Mercurial > octave
view libinterp/corefcn/gl2ps-renderer.h @ 20230:e914b5399c67
Use in-place operators in C++ code where possible.
* libgui/src/dialog.cc, libgui/src/m-editor/file-editor-tab.cc,
libgui/src/main-window.cc, libinterp/corefcn/bsxfun.cc,
libinterp/corefcn/filter.cc, libinterp/corefcn/mgorth.cc,
libinterp/corefcn/oct-stream.cc, libinterp/corefcn/pr-output.cc,
liboctave/array/Array-util.cc, liboctave/array/dim-vector.h,
liboctave/numeric/CollocWt.cc, liboctave/numeric/eigs-base.cc,
liboctave/numeric/lo-specfun.cc:
Use in-place operators in C++ code where possible.
author | Rik <rik@octave.org> |
---|---|
date | Mon, 25 May 2015 22:02:15 -0700 |
parents | 1784bf79ed43 |
children | d30fc2c11455 |
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/* Copyright (C) 2009-2015 Shai Ayal This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_gl2ps_renderer_h) #define octave_gl2ps_renderer_h 1 #include "graphics.h" #ifdef HAVE_GL2PS_H #include "gl-render.h" #include <gl2ps.h> class OCTINTERP_API glps_renderer : public opengl_renderer { public: glps_renderer (FILE *_fp, const std::string& _term) : opengl_renderer () , fp (_fp), term (_term), fontsize (), fontname () { } ~glps_renderer (void) { } void draw (const graphics_object& go, const std::string& print_cmd); protected: Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); void set_font (const base_properties& props); void draw_text (const text::properties& props); void draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data); void set_linestyle (const std::string& s, bool use_stipple = false) { opengl_renderer::set_linestyle (s, use_stipple); if (s == "-" && ! use_stipple) gl2psDisable (GL2PS_LINE_STIPPLE); else gl2psEnable (GL2PS_LINE_STIPPLE); } void set_polygon_offset (bool on, float offset = 0.0f) { if (on) { opengl_renderer::set_polygon_offset (on, offset); gl2psEnable (GL2PS_POLYGON_OFFSET_FILL); } else { gl2psDisable (GL2PS_POLYGON_OFFSET_FILL); opengl_renderer::set_polygon_offset (on, offset); } } void set_linewidth (float w) { gl2psLineWidth (w); } private: int alignment_to_mode (int ha, int va) const; FILE *fp; caseless_str term; double fontsize; std::string fontname; }; #endif // HAVE_GL2PS_H extern OCTINTERP_API void gl2ps_print (const graphics_object& fig, const std::string& cmd, const std::string& term); #endif