Mercurial > octave
view libgui/graphics/ObjectProxy.cc @ 21199:dd6605e1eaea
make gl2ps_renderer implementation private
* gl2ps-print.h: Rename from gl2ps-renderer.h.
* gl2ps-print.cc: Rename from gl2ps-renderer.cc.
* libinterp/corefcn/module.mk: Update.
* Canvas.cc, __init_fltk__.cc, __osmesa_print__.cc: Update.
author | John W. Eaton <jwe@octave.org> |
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date | Thu, 04 Feb 2016 18:07:46 -0500 |
parents | f0e61a67ad9f |
children | 710e700cdd7f |
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/* Copyright (C) 2011-2015 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <QString> #include "oct-mutex.h" #include "Object.h" #include "ObjectProxy.h" namespace QtHandles { ObjectProxy::ObjectProxy (Object* obj) : QObject (), m_object (0) { init (obj); } void ObjectProxy::init (Object* obj) { if (obj != m_object) { if (m_object) { disconnect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); disconnect (this, SIGNAL (sendFinalize (void)), m_object, SLOT (slotFinalize (void))); disconnect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); disconnect (this, SIGNAL (sendPrint (const QString&, const QString&)), m_object, SLOT (slotPrint (const QString&, const QString&))); } m_object = obj; if (m_object) { connect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); connect (this, SIGNAL (sendFinalize (void)), m_object, SLOT (slotFinalize (void))); connect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); connect (this, SIGNAL (sendPrint (const QString&, const QString&)), m_object, SLOT (slotPrint (const QString&, const QString&))); } } } void ObjectProxy::setObject (Object* obj) { emit sendFinalize (); init (obj); } void ObjectProxy::update (int pId) { if (octave_thread::is_octave_thread ()) emit sendUpdate (pId); else m_object->slotUpdate (pId); } void ObjectProxy::finalize (void) { emit sendFinalize (); init (0); } void ObjectProxy::redraw (void) { emit sendRedraw (); } void ObjectProxy::print (const QString& file_cmd, const QString& term) { emit sendPrint (file_cmd, term); } };