Mercurial > octave-nkf
comparison libgui/graphics/gl-select.cc @ 18498:2e7cad6f180c gui-release
Initial integration of QtHandles.
* configure.ac: Check for QtOpenGL module.
* libgui/Makefile.am: Include libgui/graphics/module.mk.
(liboctgui_la_LIBADD): Include graphics/libgui-graphics.la in the
list.
(rcc-command): Pass "-name DIR" to rcc command.
* main-window.cc (main_window::construct): Install qt functions and
register qt toolkit.
* libgui/src/module.mk (src_libgui_src_la_CPPFLAGS): Include
$(FONTCONFIG_CPPFLAGS) and -I$(srcdir)/graphics in the list.
* graphics.cc (gtk_manager::gtk_manager): Make qt the default toolkit
if it is available.
* libgui/graphics/Backend.cc, libgui/graphics/Backend.h,
libgui/graphics/BaseControl.cc, libgui/graphics/BaseControl.h,
libgui/graphics/ButtonControl.cc, libgui/graphics/ButtonControl.h,
libgui/graphics/Canvas.cc, libgui/graphics/Canvas.h,
libgui/graphics/CheckBoxControl.cc, libgui/graphics/CheckBoxControl.h,
libgui/graphics/Container.cc, libgui/graphics/Container.h,
libgui/graphics/ContextMenu.cc, libgui/graphics/ContextMenu.h,
libgui/graphics/EditControl.cc, libgui/graphics/EditControl.h,
libgui/graphics/Figure.cc, libgui/graphics/Figure.h,
libgui/graphics/FigureWindow.cc, libgui/graphics/FigureWindow.h,
libgui/graphics/GLCanvas.cc, libgui/graphics/GLCanvas.h, ,
libgui/graphics/GenericEventNotify.h, libgui/graphics/KeyMap.cc,
libgui/graphics/KeyMap.h, libgui/graphics/ListBoxControl.cc,
libgui/graphics/ListBoxControl.h, libgui/graphics/Logger.cc,
libgui/graphics/Logger.h, libgui/graphics/Menu.cc,
libgui/graphics/Menu.h, libgui/graphics/MenuContainer.h,
libgui/graphics/MouseModeActionGroup.cc,
libgui/graphics/MouseModeActionGroup.h, libgui/graphics/Object.cc,
libgui/graphics/Object.h, libgui/graphics/ObjectFactory.cc,
libgui/graphics/ObjectFactory.h, libgui/graphics/ObjectProxy.cc,
libgui/graphics/ObjectProxy.h, libgui/graphics/Panel.cc,
libgui/graphics/Panel.h, libgui/graphics/PopupMenuControl.cc,
libgui/graphics/PopupMenuControl.h,
libgui/graphics/PushButtonControl.cc,
libgui/graphics/PushButtonControl.h, libgui/graphics/PushTool.cc,
libgui/graphics/PushTool.h, libgui/graphics/RadioButtonControl.cc,
libgui/graphics/RadioButtonControl.h,
libgui/graphics/SliderControl.cc, libgui/graphics/SliderControl.h,
libgui/graphics/TextControl.cc, libgui/graphics/TextControl.h,
libgui/graphics/TextEdit.cc, libgui/graphics/TextEdit.h,
libgui/graphics/ToggleButtonControl.cc,
libgui/graphics/ToggleButtonControl.h, libgui/graphics/ToggleTool.cc,
libgui/graphics/ToggleTool.h, libgui/graphics/ToolBar.cc,
libgui/graphics/ToolBar.h, libgui/graphics/ToolBarButton.cc,
libgui/graphics/ToolBarButton.h, libgui/graphics/Utils.cc,
libgui/graphics/Utils.h, libgui/graphics/__init_qt__.cc,
libgui/graphics/__init_qt__.h, libgui/graphics/gl-select.cc,
libgui/graphics/gl-select.h, libgui/graphics/images/README,
libgui/graphics/images/pan.png, libgui/graphics/images/rotate.png,
libgui/graphics/images/select.png, libgui/graphics/images/zoom.png,
libgui/graphics/module.mk, libgui/graphics/qthandles.qrc:
New files.
