Mercurial > octave
view libgui/graphics/Menu.cc @ 23449:c763214a8260
maint: Use convention 'int *x' for naming pointers.
* mycell.c, myfeval.c, mypow2.c, myprop.c, myset.c, mystruct.c, Backend.cc,
Backend.h, BaseControl.cc, BaseControl.h, ButtonControl.cc, ButtonControl.h,
ButtonGroup.cc, ButtonGroup.h, Canvas.cc, Canvas.h, CheckBoxControl.cc,
CheckBoxControl.h, Container.cc, Container.h, ContextMenu.cc, ContextMenu.h,
EditControl.cc, EditControl.h, Figure.cc, Figure.h, FigureWindow.cc,
FigureWindow.h, GLCanvas.cc, GLCanvas.h, GenericEventNotify.h,
ListBoxControl.cc, ListBoxControl.h, Logger.cc, Logger.h, Menu.cc, Menu.h,
MenuContainer.h, MouseModeActionGroup.cc, MouseModeActionGroup.h, Object.cc,
Object.h, ObjectFactory.cc, ObjectFactory.h, ObjectProxy.cc, ObjectProxy.h,
Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h,
PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h,
QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc,
RadioButtonControl.h, SliderControl.cc, SliderControl.h, TextControl.cc,
TextControl.h, TextEdit.cc, TextEdit.h, ToggleButtonControl.cc,
ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h,
ToolBarButton.cc, ToolBarButton.h, color-picker.cc, file-editor-tab.cc,
file-editor.cc, file-editor.h, find-dialog.cc, find-dialog.h,
octave-qscintilla.cc, main-window.cc, main-window.h, octave-cmd.cc,
octave-dock-widget.cc, parser.cc, shortcut-manager.cc, workspace-view.cc,
__ichol__.cc, __ilu__.cc, __magick_read__.cc, c-file-ptr-stream.cc,
c-file-ptr-stream.h, cellfun.cc, data.cc, gl2ps-print.cc, graphics.cc,
graphics.in.h, ls-hdf5.cc, ls-hdf5.h, ls-mat5.cc, mex.h, oct-map.cc, oct-map.h,
oct-stream.cc, octave-link.cc, profiler.cc, profiler.h, psi.cc, qz.cc,
sighandlers.cc, symtab.h, txt-eng.h, zfstream.cc, zfstream.h, __init_fltk__.cc,
audiodevinfo.cc, gzip.cc, ov-class.cc, ov-classdef.cc, ov-classdef.h,
ov-dld-fcn.h, ov-fcn-inline.cc, ov-java.cc, ov-java.h, ov.cc, pt-arg-list.cc,
pt-array-list.cc, pt-bp.cc, pt-check.cc, pt-classdef.h, pt-decl.cc, pt-eval.cc,
pt-idx.cc, pt-idx.h, pt-jit.cc, pt-misc.cc, pt-pr-code.cc, pt-select.cc,
pt-stmt.cc, Array.cc, Array.h, CMatrix.cc, MSparse.cc, Sparse.h, dMatrix.cc,
dim-vector.h, fCMatrix.cc, fMatrix.cc, CollocWt.cc, bsxfun-defs.cc,
eigs-base.cc, gsvd.cc, gsvd.h, lo-lapack-proto.h, oct-norm.cc, randmtzig.cc,
svd.cc, svd.h, mx-inlines.cc, oct-binmap.h, oct-sort.cc, oct-sort.h,
oct-string.cc, oct-string.h, sparse-sort.cc, sparse-sort.h:
Use convention 'int *x' for naming pointers.
