view liboctave/numeric/bsxfun-decl.h @ 23475:d691ed308237

maint: Clean up #includes in liboctave/numeric directory. * build-aux/mk-opts.pl: Change Perl to generate "" around local include libraries rather than <>. Include "lo-math.h" rather than <cmath>. * CollocWt.cc, DAERTFunc.h, DASPK.cc, DASPK.h, DASRT.cc, DASRT.h, DASSL.cc, DASSL.h, DET.h, EIG.cc, EIG.h, LSODE.cc, LSODE.h, ODE.h, ODES.cc, ODESFunc.h, Quad.cc, aepbalance.cc, base-de.h, base-min.h, bsxfun-decl.h, bsxfun-defs.cc, bsxfun.h, chol.cc, eigs-base.cc, fEIG.cc, fEIG.h, gepbalance.cc, gsvd.cc, hess.cc, lo-blas-proto.h, lo-lapack-proto.h, lo-mappers.cc, lo-mappers.h, lo-qrupdate-proto.h, lo-slatec-proto.h, lo-specfun.cc, lo-specfun.h, lu.cc, lu.h, oct-convn.cc, oct-convn.h, oct-fftw.cc, oct-fftw.h, oct-norm.cc, oct-rand.cc, oct-rand.h, oct-spparms.cc, oct-spparms.h, qr.cc, qr.h, qrp.cc, randgamma.cc, randpoisson.cc, schur.cc, schur.h, sparse-chol.cc, sparse-chol.h, sparse-dmsolve.cc, sparse-lu.cc, sparse-lu.h, sparse-qr.cc, sparse-qr.h, svd.cc: Rationalize #includes. Use forward declarations of just classes where possible. Reformat some long lines < 80 characters. Reformat some comments for readabliity. * mx-inlines.cc: Rationalize #includes for this file in liboctave/operators used by many in liboctave/numeric.
author Rik <rik@octave.org>
date Tue, 09 May 2017 08:46:07 -0700
parents 092078913d54
children 194eb4bd202b
line wrap: on
line source

/*

Copyright (C) 2009-2017 Jaroslav Hajek
Copyright (C) 2009 VZLU Prague

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.

Octave is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if ! defined (octave_bsxfun_decl_h)
#define octave_bsxfun_decl_h 1

#define BSXFUN_OP_DECL(OP, ARRAY, API)                          \
  extern API ARRAY bsxfun_ ## OP (const ARRAY&, const ARRAY&);

#define BSXFUN_OP2_DECL(OP, ARRAY, ARRAY1, ARRAY2, API)                 \
  extern API ARRAY bsxfun_ ## OP (const ARRAY1&, const ARRAY2&);

#define BSXFUN_REL_DECL(OP, ARRAY, API)                                 \
  extern API boolNDArray bsxfun_ ## OP (const ARRAY&, const ARRAY&);

#define BSXFUN_STDOP_DECLS(ARRAY, API)          \
  BSXFUN_OP_DECL (add, ARRAY, API)              \
  BSXFUN_OP_DECL (sub, ARRAY, API)              \
  BSXFUN_OP_DECL (mul, ARRAY, API)              \
  BSXFUN_OP_DECL (div, ARRAY, API)              \
  BSXFUN_OP_DECL (pow, ARRAY, API)              \
  BSXFUN_OP_DECL (min, ARRAY, API)              \
  BSXFUN_OP_DECL (max, ARRAY, API)

#define BSXFUN_MIXED_INT_DECLS(INT_TYPE, API)                   \
  BSXFUN_OP2_DECL (pow, INT_TYPE, INT_TYPE, NDArray, API)       \
  BSXFUN_OP2_DECL (pow, INT_TYPE, INT_TYPE, FloatNDArray, API)  \
  BSXFUN_OP2_DECL (pow, INT_TYPE, NDArray, INT_TYPE, API)       \
  BSXFUN_OP2_DECL (pow, INT_TYPE, FloatNDArray, INT_TYPE, API)

#define BSXFUN_STDREL_DECLS(ARRAY, API)         \
  BSXFUN_REL_DECL (eq, ARRAY, API)              \
  BSXFUN_REL_DECL (ne, ARRAY, API)              \
  BSXFUN_REL_DECL (lt, ARRAY, API)              \
  BSXFUN_REL_DECL (le, ARRAY, API)              \
  BSXFUN_REL_DECL (gt, ARRAY, API)              \
  BSXFUN_REL_DECL (ge, ARRAY, API)

#endif