Mercurial > octave
view scripts/audio/@audioplayer/play.m @ 27923:bd51beb6205e
update formatting of copyright notices
* Use <https://octave.org/copyright/> instead of
<https://octave.org/COPYRIGHT.html/>.
* For consistency with other comments in the Octave sources, use
C++-style comments for copyright blocks in C and C++ files.
* Use delimiters above and below copyright blocks that are appropriate
for the language used in the file.
* Eliminate extra spacing inside copyright blocks.
* lex.ll (looks_like_copyright): Also allow newlines and carriage
returns before the word "Copyright".
* scripts/mk-doc.pl (gethelp): Also skip empty comment lines.
* bp-table.cc, type.m: Adjust tests.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Wed, 08 Jan 2020 11:59:41 -0500 |
parents | 1891570abac8 |
children | 0a5b15007766 |
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######################################################################## ## ## Copyright (C) 2013-2020 The Octave Project Developers ## ## See the file COPYRIGHT.md in the top-level directory of this ## distribution or <https://octave.org/copyright/>. ## ## This file is part of Octave. ## ## Octave is free software: you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation, either version 3 of the License, or ## (at your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <https://www.gnu.org/licenses/>. ## ######################################################################## ## -*- texinfo -*- ## @deftypefn {} {} play (@var{player}) ## @deftypefnx {} {} play (@var{player}, @var{start}) ## @deftypefnx {} {} play (@var{player}, @var{limits}) ## Play audio stored in the audioplayer object @var{player} without blocking. ## ## Given optional argument start, begin playing at @var{start} samples in the ## recording. Given a two-element vector @var{limits}, begin and end playing ## at the number of samples specified by the elements of the vector. ## @end deftypefn function play (varargin) if (nargin < 1 || nargin > 2) print_usage (); endif __player_play__ (struct (varargin{1}).player, varargin{2:end}); endfunction