changeset 3793:56522edd5c33

[project @ 2001-02-10 05:11:49 by jwe]
author jwe
date Sat, 10 Feb 2001 05:13:25 +0000
parents 74c2fc84f0cf
children e42e28db4dda
files readline/compat.c readline/doc/history.dvi readline/doc/history.html readline/doc/history.info readline/doc/history.ps readline/doc/manvers.texinfo readline/doc/readline.0 readline/doc/readline.dvi readline/doc/readline.html readline/doc/readline.info readline/doc/readline.ps readline/doc/readline_3.ps readline/doc/rluserman.dvi readline/doc/rluserman.html readline/doc/rluserman.info readline/doc/rluserman.ps readline/doc/rluserman.texinfo readline/rlprivate.h readline/rlshell.h readline/rlstdc.h readline/rltypedefs.h readline/rlwinsize.h readline/savestring.c readline/xmalloc.h
diffstat 24 files changed, 24579 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/compat.c	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,112 @@
+/* compat.c -- backwards compatibility functions. */
+
+/* Copyright (C) 2000 Free Software Foundation, Inc.
+
+   This file is part of the GNU Readline Library, a library for
+   reading lines of text with interactive input and history editing.
+
+   The GNU Readline Library is free software; you can redistribute it
+   and/or modify it under the terms of the GNU General Public License
+   as published by the Free Software Foundation; either version 2, or
+   (at your option) any later version.
+
+   The GNU Readline Library is distributed in the hope that it will be
+   useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+   of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+#define READLINE_LIBRARY
+
+#if defined (HAVE_CONFIG_H)
+#  include <config.h>
+#endif
+
+#include <stdio.h>
+
+#include "rlstdc.h"
+#include "rltypedefs.h"
+
+extern void rl_free_undo_list __P((void));
+extern int rl_maybe_save_line __P((void));
+extern int rl_maybe_unsave_line __P((void));
+extern int rl_maybe_replace_line __P((void));
+
+extern int rl_ding __P((void));
+extern int rl_alphabetic __P((int));
+
+extern char **rl_completion_matches __P((const char *, rl_compentry_func_t *));
+extern char *rl_username_completion_function __P((const char *, int));
+extern char *rl_filename_completion_function __P((const char *, int));
+
+/* Provide backwards-compatible entry points for old function names. */
+
+void
+free_undo_list ()
+{
+  rl_free_undo_list ();
+}
+
+int
+maybe_replace_line ()
+{
+  return rl_maybe_replace_line ();
+}
+
+int
+maybe_save_line ()
+{
+  return rl_maybe_save_line ();
+}
+
+int
+maybe_unsave_line ()
+{
+  return rl_maybe_unsave_line ();
+}
+
+int
+ding ()
+{
+  return rl_ding ();
+}
+
+int
+crlf ()
+{
+  return rl_crlf ();
+}
+
+int
+alphabetic (c)
+     int c;
+{
+  return rl_alphabetic (c);
+}
+
+char **
+completion_matches (s, f)
+     const char *s;
+     rl_compentry_func_t *f;
+{
+  return rl_completion_matches (s, f);
+}
+
+char *
+username_completion_function (s, i)
+     const char *s;
+     int i;
+{
+  return rl_username_completion_function (s, i);
+}
+
+char *
+filename_completion_function (s, i)
+     const char *s;
+     int i;
+{
+  return rl_filename_completion_function (s, i);
+}
Binary file readline/doc/history.dvi has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/history.html	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,1207 @@
+<HTML>
+<HEAD>
+<!-- This HTML file has been created by texi2html 1.52
+     from /usr/homes/chet/src/bash/readline-src/doc/hist.texinfo on 5 Febuary 2001 -->
+
+<TITLE>GNU History Library</TITLE>
+</HEAD>
+<BODY>
+<H1>GNU History Library</H1>
+<H2>Edition 4.2-beta, for <CODE>History Library</CODE> Version 4.2-beta.</H2>
+<H2>Feb 2001</H2>
+<ADDRESS>Brian Fox, Free Software Foundation</ADDRESS>
+<ADDRESS>Chet Ramey, Case Western Reserve University</ADDRESS>
+<P>
+<P><HR><P>
+<H1>Table of Contents</H1>
+<UL>
+<LI><A NAME="TOC1" HREF="history.html#SEC1">Using History Interactively</A>
+<UL>
+<LI><A NAME="TOC2" HREF="history.html#SEC2">History Expansion</A>
+<UL>
+<LI><A NAME="TOC3" HREF="history.html#SEC3">Event Designators</A>
+<LI><A NAME="TOC4" HREF="history.html#SEC4">Word Designators</A>
+<LI><A NAME="TOC5" HREF="history.html#SEC5">Modifiers</A>
+</UL>
+</UL>
+<LI><A NAME="TOC6" HREF="history.html#SEC6">Programming with GNU History</A>
+<UL>
+<LI><A NAME="TOC7" HREF="history.html#SEC7">Introduction to History</A>
+<LI><A NAME="TOC8" HREF="history.html#SEC8">History Storage</A>
+<LI><A NAME="TOC9" HREF="history.html#SEC9">History Functions</A>
+<UL>
+<LI><A NAME="TOC10" HREF="history.html#SEC10">Initializing History and State Management</A>
+<LI><A NAME="TOC11" HREF="history.html#SEC11">History List Management</A>
+<LI><A NAME="TOC12" HREF="history.html#SEC12">Information About the History List</A>
+<LI><A NAME="TOC13" HREF="history.html#SEC13">Moving Around the History List</A>
+<LI><A NAME="TOC14" HREF="history.html#SEC14">Searching the History List</A>
+<LI><A NAME="TOC15" HREF="history.html#SEC15">Managing the History File</A>
+<LI><A NAME="TOC16" HREF="history.html#SEC16">History Expansion</A>
+</UL>
+<LI><A NAME="TOC17" HREF="history.html#SEC17">History Variables</A>
+<LI><A NAME="TOC18" HREF="history.html#SEC18">History Programming Example</A>
+</UL>
+<LI><A NAME="TOC19" HREF="history.html#SEC19">Concept Index</A>
+<LI><A NAME="TOC20" HREF="history.html#SEC20">Function and Variable Index</A>
+</UL>
+<P><HR><P>
+
+<P>
+This document describes the GNU History library, a programming tool that
+provides a consistent user interface for recalling lines of previously
+typed input.
