view scripts/image/movie.m @ 29949:f254c302bb9c

remove JIT compiler from Octave sources As stated in the NEWS file entry added with this changeset, no one has ever seriously taken on further development of the JIT compiler in Octave since it was first added as part of a Google Summer of Code project in 2012 and it still does nothing significant. It is out of date with the default interpreter that walks the parse tree. Even though we have fixed the configure script to disable it by default, people still ask questions about how to build it, but it doesn’t seem that they are doing that to work on it but because they think it will make Octave code run faster (it never did, except for some extremely simple bits of code as examples for demonstration purposes only). * NEWS: Note change. * configure.ac, acinclude.m4: Eliminate checks and macros related to the JIT compiler and LLVM. * basics.txi, install.txi, octave.texi, vectorize.txi: Remove mention of JIT compiler and LLVM. * jit-ir.cc, jit-ir.h, jit-typeinfo.cc, jit-typeinfo.h, jit-util.cc, jit-util.h, pt-jit.cc, pt-jit.h: Delete. * libinterp/parse-tree/module.mk: Update. * Array-jit.cc: Delete. * libinterp/template-inst/module.mk: Update. * test/jit.tst: Delete. * test/module.mk: Update. * interpreter.cc (interpreter::interpreter): Don't check options for debug_jit or jit_compiler. * toplev.cc (F__octave_config_info__): Remove JIT compiler and LLVM info from struct. * ov-base.h (octave_base_value::grab, octave_base_value::release): Delete. * ov-builtin.h, ov-builtin.cc (octave_builtin::to_jit, octave_builtin::stash_jit): Delete. (octave_builtin::m_jtype): Delete data member and all uses. * ov-usr-fcn.h, ov-usr-fcn.cc (octave_user_function::m_jit_info): Delete data member and all uses. (octave_user_function::get_info, octave_user_function::stash_info): Delete. * options.h (DEBUG_JIT_OPTION, JIT_COMPILER_OPTION): Delete macro definitions and all uses. * octave.h, octave.cc (cmdline_options::cmdline_options): Don't handle DEBUG_JIT_OPTION, JIT_COMPILER_OPTION): Delete. (cmdline_options::debug_jit, cmdline_options::jit_compiler): Delete functions and all uses. (cmdline_options::m_debug_jit, cmdline_options::m_jit_compiler): Delete data members and all uses. (octave_getopt_options long_opts): Remove "debug-jit" and "jit-compiler" from the list. * pt-eval.cc (tree_evaluator::visit_simple_for_command, tree_evaluator::visit_complex_for_command, tree_evaluator::visit_while_command, tree_evaluator::execute_user_function): Eliminate JIT compiler code. * pt-loop.h, pt-loop.cc (tree_while_command::get_info, tree_while_command::stash_info, tree_simple_for_command::get_info, tree_simple_for_command::stash_info): Delete functions and all uses. (tree_while_command::m_compiled, tree_simple_for_command::m_compiled): Delete member variable and all uses. * usage.h (usage_string, octave_print_verbose_usage_and_exit): Remove [--debug-jit] and [--jit-compiler] from the message. * Array.h (Array<T>::Array): Remove constructor that was only intended to be used by the JIT compiler. (Array<T>::jit_ref_count, Array<T>::jit_slice_data, Array<T>::jit_dimensions, Array<T>::jit_array_rep): Delete. * Marray.h (MArray<T>::MArray): Remove constructor that was only intended to be used by the JIT compiler. * NDArray.h (NDArray::NDarray): Remove constructor that was only intended to be used by the JIT compiler. * dim-vector.h (dim_vector::to_jit): Delete. (dim_vector::dim_vector): Remove constructor that was only intended to be used by the JIT compiler. * codeql-analysis.yaml, make.yaml: Don't require llvm-dev. * subst-config-vals.in.sh, subst-cross-config-vals.in.sh: Don't substitute OCTAVE_CONF_LLVM_CPPFLAGS, OCTAVE_CONF_LLVM_LDFLAGS, or OCTAVE_CONF_LLVM_LIBS. * Doxyfile.in: Don't define HAVE_LLVM. * aspell-octave.en.pws: Eliminate jit, JIT, and LLVM from the list of spelling exceptions. * build-env.h, build-env.in.cc (LLVM_CPPFLAGS, LLVM_LDFLAGS, LLVM_LIBS): Delete variables and all uses. * libinterp/corefcn/module.mk (%canon_reldir%_libcorefcn_la_CPPFLAGS): Remove $(LLVM_CPPFLAGS) from the list. * libinterp/parse-tree/module.mk (%canon_reldir%_libparse_tree_la_CPPFLAGS): Remove $(LLVM_CPPFLAGS) from the list.
author John W. Eaton <jwe@octave.org>
date Tue, 10 Aug 2021 16:42:29 -0400
parents 7854d5752dd2
children 796f54d4ddbf
line wrap: on
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########################################################################
##
## Copyright (C) 2017-2021 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################

