Mercurial > pytave
view arrayobjectdefs.h @ 374:d362cdd1ddeb
pyobject: add conversion methods for single, intX, and uintX types
* oct-py-types.cc, oct-py-types.h (pytave::extract_py_uint64): New function.
* __py_struct_from_dict__.cc (F__py_uint64_scalar_value__): New function.
(F__py_int64_scalar_value__): Simplify and clean up style. Add %!tests.
* @pyobject/pyobject.m (pyobject.single, pyobject.int8, pyobject.int16,
pyobject.int32, pyobject.uint8, pyobject.uint16, pyobject.uint32,
pyobject.uint64): New conversion methods.
author | Mike Miller <mtmiller@octave.org> |
---|---|
date | Fri, 26 Aug 2016 18:51:42 -0700 |
parents | a3dc9d24ae38 |
children |
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/* Copyright (C) 2015-2016 Mike Miller Copyright (C) 2008 David Grundberg, HÃ¥kan Fors Nilsson This file is part of Pytave. Pytave is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pytave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pytave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if ! defined (pytave_arrayobjectdefs_h) #define pytave_arrayobjectdefs_h 1 // If your extension does not reside in a single file, there is an // additional step that is necessary. Be sure to define the symbol // PY_ARRAY_UNIQUE_SYMBOL to some name (the same name in all the files // comprising the extension), upstream from the include of // arrayobject.h. Typically this would be in some header file that is // included before arrayobject.h. #if ! defined (PYTAVE_DO_DECLARE_SYMBOL) # define NO_IMPORT_ARRAY #endif #define PY_ARRAY_UNIQUE_SYMBOL pytave_array_symbol #include <Python.h> #include <numpy/npy_no_deprecated_api.h> #include <numpy/arrayobject.h> #endif