+
+</P>
+<P>
+Published by the Free Software Foundation <BR>
+59 Temple Place, Suite 330, <BR>
+Boston, MA 02111 USA
+
+</P>
+<P>
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+</P>
+<P>
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+</P>
+<P>
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the Free Software Foundation.
+
+</P>
+<P>
+Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+</P>
+
+
+
+<H1><A NAME="SEC1" HREF="history.html#TOC1">Using History Interactively</A></H1>
+
+<P>
+This chapter describes how to use the GNU History Library interactively,
+from a user's standpoint.  It should be considered a user's guide.  For
+information on using the GNU History Library in your own programs,
+see section <A HREF="history.html#SEC6">Programming with GNU History</A>.
+
+</P>
+
+<UL>
+<LI><A HREF="history.html#SEC2">History Interaction</A>: What it feels like using History as a user.
+</UL>
+
+
+
+<H2><A NAME="SEC2" HREF="history.html#TOC2">History Expansion</A></H2>
+<P>
+<A NAME="IDX1"></A>
+
+</P>
+<P>
+The History library provides a history expansion feature that is similar
+to the history expansion provided by <CODE>csh</CODE>.  This section
+describes the syntax used to manipulate the history information.
+
+</P>
+<P>
+History expansions introduce words from the history list into
+the input stream, making it easy to repeat commands, insert the
+arguments to a previous command into the current input line, or
+fix errors in previous commands quickly.
+
+</P>
+<P>
+History expansion takes place in two parts.  The first is to determine
+which line from the history list should be used during substitution.
+The second is to select portions of that line for inclusion into the
+current one.  The line selected from the history is called the
+<EM>event</EM>, and the portions of that line that are acted upon are
+called <EM>words</EM>.  Various <EM>modifiers</EM> are available to manipulate
+the selected words.  The line is broken into words in the same fashion
+that Bash does, so that several words
+surrounded by quotes are considered one word.
+History expansions are introduced by the appearance of the
+history expansion character, which is <SAMP>`!'</SAMP> by default.
+
+</P>
+
+
+<UL>
+<LI><A HREF="history.html#SEC3">Event Designators</A>: How to specify which history line to use.
+<LI><A HREF="history.html#SEC4">Word Designators</A>: Specifying which words are of interest.
+<LI><A HREF="history.html#SEC5">Modifiers</A>: Modifying the results of substitution.
+</UL>
+
+
+
+<H3><A NAME="SEC3" HREF="history.html#TOC3">Event Designators</A></H3>
+<P>
+<A NAME="IDX2"></A>
+
+</P>
+<P>
+An event designator is a reference to a command line entry in the
+history list.
+<A NAME="IDX3"></A>
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>!</CODE>
+<DD>
+Start a history substitution, except when followed by a space, tab,
+the end of the line, <SAMP>`='</SAMP> or <SAMP>`('</SAMP>.
+
+<DT><CODE>!<VAR>n</VAR></CODE>
+<DD>
+Refer to command line <VAR>n</VAR>.
+
+<DT><CODE>!-<VAR>n</VAR></CODE>
+<DD>
+Refer to the command <VAR>n</VAR> lines back.
+
+<DT><CODE>!!</CODE>
+<DD>
+Refer to the previous command.  This is a synonym for <SAMP>`!-1'</SAMP>.
+
+<DT><CODE>!<VAR>string</VAR></CODE>
+<DD>
+Refer to the most recent command starting with <VAR>string</VAR>.
+
+<DT><CODE>!?<VAR>string</VAR>[?]</CODE>
+<DD>
+Refer to the most recent command containing <VAR>string</VAR>.  The trailing
+<SAMP>`?'</SAMP> may be omitted if the <VAR>string</VAR> is followed immediately by
+a newline.
+
+<DT><CODE>^<VAR>string1</VAR>^<VAR>string2</VAR>^</CODE>
+<DD>
+Quick Substitution.  Repeat the last command, replacing <VAR>string1</VAR>
+with <VAR>string2</VAR>.  Equivalent to
+<CODE>!!:s/<VAR>string1</VAR>/<VAR>string2</VAR>/</CODE>.
+
+<DT><CODE>!#</CODE>
+<DD>
+The entire command line typed so far.
+
+</DL>
+
+
+
+<H3><A NAME="SEC4" HREF="history.html#TOC4">Word Designators</A></H3>
+
+<P>
+Word designators are used to select desired words from the event.
+A <SAMP>`:'</SAMP> separates the event specification from the word designator.  It
+may be omitted if the word designator begins with a <SAMP>`^'</SAMP>, <SAMP>`$'</SAMP>,
+<SAMP>`*'</SAMP>, <SAMP>`-'</SAMP>, or <SAMP>`%'</SAMP>.  Words are numbered from the beginning
+of the line, with the first word being denoted by 0 (zero).  Words are
+inserted into the current line separated by single spaces.
