view scripts/audio/@audioplayer/audioplayer.m @ 30564:796f54d4ddbf stable

update Octave Project Developers copyright for the new year In files that have the "Octave Project Developers" copyright notice, update for 2021. In all .txi and .texi files except gpl.txi and gpl.texi in the doc/liboctave and doc/interpreter directories, change the copyright to "Octave Project Developers", the same as used for other source files. Update copyright notices for 2022 (not done since 2019). For gpl.txi and gpl.texi, change the copyright notice to be "Free Software Foundation, Inc." and leave the date at 2007 only because this file only contains the text of the GPL, not anything created by the Octave Project Developers. Add Paul Thomas to contributors.in.
author John W. Eaton <jwe@octave.org>
date Tue, 28 Dec 2021 18:22:40 -0500
parents 0a5b15007766
children 82b685157e2b
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########################################################################
##
## Copyright (C) 2013-2022 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################

## -*- texinfo -*-
## @deftypefn  {} {@var{player} =} audioplayer (@var{y}, @var{fs})
## @deftypefnx {} {@var{player} =} audioplayer (@var{y}, @var{fs}, @var{nbits})
## @deftypefnx {} {@var{player} =} audioplayer (@var{y}, @var{fs}, @var{nbits}, @var{id})
## @deftypefnx {} {@var{player} =} audioplayer (@var{recorder})
## @deftypefnx {} {@var{player} =} audioplayer (@var{recorder}, @var{id})
## Create an audioplayer object that will play back data @var{y} at sample
## rate @var{fs}.
##
## The optional arguments @var{nbits}, and @var{id} specify the bit depth and
## player device id, respectively.  Device IDs may be found using the
## audiodevinfo function.  Given an audioplayer object, use the data from the
## object to initialize the player.
##
## The signal @var{y} can be a vector or a two-dimensional array.
##
## The following example will create an audioplayer object that will play
## back one second of white noise at 44100 sample rate using 8 bits per
## sample.
##
## @example
## @group
## y = 0.25 * randn (2, 44100);
## player = audioplayer (y, 44100, 8);
## play (player);
## @end group
## @end example
## @end deftypefn

## FIXME: callbacks don't work properly, apparently because portaudio
## will execute the callbacks in a separate thread, and calling Octave
## functions in a separate thread which is likely to cause trouble with
## all of Octave's global data...
##
## @deftypefnx {} {@var{player} =} audioplayer (@var{function}, @dots{})
##
## Given a function handle, use that function to process the audio.
#
## The following example will create and register a callback that generates
## a sine wave on both channels.
##
## @example
## @group
## function [ sound, status ] = callback_sine (frames)
##   global lphase = 0.0;
##   global rphase = 0.0;
##   incl = 440.0 / 44100.0;
##   incr = 443.0 / 44100.0;
##   nl = incl * frames;
##   nr = incr * frames;
##   left = sin (2.0 * pi * [lphase:incl:lphase+nl]);
##   right = sin (2.0 * pi * [rphase:incr:rphase+nr]);
##   sound = [left', right'];
##   status = 0;
##   lphase = lphase + nl;
##   rphase = rphase + nr;
## endfunction
## player = audioplayer (@@callback_sine, 44100);
## play (player);
## # play for as long as you want
## stop (player);
## @end group

function player = audioplayer (varargin)

  if (nargin < 1 || nargin > 4
      || (nargin < 2 && ! (is_function_handle (varargin{1})
                           || ischar (varargin{1}))))
    print_usage ();
  endif

  if (isa (varargin{1}, "audiorecorder"))
    if (nargin == 1)
      player = getplayer (varargin{1});
    elseif (nargin == 2)
      recorder = varargin{1};
      data = getaudiodata (recorder);
      player = audioplayer (data, get (recorder, "SampleRate"),
                            get (recorder, "BitsPerSample"), varargin{2});
    else
      print_usage ();
    endif
  else
    if (ischar (varargin{1}))
      varargin{1} = str2func (varargin{1});
    endif
    player.player = __player_audioplayer__ (varargin{:});
    player = class (player, "audioplayer");
  endif

endfunction


%!demo
%! fs = 44100;
%! audio = 0.25 * randn (2, 2*fs);
%! player = audioplayer (audio, fs);
%! play (player);
%! pause (1);
%! pause (player);
%! pause (1);
%! resume (player);
%! pause (1);
%! stop (player);

## Tests of audioplayer must not actually play anything.

%!testif HAVE_PORTAUDIO; audiodevinfo (0) > 0
%! mono = 0.25 * randn (1, 44100);
%! stereo = 0.25 * randn (2, 44100);
%! fs = 44100;
%! player1 = audioplayer (mono, fs);
%! player2 = audioplayer (stereo, fs);
%! assert (player1.NumberOfChannels, 1);
%! assert (player2.NumberOfChannels, 2);
%! assert (player1.SampleRate, 44100);
%! assert (player2.SampleRate, 44100);
%! assert (player1.TotalSamples, 44100);
%! assert (player2.TotalSamples, 44100);

%!testif HAVE_PORTAUDIO; audiodevinfo (0) > 0
%! audio = 0.25 * randn (2, 44100);
%! fs = 44100;
%! player = audioplayer (audio, fs);
%! set (player, {"SampleRate", "Tag", "UserData"}, {8000, "tag", [1, 2; 3, 4]});
%! assert (player.SampleRate, 8000);
%! assert (player.Tag, "tag");
%! assert (player.UserData, [1, 2; 3, 4]);

%!testif HAVE_PORTAUDIO; audiodevinfo (0) > 0
%! audio = 0.25 * randn (2, 44100);
%! fs = 44100;
%! player = audioplayer (audio, fs);
%! settable = set (player);
%! settable.SampleRate = 8000;
%! settable.Tag = "tag";
%! settable.UserData = [1, 2; 3, 4];
%! set (player, settable);
%! assert (player.SampleRate, 8000);
%! assert (player.Tag, "tag");
%! assert (player.UserData, [1, 2; 3, 4]);

%!testif HAVE_PORTAUDIO; audiodevinfo (0) > 0
%! audio = 0.25 * randn (2, 44100);
%! fs = 44100;
%! player = audioplayer (audio, fs);
%! player.SampleRate = 8000;
%! player.Tag = "tag";
%! player.UserData = [1, 2; 3, 4];
%! properties = get (player, {"SampleRate", "Tag", "UserData"});
%! assert (properties, {8000, "tag", [1, 2; 3, 4]});

%!testif HAVE_PORTAUDIO; audiodevinfo (0) > 0
%! ## Verify nbits option only accepts 8, 16, 24
%! fail ("audioplayer (1, 8e3, 9)", "NBITS must be 8, 16, or 24");
%! fail ("audioplayer (1, 8e3, 32)", "NBITS must be 8, 16, or 24");
%! player = audioplayer (1, 8e3, 8);
%! player = audioplayer (1, 8e3, 16);
%! player = audioplayer (1, 8e3, 24);

## FIXME: Callbacks do not work currently (5/31/2020) so BIST tests commented.
#%!function [sound, status] = callback (samples)
#%!  sound = rand (samples, 2) - 0.5;
#%!  status = 0;
#%!endfunction

#%!testif HAVE_PORTAUDIO
#%! player = audioplayer (@callback, 44100);
#%! play (player);
#%! pause (2);
#%! stop (player);
#%! assert (1);

#%!testif HAVE_PORTAUDIO
#%! player = audioplayer ("callback", 44100, 16);
#%! play (player);
#%! pause (2);
#%! stop (player);
#%! assert (1);