view libgui/src/set-path-dialog.cc @ 31649:deb553ac2c54

maint: Merge stable to default.
author John W. Eaton <jwe@octave.org>
date Tue, 06 Dec 2022 15:45:27 -0500
parents 431f80aba37a 29d734430e5f
children aae24eaf89ad
line wrap: on
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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2019-2022 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING.  If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////

#if defined (HAVE_CONFIG_H)
#  include "config.h"
#endif

#include <QCheckBox>
#include <QComboBox>
#include <QDialogButtonBox>
#include <QDirIterator>
#include <QFileDialog>
#include <QFileDialog>
#include <QFileInfo>
#include <QGridLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QIcon>
#include <QLabel>
#include <QLineEdit>
#include <QListView>
#include <QMenu>
#include <QPushButton>
#include <QStatusBar>
#include <QTextStream>
#include <QTimer>
#include <QVBoxLayout>

#include "gui-preferences-pd.h"
#include "gui-settings.h"
#include "octave-qtutils.h"
#include "set-path-dialog.h"
#include "set-path-model.h"

#include "ovl.h"

OCTAVE_BEGIN_NAMESPACE(octave)

  set_path_dialog::set_path_dialog (QWidget *parent)
    : QDialog (parent)
  {
    setWindowTitle (tr ("Set Path"));

    set_path_model *model = new set_path_model (this);

    m_info_label = new QLabel (tr ("All changes take effect immediately."));

    m_add_folder_button = new QPushButton (tr ("Add Folder..."));

    QMenu *add_dir_menu = new QMenu ();
    m_add_folder_button->setMenu (add_dir_menu);
    add_dir_menu->addAction (tr ("Single Folder"),
                             this, &set_path_dialog::add_dir);
    add_dir_menu->addAction (tr ("Folder With Subfolders"),
                             this, &set_path_dialog::add_dir_subdirs);

    m_move_to_top_button = new QPushButton (tr ("Move to Top"));
    m_move_to_bottom_button = new QPushButton (tr ("Move to Bottom"));
    m_move_up_button = new QPushButton (tr ("Move Up"));
    m_move_down_button = new QPushButton (tr ("Move Down"));
    m_remove_button = new QPushButton (tr ("Remove"));

    m_reload_button = new QPushButton (tr ("Reload"));
    m_save_button = new QPushButton (tr ("Save"));

    m_revert_button = new QPushButton (tr ("Revert"));

    QMenu *revert_menu = new QMenu ();
    m_revert_button->setMenu (revert_menu);
    revert_menu->addAction (tr ("Revert Last Change"),
                            model, &set_path_model::revert_last);
    revert_menu->addAction (tr ("Revert All Changes"),
                            model, &set_path_model::revert);

    m_save_button->setFocus ();

    connect (m_remove_button, &QPushButton::clicked,
             this, &set_path_dialog::rm_dir);

    connect (m_move_to_top_button, &QPushButton::clicked,
             this, &set_path_dialog::move_dir_top);

    connect (m_move_to_bottom_button, &QPushButton::clicked,
             this, &set_path_dialog::move_dir_bottom);

    connect (m_move_up_button, &QPushButton::clicked,
             this, &set_path_dialog::move_dir_up);

    connect (m_move_down_button, &QPushButton::clicked,
             this, &set_path_dialog::move_dir_down);

    connect (m_reload_button, &QPushButton::clicked,
             model, &set_path_model::path_to_model);

    connect (m_save_button, &QPushButton::clicked,
             model, &set_path_model::save);

    // Any interpreter_event signal from a set_path_model object is
    // handled the same as for the parent set_path_dialog object.

    connect (model, QOverload<const fcn_callback&>::of (&set_path_model::interpreter_event),
             this, QOverload<const fcn_callback&>::of (&set_path_dialog::interpreter_event));

    connect (model, QOverload<const meth_callback&>::of (&set_path_model::interpreter_event),
             this, QOverload<const meth_callback&>::of (&set_path_dialog::interpreter_event));

    m_path_list = new QListView (this);
    m_path_list->setWordWrap (false);
    m_path_list->setModel (model);
    m_path_list->setSelectionBehavior (QAbstractItemView::SelectRows);
    m_path_list->setSelectionMode (QAbstractItemView::ExtendedSelection);
    m_path_list->setAlternatingRowColors (true);
    m_path_list->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);

    // layout everything
    QDialogButtonBox *button_box = new QDialogButtonBox (Qt::Horizontal);
    button_box->addButton (m_save_button, QDialogButtonBox::ActionRole);
    button_box->addButton (m_reload_button, QDialogButtonBox::ActionRole);

    // add dialog close button
    m_close_button = button_box->addButton (QDialogButtonBox::Close);
    connect (button_box, &QDialogButtonBox::rejected,
             this, &set_path_dialog::close);

    button_box->addButton (m_revert_button, QDialogButtonBox::ActionRole);

    // path edit options
    QDialogButtonBox *path_edit_layout = new QDialogButtonBox (Qt::Vertical);
    path_edit_layout->addButton (m_add_folder_button, QDialogButtonBox::ActionRole);
    path_edit_layout->addButton (m_move_to_top_button, QDialogButtonBox::ActionRole);
    path_edit_layout->addButton (m_move_up_button, QDialogButtonBox::ActionRole);
    path_edit_layout->addButton (m_move_down_button, QDialogButtonBox::ActionRole);
    path_edit_layout->addButton (m_move_to_bottom_button, QDialogButtonBox::ActionRole);
    path_edit_layout->addButton (m_remove_button, QDialogButtonBox::ActionRole);

