view src/octave-qsvghandler.h @ 31119:df030ac26390

uniquetol.m: improve matlab compatibility and add byrows sorting (bug #59850) * /scripts/set/uniquetol.m: improve empty and NaN handling, add sorting to 'byrows' output, ensure ia and ic outputs have column orientation for arrays and cells, verify consistent single class handling, add BISTs for aforementioned cases, and update docstring to note non-complex input requirement.
author Nicholas R. Jankowski <jankowski.nicholas@gmail.com>
date Tue, 05 Jul 2022 15:22:46 -0400
parents 78f42413e20f
children 81de46cd091b
line wrap: on
line source

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt SVG module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

// --------------------------------------------------------------------------
// Build a QPainterPath from the "d" attribute of a path element
// These functions are extracted from Qt-5.12 sources (qtsvghandler.cpp)
// Modifications:
//   * use static_cast<qreal> to avoid old style cast warning.
// --------------------------------------------------------------------------

#include <QPainterPath>

static inline bool isDigit(ushort ch)
{
    static quint16 magic = 0x3ff;
    return ((ch >> 4) == 3) && (magic >> (ch & 15));
}

static qreal toDouble(const QChar *&str)
{
    const int maxLen = 255;//technically doubles can go til 308+ but whatever
    char temp[maxLen+1];
    int pos = 0;

    if (*str == QLatin1Char('-')) {
        temp[pos++] = '-';
        ++str;
    } else if (*str == QLatin1Char('+')) {
        ++str;
    }
    while (isDigit(str->unicode()) && pos < maxLen) {
        temp[pos++] = str->toLatin1();
        ++str;
    }
    if (*str == QLatin1Char('.') && pos < maxLen) {
        temp[pos++] = '.';
        ++str;
    }
    while (isDigit(str->unicode()) && pos < maxLen) {
        temp[pos++] = str->toLatin1();
        ++str;
    }
    bool exponent = false;
    if ((*str == QLatin1Char('e') || *str == QLatin1Char('E')) && pos < maxLen) {
        exponent = true;
        temp[pos++] = 'e';
        ++str;
        if ((*str == QLatin1Char('-') || *str == QLatin1Char('+')) && pos < maxLen) {
            temp[pos++] = str->toLatin1();
            ++str;
        }
        while (isDigit(str->unicode()) && pos < maxLen) {
            temp[pos++] = str->toLatin1();
            ++str;
        }
    }

    temp[pos] = '\0';

    qreal val;
    if (!exponent && pos < 10) {
        int ival = 0;
        const char *t = temp;
        bool neg = false;
        if(*t == '-') {
            neg = true;
            ++t;
        }
        while(*t && *t != '.') {
            ival *= 10;
            ival += (*t) - '0';
            ++t;
        }
        if(*t == '.') {
            ++t;
            int div = 1;
            while(*t) {
                ival *= 10;
                ival += (*t) - '0';
                div *= 10;
                ++t;
            }
            val = static_cast<qreal> (ival)/static_cast<qreal> (div);
        } else {
            val = ival;
        }
        if (neg)
            val = -val;
    } else {
        val = QByteArray::fromRawData(temp, pos).toDouble();
    }
    return val;

}

static inline void parseNumbersArray(const QChar *&str, QVarLengthArray<qreal, 8> &points)
{
    while (str->isSpace())
        ++str;
    while (isDigit(str->unicode()) ||
           *str == QLatin1Char('-') || *str == QLatin1Char('+') ||
           *str == QLatin1Char('.')) {

        points.append(toDouble(str));

        while (str->isSpace())
            ++str;
        if (*str == QLatin1Char(','))
            ++str;