+
+</P>
+<P>
+For example,
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>!!</CODE>
+<DD>
+designates the preceding command.  When you type this, the preceding
+command is repeated in toto.
+
+<DT><CODE>!!:$</CODE>
+<DD>
+designates the last argument of the preceding command.  This may be
+shortened to <CODE>!$</CODE>.
+
+<DT><CODE>!fi:2</CODE>
+<DD>
+designates the second argument of the most recent command starting with
+the letters <CODE>fi</CODE>.
+</DL>
+
+<P>
+Here are the word designators:
+ 
+<DL COMPACT>
+
+<DT><CODE>0 (zero)</CODE>
+<DD>
+The <CODE>0</CODE>th word.  For many applications, this is the command word.
+
+<DT><CODE><VAR>n</VAR></CODE>
+<DD>
+The <VAR>n</VAR>th word.
+
+<DT><CODE>^</CODE>
+<DD>
+The first argument; that is, word 1.
+
+<DT><CODE>$</CODE>
+<DD>
+The last argument.
+
+<DT><CODE>%</CODE>
+<DD>
+The word matched by the most recent <SAMP>`?<VAR>string</VAR>?'</SAMP> search.
+
+<DT><CODE><VAR>x</VAR>-<VAR>y</VAR></CODE>
+<DD>
+A range of words; <SAMP>`-<VAR>y</VAR>'</SAMP> abbreviates <SAMP>`0-<VAR>y</VAR>'</SAMP>.
+
+<DT><CODE>*</CODE>
+<DD>
+All of the words, except the <CODE>0</CODE>th.  This is a synonym for <SAMP>`1-$'</SAMP>.
+It is not an error to use <SAMP>`*'</SAMP> if there is just one word in the event;
+the empty string is returned in that case.
+
+<DT><CODE><VAR>x</VAR>*</CODE>
+<DD>
+Abbreviates <SAMP>`<VAR>x</VAR>-$'</SAMP>
+
+<DT><CODE><VAR>x</VAR>-</CODE>
+<DD>
+Abbreviates <SAMP>`<VAR>x</VAR>-$'</SAMP> like <SAMP>`<VAR>x</VAR>*'</SAMP>, but omits the last word.
+
+</DL>
+
+<P>
+If a word designator is supplied without an event specification, the
+previous command is used as the event.
+
+</P>
+
+
+<H3><A NAME="SEC5" HREF="history.html#TOC5">Modifiers</A></H3>
+
+<P>
+After the optional word designator, you can add a sequence of one or more
+of the following modifiers, each preceded by a <SAMP>`:'</SAMP>.
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>h</CODE>
+<DD>
+Remove a trailing pathname component, leaving only the head.
+
+<DT><CODE>t</CODE>
+<DD>
+Remove all leading  pathname  components, leaving the tail.
+
+<DT><CODE>r</CODE>
+<DD>
+Remove a trailing suffix of the form <SAMP>`.<VAR>suffix</VAR>'</SAMP>, leaving
+the basename.
+
+<DT><CODE>e</CODE>
+<DD>
+Remove all but the trailing suffix.
+
+<DT><CODE>p</CODE>
+<DD>
+Print the new command but do not execute it.
+
+<DT><CODE>s/<VAR>old</VAR>/<VAR>new</VAR>/</CODE>
+<DD>
+Substitute <VAR>new</VAR> for the first occurrence of <VAR>old</VAR> in the
+event line.  Any delimiter may be used in place of <SAMP>`/'</SAMP>.
+The delimiter may be quoted in <VAR>old</VAR> and <VAR>new</VAR>
+with a single backslash.  If <SAMP>`&#38;'</SAMP> appears in <VAR>new</VAR>,
+it is replaced by <VAR>old</VAR>.  A single backslash will quote
+the <SAMP>`&#38;'</SAMP>.  The final delimiter is optional if it is the last
+character on the input line.
+
+<DT><CODE>&#38;</CODE>
+<DD>
+Repeat the previous substitution.
+
+<DT><CODE>g</CODE>
+<DD>
+Cause changes to be applied over the entire event line.  Used in
+conjunction with <SAMP>`s'</SAMP>, as in <CODE>gs/<VAR>old</VAR>/<VAR>new</VAR>/</CODE>,
+or with <SAMP>`&#38;'</SAMP>.
+
+</DL>
+
+
+
+<H1><A NAME="SEC6" HREF="history.html#TOC6">Programming with GNU History</A></H1>
+
+<P>
+This chapter describes how to interface programs that you write
+with the GNU History Library.
+It should be considered a technical guide.
+For information on the interactive use of GNU History, see section <A HREF="history.html#SEC1">Using History Interactively</A>.
+
+</P>
+
+<UL>
+<LI><A HREF="history.html#SEC7">Introduction to History</A>: What is the GNU History library for?
+<LI><A HREF="history.html#SEC8">History Storage</A>: How information is stored.
+<LI><A HREF="history.html#SEC9">History Functions</A>: Functions that you can use.
+<LI><A HREF="history.html#SEC17">History Variables</A>: Variables that control behaviour.
+<LI><A HREF="history.html#SEC18">History Programming Example</A>: Example of using the GNU History Library.
+</UL>
+
+
+
+<H2><A NAME="SEC7" HREF="history.html#TOC7">Introduction to History</A></H2>
+
+<P>
+Many programs read input from the user a line at a time.  The GNU
+History library is able to keep track of those lines, associate arbitrary
+data with each line, and utilize information from previous lines in
+composing new ones. 
