Mercurial > octave
view liboctave/array/MatrixType.h @ 23433:c9fab0bc983e
maint: Use convention 'int& x' for naming references.
* ButtonGroup.cc, Canvas.cc, Canvas.h, annotation-dialog.cc,
annotation-dialog.h, dialog.h, documentation-dock-widget.cc,
files-dock-widget.cc, files-dock-widget.h, find-files-dialog.cc,
find-files-dialog.h, find-files-model.cc, find-files-model.h,
history-dock-widget.cc, history-dock-widget.h, file-editor-tab.cc,
file-editor-tab.h, file-editor.cc, file-editor.h, main-window.cc,
main-window.h, octave-qt-link.h, parser.cc, parser.h, webinfo.cc, webinfo.h,
settings-dialog.cc, bsxfun.cc, call-stack.cc, call-stack.h, fft.cc, fft2.cc,
fftn.cc, gl-render.cc, graphics.cc, graphics.in.h, input.cc, load-save.cc,
ls-hdf5.cc, ls-hdf5.h, octave-link.h, pr-output.cc, regexp.cc, sparse-xdiv.cc,
sparse-xdiv.h, symtab.cc, xdiv.cc, xdiv.h, zfstream.h, __eigs__.cc,
__ode15__.cc, ov-base.h, ov-builtin.cc, ov-cx-sparse.h, ov-fcn-handle.cc,
ov-fcn-handle.h, ov.cc, ov.h, jit-ir.h, jit-typeinfo.cc, jit-typeinfo.h,
pt-jit.cc, pt-jit.h, CMatrix.cc, CMatrix.h, CSparse.cc, CSparse.h,
MatrixType.cc, MatrixType.h, dDiagMatrix.cc, dMatrix.cc, dMatrix.h, dSparse.cc,
dSparse.h, fCMatrix.cc, fCMatrix.h, fDiagMatrix.cc, fMatrix.cc, fMatrix.h,
eigs-base.cc, oct-fftw.cc, oct-rand.h, sparse-dmsolve.cc, kpse.cc, lo-regexp.h:
Use convention 'int& x' for naming references.
author | Rik <rik@octave.org> |
---|---|
date | Mon, 24 Apr 2017 17:20:37 -0700 |
parents | 092078913d54 |
children | af5b813503cb |
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/* Copyright (C) 2006-2017 David Bateman Copyright (C) 2006 Andy Adler This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if ! defined (octave_MatrixType_h) #define octave_MatrixType_h 1 #include "octave-config.h" #include "MSparse.h" class Matrix; class ComplexMatrix; class FloatMatrix; class FloatComplexMatrix; class SparseMatrix; class SparseComplexMatrix; class OCTAVE_API MatrixType { public: enum matrix_type { Unknown = 0, Full, Diagonal, Permuted_Diagonal, Upper, Lower, Permuted_Upper, Permuted_Lower, Banded, Hermitian, Banded_Hermitian, Tridiagonal, Tridiagonal_Hermitian, Rectangular }; MatrixType (void); MatrixType (const MatrixType& a); MatrixType (const Matrix& a); MatrixType (const ComplexMatrix& a); MatrixType (const FloatMatrix& a); MatrixType (const FloatComplexMatrix& a); template <typename T> MatrixType (const MSparse<T> &a); MatrixType (const matrix_type t, bool _full = false); MatrixType (const matrix_type t, const octave_idx_type np, const octave_idx_type *p, bool _full = false); MatrixType (const matrix_type t, const octave_idx_type ku, const octave_idx_type kl, bool _full = false); ~MatrixType (void); MatrixType& operator = (const MatrixType& a); int type (bool quiet = true); int type (const Matrix& a); int type (const ComplexMatrix& a); int type (const FloatMatrix& a); int type (const FloatComplexMatrix& a); int type (const SparseMatrix& a); int type (const SparseComplexMatrix& a); double band_density (void) const { return bandden; } int nupper (void) const { return upper_band; } int nlower (void) const { return lower_band; } bool is_dense (void) const { return dense; } bool is_diagonal (void) const { return (typ == Diagonal || typ == Permuted_Diagonal); } bool is_upper_triangular (void) const { return (typ == Upper || typ == Permuted_Upper); } bool is_lower_triangular (void) const { return (typ == Lower || typ == Permuted_Lower); } bool is_banded (void) { return (typ == Banded || typ == Banded_Hermitian); } bool is_tridiagonal (void) const { return (typ == Tridiagonal || typ == Tridiagonal_Hermitian); } bool is_hermitian (void) const { return (typ == Banded_Hermitian || typ == Tridiagonal_Hermitian || typ == Hermitian); } bool is_rectangular (void) const { return (typ == Rectangular); } bool is_known (void) const { return (typ != Unknown); } bool is_unknown (void) const { return (typ == Unknown); } void info (void) const; octave_idx_type * triangular_perm (void) const { return perm; } void invalidate_type (void) { typ = Unknown; } void mark_as_diagonal (void) { typ = Diagonal; } void mark_as_permuted_diagonal (void) { typ = Permuted_Diagonal; } void mark_as_upper_triangular (void) { typ = Upper; } void mark_as_lower_triangular (void) { typ = Lower; } void mark_as_tridiagonal (void) {typ = Tridiagonal; } void mark_as_banded (const octave_idx_type ku, const octave_idx_type kl) { typ = Banded; upper_band = ku; lower_band = kl; } void mark_as_full (void) { typ = Full; } void mark_as_rectangular (void) { typ = Rectangular; } void mark_as_dense (void) { dense = true; } void mark_as_not_dense (void) { dense = false; } void mark_as_symmetric (void); void mark_as_unsymmetric (void); void mark_as_permuted (const octave_idx_type np, const octave_idx_type *p); void mark_as_unpermuted (void); MatrixType transpose (void) const; private: void type (int new_typ) { typ = static_cast<matrix_type>(new_typ); } matrix_type typ; double sp_bandden; double bandden; octave_idx_type upper_band; octave_idx_type lower_band; bool dense; bool full; octave_idx_type nperm; octave_idx_type *perm; }; #endif