        //eat the rest of space
        while (str->isSpace())
            ++str;
    }
}
static void pathArcSegment(QPainterPath &path,
                           qreal xc, qreal yc,
                           qreal th0, qreal th1,
                           qreal rx, qreal ry, qreal xAxisRotation)
{
    qreal sinTh, cosTh;
    qreal a00, a01, a10, a11;
    qreal x1, y1, x2, y2, x3, y3;
    qreal t;
    qreal thHalf;

    sinTh = qSin(xAxisRotation * (3.141592653589793 / 180.0));
    cosTh = qCos(xAxisRotation * (3.141592653589793 / 180.0));

    a00 =  cosTh * rx;
    a01 = -sinTh * ry;
    a10 =  sinTh * rx;
    a11 =  cosTh * ry;

    thHalf = 0.5 * (th1 - th0);
    t = (8.0 / 3.0) * qSin(thHalf * 0.5) * qSin(thHalf * 0.5) / qSin(thHalf);
    x1 = xc + qCos(th0) - t * qSin(th0);
    y1 = yc + qSin(th0) + t * qCos(th0);
    x3 = xc + qCos(th1);
    y3 = yc + qSin(th1);
    x2 = x3 + t * qSin(th1);
    y2 = y3 - t * qCos(th1);

    path.cubicTo(a00 * x1 + a01 * y1, a10 * x1 + a11 * y1,
                 a00 * x2 + a01 * y2, a10 * x2 + a11 * y2,
                 a00 * x3 + a01 * y3, a10 * x3 + a11 * y3);
}

// the arc handling code underneath is from XSVG (BSD license)
/*
 * Copyright  2002 USC/Information Sciences Institute
 *
 * Permission to use, copy, modify, distribute, and sell this software
 * and its documentation for any purpose is hereby granted without
 * fee, provided that the above copyright notice appear in all copies
 * and that both that copyright notice and this permission notice
 * appear in supporting documentation, and that the name of
 * Information Sciences Institute not be used in advertising or
 * publicity pertaining to distribution of the software without
 * specific, written prior permission.  Information Sciences Institute
 * makes no representations about the suitability of this software for
 * any purpose.  It is provided "as is" without express or implied
 * warranty.
 *
 * INFORMATION SCIENCES INSTITUTE DISCLAIMS ALL WARRANTIES WITH REGARD
 * TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL INFORMATION SCIENCES
 * INSTITUTE BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA
 * OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 *
 */
static void pathArc(QPainterPath &path,
                    qreal               rx,
                    qreal               ry,
                    qreal               x_axis_rotation,
                    int         large_arc_flag,
                    int         sweep_flag,
                    qreal               x,
                    qreal               y,
                    qreal curx, qreal cury)
{
    qreal sin_th, cos_th;
    qreal a00, a01, a10, a11;
    qreal x0, y0, x1, y1, xc, yc;
    qreal d, sfactor, sfactor_sq;
    qreal th0, th1, th_arc;
    int i, n_segs;
    qreal dx, dy, dx1, dy1, Pr1, Pr2, Px, Py, check;

    rx = qAbs(rx);
    ry = qAbs(ry);

    sin_th = qSin(x_axis_rotation * (3.141592653589793 / 180.0));
    cos_th = qCos(x_axis_rotation * (3.141592653589793 / 180.0));

    dx = (curx - x) / 2.0;
    dy = (cury - y) / 2.0;
    dx1 =  cos_th * dx + sin_th * dy;
    dy1 = -sin_th * dx + cos_th * dy;
    Pr1 = rx * rx;
    Pr2 = ry * ry;
    Px = dx1 * dx1;
    Py = dy1 * dy1;
    /* Spec : check if radii are large enough */
    check = Px / Pr1 + Py / Pr2;
    if (check > 1) {
        rx = rx * qSqrt(check);
        ry = ry * qSqrt(check);
    }

    a00 =  cos_th / rx;
    a01 =  sin_th / rx;
    a10 = -sin_th / ry;
    a11 =  cos_th / ry;
    x0 = a00 * curx + a01 * cury;
    y0 = a10 * curx + a11 * cury;
    x1 = a00 * x + a01 * y;
    y1 = a10 * x + a11 * y;
    /* (x0, y0) is current point in transformed coordinate space.
       (x1, y1) is new point in transformed coordinate space.