+
+</P>
+<P>
+The programmer using the History library has available functions
+for remembering lines on a history list, associating arbitrary data
+with a line, removing lines from the list, searching through the list
+for a line containing an arbitrary text string, and referencing any line
+in the list directly.  In addition, a history <EM>expansion</EM> function
+is available which provides for a consistent user interface across
+different programs.
+
+</P>
+<P>
+The user using programs written with the History library has the
+benefit of a consistent user interface with a set of well-known
+commands for manipulating the text of previous lines and using that text
+in new commands.  The basic history manipulation commands are similar to
+the history substitution provided by <CODE>csh</CODE>.
+
+</P>
+<P>
+If the programmer desires, he can use the Readline library, which
+includes some history manipulation by default, and has the added
+advantage of command line editing.
+
+</P>
+<P>
+Before declaring any functions using any functionality the History
+library provides in other code, an application writer should include
+the file <CODE>&#60;readline/history.h&#62;</CODE> in any file that uses the
+History library's features.  It supplies extern declarations for all
+of the library's public functions and variables, and declares all of
+the public data structures.
+
+</P>
+
+
+<H2><A NAME="SEC8" HREF="history.html#TOC8">History Storage</A></H2>
+
+<P>
+The history list is an array of history entries.  A history entry is
+declared as follows:
+
+</P>
+
+<PRE>
+typedef void *histdata_t;
+
+typedef struct _hist_entry {
+  char *line;
+  histdata_t data;
+} HIST_ENTRY;
+</PRE>
+
+<P>
+The history list itself might therefore be declared as
+
+</P>
+
+<PRE>
+HIST_ENTRY **the_history_list;
+</PRE>
+
+<P>
+The state of the History library is encapsulated into a single structure:
+
+</P>
+
+<PRE>
+/* A structure used to pass around the current state of the history. */
+typedef struct _hist_state {
+  HIST_ENTRY **entries; /* Pointer to the entries themselves. */
+  int offset;           /* The location pointer within this array. */
+  int length;           /* Number of elements within this array. */
+  int size;             /* Number of slots allocated to this array. */
+  int flags;
+} HISTORY_STATE;
+</PRE>
+
+<P>
+If the flags member includes <CODE>HS_STIFLED</CODE>, the history has been
+stifled.
+
+</P>
+
+
+<H2><A NAME="SEC9" HREF="history.html#TOC9">History Functions</A></H2>
+
+<P>
+This section describes the calling sequence for the various functions
+present in GNU History.
+
+</P>
+
+<UL>
+<LI><A HREF="history.html#SEC10">Initializing History and State Management</A>: Functions to call when you
+						want to use history in a
+						program.
+<LI><A HREF="history.html#SEC11">History List Management</A>: Functions used to manage the list
+					of history entries.
+<LI><A HREF="history.html#SEC12">Information About the History List</A>: Functions returning information about
+					the history list.
+<LI><A HREF="history.html#SEC13">Moving Around the History List</A>: Functions used to change the position
+					in the history list.
+<LI><A HREF="history.html#SEC14">Searching the History List</A>: Functions to search the history list
+					for entries containing a string.
+<LI><A HREF="history.html#SEC15">Managing the History File</A>: Functions that read and write a file
+					containing the history list.
+<LI><A HREF="history.html#SEC16">History Expansion</A>: Functions to perform csh-like history
+					expansion.
+</UL>
+
+
+
+<H3><A NAME="SEC10" HREF="history.html#TOC10">Initializing History and State Management</A></H3>
+
+<P>
+This section describes functions used to initialize and manage
+the state of the History library when you want to use the history
+functions in your program.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>using_history</B> <I>(void)</I>
+<DD><A NAME="IDX4"></A>
+Begin a session in which the history functions might be used.  This
+initializes the interactive variables.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HISTORY_STATE * <B>history_get_history_state</B> <I>(void)</I>
+<DD><A NAME="IDX5"></A>
+Return a structure describing the current state of the input history.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>history_set_history_state</B> <I>(HISTORY_STATE *state)</I>
+<DD><A NAME="IDX6"></A>
+Set the state of the history list according to <VAR>state</VAR>.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC11" HREF="history.html#TOC11">History List Management</A></H3>
+
+<P>
+These functions manage individual entries on the history list, or set
+parameters managing the list itself.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>add_history</B> <I>(const char *string)</I>
+<DD><A NAME="IDX7"></A>
+Place <VAR>string</VAR> at the end of the history list.  The associated data
+field (if any) is set to <CODE>NULL</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY * <B>remove_history</B> <I>(int which)</I>
+<DD><A NAME="IDX8"></A>
+Remove history entry at offset <VAR>which</VAR> from the history.  The
+removed element is returned so you can free the line, data,
+and containing structure.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY * <B>replace_history_entry</B> <I>(int which, const char *line, histdata_t data)</I>
+<DD><A NAME="IDX9"></A>
+Make the history entry at offset <VAR>which</VAR> have <VAR>line</VAR> and <VAR>data</VAR>.
