Mercurial > octave-dspies
view libgui/graphics/ObjectProxy.cc @ 18692:fe0e34be5576
maint: untabify recently added code files.
* Backend.cc, BaseControl.cc, ButtonControl.cc, Canvas.cc, Canvas.h,
CheckBoxControl.cc, Container.cc, ContextMenu.cc, EditControl.cc, Figure.cc,
Figure.h, GLCanvas.h, ListBoxControl.cc, Menu.cc, MouseModeActionGroup.cc,
Object.cc, Object.h, ObjectFactory.cc, ObjectProxy.cc, Panel.cc,
PopupMenuControl.cc, PushButtonControl.cc, PushTool.cc, QtHandlesUtils.cc,
QtHandlesUtils.h, RadioButtonControl.cc, SliderControl.cc, TextControl.cc,
ToggleButtonControl.cc, ToggleTool.cc, ToolBar.cc, ToolBarButton.cc,
__init_qt__.cc, pt-jit.cc, ov-classdef.cc, ov-classdef.h: Untabify code.
author | Rik <rik@octave.org> |
---|---|
date | Sun, 27 Apr 2014 18:02:47 -0700 |
parents | 523878f76518 |
children |
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/* Copyright (C) 2011-2014 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "oct-mutex.h" #include "Object.h" #include "ObjectProxy.h" namespace QtHandles { ObjectProxy::ObjectProxy (Object* obj) : QObject (), m_object (0) { init (obj); } void ObjectProxy::init (Object* obj) { if (obj != m_object) { if (m_object) { disconnect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); disconnect (this, SIGNAL (sendFinalize (void)), m_object, SLOT (slotFinalize (void))); disconnect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); } m_object = obj; if (m_object) { connect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); connect (this, SIGNAL (sendFinalize (void)), m_object, SLOT (slotFinalize (void))); connect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); } } } void ObjectProxy::setObject (Object* obj) { emit sendFinalize (); init (obj); } void ObjectProxy::update (int pId) { if (octave_thread::is_octave_thread ()) emit sendUpdate (pId); else m_object->slotUpdate (pId); } void ObjectProxy::finalize (void) { emit sendFinalize (); init (0); } void ObjectProxy::redraw (void) { emit sendRedraw (); } };