diff libinterp/interp-core/gl2ps-renderer.cc @ 15195:2fc554ffbc28

split libinterp from src * libinterp: New directory. Move all files from src directory here except Makefile.am, main.cc, main-cli.cc, mkoctfile.in.cc, mkoctfilr.in.sh, octave-config.in.cc, octave-config.in.sh. * libinterp/Makefile.am: New file, extracted from src/Makefile.am. * src/Makefile.am: Delete everything except targets and definitions needed to build and link main and utility programs. * Makefile.am (SUBDIRS): Include libinterp in the list. * autogen.sh: Run config-module.sh in libinterp/dldfcn directory, not src/dldfcn directory. * configure.ac (AC_CONFIG_SRCDIR): Use libinterp/octave.cc, not src/octave.cc. (DL_LDFLAGS, LIBOCTINTERP): Use libinterp, not src. (AC_CONFIG_FILES): Include libinterp/Makefile in the list. * find-docstring-files.sh: Look in libinterp, not src. * gui/src/Makefile.am (liboctgui_la_CPPFLAGS): Find header files in libinterp, not src.
author John W. Eaton <jwe@octave.org>
date Sat, 18 Aug 2012 16:23:39 -0400
parents src/interp-core/gl2ps-renderer.cc@909a2797935b
children 3806afcf974a
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libinterp/interp-core/gl2ps-renderer.cc	Sat Aug 18 16:23:39 2012 -0400
@@ -0,0 +1,232 @@
+/*
+
+Copyright (C) 2009-2012 Shai Ayal
+
+This file is part of Octave.
+
+Octave is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 3 of the License, or (at your
+option) any later version.
+
+Octave is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with Octave; see the file COPYING.  If not, see
+<http://www.gnu.org/licenses/>.
+
+*/
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#if defined (HAVE_OPENGL)
+
+#include <cstdio>
+
+#include "lo-mappers.h"
+#include "oct-locbuf.h"
+
+#include "gl2ps-renderer.h"
+#include "gl2ps.h"
+
+void
+glps_renderer::draw (const graphics_object& go)
+{
+  static bool in_draw = false;
+
+  if (!in_draw)
+    {
+      in_draw = true;
+
+      GLint buffsize = 0, state = GL2PS_OVERFLOW;
+      GLint viewport[4];
+
+      glGetIntegerv (GL_VIEWPORT, viewport);
+
+      GLint gl2ps_term;
+      if (term.find ("eps") != std::string::npos) gl2ps_term = GL2PS_EPS;
+      else if (term.find ("pdf") != std::string::npos) gl2ps_term = GL2PS_PDF;
+      else if (term.find ("svg") != std::string::npos) gl2ps_term = GL2PS_SVG;
+      else if (term.find ("ps") != std::string::npos) gl2ps_term = GL2PS_PS;
+      else if (term.find ("pgf") != std::string::npos) gl2ps_term = GL2PS_PGF;
+      else if (term.find ("tex") != std::string::npos) gl2ps_term = GL2PS_TEX;
+      else
+        {
+          error ("gl2ps-renderer:: Unknown terminal");
+          return;
+        }
+
+      GLint gl2ps_text = 0;
+      if (term.find ("notxt") != std::string::npos) gl2ps_text = GL2PS_NO_TEXT;
+
+      // Default sort order optimizes for 3D plots
+      GLint gl2ps_sort = GL2PS_BSP_SORT;
+      if (term.find ("is2D") != std::string::npos) gl2ps_sort = GL2PS_NO_SORT;
+
+      while (state == GL2PS_OVERFLOW)
+        {
+          buffsize += 1024*1024;
+          gl2psBeginPage ("glps_renderer figure", "Octave", viewport,
+                          gl2ps_term, gl2ps_sort,
+                          (GL2PS_SILENT | GL2PS_SIMPLE_LINE_OFFSET
+                           | GL2PS_NO_BLENDING | GL2PS_OCCLUSION_CULL
+                           | GL2PS_BEST_ROOT | gl2ps_text
+                           | GL2PS_NO_PS3_SHADING),
+                          GL_RGBA, 0, NULL, 0, 0, 0,
+                          buffsize, fp, "" );
+
+          opengl_renderer::draw (go);
+          state = gl2psEndPage ();
+        }
+
+      in_draw = 0;
+    }
+  else
+    opengl_renderer::draw (go);