+This returns the old entry so you can dispose of the data.  In the case
+of an invalid <VAR>which</VAR>, a <CODE>NULL</CODE> pointer is returned.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>clear_history</B> <I>(void)</I>
+<DD><A NAME="IDX10"></A>
+Clear the history list by deleting all the entries.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>stifle_history</B> <I>(int max)</I>
+<DD><A NAME="IDX11"></A>
+Stifle the history list, remembering only the last <VAR>max</VAR> entries.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>unstifle_history</B> <I>(void)</I>
+<DD><A NAME="IDX12"></A>
+Stop stifling the history.  This returns the previous amount the
+history was stifled.  The value is positive if the history was
+stifled, negative if it wasn't.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_is_stifled</B> <I>(void)</I>
+<DD><A NAME="IDX13"></A>
+Returns non-zero if the history is stifled, zero if it is not.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC12" HREF="history.html#TOC12">Information About the History List</A></H3>
+
+<P>
+These functions return information about the entire history list or
+individual list entries.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY ** <B>history_list</B> <I>(void)</I>
+<DD><A NAME="IDX14"></A>
+Return a <CODE>NULL</CODE> terminated array of <CODE>HIST_ENTRY *</CODE> which is the
+current input history.  Element 0 of this list is the beginning of time.
+If there is no history, return <CODE>NULL</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>where_history</B> <I>(void)</I>
+<DD><A NAME="IDX15"></A>
+Returns the offset of the current history element.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY * <B>current_history</B> <I>(void)</I>
+<DD><A NAME="IDX16"></A>
+Return the history entry at the current position, as determined by
+<CODE>where_history()</CODE>.  If there is no entry there, return a <CODE>NULL</CODE>
+pointer.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY * <B>history_get</B> <I>(int offset)</I>
+<DD><A NAME="IDX17"></A>
+Return the history entry at position <VAR>offset</VAR>, starting from
+<CODE>history_base</CODE> (see section <A HREF="history.html#SEC17">History Variables</A>).
+If there is no entry there, or if <VAR>offset</VAR>
+is greater than the history length, return a <CODE>NULL</CODE> pointer.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_total_bytes</B> <I>(void)</I>
+<DD><A NAME="IDX18"></A>
+Return the number of bytes that the primary history entries are using.
+This function returns the sum of the lengths of all the lines in the
+history.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC13" HREF="history.html#TOC13">Moving Around the History List</A></H3>
+
+<P>
+These functions allow the current index into the history list to be
+set or changed.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_set_pos</B> <I>(int pos)</I>
+<DD><A NAME="IDX19"></A>
+Set the current history offset to <VAR>pos</VAR>, an absolute index
+into the list.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY * <B>previous_history</B> <I>(void)</I>
+<DD><A NAME="IDX20"></A>
+Back up the current history offset to the previous history entry, and
+return a pointer to that entry.  If there is no previous entry, return
+a <CODE>NULL</CODE> pointer.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> HIST_ENTRY * <B>next_history</B> <I>(void)</I>
+<DD><A NAME="IDX21"></A>
+Move the current history offset forward to the next history entry, and
+return the a pointer to that entry.  If there is no next entry, return
+a <CODE>NULL</CODE> pointer.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC14" HREF="history.html#TOC14">Searching the History List</A></H3>
+<P>
+<A NAME="IDX22"></A>
+
+</P>
+<P>
+These functions allow searching of the history list for entries containing
+a specific string.  Searching may be performed both forward and backward
+from the current history position.  The search may be <EM>anchored</EM>,
+meaning that the string must match at the beginning of the history entry.
+<A NAME="IDX23"></A>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_search</B> <I>(const char *string, int direction)</I>
+<DD><A NAME="IDX24"></A>
+Search the history for <VAR>string</VAR>, starting at the current history offset.
+If <VAR>direction</VAR> is less than 0, then the search is through
+previous entries, otherwise through subsequent entries.
+If <VAR>string</VAR> is found, then
+the current history index is set to that history entry, and the value
+returned is the offset in the line of the entry where
+<VAR>string</VAR> was found.  Otherwise, nothing is changed, and a -1 is
+returned.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_search_prefix</B> <I>(const char *string, int direction)</I>
+<DD><A NAME="IDX25"></A>
+Search the history for <VAR>string</VAR>, starting at the current history
+offset.  The search is anchored: matching lines must begin with
+<VAR>string</VAR>.  If <VAR>direction</VAR> is less than 0, then the search is
+through previous entries, otherwise through subsequent entries.
+If <VAR>string</VAR> is found, then the
+current history index is set to that entry, and the return value is 0. 
+Otherwise, nothing is changed, and a -1 is returned. 
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_search_pos</B> <I>(const char *string, int direction, int pos)</I>
+<DD><A NAME="IDX26"></A>
+Search for <VAR>string</VAR> in the history list, starting at <VAR>pos</VAR>, an
+absolute index into the list.  If <VAR>direction</VAR> is negative, the search
+proceeds backward from <VAR>pos</VAR>, otherwise forward.  Returns the absolute
+index of the history element where <VAR>string</VAR> was found, or -1 otherwise.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC15" HREF="history.html#TOC15">Managing the History File</A></H3>
+
+<P>
+The History library can read the history from and write it to a file.
+This section documents the functions for managing a history file.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>read_history</B> <I>(const char *filename)</I>
+<DD><A NAME="IDX27"></A>
+Add the contents of <VAR>filename</VAR> to the history list, a line at a time.
+If <VAR>filename</VAR> is <CODE>NULL</CODE>, then read from <TT>`~/.history'</TT>.
+Returns 0 if successful, or <CODE>errno</CODE> if not.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>read_history_range</B> <I>(const char *filename, int from, int to)</I>
+<DD><A NAME="IDX28"></A>
+Read a range of lines from <VAR>filename</VAR>, adding them to the history list.
+Start reading at line <VAR>from</VAR> and end at <VAR>to</VAR>.
