Mercurial > gnulib
view lib/sys_socket.in.h @ 30230:d0e994df59ca
Make the headers usable in C++.
author | Bruno Haible <bruno@clisp.org> |
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date | Mon, 29 Sep 2008 11:37:15 +0200 |
parents | 9ecf84bb4ac5 |
children | ebbb50a36a9f |
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/* Provide a sys/socket header file for systems lacking it (read: MinGW) and for systems where it is incomplete. Copyright (C) 2005-2008 Free Software Foundation, Inc. Written by Simon Josefsson. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* This file is supposed to be used on platforms that lack <sys/socket.h>, on platforms where <sys/socket.h> cannot be included standalone, and on platforms where <sys/socket.h> does not provide all necessary definitions. It is intended to provide definitions and prototypes needed by an application. */ #ifndef _GL_SYS_SOCKET_H #if @HAVE_SYS_SOCKET_H@ @PRAGMA_SYSTEM_HEADER@ /* On many platforms, <sys/socket.h> assumes prior inclusion of <sys/types.h>. */ # include <sys/types.h> /* The include_next requires a split double-inclusion guard. */ # @INCLUDE_NEXT@ @NEXT_SYS_SOCKET_H@ #endif #ifndef _GL_SYS_SOCKET_H #define _GL_SYS_SOCKET_H #if @HAVE_SYS_SOCKET_H@ /* A platform that has <sys/socket.h>. */ /* For shutdown(). */ # if !defined SHUT_RD # define SHUT_RD 0 # endif # if !defined SHUT_WR # define SHUT_WR 1 # endif # if !defined SHUT_RDWR # define SHUT_RDWR 2 # endif #else # ifdef __CYGWIN__ # error "Cygwin does have a sys/socket.h, doesn't it?!?" # endif /* A platform that lacks <sys/socket.h>. Currently only MinGW is supported. See the gnulib manual regarding Windows sockets. MinGW has the header files winsock2.h and ws2tcpip.h that declare the sys/socket.h definitions we need. Note that you can influence which definitions you get by setting the WINVER symbol before including these two files. For example, getaddrinfo is only available if _WIN32_WINNT >= 0x0501 (that symbol is set indiriectly through WINVER). You can set this by adding AC_DEFINE(WINVER, 0x0501) to configure.ac. Note that your code may not run on older Windows releases then. My Windows 2000 box was not able to run the code, for example. The situation is slightly confusing because: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/getaddrinfo_2.asp suggests that getaddrinfo should be available on all Windows releases. */ # if @HAVE_WINSOCK2_H@ # include <winsock2.h> # endif # if @HAVE_WS2TCPIP_H@ # include <ws2tcpip.h> # endif /* For shutdown(). */ # if !defined SHUT_RD && defined SD_RECEIVE # define SHUT_RD SD_RECEIVE # endif # if !defined SHUT_WR && defined SD_SEND # define SHUT_WR SD_SEND # endif # if !defined SHUT_RDWR && defined SD_BOTH # define SHUT_RDWR SD_BOTH # endif # if @HAVE_WINSOCK2_H@ /* Include headers needed by the emulation code. */ # include <sys/types.h> # include <io.h> typedef int socklen_t; # ifdef __cplusplus extern "C" { # endif /* Re-define FD_ISSET to avoid a WSA call while we are not using network sockets. */ static inline int rpl_fd_isset (int fd, fd_set * set) { int i; if (set == NULL) return 0; for (i = 0; i < set->fd_count; i++) if (set->fd_array[i] == fd) return 1; return 0; } # undef FD_ISSET # define FD_ISSET(fd, set) rpl_fd_isset(fd, set) /* Wrap everything else to use libc file descriptors for sockets. */ # undef close # define close rpl_close # undef socket # define socket rpl_socket # undef connect # define connect rpl_connect # undef accept # define accept rpl_accept # undef bind # define bind rpl_bind # undef getpeername # define getpeername rpl_getpeername # undef getsockname # define getsockname rpl_getsockname # undef getsockopt # define getsockopt rpl_getsockopt # undef listen # define listen rpl_listen # undef ioctl # define ioctl rpl_ioctl # undef recv # define recv rpl_recv # undef send # define send rpl_send # undef recvfrom # define recvfrom rpl_recvfrom # undef sendto # define sendto rpl_sendto # undef setsockopt # define setsockopt rpl_setsockopt # undef select # define select select_used_without_including_sys_select_h extern int rpl_close(int); extern int rpl_socket (int, int, int protocol); extern int rpl_connect (int, struct sockaddr *, int); extern int rpl_accept (int, struct sockaddr *, int *); extern int rpl_bind (int, struct sockaddr *, int); extern int rpl_getpeername (int, struct sockaddr *, int *); extern int rpl_getsockname (int, struct sockaddr *, int *); extern int rpl_getsockopt (int, int, int, void *, int *); extern int rpl_listen (int, int); extern int rpl_ioctl (int, unsigned long, char *); extern int rpl_recv (int, void *, int, int); extern int rpl_send (int, const void *, int, int); extern int rpl_recvfrom (int, void *, int, int, struct sockaddr *, int *); extern int rpl_sendto (int, const void *, int, int, struct sockaddr *, int); extern int rpl_setsockopt (int, int, int, const void *, int); # ifdef __cplusplus } # endif # endif /* HAVE_WINSOCK2_H */ #endif /* HAVE_SYS_SOCKET_H */ #endif /* _GL_SYS_SOCKET_H */ #endif /* _GL_SYS_SOCKET_H */