view liboctave/oct-cmplx.h @ 10158:4c0cdbe0acca

remove Emacs local-variable settings from liboctave source files
author John W. Eaton <jwe@octave.org>
date Wed, 20 Jan 2010 19:04:35 -0500
parents 641a788c82a4
children fd0a3ac60b0e
line wrap: on
line source

/*

Copyright (C) 1995, 1996, 1997, 2000, 2001, 2004, 2005, 2007, 2008, 2009
              John W. Eaton
Copyright (C) 2009 VZLU Prague, a.s.

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_oct_cmplx_h)
#define octave_oct_cmplx_h 1

#include <complex>

typedef std::complex<double> Complex;
typedef std::complex<float> FloatComplex;

// For complex-complex and complex-real comparisons, we use the following ordering:
// compare absolute values first; if they match, compare phase angles.
// This is partially inconsistent with M*b, which compares complex numbers only
// by their real parts; OTOH, it uses the same definition for max/min and sort.
// The abs/arg comparison is definitely more useful (the other one is emulated rather
// trivially), so let's be consistent and use that all over.

#define DEF_COMPLEXR_COMP(OP, OPS) \
template <class T> \
inline bool operator OP (const std::complex<T>& a, const std::complex<T>& b) \
{ \
  FLOAT_TRUNCATE const T ax = std::abs (a), bx = std::abs (b); \
  if (ax == bx) \
    { \
      FLOAT_TRUNCATE const T ay = std::arg (a), by = std::arg (b); \
      return ay OP by; \
    } \
  else \
    return ax OPS bx; \
} \
template <class T> \
inline bool operator OP (const std::complex<T>& a, T b) \
{ \
  FLOAT_TRUNCATE const T ax = std::abs (a), bx = std::abs (b); \
  if (ax == bx) \
    { \
      FLOAT_TRUNCATE const T ay = std::arg (a); \
      return ay OP 0; \
    } \
  else \
    return ax OPS bx; \
} \
template <class T> \
inline bool operator OP (T a, const std::complex<T>& b) \
{ \
  FLOAT_TRUNCATE const T ax = std::abs (a), bx = std::abs (b); \
  if (ax == bx) \
    { \
      FLOAT_TRUNCATE const T by = std::arg (b); \
      return 0 OP by; \
    } \
  else \
    return ax OPS bx; \
}

DEF_COMPLEXR_COMP (>, >)
DEF_COMPLEXR_COMP (<, <)
DEF_COMPLEXR_COMP (<=, <)
DEF_COMPLEXR_COMP (>=, >)

#endif