Mercurial > octave
view liboctave/numeric/bsxfun-decl.h @ 23475:d691ed308237
maint: Clean up #includes in liboctave/numeric directory.
* build-aux/mk-opts.pl: Change Perl to generate "" around local include
libraries rather than <>. Include "lo-math.h" rather than <cmath>.
* CollocWt.cc, DAERTFunc.h, DASPK.cc, DASPK.h, DASRT.cc, DASRT.h, DASSL.cc,
DASSL.h, DET.h, EIG.cc, EIG.h, LSODE.cc, LSODE.h, ODE.h, ODES.cc, ODESFunc.h,
Quad.cc, aepbalance.cc, base-de.h, base-min.h, bsxfun-decl.h, bsxfun-defs.cc,
bsxfun.h, chol.cc, eigs-base.cc, fEIG.cc, fEIG.h, gepbalance.cc, gsvd.cc,
hess.cc, lo-blas-proto.h, lo-lapack-proto.h, lo-mappers.cc, lo-mappers.h,
lo-qrupdate-proto.h, lo-slatec-proto.h, lo-specfun.cc, lo-specfun.h, lu.cc,
lu.h, oct-convn.cc, oct-convn.h, oct-fftw.cc, oct-fftw.h, oct-norm.cc,
oct-rand.cc, oct-rand.h, oct-spparms.cc, oct-spparms.h, qr.cc, qr.h, qrp.cc,
randgamma.cc, randpoisson.cc, schur.cc, schur.h, sparse-chol.cc, sparse-chol.h,
sparse-dmsolve.cc, sparse-lu.cc, sparse-lu.h, sparse-qr.cc, sparse-qr.h,
svd.cc:
Rationalize #includes. Use forward declarations of just classes where
possible. Reformat some long lines < 80 characters. Reformat some comments
for readabliity.
* mx-inlines.cc: Rationalize #includes for this file in liboctave/operators
used by many in liboctave/numeric.
author | Rik <rik@octave.org> |
---|---|
date | Tue, 09 May 2017 08:46:07 -0700 |
parents | 092078913d54 |
children | 194eb4bd202b |
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/* Copyright (C) 2009-2017 Jaroslav Hajek Copyright (C) 2009 VZLU Prague This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if ! defined (octave_bsxfun_decl_h) #define octave_bsxfun_decl_h 1 #define BSXFUN_OP_DECL(OP, ARRAY, API) \ extern API ARRAY bsxfun_ ## OP (const ARRAY&, const ARRAY&); #define BSXFUN_OP2_DECL(OP, ARRAY, ARRAY1, ARRAY2, API) \ extern API ARRAY bsxfun_ ## OP (const ARRAY1&, const ARRAY2&); #define BSXFUN_REL_DECL(OP, ARRAY, API) \ extern API boolNDArray bsxfun_ ## OP (const ARRAY&, const ARRAY&); #define BSXFUN_STDOP_DECLS(ARRAY, API) \ BSXFUN_OP_DECL (add, ARRAY, API) \ BSXFUN_OP_DECL (sub, ARRAY, API) \ BSXFUN_OP_DECL (mul, ARRAY, API) \ BSXFUN_OP_DECL (div, ARRAY, API) \ BSXFUN_OP_DECL (pow, ARRAY, API) \ BSXFUN_OP_DECL (min, ARRAY, API) \ BSXFUN_OP_DECL (max, ARRAY, API) #define BSXFUN_MIXED_INT_DECLS(INT_TYPE, API) \ BSXFUN_OP2_DECL (pow, INT_TYPE, INT_TYPE, NDArray, API) \ BSXFUN_OP2_DECL (pow, INT_TYPE, INT_TYPE, FloatNDArray, API) \ BSXFUN_OP2_DECL (pow, INT_TYPE, NDArray, INT_TYPE, API) \ BSXFUN_OP2_DECL (pow, INT_TYPE, FloatNDArray, INT_TYPE, API) #define BSXFUN_STDREL_DECLS(ARRAY, API) \ BSXFUN_REL_DECL (eq, ARRAY, API) \ BSXFUN_REL_DECL (ne, ARRAY, API) \ BSXFUN_REL_DECL (lt, ARRAY, API) \ BSXFUN_REL_DECL (le, ARRAY, API) \ BSXFUN_REL_DECL (gt, ARRAY, API) \ BSXFUN_REL_DECL (ge, ARRAY, API) #endif