author | John W. Eaton <jwe@octave.org> |
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date | Thu, 20 Feb 2014 14:05:45 -0500 |
parents | |
children | 49877d3be064 |
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1 /* | |
2 | |
3 Copyright (C) 2011 Michael Goffioul. | |
4 | |
5 This file is part of QtHandles. | |
6 | |
7 Foobar is free software: you can redistribute it and/or modify | |
8 it under the terms of the GNU General Public License as published by | |
9 the Free Software Foundation, either version 3 of the License, or | |
10 (at your option) any later version. | |
11 | |
12 QtHandles is distributed in the hope that it will be useful, | |
13 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 GNU General Public License for more details. | |
16 | |
17 You should have received a copy of the GNU General Public License | |
18 along with Foobar. If not, see <http://www.gnu.org/licenses/>. | |
19 | |
20 */ | |
21 | |
22 #ifdef HAVE_CONFIG_H | |
23 #include <config.h> | |
24 #endif | |
25 | |
26 #include "gl-select.h" | |
27 | |
28 #include <iostream> | |
29 | |
30 void | |
31 opengl_selector::apply_pick_matrix (void) | |
32 { | |
33 GLdouble p_matrix[16]; | |
34 GLint viewport[4]; | |
35 | |
36 glGetDoublev (GL_PROJECTION_MATRIX, p_matrix); | |
37 glGetIntegerv (GL_VIEWPORT, viewport); | |
38 glMatrixMode (GL_PROJECTION); | |
39 glLoadIdentity (); | |
40 gluPickMatrix (xp, yp, size, size, viewport); | |
41 glMultMatrixd (p_matrix); | |
42 glMatrixMode (GL_MODELVIEW); | |
43 } | |
44 | |
45 void | |
46 opengl_selector::setup_opengl_transformation (const axes::properties& props) | |
47 { | |
48 opengl_renderer::setup_opengl_transformation (props); | |
49 apply_pick_matrix (); | |
50 } | |
51 | |
52 void | |
53 opengl_selector::init_marker (const std::string& m, double size, float width) | |
54 { | |
55 opengl_renderer::init_marker (m, size, width); | |
56 apply_pick_matrix (); | |
57 } | |
58 | |
59 # define BUFFER_SIZE 128 | |
60 | |
61 graphics_object | |
62 opengl_selector::select (const graphics_object& ax, int x, int y, int flags) | |
63 { | |
64 glEnable (GL_DEPTH_TEST); | |
65 glDepthFunc (GL_LEQUAL); | |
66 | |
67 xp = x; | |
68 yp = y; | |
69 | |
70 GLuint select_buffer[BUFFER_SIZE]; | |
71 | |
72 glSelectBuffer (BUFFER_SIZE, select_buffer); | |
73 glRenderMode (GL_SELECT); | |
74 glInitNames (); | |
75 | |
76 object_map.clear (); | |
77 | |
78 draw (ax); | |
79 | |
80 int hits = glRenderMode (GL_RENDER); | |
81 graphics_object obj; | |
82 | |
83 if (hits > 0) | |
84 { | |
85 GLuint current_minZ = 0xffffffff; | |
86 GLuint current_name = 0xffffffff; | |
87 | |
88 for (int i = 0, j = 0; i < hits && j < BUFFER_SIZE-3; i++) | |
89 { | |
90 GLuint n = select_buffer[j++], | |
91 minZ = select_buffer[j++]; | |
92 | |
93 j++; // skip maxZ | |
94 if (((flags & select_last) == 0 && (minZ <= current_minZ)) || | |
95 ((flags & select_last) != 0 && (minZ >= current_minZ))) | |
96 { | |
97 bool candidate = true; | |
