view libinterp/corefcn/oct-handle.h @ 18958:c9f960441513

Overhaul FLTK plotting and printing * gl2ps-renderer.cc: Force execution of GL commands before gl2psEndPage to avoid missing primitives in output. Enable error output of gl2ps, check return value of gl2psBeginPage for error. * __init_fltk__.cc: Avoid redraw of the OpenGL and the plot window if not needed. Let FLTK do the resizing of the canvas, the menubar and the statusbar. This was done by creating a resize_dummy and set this as resizable for the plot_window group. Previously this was done inside draw(). Avoid timing issues with fltk_maxtime (removed) and other hacks with multiple Fl::check and redraw () calls. You can use flush and glFlush if you really need to force a immediate redraw. Remove print_mode in draw () and print directly without waiting that FLTK flushes its buffers. This fixes bug #42458 and #40215 Manually placement of the toolbar is only done once when hiding or showing the menubar. (update_toolbar_position) set(gcf, "position", [x, y, w, h]) is now handled by figure::properties::ID_POSITION which calls update_position * __add_default_menu__.m: Remove now unneeded hacks for the menubar.
author Andreas Weber <andy.weber.aw@gmail.com>
date Sat, 26 Jul 2014 10:09:48 +0200
parents ebb3ef964372
children 4197fc428c7d
line wrap: on
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/*

Copyright (C) 2007-2013 John W. Eaton

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_oct_handle_h)
#define octave_oct_handle_h 1

#include "dMatrix.h"
#include "lo-ieee.h"

#include "ov.h"

// ---------------------------------------------------------------------

class octave_handle
{
public:
  octave_handle (void) : val (octave_NaN) { }

  octave_handle (const octave_value& a)
    : val (octave_NaN)
  {
    if (a.is_empty ())
      /* do nothing */;
    else
      {
        double tval = a.double_value ();

        if (! error_state)
          val = tval;
        else
          error ("invalid handle");
      }
  }

  octave_handle (int a) : val (a) { }

  octave_handle (double a) : val (a) { }

  octave_handle (const octave_handle& a) : val (a.val) { }

  octave_handle& operator = (const octave_handle& a)
  {
    if (&a != this)
      val = a.val;

    return *this;
  }

  ~octave_handle (void) { }

  double value (void) const { return val; }

  octave_value as_octave_value (void) const
  {
    return ok () ? octave_value (val) : octave_value (Matrix ());
  }

  // Prefix increment/decrement operators.
  octave_handle& operator ++ (void)
  {
    ++val;
    return *this;
  }

  octave_handle& operator -- (void)
  {
    --val;
    return *this;
  }

  // Postfix increment/decrement operators.
  const octave_handle operator ++ (int)
  {
    octave_handle old_value = *this;
    ++(*this);
    return old_value;
  }

  const octave_handle operator -- (int)
  {
    octave_handle old_value = *this;
    --(*this);
    return old_value;
  }

  bool ok (void) const { return ! xisnan (val); }

private:
  double val;
};

inline bool
operator == (const octave_handle& a, const octave_handle& b)
{
  return a.value () == b.value ();
}

inline bool
operator != (const octave_handle& a, const octave_handle& b)
{
  return a.value () != b.value ();
}

inline bool
operator < (const octave_handle& a, const octave_handle& b)
{
  return a.value () < b.value ();
}

inline bool
operator <= (const octave_handle& a, const octave_handle& b)
{
  return a.value () <= b.value ();
}

inline bool
operator >= (const octave_handle& a, const octave_handle& b)
{
  return a.value () >= b.value ();
}

inline bool
operator > (const octave_handle& a, const octave_handle& b)
{
  return a.value () > b.value ();
}

#endif