       The arc fits a unit-radius circle in this space.
    */
    d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);
    sfactor_sq = 1.0 / d - 0.25;
    if (sfactor_sq < 0) sfactor_sq = 0;
    sfactor = qSqrt(sfactor_sq);
    if (sweep_flag == large_arc_flag) sfactor = -sfactor;
    xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);
    yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);
    /* (xc, yc) is center of the circle. */

    th0 = qAtan2(y0 - yc, x0 - xc);
    th1 = qAtan2(y1 - yc, x1 - xc);

    th_arc = th1 - th0;
    if (th_arc < 0 && sweep_flag)
        th_arc += 2 * 3.141592653589793;
    else if (th_arc > 0 && !sweep_flag)
        th_arc -= 2 * 3.141592653589793;

    n_segs = qCeil(qAbs(th_arc / (3.141592653589793 * 0.5 + 0.001)));

    for (i = 0; i < n_segs; i++) {
        pathArcSegment(path, xc, yc,
                       th0 + i * th_arc / n_segs,
                       th0 + (i + 1) * th_arc / n_segs,
                       rx, ry, x_axis_rotation);
    }
}

static QTransform parseTransformationMatrix(const QStringRef &value)
{
    if (value.isEmpty())
        return QTransform();

    QTransform matrix;
    const QChar *str = value.constData();
    const QChar *end = str + value.length();

    while (str < end) {
        if (str->isSpace() || *str == QLatin1Char(',')) {
            ++str;
            continue;
        }
        enum State {
            Matrix,
            Translate,
            Rotate,
            Scale,
            SkewX,
            SkewY
        };
        State state = Matrix;
        if (*str == QLatin1Char('m')) {  //matrix
            const char *ident = "atrix";
            for (int i = 0; i < 5; ++i)
                if (*(++str) != QLatin1Char(ident[i]))
                    goto error;
            ++str;
            state = Matrix;
        } else if (*str == QLatin1Char('t')) { //translate
            const char *ident = "ranslate";
            for (int i = 0; i < 8; ++i)
                if (*(++str) != QLatin1Char(ident[i]))
                    goto error;
            ++str;
            state = Translate;
        } else if (*str == QLatin1Char('r')) { //rotate
            const char *ident = "otate";
            for (int i = 0; i < 5; ++i)
                if (*(++str) != QLatin1Char(ident[i]))
                    goto error;
            ++str;
            state = Rotate;
        } else if (*str == QLatin1Char('s')) { //scale, skewX, skewY
            ++str;
            if (*str == QLatin1Char('c')) {
                const char *ident = "ale";
                for (int i = 0; i < 3; ++i)
                    if (*(++str) != QLatin1Char(ident[i]))
                        goto error;
                ++str;
                state = Scale;
            } else if (*str == QLatin1Char('k')) {
                if (*(++str) != QLatin1Char('e'))
                    goto error;
                if (*(++str) != QLatin1Char('w'))
                    goto error;
                ++str;
                if (*str == QLatin1Char('X'))
                    state = SkewX;
                else if (*str == QLatin1Char('Y'))
                    state = SkewY;
                else
                    goto error;
                ++str;
            } else {
                goto error;
            }
        } else {
            goto error;
        }


        while (str < end && str->isSpace())
            ++str;
        if (*str != QLatin1Char('('))
            goto error;
        ++str;
        QVarLengthArray<qreal, 8> points;
        parseNumbersArray(str, points);
        if (*str != QLatin1Char(')'))
            goto error;
        ++str;

        if(state == Matrix) {
            if(points.count() != 6)
                goto error;
            matrix = QTransform(points[0], points[1],
                                points[2], points[3],
                                points[4], points[5]) * matrix;
        } else if (state == Translate) {
            if (points.count() == 1)
                matrix.translate(points[0], 0);
            else if (points.count() == 2)
                matrix.translate(points[0], points[1]);
            else
                goto error;
        } else if (state == Rotate) {
            if(points.count() == 1) {
                matrix.rotate(points[0]);
            } else if (points.count() == 3) {
                matrix.translate(points[1], points[2]);
                matrix.rotate(points[0]);
                matrix.translate(-points[1], -points[2]);
            } else {
                goto error;
            }
        } else if (state == Scale) {
            if (points.count() < 1 || points.count() > 2)
                goto error;
            qreal sx = points[0];
            qreal sy = sx;
            if(points.count() == 2)
                sy = points[1];
            matrix.scale(sx, sy);
        } else if (state == SkewX) {
            if (points.count() != 1)
                goto error;
            const qreal deg2rad = qreal(0.017453292519943295769);
            matrix.shear(qTan(points[0]*deg2rad), 0);
        } else if (state == SkewY) {
            if (points.count() != 1)
                goto error;
            const qreal deg2rad = qreal(0.017453292519943295769);
            matrix.shear(0, qTan(points[0]*deg2rad));
        }
    }
  error:
    return matrix;
}