98 GLuint name = | |
99 select_buffer[std::min (j + n, GLuint (BUFFER_SIZE)) - 1]; | |
100 | |
101 if ((flags & select_ignore_hittest) == 0) | |
102 { | |
103 graphics_object go = object_map[name]; | |
104 | |
105 if (! go.get_properties ().is_hittest ()) | |
106 candidate = false; | |
107 } | |
108 | |
109 if (candidate) | |
110 { | |
111 current_minZ = minZ; | |
112 current_name = name; | |
113 } | |
114 | |
115 j += n; | |
116 } | |
117 else | |
118 j += n; | |
119 } | |
120 | |
121 if (current_name != 0xffffffff) | |
122 obj = object_map[current_name]; | |
123 } | |
124 else if (hits < 0) | |
125 warning ("opengl_selector::select: selection buffer overflow"); | |
126 | |
127 object_map.clear (); | |
128 | |
129 return obj; | |
130 } | |
131 | |
132 void | |
133 opengl_selector::draw (const graphics_object& go, bool toplevel) | |
134 { | |
135 GLuint name = object_map.size (); | |
136 | |
137 object_map[name] = go; | |
138 glPushName (name); | |
139 opengl_renderer::draw (go, toplevel); | |
140 glPopName (); | |
141 } | |
142 | |
143 void | |
144 opengl_selector::fake_text (double x, double y, double z, const Matrix& bbox, | |
145 bool use_scale) | |
146 { | |
147 ColumnVector xpos, xp1, xp2; | |
148 | |
149 xpos = get_transform ().transform (x, y, z, use_scale); | |
150 | |
151 xp1 = xp2 = xpos; | |
152 xp1(0) += bbox(0); | |
153 xp1(1) -= bbox(1); | |
154 xp2(0) += (bbox(0) + bbox(2)); | |
155 xp2(1) -= (bbox(1) + bbox(3)); | |
156 | |
157 ColumnVector p1, p2, p3, p4; | |
158 | |
159 p1 = get_transform ().untransform (xp1(0), xp1(1), xp1(2), false); | |
160 p2 = get_transform ().untransform (xp2(0), xp1(1), xp1(2), false); | |
161 p3 = get_transform ().untransform (xp2(0), xp2(1), xp1(2), false); | |
162 p4 = get_transform ().untransform (xp1(0), xp2(1), xp1(2), false); | |
163 | |
164 glBegin (GL_QUADS); | |
165 glVertex3dv (p1.data ()); | |
166 glVertex3dv (p2.data ()); | |
167 glVertex3dv (p3.data ()); | |
168 glVertex3dv (p4.data ()); | |
169 glEnd (); | |
170 } | |
171 | |
172 void | |
173 opengl_selector::draw_text (const text::properties& props) | |
174 { | |
175 if (props.get_string ().is_empty ()) | |
176 return; | |
177 | |
178 Matrix pos = props.get_data_position (); | |
179 const Matrix bbox = props.get_extent_matrix (); | |
180 | |
181 fake_text (pos(0), pos(1), pos.numel () > 2 ? pos(2) : 0.0, bbox); | |
182 } | |
183 | |
184 Matrix | |
185 opengl_selector::render_text (const std::string& txt, | |
186 double x, double y, double z, | |
187 int halign, int valign, double rotation) | |
188 { | |
189 #if HAVE_FREETYPE | |
190 uint8NDArray pixels; | |
191 Matrix bbox; | |
192 | |
193 // FIXME: probably more efficient to only compute bbox instead | |
194 // of doing full text rendering... | |
195 text_to_pixels (txt, pixels, bbox, halign, valign, rotation); | |
196 fake_text (x, y, z, bbox, false); | |
197 | |
198 return bbox; | |
199 #else | |
200 return Matrix (1, 4, 0.0); | |
201 #endif | |
202 } |