## -*- texinfo -*-
## @deftypefn  {} {} movie (@var{mov})
## @deftypefnx {} {} movie (@var{mov}, @var{n})
## @deftypefnx {} {} movie (@var{mov}, @var{n}, @var{fps})
## @deftypefnx {} {} movie (@var{h}, @dots{})
## Play a movie defined by an array of frame structures.
##
## The movie @var{mov} must be a struct array of frames with fields
## @qcode{"cdata"} and @qcode{"colormap"}, as returned by the @code{getframe}
## function.  By default all images are displayed once, at 12 fps, in the
## current axes.
##
## The optional argument @var{n} is a scalar or vector of integers that
## controls the number of times the movie is displayed and which particular
## frames are shown:
##
## @table @asis
## @item First element:
##
## @table @asis
## @item @var{n}(1) > 0
## Play the movie @var{n}(1) times.
##
## @item @var{n}(1) < 0
## Play the movie @code{abs (@var{n}(1)} times alternatively in forward and
## backward order.
## @end table
##
## @item Other elements (if any):
## Indices of the frames in @var{mov} that will be displayed.
## @end table
##
## If the first argument is a handle to a figure or axes @var{h}, the movie is
## played in that figure or axes instead of the current axes.
##
## @seealso{getframe, im2frame, frame2im}
## @end deftypefn

function movie (varargin)

  if (nargin == 0 || nargin > 4)
    print_usage ();
  endif

  ## Extract possible handle argument
  hax = [];
  if (ishghandle (varargin{1}))
    typ = get (varargin{1}, "type");
    if (strcmp (typ, "axes"))
      hax = varargin{1};
    elseif (strcmp (typ, "figure"))
      hax = get (varargin{1}, "currentaxes");
      if (isempty (hax))
        hax = axes ("parent", varargin{1});
      endif
    else
      error ("movie: H must be a handle to an axes or figure");
    endif
    varargin(1) = [];
    nargin = nargin - 1;
    if (nargin == 0)
      print_usage ();
    endif
  endif

  ## Extract other arguments
  n = 1;
  fps = 12;
  idx = [];

  mov = varargin{1};
  if (! isfield (mov, "cdata") || ! isfield (mov, "colormap"))
    error ("movie: MOV must be a frame struct array");
  elseif (numel (mov) < 2)
    error ("movie: MOV must contain at least two frames");
  endif

  if (nargin > 1)
    n = varargin{2};
    if (! isindex (abs (n(1))))
      error ("movie: N must be a non-zero integer");
    endif

    if (! isscalar (n))
      idx = n(2:end)(:)';
      n = n(1);
      if (! isindex (idx, numel (mov)))
        error (["movie: All elements N(2:end) must be valid indices ", ...
                "into the MOV struct array"]);
      endif
    endif

    if (nargin > 2)
      fps = varargin{3};
      if (! (isnumeric (fps) && isscalar (fps) && fps > 0))
        error ("movie: FPS must be a numeric scalar > 0");
      endif
    endif
  endif

  if (isempty (hax))
    hax = gca ();
  endif

  ## Build the list of frames to be displayed
  if (isempty (idx))
    idx = (1:numel (mov));
  endif

  if (n > 0)
    idx = repmat (idx, 1, n);
  else
    n = -n;
    tmp = repmat ([idx fliplr(idx)], 1, fix (n/2));
    if (fix (n/2) != n/2)
      idx = [tmp, idx];
    else
      idx = tmp;
    endif
  endif

  ## Initialize graphics objects
  if (isempty (mov(1).cdata))
    error ("movie: empty image data at frame 1");
  endif

  him = findobj (hax, "-depth", 1, "tag", "__movie_frame__");
  if (isempty (him))
    him = image ("parent", hax, "cdata", mov(1).cdata,
                 "tag", "__movie_frame__");
  else
    set (him, "cdata", mov(1).cdata);
  endif

  set (hax, "ydir", "reverse", "visible", "off");