+If <VAR>from</VAR> is zero, start at the beginning.  If <VAR>to</VAR> is less than
+<VAR>from</VAR>, then read until the end of the file.  If <VAR>filename</VAR> is
+<CODE>NULL</CODE>, then read from <TT>`~/.history'</TT>.  Returns 0 if successful,
+or <CODE>errno</CODE> if not.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>write_history</B> <I>(const char *filename)</I>
+<DD><A NAME="IDX29"></A>
+Write the current history to <VAR>filename</VAR>, overwriting <VAR>filename</VAR>
+if necessary.
+If <VAR>filename</VAR> is <CODE>NULL</CODE>, then write the history list to <TT>`~/.history'</TT>.
+Values returned are as in <CODE>read_history()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>append_history</B> <I>(int nelements, const char *filename)</I>
+<DD><A NAME="IDX30"></A>
+Append the last <VAR>nelements</VAR> of the history list to <VAR>filename</VAR>.
+If <VAR>filename</VAR> is <CODE>NULL</CODE>, then append to <TT>`~/.history'</TT>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_truncate_file</B> <I>(const char *filename, int nlines)</I>
+<DD><A NAME="IDX31"></A>
+Truncate the history file <VAR>filename</VAR>, leaving only the last
+<VAR>nlines</VAR> lines.
+If <VAR>filename</VAR> is <CODE>NULL</CODE>, then <TT>`~/.history'</TT> is truncated.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC16" HREF="history.html#TOC16">History Expansion</A></H3>
+
+<P>
+These functions implement <CODE>csh</CODE>-like history expansion.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>history_expand</B> <I>(char *string, char **output)</I>
+<DD><A NAME="IDX32"></A>
+Expand <VAR>string</VAR>, placing the result into <VAR>output</VAR>, a pointer
+to a string (see section <A HREF="history.html#SEC2">History Expansion</A>).  Returns:
+<DL COMPACT>
+
+<DT><CODE>0</CODE>
+<DD>
+If no expansions took place (or, if the only change in
+the text was the removal of escape characters preceding the history expansion
+character);
+<DT><CODE>1</CODE>
+<DD>
+if expansions did take place;
+<DT><CODE>-1</CODE>
+<DD>
+if there was an error in expansion;
+<DT><CODE>2</CODE>
+<DD>
+if the returned line should be displayed, but not executed,
+as with the <CODE>:p</CODE> modifier (see section <A HREF="history.html#SEC5">Modifiers</A>).
+</DL>
+
+<P>
+If an error ocurred in expansion, then <VAR>output</VAR> contains a descriptive
+error message.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char * <B>history_arg_extract</B> <I>(int first, int last, const char *string)</I>
+<DD><A NAME="IDX33"></A>
+Extract a string segment consisting of the <VAR>first</VAR> through <VAR>last</VAR>
+arguments present in <VAR>string</VAR>.  Arguments are split as in Bash.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char * <B>get_history_event</B> <I>(const char *string, int *cindex, int qchar)</I>
+<DD><A NAME="IDX34"></A>
+Returns the text of the history event beginning at <VAR>string</VAR> +
+<VAR>*cindex</VAR>.  <VAR>*cindex</VAR> is modified to point to after the event
+specifier.  At function entry, <VAR>cindex</VAR> points to the index into
+<VAR>string</VAR> where the history event specification begins.  <VAR>qchar</VAR>
+is a character that is allowed to end the event specification in addition
+to the "normal" terminating characters.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char ** <B>history_tokenize</B> <I>(const char *string)</I>
+<DD><A NAME="IDX35"></A>
+Return an array of tokens parsed out of <VAR>string</VAR>, much as the
+shell might.  The tokens are split on the characters <CODE>" \t\n()&#60;&#62;;&#38;|$"</CODE>,
+and shell quoting conventions are obeyed.
+</DL>
+
+</P>
+
+
+<H2><A NAME="SEC17" HREF="history.html#TOC17">History Variables</A></H2>
+
+<P>
+This section describes the externally-visible variables exported by
+the GNU History Library.
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>history_base</B>
+<DD><A NAME="IDX36"></A>
+The logical offset of the first entry in the history list.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>history_length</B>
+<DD><A NAME="IDX37"></A>
+The number of entries currently stored in the history list.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>max_input_history</B>
+<DD><A NAME="IDX38"></A>
+The maximum number of history entries.  This must be changed using
+<CODE>stifle_history()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char <B>history_expansion_char</B>
+<DD><A NAME="IDX39"></A>
+The character that starts a history event.  The default is <SAMP>`!'</SAMP>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char <B>history_subst_char</B>
+<DD><A NAME="IDX40"></A>
+The character that invokes word substitution if found at the start of
+a line.  The default is <SAMP>`^'</SAMP>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char <B>history_comment_char</B>
+<DD><A NAME="IDX41"></A>
+During tokenization, if this character is seen as the first character
+of a word, then it and all subsequent characters up to a newline are
+ignored, suppressing history expansion for the remainder of the line.
+This is disabled by default.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char * <B>history_no_expand_chars</B>
+<DD><A NAME="IDX42"></A>
+The list of characters which inhibit history expansion if found immediately
+following <VAR>history_expansion_char</VAR>.  The default is space, TAB, and
+<SAMP>`='</SAMP>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char * <B>history_search_delimiter_chars</B>
+<DD><A NAME="IDX43"></A>
+The list of additional characters which can delimit a history search
+string, in addition to space, TAB, <SAMP>`:'</SAMP> and <SAMP>`?'</SAMP> in the case of
+a substring search.  The default is empty.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>history_quotes_inhibit_expansion</B>
+<DD><A NAME="IDX44"></A>
+If non-zero, single-quoted words are not scanned for the history expansion
+character.  The default value is 0.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_linebuf_func_t * <B>history_inhibit_expansion_function</B>
+<DD><A NAME="IDX45"></A>
+This should be set to the address of a function that takes two arguments:
+a <CODE>char *</CODE> (<VAR>string</VAR>)
+and an <CODE>int</CODE> index into that string (<VAR>i</VAR>).