author | Rik <rik@octave.org> |
---|---|
date | Thu, 27 Apr 2017 15:18:20 -0700 |
parents | db1fdf4384dd |
children | 21baad6b35c4 |
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/* Copyright (C) 2011-2017 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if defined (HAVE_CONFIG_H) # include "config.h" #endif #include <QAction> #include <QMainWindow> #include <QMenu> #include <QMenuBar> #include "Figure.h" #include "Menu.h" #include "QtHandlesUtils.h" namespace QtHandles { static QKeySequence accelSequence (const uimenu::properties& up) { std::string s (up.get_accelerator ()); if (! s.empty ()) { char c = s[0]; int keyMod = Qt::CTRL; if (c >= 'A' && c <= 'Z') keyMod |= Qt::SHIFT; if (c >= 'a' && c <= 'z') c -= ('a' - 'A'); if (c >= 'A' && c <= 'Z') return QKeySequence (keyMod | static_cast<int> (c)); } return QKeySequence (); } Menu* Menu::create (const graphics_object& go) { Object *parent_obj = Object::parentObject (go); if (parent_obj) { QObject *qObj = parent_obj->qObject (); if (qObj) return new Menu (go, new QAction (qObj), parent_obj); } return 0; } Menu::Menu (const graphics_object& go, QAction *action, Object *xparent) : Object (go, action), m_parent (0), m_separator (0) { uimenu::properties& up = properties<uimenu> (); action->setText (Utils::fromStdString (up.get_label ())); if (up.is_checked ()) { action->setCheckable (true); action->setChecked (up.is_checked ()); } action->setEnabled (up.is_enable ()); action->setShortcut (accelSequence (up)); action->setVisible (up.is_visible ()); if (up.is_separator ()) { m_separator = new QAction (action); m_separator->setSeparator (true); m_separator->setVisible (up.is_visible ()); } MenuContainer *menuContainer = dynamic_cast<MenuContainer *> (xparent); if (menuContainer) m_parent = menuContainer->menu (); if (m_parent) { int pos = static_cast<int> (up.get_position ()); if (pos <= 0) { if (m_separator) m_parent->insertAction (0, m_separator); m_parent->insertAction (0, action); int count = 0; foreach (QAction *a, m_parent->actions ()) if (! a->isSeparator ()) count++; up.get_property ("position").set (octave_value (static_cast<double> (count)), true, false); } else { int count = 0; QAction *before = 0; foreach (QAction *a, m_parent->actions ()) { if (! a->isSeparator ()) { count++; if (pos <= count) { before = a; break; } } } if (m_separator) m_parent->insertAction (before, m_separator); m_parent->insertAction (before, action); if (before) updateSiblingPositions (); else up.get_property ("position").set (octave_value (static_cast<double> (count+1)), true, false); } } connect (action, SIGNAL (triggered (bool)), SLOT (actionTriggered (void))); } Menu::~Menu (void) { } void Menu::update (int pId) { uimenu::properties& up = properties<uimenu> (); QAction *action = qWidget<QAction> (); switch (pId) { case uimenu::properties::ID_LABEL: action->setText (Utils::fromStdString (up.get_label ())); break; case uimenu::properties::ID_CHECKED: if (up.is_checked ()) { action->setCheckable (true); action->setChecked (up.is_checked ()); } else { action->setChecked (false); action->setCheckable (false); } break; case uimenu::properties::ID_ENABLE: action->setEnabled (up.is_enable ()); break; case uimenu::properties::ID_ACCELERATOR: if (! action->menu ()) action->setShortcut (accelSequence (up)); break; case uimenu::properties::ID_SEPARATOR: if (up.is_separator ()) { if (! m_separator) { m_separator = new QAction (action); m_separator->setSeparator (true); m_separator->setVisible (up.is_visible ()); if (m_parent) m_parent->insertAction (action, m_separator); } } else { if (m_separator) delete m_separator; m_separator = 0; } break; case uimenu::properties::ID_VISIBLE: action->setVisible (up.is_visible ()); if (m_separator) m_separator->setVisible (up.is_visible ()); break; case uimenu::properties::ID_POSITION: { if (m_separator) m_parent->removeAction (m_separator); m_parent->removeAction (action); int pos = static_cast<int> (up.get_position ()); QAction *before = 0; if (pos > 0) { int count = 0; foreach (QAction *a, m_parent->actions ()) { if (! a->isSeparator ()) { count++; if (pos <= count) { before = a; break; } } } } if (m_separator) m_parent->insertAction (before, m_separator); m_parent->insertAction (before, action); updateSiblingPositions (); } break; default: Object::update (pId); break; } } QWidget* Menu::menu (void) { QAction *action = qWidget<QAction> (); QMenu *_menu = action->menu (); if (! _menu) { _menu = new QMenu (action->parentWidget ()); action->setMenu (_menu); action->setShortcut (QKeySequence ()); connect (_menu, SIGNAL (aboutToShow (void)), this, SLOT (actionHovered (void))); } return _menu; } void Menu::actionTriggered (void) { QAction *action = qWidget<QAction> (); if (action->isCheckable ()) action->setChecked (! action->isChecked ()); gh_manager::post_callback (m_handle, "callback"); } void Menu::actionHovered (void) { gh_manager::post_callback (m_handle, "callback"); } void Menu::updateSiblingPositions (void) { if (m_parent) { double count = 1.0; foreach (QAction *a, m_parent->actions ()) { if (! a->isSeparator ()) { Object *aObj = Object::fromQObject (a); if (aObj) { graphics_object go = aObj->object (); // Probably overkill as a uimenu child can only be another // uimenu object. if (go.isa ("uimenu")) { uimenu::properties& up = Utils::properties<uimenu> (go); up.get_property ("position").set (octave_value (count), true, false); } } count++; } } } } }