  ## Initialize the timer
  t = tau = 1/fps;
  timerid = tic ();

  for ii = idx
    cdata = mov(ii).cdata;
    if (isempty (cdata))
      error ("movie: empty image data at frame %d", ii);
    endif
    set (him, "cdata", cdata);

    if (! isempty (mov(ii).colormap))
      set (hax, "colormap", mov(ii).colormap)
    endif

    pause (t - toc (timerid));
    t += tau;
  endfor

endfunction


%!demo
%! nframes = 20;
%! colors = jet (nframes);
%! baseim = ones (20, 20, 3, "uint8");
%! mov(nframes) = struct ("cdata", [], "colormap", []);
%! for ii = 1:nframes
%!   im = baseim * 255;
%!   im(:,ii,1) = colors(ii,1) * 255;
%!   im(:,ii,2) = colors(ii,2) * 255;
%!   im(:,ii,3) = colors(ii,3) * 255;
%!   mov(ii).cdata = im;
%! endfor
%! clf ();
%! title ("Play movie forward 2 times");
%! movie (mov, 2);

%!demo
%! nframes = 20;
%! colors = jet (nframes);
%! baseim = ones (20, 20, 3, "uint8");
%! mov(nframes) = struct ("cdata", [], "colormap", []);
%! for ii = 1:nframes
%!   im = baseim * 255;
%!   im(:,ii,1) = colors(ii,1) * 255;
%!   im(:,ii,2) = colors(ii,2) * 255;
%!   im(:,ii,3) = colors(ii,3) * 255;
%!   mov(ii).cdata = im;
%! endfor
%! clf ();
%! title ("Play movie forward and backward 5 times at 25 fps");
%! movie (mov, -5, 25);

%!demo
%! nframes = 20;
%! colors = jet (nframes);
%! baseim = ones (20, 20, 3, "uint8");
%! mov(nframes) = struct ("cdata", [], "colormap", []);
%! for ii = 1:nframes
%!   im = baseim * 255;
%!   im(:,ii,1) = colors(ii,1) * 255;
%!   im(:,ii,2) = colors(ii,2) * 255;
%!   im(:,ii,3) = colors(ii,3) * 255;
%!   mov(ii).cdata = im;
%! endfor
%! clf ();
%! title ("Play downsampled movie 5 times");
%! movie (mov, [5 1:3:nframes]);

%!demo
%! clf ();
%! z = sombrero ();
%! hs = surf (z);
%! axis manual
%! nframes = 50;
%! mov(nframes) = struct ("cdata", [], "colormap", []);
%! for ii = 1:nframes
%!   set (hs, "zdata", z * sin (2*pi*ii/nframes));
%!   mov(ii) = getframe ();
%! endfor
%! clf ();
%! movie (mov, 3, 25);

## Test input validation
%!error <Invalid call> movie ()
%!error <Invalid call> movie (1,2,3,4,5)
%!error <MOV must be a frame struct array> movie ({2})
%!error <MOV must contain at least two frames>
%! movie (struct ("cdata", [], "colormap", []));
%!error <N must be a non-zero integer>
%! movie (struct ("cdata", {[], []}, "colormap", []), 2.3);
%!error <N must be a non-zero integer>
%! movie (struct ("cdata", {[], []}, "colormap", []), [2.3 -6]);
%!error <All elements N\(2:end\) must be valid indices into the MOV struct>
%! movie (struct ("cdata", {[], []}, "colormap", []), [1 -1]);
%!error <All elements N\(2:end\) must be valid indices into the MOV struct>
%! movie (struct ("cdata", {[], []}, "colormap", []), [1 5]);
%!error <FPS must be a numeric scalar . 0>
%! movie (struct ("cdata", {[], []}, "colormap", []), 1, "a");
%!error <FPS must be a numeric scalar . 0>
%! movie (struct ("cdata", {[], []}, "colormap", []), 1, [1 1]);
%!error <FPS must be a numeric scalar . 0>
%! movie (struct ("cdata", {[], []}, "colormap", []), 1, -1/12);
%!error <empty image data at frame 1>
%! hf = figure ("visible", "off");
%! unwind_protect
%!   movie (hf, struct ("cdata", {[], []}, "colormap", []));
%! unwind_protect_cleanup
%!   close (hf);
%! end_unwind_protect
%!error <empty image data at frame 2>
%! hf = figure ("visible", "off");
%! unwind_protect
%!   movie (struct ("cdata", {ones(2), []}, "colormap", []));
%! unwind_protect_cleanup
%!   close (hf);
%! end_unwind_protect