diff libgui/graphics/ObjectProxy.cc @ 18692:fe0e34be5576

maint: untabify recently added code files. * Backend.cc, BaseControl.cc, ButtonControl.cc, Canvas.cc, Canvas.h, CheckBoxControl.cc, Container.cc, ContextMenu.cc, EditControl.cc, Figure.cc, Figure.h, GLCanvas.h, ListBoxControl.cc, Menu.cc, MouseModeActionGroup.cc, Object.cc, Object.h, ObjectFactory.cc, ObjectProxy.cc, Panel.cc, PopupMenuControl.cc, PushButtonControl.cc, PushTool.cc, QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc, SliderControl.cc, TextControl.cc, ToggleButtonControl.cc, ToggleTool.cc, ToolBar.cc, ToolBarButton.cc, __init_qt__.cc, pt-jit.cc, ov-classdef.cc, ov-classdef.h: Untabify code.
author Rik <rik@octave.org>
date Sun, 27 Apr 2014 18:02:47 -0700
parents 523878f76518
children
line wrap: on
line diff
--- a/libgui/graphics/ObjectProxy.cc	Sun Apr 27 17:38:03 2014 -0700
+++ b/libgui/graphics/ObjectProxy.cc	Sun Apr 27 18:02:47 2014 -0700
@@ -43,26 +43,26 @@
   if (obj != m_object)
     {
       if (m_object)
-	{
-	  disconnect (this, SIGNAL (sendUpdate (int)),
-		      m_object, SLOT (slotUpdate (int)));
-	  disconnect (this, SIGNAL (sendFinalize (void)),
-		      m_object, SLOT (slotFinalize (void)));
-	  disconnect (this, SIGNAL (sendRedraw (void)),
-		      m_object, SLOT (slotRedraw (void)));
-	}
+        {
+          disconnect (this, SIGNAL (sendUpdate (int)),
+                      m_object, SLOT (slotUpdate (int)));
+          disconnect (this, SIGNAL (sendFinalize (void)),
+                      m_object, SLOT (slotFinalize (void)));
+          disconnect (this, SIGNAL (sendRedraw (void)),
+                      m_object, SLOT (slotRedraw (void)));
+        }
 
       m_object = obj;
 
       if (m_object)
-	{
-	  connect (this, SIGNAL (sendUpdate (int)),
-		   m_object, SLOT (slotUpdate (int)));
-	  connect (this, SIGNAL (sendFinalize (void)),
-		   m_object, SLOT (slotFinalize (void)));
-	  connect (this, SIGNAL (sendRedraw (void)),
-		   m_object, SLOT (slotRedraw (void)));
-	}
+        {
+          connect (this, SIGNAL (sendUpdate (int)),
+                   m_object, SLOT (slotUpdate (int)));
+          connect (this, SIGNAL (sendFinalize (void)),
+                   m_object, SLOT (slotFinalize (void)));
+          connect (this, SIGNAL (sendRedraw (void)),
+                   m_object, SLOT (slotRedraw (void)));
+        }
     }
 }