    // main layout
    QHBoxLayout *main_hboxlayout = new QHBoxLayout;
    main_hboxlayout->addWidget(path_edit_layout);
    main_hboxlayout->addWidget(m_path_list);

    QGridLayout *main_layout = new QGridLayout;
    main_layout->addWidget (m_info_label, 0, 0);
    main_layout->addLayout (main_hboxlayout, 1, 0);
    main_layout->addWidget (button_box, 2, 0);

    setLayout (main_layout);

    gui_settings settings;

    restoreGeometry (settings.value(pd_geometry.key).toByteArray());
  }

  void set_path_dialog::update_model (void)
  {
    set_path_model *m = static_cast<set_path_model *> (m_path_list->model ());
    m->path_to_model ();
  }

  void set_path_dialog::add_dir_common (bool subdirs)
  {
    QString dir
      = QFileDialog::getExistingDirectory (this, tr ("Open Directory"),
                                           "",
                                           (QFileDialog::ShowDirsOnly
                                            | QFileDialog::DontResolveSymlinks));

    if (! dir.isEmpty ())
      {
        if (subdirs)
          {
            // Use existing method mofifying load path and updating dialog
            // instead of adding string and updating load path
            emit modify_path_signal (QStringList (dir), false, true);
          }
        else
          {
            set_path_model *m
              = static_cast<set_path_model *> (m_path_list->model ());
            m->add_dir (dir);
          }
      }
  }

  void set_path_dialog::add_dir(void)
  {
    add_dir_common (false);
  }

  void set_path_dialog::add_dir_subdirs (void)
  {
    add_dir_common (true);
  }

  void set_path_dialog::rm_dir (void)
  {
    set_path_model *m = static_cast<set_path_model *> (m_path_list->model ());
    QItemSelectionModel *selmodel = m_path_list->selectionModel ();
    QModelIndexList indexlist = selmodel->selectedIndexes();
    m->rm_dir (indexlist);

    selmodel->clearSelection ();
  }

  void set_path_dialog::move_dir_up (void)
  {
    set_path_model *m = static_cast<set_path_model *> (m_path_list->model ());
    QItemSelectionModel *selmodel = m_path_list->selectionModel ();
    QModelIndexList indexlist = selmodel->selectedIndexes();
    m->move_dir_up (indexlist);

    // Update selection and view
    selmodel->clearSelection ();
    int min_row = m->rowCount () - 1;
    for (int i = 0; i < indexlist.length (); i++)
      {
        int new_row = std::max (indexlist.at (i).row () - 1, 0);
        min_row = std::min (min_row, new_row);
        selmodel->select (m->index (new_row), QItemSelectionModel::Select);
      }

    m_path_list->scrollTo (m->index (min_row));
  }

  void set_path_dialog::move_dir_down (void)
  {
    set_path_model *m = static_cast<set_path_model *> (m_path_list->model ());
    QItemSelectionModel *selmodel = m_path_list->selectionModel ();
    QModelIndexList indexlist = selmodel->selectedIndexes();
    m->move_dir_down (indexlist);

    // Update selection and view
    selmodel->clearSelection ();
    int max_row = 0;
    for (int i = 0; i < indexlist.length (); i++)
      {
        int new_row = std::min (indexlist.at (i).row () + 1, m->rowCount () - 1);
        max_row = std::max (max_row, new_row);
        selmodel->select (m->index (new_row), QItemSelectionModel::Select);
      }

    m_path_list->scrollTo (m->index (max_row));
  }

  void set_path_dialog::move_dir_top (void)
  {
    set_path_model *m = static_cast<set_path_model *> (m_path_list->model ());
    QItemSelectionModel *selmodel = m_path_list->selectionModel ();
    QModelIndexList indexlist = selmodel->selectedIndexes();
    m->move_dir_top (indexlist);

    // Update selection and view
    selmodel->clearSelection ();
    for (int i = 0; i < indexlist.length (); i++)
      selmodel->select (m->index (i), QItemSelectionModel::Select);

    m_path_list->scrollTo (m->index (0));
  }

  void set_path_dialog::move_dir_bottom (void)
  {
    set_path_model *m = static_cast<set_path_model *> (m_path_list->model ());
    QItemSelectionModel *selmodel = m_path_list->selectionModel ();
    QModelIndexList indexlist = selmodel->selectedIndexes();
    m->move_dir_bottom (indexlist);

    // Update selection and view
    selmodel->clearSelection ();
    int row_count = m->rowCount ();
    for (int i = 0; i < indexlist.length (); i++)
      selmodel->select (m->index (row_count - 1 - i),
                        QItemSelectionModel::Select);

    m_path_list->scrollTo (m->index (row_count - 1));
  }

  void set_path_dialog::save_settings (void)
  {
    gui_settings settings;

    settings.setValue (pd_geometry.key, saveGeometry ());
  }

  void set_path_dialog::closeEvent (QCloseEvent *e)
  {
    save_settings ();

    QWidget::closeEvent (e);
  }

OCTAVE_END_NAMESPACE(octave)