static bool parsePathDataFast(const QStringRef &dataStr, QPainterPath &path)
{
    qreal x0 = 0, y0 = 0;              // starting point
    qreal x = 0, y = 0;                // current point
    char lastMode = 0;
    QPointF ctrlPt;
    const QChar *str = dataStr.constData();
    const QChar *end = str + dataStr.size();

    while (str != end) {
        while (str->isSpace() && (str + 1) != end)
            ++str;
        QChar pathElem = *str;
        ++str;
        QChar endc = *end;
        *const_cast<QChar *>(end) = 0; // parseNumbersArray requires 0-termination that QStringRef cannot guarantee
        QVarLengthArray<qreal, 8> arg;
        parseNumbersArray(str, arg);
        *const_cast<QChar *>(end) = endc;
        if (pathElem == QLatin1Char('z') || pathElem == QLatin1Char('Z'))
            arg.append(0);//dummy
        const qreal *num = arg.constData();
        int count = arg.count();
        while (count > 0) {
            qreal offsetX = x;        // correction offsets
            qreal offsetY = y;        // for relative commands
            switch (pathElem.unicode()) {
            case 'm': {
                if (count < 2) {
                    num++;
                    count--;
                    break;
                }
                x = x0 = num[0] + offsetX;
                y = y0 = num[1] + offsetY;
                num += 2;
                count -= 2;
                path.moveTo(x0, y0);

                 // As per 1.2  spec 8.3.2 The "moveto" commands
                 // If a 'moveto' is followed by multiple pairs of coordinates without explicit commands,
                 // the subsequent pairs shall be treated as implicit 'lineto' commands.
                 pathElem = QLatin1Char('l');
            }
                break;
            case 'M': {
                if (count < 2) {
                    num++;
                    count--;
                    break;
                }
                x = x0 = num[0];
                y = y0 = num[1];
                num += 2;
                count -= 2;
                path.moveTo(x0, y0);

                // As per 1.2  spec 8.3.2 The "moveto" commands
                // If a 'moveto' is followed by multiple pairs of coordinates without explicit commands,
                // the subsequent pairs shall be treated as implicit 'lineto' commands.
                pathElem = QLatin1Char('L');
            }
                break;
            case 'z':
            case 'Z': {
                x = x0;
                y = y0;
                count--; // skip dummy
                num++;
                path.closeSubpath();
            }
                break;
            case 'l': {
                if (count < 2) {
                    num++;
                    count--;
                    break;
                }
                x = num[0] + offsetX;
                y = num[1] + offsetY;
                num += 2;
                count -= 2;
                path.lineTo(x, y);

