Mercurial > octave
diff libinterp/interp-core/gl2ps-renderer.cc @ 15195:2fc554ffbc28
split libinterp from src
* libinterp: New directory. Move all files from src directory here
except Makefile.am, main.cc, main-cli.cc, mkoctfile.in.cc,
mkoctfilr.in.sh, octave-config.in.cc, octave-config.in.sh.
* libinterp/Makefile.am: New file, extracted from src/Makefile.am.
* src/Makefile.am: Delete everything except targets and definitions
needed to build and link main and utility programs.
* Makefile.am (SUBDIRS): Include libinterp in the list.
* autogen.sh: Run config-module.sh in libinterp/dldfcn directory, not
src/dldfcn directory.
* configure.ac (AC_CONFIG_SRCDIR): Use libinterp/octave.cc, not
src/octave.cc.
(DL_LDFLAGS, LIBOCTINTERP): Use libinterp, not src.
(AC_CONFIG_FILES): Include libinterp/Makefile in the list.
* find-docstring-files.sh: Look in libinterp, not src.
* gui/src/Makefile.am (liboctgui_la_CPPFLAGS): Find header files in
libinterp, not src.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Sat, 18 Aug 2012 16:23:39 -0400 |
parents | src/interp-core/gl2ps-renderer.cc@909a2797935b |
children | 3806afcf974a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libinterp/interp-core/gl2ps-renderer.cc Sat Aug 18 16:23:39 2012 -0400 @@ -0,0 +1,232 @@ +/* + +Copyright (C) 2009-2012 Shai Ayal + +This file is part of Octave. + +Octave is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 3 of the License, or (at your +option) any later version. + +Octave is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with Octave; see the file COPYING. If not, see +<http://www.gnu.org/licenses/>. + +*/ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#if defined (HAVE_OPENGL) + +#include <cstdio> + +#include "lo-mappers.h" +#include "oct-locbuf.h" + +#include "gl2ps-renderer.h" +#include "gl2ps.h" + +void +glps_renderer::draw (const graphics_object& go) +{ + static bool in_draw = false; + + if (!in_draw) + { + in_draw = true; + + GLint buffsize = 0, state = GL2PS_OVERFLOW; + GLint viewport[4]; + + glGetIntegerv (GL_VIEWPORT, viewport); + + GLint gl2ps_term; + if (term.find ("eps") != std::string::npos) gl2ps_term = GL2PS_EPS; + else if (term.find ("pdf") != std::string::npos) gl2ps_term = GL2PS_PDF; + else if (term.find ("svg") != std::string::npos) gl2ps_term = GL2PS_SVG; + else if (term.find ("ps") != std::string::npos) gl2ps_term = GL2PS_PS; + else if (term.find ("pgf") != std::string::npos) gl2ps_term = GL2PS_PGF; + else if (term.find ("tex") != std::string::npos) gl2ps_term = GL2PS_TEX; + else + { + error ("gl2ps-renderer:: Unknown terminal"); + return; + } + + GLint gl2ps_text = 0; + if (term.find ("notxt") != std::string::npos) gl2ps_text = GL2PS_NO_TEXT; + + // Default sort order optimizes for 3D plots + GLint gl2ps_sort = GL2PS_BSP_SORT; + if (term.find ("is2D") != std::string::npos) gl2ps_sort = GL2PS_NO_SORT; + + while (state == GL2PS_OVERFLOW) + { + buffsize += 1024*1024; + gl2psBeginPage ("glps_renderer figure", "Octave", viewport, + gl2ps_term, gl2ps_sort, + (GL2PS_SILENT | GL2PS_SIMPLE_LINE_OFFSET + | GL2PS_NO_BLENDING | GL2PS_OCCLUSION_CULL + | GL2PS_BEST_ROOT | gl2ps_text + | GL2PS_NO_PS3_SHADING), + GL_RGBA, 0, NULL, 0, 0, 0, + buffsize, fp, "" ); + + opengl_renderer::draw (go); + state = gl2psEndPage (); + } + + in_draw = 0; + } + else + opengl_renderer::draw (go); +} + +int +glps_renderer::alignment_to_mode (int ha, int va) const +{ + int gl2psa=GL2PS_TEXT_BL; + if (ha == 0) + { + if (va == 0 || va == 3) + gl2psa=GL2PS_TEXT_BL; + else if (va == 2) + gl2psa=GL2PS_TEXT_TL; + else if (va == 1) + gl2psa=GL2PS_TEXT_CL; + } + else if (ha == 2) + { + if (va == 0 || va == 3) + gl2psa=GL2PS_TEXT_BR; + else if (va == 2) + gl2psa=GL2PS_TEXT_TR; + else if (va == 1) + gl2psa=GL2PS_TEXT_CR; + } + else if (ha == 1) + { + if (va == 0 || va == 3) + gl2psa=GL2PS_TEXT_B; + else if (va == 2) + gl2psa=GL2PS_TEXT_T; + else if (va == 1) + gl2psa=GL2PS_TEXT_C; + } + return gl2psa; +} + +Matrix +glps_renderer::render_text (const std::string& txt, + double x, double y, double z, + int ha, int va, double rotation) +{ + if (txt.empty ()) + return Matrix (1, 4, 0.0); + + glRasterPos3d (x, y, z); + gl2psTextOpt (txt.c_str (), fontname.c_str (), fontsize, + alignment_to_mode (ha, va), rotation); + + // FIXME? -- we have no way of getting a bounding box from gl2ps, so + // we use freetype + Matrix bbox; + uint8NDArray pixels; + text_to_pixels (txt, pixels, bbox, 0, 0, rotation); + return bbox; +} + +void +glps_renderer::set_font (const base_properties& props) +{ + opengl_renderer::set_font (props); + + fontsize = props.get ("fontsize").double_value (); + + caseless_str fn = props.get ("fontname").string_value (); + fontname = ""; + if (fn == "times" || fn == "times-roman") + fontname = "Times-Roman"; + else if (fn == "courier") + fontname = "Courier"; + else if (fn == "symbol") + fontname = "Symbol"; + else if (fn == "zapfdingbats") + fontname = "ZapfDingbats"; + else + fontname = "Helvetica"; + + // FIXME -- add support for bold and italic +} + +template <typename T> +static void +draw_pixels (GLsizei w, GLsizei h, GLenum format, const T *data) +{ + OCTAVE_LOCAL_BUFFER (GLfloat, a, 3*w*h); + + for (int i = 0; i < 3*w*h; i++) + a[i] = data[i]; + + gl2psDrawPixels (w, h, 0, 0, format, GL_FLOAT, a); +} + +void +glps_renderer::draw_pixels (GLsizei w, GLsizei h, GLenum format, + GLenum type, const GLvoid *data) +{ + if (type == GL_UNSIGNED_SHORT) + ::draw_pixels (w, h, format, static_cast<const GLushort *> (data)); + else if (type == GL_UNSIGNED_BYTE) + ::draw_pixels (w, h, format, static_cast<const GLubyte *> (data)); + else + gl2psDrawPixels (w, h, 0, 0, format, type, data); +} + +void +glps_renderer::draw_text (const text::properties& props) +{ + if (props.get_string ().is_empty ()) + return; + + set_font (props); + set_color (props.get_color_rgb ()); + + const Matrix pos = get_transform ().scale (props.get_data_position ()); + int halign = 0, valign = 0; + + if (props.horizontalalignment_is ("center")) + halign = 1; + else if (props.horizontalalignment_is ("right")) + halign = 2; + + if (props.verticalalignment_is ("top")) + valign = 2; + else if (props.verticalalignment_is ("baseline")) + valign = 3; + else if (props.verticalalignment_is ("middle")) + valign = 1; + + // FIXME: handle margin and surrounding box + + glRasterPos3d (pos(0), pos(1), pos.numel () > 2 ? pos(2) : 0.0); + + octave_value string_prop = props.get_string (); + + string_vector sv = string_prop.all_strings (); + + std::string s = sv.join ("\n"); + + gl2psTextOpt (s.c_str (), fontname.c_str (), fontsize, + alignment_to_mode (halign, valign), props.get_rotation ()); +} + +#endif