+It should return a non-zero value if the history expansion starting at
+<VAR>string[i]</VAR> should not be performed; zero if the expansion should
+be done.
+It is intended for use by applications like Bash that use the history
+expansion character for additional purposes.
+By default, this variable is set to <CODE>NULL</CODE>.
+</DL>
+
+</P>
+
+
+<H2><A NAME="SEC18" HREF="history.html#TOC18">History Programming Example</A></H2>
+
+<P>
+The following program demonstrates simple use of the GNU History Library.
+
+</P>
+
+<PRE>
+#include &#60;stdio.h&#62;
+#include &#60;readline/history.h&#62;
+
+main (argc, argv)
+     int argc;
+     char **argv;
+{
+  char line[1024], *t;
+  int len, done = 0;
+
+  line[0] = 0;
+
+  using_history ();
+  while (!done)
+    {
+      printf ("history$ ");
+      fflush (stdout);
+      t = fgets (line, sizeof (line) - 1, stdin);
+      if (t &#38;&#38; *t)
+        {
+          len = strlen (t);
+          if (t[len - 1] == '\n')
+            t[len - 1] = '\0';
+        }
+
+      if (!t)
+        strcpy (line, "quit");
+
+      if (line[0])
+        {
+          char *expansion;
+          int result;
+
+          result = history_expand (line, &#38;expansion);
+          if (result)
+            fprintf (stderr, "%s\n", expansion);
+
+          if (result &#60; 0 || result == 2)
+            {
+              free (expansion);
+              continue;
+            }
+
+          add_history (expansion);
+          strncpy (line, expansion, sizeof (line) - 1);
+          free (expansion);
+        }
+
+      if (strcmp (line, "quit") == 0)
+        done = 1;
+      else if (strcmp (line, "save") == 0)
+        write_history ("history_file");
+      else if (strcmp (line, "read") == 0)
+        read_history ("history_file");
+      else if (strcmp (line, "list") == 0)
+        {
+          register HIST_ENTRY **the_list;
+          register int i;
+
+          the_list = history_list ();
+          if (the_list)
+            for (i = 0; the_list[i]; i++)
+              printf ("%d: %s\n", i + history_base, the_list[i]-&#62;line);
+        }
+      else if (strncmp (line, "delete", 6) == 0)
+        {
+          int which;
+          if ((sscanf (line + 6, "%d", &#38;which)) == 1)
+            {
+              HIST_ENTRY *entry = remove_history (which);
+              if (!entry)
+                fprintf (stderr, "No such entry %d\n", which);
+              else
+                {
+                  free (entry-&#62;line);
+                  free (entry);
+                }
+            }
+          else
+            {
+              fprintf (stderr, "non-numeric arg given to `delete'\n");
+            }
+        }
+    }
+}
+</PRE>
+
+
+
+<H1><A NAME="SEC19" HREF="history.html#TOC19">Concept Index</A></H1>
+<P>
+Jump to:
+<A HREF="#cindex_a">a</A>
+-
+<A HREF="#cindex_e">e</A>
+-
+<A HREF="#cindex_h">h</A>
+<P>
+<H2><A NAME="cindex_a">a</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX23">anchored search</A>
+</DIR>
+<H2><A NAME="cindex_e">e</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX2">event designators</A>
+</DIR>
+<H2><A NAME="cindex_h">h</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX3">history events</A>
+<LI><A HREF="history.html#IDX1">history expansion</A>
+<LI><A HREF="history.html#IDX22">History Searching</A>
+</DIR>
+
+</P>
+
+
+<H1><A NAME="SEC20" HREF="history.html#TOC20">Function and Variable Index</A></H1>
+<P>
+Jump to:
+<A HREF="#vindex_a">a</A>
+-
+<A HREF="#vindex_c">c</A>
+-
+<A HREF="#vindex_g">g</A>
+-
+<A HREF="#vindex_h">h</A>
+-
+<A HREF="#vindex_m">m</A>
+-
+<A HREF="#vindex_n">n</A>
+-
+<A HREF="#vindex_p">p</A>
+-
+<A HREF="#vindex_r">r</A>
+-
+<A HREF="#vindex_s">s</A>
+-
+<A HREF="#vindex_u">u</A>
+-
+<A HREF="#vindex_w">w</A>
+<P>
+<H2><A NAME="vindex_a">a</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX7">add_history</A>
+<LI><A HREF="history.html#IDX30">append_history</A>
+</DIR>
+<H2><A NAME="vindex_c">c</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX10">clear_history</A>
+<LI><A HREF="history.html#IDX16">current_history</A>
+</DIR>
+<H2><A NAME="vindex_g">g</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX34">get_history_event</A>
+</DIR>
+<H2><A NAME="vindex_h">h</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX33">history_arg_extract</A>
+<LI><A HREF="history.html#IDX36">history_base</A>
+<LI><A HREF="history.html#IDX41">history_comment_char</A>
+<LI><A HREF="history.html#IDX32">history_expand</A>
+<LI><A HREF="history.html#IDX39">history_expansion_char</A>
+<LI><A HREF="history.html#IDX17">history_get</A>
+<LI><A HREF="history.html#IDX5">history_get_history_state</A>
+<LI><A HREF="history.html#IDX45">history_inhibit_expansion_function</A>
+<LI><A HREF="history.html#IDX13">history_is_stifled</A>
+<LI><A HREF="history.html#IDX37">history_length</A>
+<LI><A HREF="history.html#IDX14">history_list</A>
+<LI><A HREF="history.html#IDX42">history_no_expand_chars</A>
+<LI><A HREF="history.html#IDX44">history_quotes_inhibit_expansion</A>
+<LI><A HREF="history.html#IDX24">history_search</A>
+<LI><A HREF="history.html#IDX43">history_search_delimiter_chars</A>
+<LI><A HREF="history.html#IDX26">history_search_pos</A>
+<LI><A HREF="history.html#IDX25">history_search_prefix</A>