            }
                break;
            case 'L': {
                if (count < 2) {
                    num++;
                    count--;
                    break;
                }
                x = num[0];
                y = num[1];
                num += 2;
                count -= 2;
                path.lineTo(x, y);
            }
                break;
            case 'h': {
                x = num[0] + offsetX;
                num++;
                count--;
                path.lineTo(x, y);
            }
                break;
            case 'H': {
                x = num[0];
                num++;
                count--;
                path.lineTo(x, y);
            }
                break;
            case 'v': {
                y = num[0] + offsetY;
                num++;
                count--;
                path.lineTo(x, y);
            }
                break;
            case 'V': {
                y = num[0];
                num++;
                count--;
                path.lineTo(x, y);
            }
                break;
            case 'c': {
                if (count < 6) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF c1(num[0] + offsetX, num[1] + offsetY);
                QPointF c2(num[2] + offsetX, num[3] + offsetY);
                QPointF e(num[4] + offsetX, num[5] + offsetY);
                num += 6;
                count -= 6;
                path.cubicTo(c1, c2, e);
                ctrlPt = c2;
                x = e.x();
                y = e.y();
                break;
            }
            case 'C': {
                if (count < 6) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF c1(num[0], num[1]);
                QPointF c2(num[2], num[3]);
                QPointF e(num[4], num[5]);
                num += 6;
                count -= 6;
                path.cubicTo(c1, c2, e);
                ctrlPt = c2;
                x = e.x();
                y = e.y();
                break;
            }
            case 's': {
                if (count < 4) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF c1;
                if (lastMode == 'c' || lastMode == 'C' ||
                    lastMode == 's' || lastMode == 'S')
                    c1 = QPointF(2*x-ctrlPt.x(), 2*y-ctrlPt.y());
                else
                    c1 = QPointF(x, y);
                QPointF c2(num[0] + offsetX, num[1] + offsetY);
                QPointF e(num[2] + offsetX, num[3] + offsetY);
                num += 4;
                count -= 4;
                path.cubicTo(c1, c2, e);
                ctrlPt = c2;
                x = e.x();
                y = e.y();
                break;
            }
            case 'S': {
                if (count < 4) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF c1;
                if (lastMode == 'c' || lastMode == 'C' ||
                    lastMode == 's' || lastMode == 'S')
                    c1 = QPointF(2*x-ctrlPt.x(), 2*y-ctrlPt.y());
                else
                    c1 = QPointF(x, y);
                QPointF c2(num[0], num[1]);
                QPointF e(num[2], num[3]);
                num += 4;
                count -= 4;
                path.cubicTo(c1, c2, e);
                ctrlPt = c2;
                x = e.x();
                y = e.y();
                break;
            }
            case 'q': {
                if (count < 4) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF c(num[0] + offsetX, num[1] + offsetY);
                QPointF e(num[2] + offsetX, num[3] + offsetY);
                num += 4;
                count -= 4;
                path.quadTo(c, e);
                ctrlPt = c;
                x = e.x();
                y = e.y();
                break;
            }
            case 'Q': {
                if (count < 4) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF c(num[0], num[1]);
                QPointF e(num[2], num[3]);
                num += 4;
                count -= 4;
                path.quadTo(c, e);
                ctrlPt = c;
                x = e.x();
                y = e.y();
                break;
            }
            case 't': {
                if (count < 2) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF e(num[0] + offsetX, num[1] + offsetY);
                num += 2;
                count -= 2;
                QPointF c;
                if (lastMode == 'q' || lastMode == 'Q' ||
                    lastMode == 't' || lastMode == 'T')
                    c = QPointF(2*x-ctrlPt.x(), 2*y-ctrlPt.y());
                else
                    c = QPointF(x, y);
                path.quadTo(c, e);
                ctrlPt = c;
                x = e.x();
                y = e.y();
                break;
            }
            case 'T': {
                if (count < 2) {
                    num += count;
                    count = 0;
                    break;
                }
                QPointF e(num[0], num[1]);
                num += 2;
                count -= 2;
                QPointF c;
                if (lastMode == 'q' || lastMode == 'Q' ||
                    lastMode == 't' || lastMode == 'T')
                    c = QPointF(2*x-ctrlPt.x(), 2*y-ctrlPt.y());
                else
                    c = QPointF(x, y);
                path.quadTo(c, e);
                ctrlPt = c;
                x = e.x();
                y = e.y();
                break;
            }
            case 'a': {
                if (count < 7) {
                    num += count;
                    count = 0;
                    break;
                }
                qreal rx = (*num++);
                qreal ry = (*num++);
                qreal xAxisRotation = (*num++);
                qreal largeArcFlag  = (*num++);
                qreal sweepFlag = (*num++);
                qreal ex = (*num++) + offsetX;
                qreal ey = (*num++) + offsetY;
                count -= 7;
                qreal curx = x;
                qreal cury = y;
                pathArc(path, rx, ry, xAxisRotation, int(largeArcFlag),
                        int(sweepFlag), ex, ey, curx, cury);

                x = ex;
                y = ey;
            }
                break;
            case 'A': {
                if (count < 7) {
                    num += count;
                    count = 0;
                    break;
                }
                qreal rx = (*num++);
                qreal ry = (*num++);
                qreal xAxisRotation = (*num++);
                qreal largeArcFlag  = (*num++);
                qreal sweepFlag = (*num++);
                qreal ex = (*num++);
                qreal ey = (*num++);
                count -= 7;
                qreal curx = x;
                qreal cury = y;
                pathArc(path, rx, ry, xAxisRotation, int(largeArcFlag),
                        int(sweepFlag), ex, ey, curx, cury);

                x = ex;
                y = ey;
            }
                break;
            default:
                return false;
            }
            lastMode = pathElem.toLatin1();
        }
    }
    return true;
}