+}
+
+int
+glps_renderer::alignment_to_mode (int ha, int va) const
+{
+  int gl2psa=GL2PS_TEXT_BL;
+  if (ha == 0)
+    {
+      if (va == 0 || va == 3)
+        gl2psa=GL2PS_TEXT_BL;
+      else if (va == 2)
+        gl2psa=GL2PS_TEXT_TL;
+      else if (va == 1)
+        gl2psa=GL2PS_TEXT_CL;
+    }
+  else if (ha == 2)
+    {
+      if (va == 0 || va == 3)
+        gl2psa=GL2PS_TEXT_BR;
+      else if (va == 2)
+        gl2psa=GL2PS_TEXT_TR;
+      else if (va == 1)
+        gl2psa=GL2PS_TEXT_CR;
+    }
+  else if (ha == 1)
+    {
+      if (va == 0 || va == 3)
+        gl2psa=GL2PS_TEXT_B;
+      else if (va == 2)
+        gl2psa=GL2PS_TEXT_T;
+      else if (va == 1)
+        gl2psa=GL2PS_TEXT_C;
+    }
+  return gl2psa;
+}
+
+Matrix
+glps_renderer::render_text (const std::string& txt,
+                            double x, double y, double z,
+                            int ha, int va, double rotation)
+{
+  if (txt.empty ())
+    return Matrix (1, 4, 0.0);
+
+  glRasterPos3d (x, y, z);
+  gl2psTextOpt (txt.c_str (), fontname.c_str (), fontsize,
+                alignment_to_mode (ha, va), rotation);
+
+  // FIXME? -- we have no way of getting a bounding box from gl2ps, so
+  // we use freetype
+  Matrix bbox;
+  uint8NDArray pixels;
+  text_to_pixels (txt, pixels, bbox, 0, 0, rotation);
+  return bbox;
+}
+
+void
+glps_renderer::set_font (const base_properties& props)
+{
+  opengl_renderer::set_font (props);
+
+  fontsize = props.get ("fontsize").double_value ();
+
+  caseless_str fn = props.get ("fontname").string_value ();
+  fontname = "";
+  if (fn == "times" || fn == "times-roman")
+    fontname = "Times-Roman";
+  else if (fn == "courier")
+    fontname = "Courier";
+  else if (fn == "symbol")
+    fontname = "Symbol";
+  else if (fn == "zapfdingbats")
+    fontname = "ZapfDingbats";
+  else
+    fontname = "Helvetica";
+
+  // FIXME -- add support for bold and italic
+}
+
+template <typename T>
+static void
+draw_pixels (GLsizei w, GLsizei h, GLenum format, const T *data)
+{
+  OCTAVE_LOCAL_BUFFER (GLfloat, a, 3*w*h);
+
+  for (int i = 0; i < 3*w*h; i++)
+    a[i] = data[i];
+
+  gl2psDrawPixels (w, h, 0, 0, format, GL_FLOAT, a);
+}
+
+void
+glps_renderer::draw_pixels (GLsizei w, GLsizei h, GLenum format,
+                            GLenum type, const GLvoid *data)
+{
+  if (type == GL_UNSIGNED_SHORT)
+    ::draw_pixels (w, h, format, static_cast<const GLushort *> (data));
+  else if (type == GL_UNSIGNED_BYTE)
+    ::draw_pixels (w, h, format, static_cast<const GLubyte *> (data));
+  else
+    gl2psDrawPixels (w, h, 0, 0, format, type, data);
+}
+
+void
+glps_renderer::draw_text (const text::properties& props)
+{
+  if (props.get_string ().is_empty ())
+    return;
+
+  set_font (props);
+  set_color (props.get_color_rgb ());
+
+  const Matrix pos = get_transform ().scale (props.get_data_position ());
+  int halign = 0, valign = 0;
+
+  if (props.horizontalalignment_is ("center"))
+    halign = 1;
+  else if (props.horizontalalignment_is ("right"))
+    halign = 2;
+
+  if (props.verticalalignment_is ("top"))
+    valign = 2;
+  else if (props.verticalalignment_is ("baseline"))
+    valign = 3;
+  else if (props.verticalalignment_is ("middle"))
+    valign = 1;
+
+  // FIXME: handle margin and surrounding box
+
+  glRasterPos3d (pos(0), pos(1), pos.numel () > 2 ? pos(2) : 0.0);
+
+  octave_value string_prop = props.get_string ();
+
+  string_vector sv = string_prop.all_strings ();
+
+  std::string s = sv.join ("\n");
+
+  gl2psTextOpt (s.c_str (), fontname.c_str (), fontsize,
+                alignment_to_mode (halign, valign), props.get_rotation ());
+}
+
+#endif