Mercurial > forge
view main/vrml/inst/vrml_DirectionalLight.m @ 9882:f129b3ea857d octave-forge
vrml: update license to GPLv3+
author | carandraug |
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date | Mon, 26 Mar 2012 19:03:54 +0000 |
parents | c799e02598b5 |
children | 28b882879c6e |
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## Copyright (C) 2005 Etienne Grossmann <etienne@cs.uky.edu> ## ## This program is free software; you can redistribute it and/or modify it under ## the terms of the GNU General Public License as published by the Free Software ## Foundation; either version 3 of the License, or (at your option) any later ## version. ## ## This program is distributed in the hope that it will be useful, but WITHOUT ## ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ## FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ## details. ## ## You should have received a copy of the GNU General Public License along with ## this program; if not, see <http://www.gnu.org/licenses/>. ## s = vrml_DirectionalLight (...) - Vrml DirectionalLight node ## ## s is a string of the form : ## ------------------------------------------------------------------ ## DirectionalLight { ## exposedField SFFloat ambientIntensity 0 # [0,1] ## exposedField SFColor color 1 1 1 # [0,1] ## exposedField SFVec3f direction 0 0 -1 # (-,) ## exposedField SFFloat intensity 1 # [0,1] ## exposedField SFBool on TRUE ## } ## ------------------------------------------------------------------ ## ## Options : ## All the fields of the node ## ## See also : vrml_PointLight function s = vrml_DirectionalLight (varargin) # pos 2.1.39 hash = struct (); for k=1:2:nargin, hash = setfield(hash,varargin{k:k+1}); end tpl = struct ("ambientIntensity", "%8.3f",\ "intensity", "%8.3f",\ "direction", "%8.3f",\ "on", "%s",\ "color", "%8.3f %8.3f %8.3f"); body = ""; for [val,key] = hash, if !(isnumeric(val) && isnan (val)), # Check validity of field if !isfield (tpl, key) error (sprintf ("vrml_PointLight : unknown field '%s'",key)); end body = [body,\ sprintf(" %-20s %s\n",key, sprintf(getfield (tpl,key), val))]; end end s = sprintf ("DirectionalLight { \n%s}\n", body); endfunction