  MatrixType& operator = (const MatrixType& a);

  int type (bool quiet = true);

  int type (const Matrix& a);

  int type (const ComplexMatrix& a);

  int type (const FloatMatrix& a);

  int type (const FloatComplexMatrix& a);

  int type (const SparseMatrix& a);

  int type (const SparseComplexMatrix& a);

  double band_density (void) const { return bandden; }

  int nupper (void) const { return upper_band; }

  int nlower (void) const { return lower_band; }

  bool is_dense (void) const { return dense; }

  bool is_diagonal (void) const
  { return (typ == Diagonal || typ == Permuted_Diagonal); }

  bool is_upper_triangular (void) const
  { return (typ == Upper || typ == Permuted_Upper); }

  bool is_lower_triangular (void) const
  { return (typ == Lower || typ == Permuted_Lower); }

  bool is_banded (void)
  { return (typ == Banded || typ == Banded_Hermitian); }

  bool is_tridiagonal (void) const
  { return (typ == Tridiagonal || typ == Tridiagonal_Hermitian); }

  bool is_hermitian (void) const
  {
    return (typ == Banded_Hermitian || typ == Tridiagonal_Hermitian
            || typ == Hermitian);
  }

  bool is_rectangular (void) const { return (typ == Rectangular); }

  bool is_known (void) const { return (typ != Unknown); }

  bool is_unknown (void) const { return (typ == Unknown); }

  void info (void) const;

  octave_idx_type * triangular_perm (void) const { return perm; }

  void invalidate_type (void) { typ = Unknown; }

  void mark_as_diagonal (void) { typ = Diagonal; }

  void mark_as_permuted_diagonal (void) { typ = Permuted_Diagonal; }

  void mark_as_upper_triangular (void) { typ = Upper; }

  void mark_as_lower_triangular (void) { typ = Lower; }

  void mark_as_tridiagonal (void) {typ = Tridiagonal; }

  void mark_as_banded (const octave_idx_type ku, const octave_idx_type kl)
  { typ = Banded; upper_band = ku; lower_band = kl; }

  void mark_as_full (void) { typ = Full; }

  void mark_as_rectangular (void) { typ = Rectangular; }

  void mark_as_dense (void) { dense = true; }

  void mark_as_not_dense (void) { dense = false; }

  void mark_as_symmetric (void);

  void mark_as_unsymmetric (void);

  void mark_as_permuted (const octave_idx_type np, const octave_idx_type *p);

  void mark_as_unpermuted (void);

  MatrixType transpose (void) const;

private:
  void type (int new_typ) { typ = static_cast<matrix_type>(new_typ); }

  matrix_type typ;
  double sp_bandden;
  double bandden;
  octave_idx_type upper_band;
  octave_idx_type lower_band;
  bool dense;
  bool full;
  octave_idx_type nperm;
  octave_idx_type *perm;
};

#endif