view libgui/graphics/Menu.cc @ 23449:c763214a8260

maint: Use convention 'int *x' for naming pointers. * mycell.c, myfeval.c, mypow2.c, myprop.c, myset.c, mystruct.c, Backend.cc, Backend.h, BaseControl.cc, BaseControl.h, ButtonControl.cc, ButtonControl.h, ButtonGroup.cc, ButtonGroup.h, Canvas.cc, Canvas.h, CheckBoxControl.cc, CheckBoxControl.h, Container.cc, Container.h, ContextMenu.cc, ContextMenu.h, EditControl.cc, EditControl.h, Figure.cc, Figure.h, FigureWindow.cc, FigureWindow.h, GLCanvas.cc, GLCanvas.h, GenericEventNotify.h, ListBoxControl.cc, ListBoxControl.h, Logger.cc, Logger.h, Menu.cc, Menu.h, MenuContainer.h, MouseModeActionGroup.cc, MouseModeActionGroup.h, Object.cc, Object.h, ObjectFactory.cc, ObjectFactory.h, ObjectProxy.cc, ObjectProxy.h, Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h, PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h, QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc, RadioButtonControl.h, SliderControl.cc, SliderControl.h, TextControl.cc, TextControl.h, TextEdit.cc, TextEdit.h, ToggleButtonControl.cc, ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h, ToolBarButton.cc, ToolBarButton.h, color-picker.cc, file-editor-tab.cc, file-editor.cc, file-editor.h, find-dialog.cc, find-dialog.h, octave-qscintilla.cc, main-window.cc, main-window.h, octave-cmd.cc, octave-dock-widget.cc, parser.cc, shortcut-manager.cc, workspace-view.cc, __ichol__.cc, __ilu__.cc, __magick_read__.cc, c-file-ptr-stream.cc, c-file-ptr-stream.h, cellfun.cc, data.cc, gl2ps-print.cc, graphics.cc, graphics.in.h, ls-hdf5.cc, ls-hdf5.h, ls-mat5.cc, mex.h, oct-map.cc, oct-map.h, oct-stream.cc, octave-link.cc, profiler.cc, profiler.h, psi.cc, qz.cc, sighandlers.cc, symtab.h, txt-eng.h, zfstream.cc, zfstream.h, __init_fltk__.cc, audiodevinfo.cc, gzip.cc, ov-class.cc, ov-classdef.cc, ov-classdef.h, ov-dld-fcn.h, ov-fcn-inline.cc, ov-java.cc, ov-java.h, ov.cc, pt-arg-list.cc, pt-array-list.cc, pt-bp.cc, pt-check.cc, pt-classdef.h, pt-decl.cc, pt-eval.cc, pt-idx.cc, pt-idx.h, pt-jit.cc, pt-misc.cc, pt-pr-code.cc, pt-select.cc, pt-stmt.cc, Array.cc, Array.h, CMatrix.cc, MSparse.cc, Sparse.h, dMatrix.cc, dim-vector.h, fCMatrix.cc, fMatrix.cc, CollocWt.cc, bsxfun-defs.cc, eigs-base.cc, gsvd.cc, gsvd.h, lo-lapack-proto.h, oct-norm.cc, randmtzig.cc, svd.cc, svd.h, mx-inlines.cc, oct-binmap.h, oct-sort.cc, oct-sort.h, oct-string.cc, oct-string.h, sparse-sort.cc, sparse-sort.h: Use convention 'int *x' for naming pointers.
author Rik <rik@octave.org>
date Thu, 27 Apr 2017 15:18:20 -0700
parents db1fdf4384dd
children 21baad6b35c4
line wrap: on
line source

/*

Copyright (C) 2011-2017 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.

Octave is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if defined (HAVE_CONFIG_H)
#  include "config.h"
#endif

#include <QAction>
#include <QMainWindow>
#include <QMenu>
#include <QMenuBar>

#include "Figure.h"
#include "Menu.h"
#include "QtHandlesUtils.h"

namespace QtHandles
{

  static QKeySequence
  accelSequence (const uimenu::properties& up)
  {
    std::string s (up.get_accelerator ());

    if (! s.empty ())
      {
        char c = s[0];
        int keyMod = Qt::CTRL;

        if (c >= 'A' && c <= 'Z')
          keyMod |= Qt::SHIFT;
        if (c >= 'a' && c <= 'z')
          c -= ('a' - 'A');
        if (c >= 'A' && c <= 'Z')
          return QKeySequence (keyMod | static_cast<int> (c));
      }

    return QKeySequence ();
  }

  Menu*
  Menu::create (const graphics_object& go)
  {
    Object *parent_obj = Object::parentObject (go);

    if (parent_obj)
      {
        QObject *qObj = parent_obj->qObject ();

        if (qObj)
          return new Menu (go, new QAction (qObj), parent_obj);
      }

    return 0;
  }

  Menu::Menu (const graphics_object& go, QAction *action, Object *xparent)
    : Object (go, action), m_parent (0), m_separator (0)
  {
    uimenu::properties& up = properties<uimenu> ();

    action->setText (Utils::fromStdString (up.get_label ()));

    if (up.is_checked ())
      {
        action->setCheckable (true);
        action->setChecked (up.is_checked ());
      }

    action->setEnabled (up.is_enable ());
    action->setShortcut (accelSequence (up));
    action->setVisible (up.is_visible ());

    if (up.is_separator ())
      {
        m_separator = new QAction (action);
        m_separator->setSeparator (true);
        m_separator->setVisible (up.is_visible ());
      }

