Mercurial > octave
view libinterp/parse-tree/pt-array-list.h @ 27919:1891570abac8
update Octave Project Developers copyright for the new year
In files that have the "Octave Project Developers" copyright notice,
update for 2020.
author | John W. Eaton <jwe@octave.org> |
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date | Mon, 06 Jan 2020 22:29:51 -0500 |
parents | b442ec6dda5c |
children | bd51beb6205e |
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/* Copyright (C) 2013-2020 The Octave Project Developers See the file COPYRIGHT.md in the top-level directory of this distribution or <https://octave.org/COPYRIGHT.html/>. This file is part of Octave. Octave is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <https://www.gnu.org/licenses/>. */ #if ! defined (octave_pt_array_list_h) #define octave_pt_array_list_h 1 #include "octave-config.h" #include "base-list.h" #include "pt-arg-list.h" #include "pt-exp.h" namespace octave { class symbol_scope; class tree_walker; // Base class for cell arrays and matrices. class tree_array_list : public tree_expression, public base_list<tree_argument_list *> { public: typedef base_list<tree_argument_list *>::iterator iterator; typedef base_list<tree_argument_list *>::const_iterator const_iterator; protected: tree_array_list (tree_argument_list *row = nullptr, int l = -1, int c = -1) : tree_expression (l, c), base_list<tree_argument_list *> () { if (row) append (row); } public: // No copying! tree_array_list (const tree_array_list&) = delete; tree_array_list& operator = (const tree_array_list&) = delete; ~tree_array_list (void); bool all_elements_are_constant (void) const; bool has_magic_end (void) const; // FIXME: should we import the functions from the base class and // overload them here, or should we use a different name so we don't // have to do this? Without the using declaration or a name change, // the base class functions will be hidden. That may be OK, but it // can also cause some confusion. using tree_expression::copy_base; void copy_base (const tree_array_list& array_list); void copy_base (const tree_array_list& array_list, symbol_scope& scope); tree_expression * dup (symbol_scope& scope) const; void accept (tree_walker& tw); }; } #endif