Mercurial > octave-nkf
changeset 19933:2eed41ae3b64
Fix computation of next-power-of-2 for height in OpenGL texture creation.
* gl-render.cc (opengl_texture::create): Use 'h', not 'w', as argument to
compute 'th'.
author | Daniel J Sebald <daniel.sebald@ieee.org> |
---|---|
date | Tue, 03 Mar 2015 18:25:16 -0600 |
parents | 371aa9261b1a |
children | a8a5415b05cb |
files | libinterp/corefcn/gl-render.cc |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/libinterp/corefcn/gl-render.cc Wed Mar 04 11:29:47 2015 +0000 +++ b/libinterp/corefcn/gl-render.cc Tue Mar 03 18:25:16 2015 -0600 @@ -178,7 +178,7 @@ bool ok = true; tw = next_power_of_2 (w); - th = next_power_of_2 (w); + th = next_power_of_2 (h); glGenTextures (1, &id); glBindTexture (GL_TEXTURE_2D, id);