    MenuContainer *menuContainer = dynamic_cast<MenuContainer *> (xparent);

    if (menuContainer)
      m_parent = menuContainer->menu ();

    if (m_parent)
      {
        int pos = static_cast<int> (up.get_position ());

        if (pos <= 0)
          {
            if (m_separator)
              m_parent->insertAction (0, m_separator);
            m_parent->insertAction (0, action);

            int count = 0;

            foreach (QAction *a, m_parent->actions ())
              if (! a->isSeparator ())
                count++;

            up.get_property ("position").set
            (octave_value (static_cast<double> (count)), true, false);
          }
        else
          {

            int count = 0;
            QAction *before = 0;

            foreach (QAction *a, m_parent->actions ())
              {
                if (! a->isSeparator ())
                  {
                    count++;
                    if (pos <= count)
                      {
                        before = a;
                        break;
                      }
                  }
              }

            if (m_separator)
              m_parent->insertAction (before, m_separator);
            m_parent->insertAction (before, action);

            if (before)
              updateSiblingPositions ();
            else
              up.get_property ("position").set
              (octave_value (static_cast<double> (count+1)), true, false);
          }
      }

    connect (action, SIGNAL (triggered (bool)), SLOT (actionTriggered (void)));
  }

  Menu::~Menu (void)
  { }

  void
  Menu::update (int pId)
  {
    uimenu::properties& up = properties<uimenu> ();
    QAction *action = qWidget<QAction> ();

    switch (pId)
      {
      case uimenu::properties::ID_LABEL:
        action->setText (Utils::fromStdString (up.get_label ()));
        break;

      case uimenu::properties::ID_CHECKED:
        if (up.is_checked ())
          {
            action->setCheckable (true);
            action->setChecked (up.is_checked ());
          }
        else
          {
            action->setChecked (false);
            action->setCheckable (false);
          }
        break;

      case uimenu::properties::ID_ENABLE:
        action->setEnabled (up.is_enable ());
        break;

      case uimenu::properties::ID_ACCELERATOR:
        if (! action->menu ())
          action->setShortcut (accelSequence (up));
        break;

      case uimenu::properties::ID_SEPARATOR:
        if (up.is_separator ())
          {
            if (! m_separator)
              {
                m_separator = new QAction (action);
                m_separator->setSeparator (true);
                m_separator->setVisible (up.is_visible ());
                if (m_parent)
                  m_parent->insertAction (action, m_separator);
              }
          }
        else
          {
            if (m_separator)
              delete m_separator;
            m_separator = 0;
          }
        break;

      case uimenu::properties::ID_VISIBLE:
        action->setVisible (up.is_visible ());
        if (m_separator)
          m_separator->setVisible (up.is_visible ());
        break;

      case uimenu::properties::ID_POSITION:
        {
          if (m_separator)
            m_parent->removeAction (m_separator);

          m_parent->removeAction (action);

          int pos = static_cast<int> (up.get_position ());
          QAction *before = 0;

          if (pos > 0)
            {
              int count = 0;

              foreach (QAction *a, m_parent->actions ())
                {
                  if (! a->isSeparator ())
                    {
                      count++;
                      if (pos <= count)
                        {
                          before = a;
                          break;
                        }
                    }
                }
            }

          if (m_separator)
            m_parent->insertAction (before, m_separator);

          m_parent->insertAction (before, action);

          updateSiblingPositions ();
        }
        break;

      default:
        Object::update (pId);
        break;
      }
  }

  QWidget*
  Menu::menu (void)
  {
    QAction *action = qWidget<QAction> ();
    QMenu *_menu = action->menu ();

    if (! _menu)
      {
        _menu = new QMenu (action->parentWidget ());
        action->setMenu (_menu);
        action->setShortcut (QKeySequence ());
        connect (_menu, SIGNAL (aboutToShow (void)),
                 this, SLOT (actionHovered (void)));
      }

    return _menu;
  }

  void
  Menu::actionTriggered (void)
  {
    QAction *action = qWidget<QAction> ();

    if (action->isCheckable ())
      action->setChecked (! action->isChecked ());
    gh_manager::post_callback (m_handle, "callback");
  }

  void
  Menu::actionHovered (void)
  {
    gh_manager::post_callback (m_handle, "callback");
  }

  void
  Menu::updateSiblingPositions (void)
  {
    if (m_parent)
      {
        double count = 1.0;

        foreach (QAction *a, m_parent->actions ())
          {
            if (! a->isSeparator ())
              {
                Object *aObj = Object::fromQObject (a);

                if (aObj)
                  {
                    graphics_object go = aObj->object ();

                    // Probably overkill as a uimenu child can only be another
                    // uimenu object.
                    if (go.isa ("uimenu"))
                      {
                        uimenu::properties& up = Utils::properties<uimenu> (go);

                        up.get_property ("position").set
                        (octave_value (count), true, false);
                      }
                  }

                count++;
              }
          }
      }
  }

}