+<LI><A HREF="history.html#IDX6">history_set_history_state</A>
+<LI><A HREF="history.html#IDX19">history_set_pos</A>
+<LI><A HREF="history.html#IDX40">history_subst_char</A>
+<LI><A HREF="history.html#IDX35">history_tokenize</A>
+<LI><A HREF="history.html#IDX18">history_total_bytes</A>
+<LI><A HREF="history.html#IDX31">history_truncate_file</A>
+</DIR>
+<H2><A NAME="vindex_m">m</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX38">max_input_history</A>
+</DIR>
+<H2><A NAME="vindex_n">n</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX21">next_history</A>
+</DIR>
+<H2><A NAME="vindex_p">p</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX20">previous_history</A>
+</DIR>
+<H2><A NAME="vindex_r">r</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX27">read_history</A>
+<LI><A HREF="history.html#IDX28">read_history_range</A>
+<LI><A HREF="history.html#IDX8">remove_history</A>
+<LI><A HREF="history.html#IDX9">replace_history_entry</A>
+</DIR>
+<H2><A NAME="vindex_s">s</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX11">stifle_history</A>
+</DIR>
+<H2><A NAME="vindex_u">u</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX12">unstifle_history</A>
+<LI><A HREF="history.html#IDX4">using_history</A>
+</DIR>
+<H2><A NAME="vindex_w">w</A></H2>
+<DIR>
+<LI><A HREF="history.html#IDX15">where_history</A>
+<LI><A HREF="history.html#IDX29">write_history</A>
+</DIR>
+
+</P>
+<P><HR><P>
+This document was generated on 5 Febuary 2001 using the
+<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A>
+translator version 1.52.</P>
+</BODY>
+</HTML>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/history.info	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,825 @@
+This is history.info, produced by makeinfo version 4.0 from
+/usr/homes/chet/src/bash/readline-src/doc/hist.texinfo.
+
+INFO-DIR-SECTION Libraries
+START-INFO-DIR-ENTRY
+* History: (history).       The GNU history library API
+END-INFO-DIR-ENTRY
+
+   This document describes the GNU History library, a programming tool
+that provides a consistent user interface for recalling lines of
+previously typed input.
+
+   Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+   Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice pare
+preserved on all copies.
+
+   Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+   Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions, except that this permission notice may be stated in a
+translation approved by the Free Software Foundation.
+
+
+File: history.info,  Node: Top,  Next: Using History Interactively,  Up: (dir)
+
+GNU History Library
+*******************
+
+   This document describes the GNU History library, a programming tool
+that provides a consistent user interface for recalling lines of
+previously typed input.
+
+* Menu:
+
+* Using History Interactively::	  GNU History User's Manual.
+* Programming with GNU History::  GNU History Programmer's Manual.
+* Concept Index::		  Index of concepts described in this manual.
+* Function and Variable Index::	  Index of externally visible functions
+				  and variables.
+
+
+File: history.info,  Node: Using History Interactively,  Next: Programming with GNU History,  Prev: Top,  Up: Top
+
+Using History Interactively
+***************************
+
+   This chapter describes how to use the GNU History Library
+interactively, from a user's standpoint.  It should be considered a
+user's guide.  For information on using the GNU History Library in your
+own programs, *note Programming with GNU History::.
+
+* Menu:
+
+* History Interaction::		What it feels like using History as a user.
+
+
+File: history.info,  Node: History Interaction,  Up: Using History Interactively
+
+History Expansion
+=================
+
+   The History library provides a history expansion feature that is
+similar to the history expansion provided by `csh'.  This section
+describes the syntax used to manipulate the history information.
+
+   History expansions introduce words from the history list into the
+input stream, making it easy to repeat commands, insert the arguments
+to a previous command into the current input line, or fix errors in
+previous commands quickly.
+
+   History expansion takes place in two parts.  The first is to
+determine which line from the history list should be used during
+substitution.  The second is to select portions of that line for
+inclusion into the current one.  The line selected from the history is
+called the "event", and the portions of that line that are acted upon
+are called "words".  Various "modifiers" are available to manipulate
+the selected words.  The line is broken into words in the same fashion
+that Bash does, so that several words surrounded by quotes are
+considered one word.  History expansions are introduced by the
+appearance of the history expansion character, which is `!' by default.
+
+* Menu:
+
+* Event Designators::	How to specify which history line to use.
+* Word Designators::	Specifying which words are of interest.
+* Modifiers::		Modifying the results of substitution.
+
+
+File: history.info,  Node: Event Designators,  Next: Word Designators,  Up: History Interaction
+
+Event Designators
+-----------------
+
+   An event designator is a reference to a command line entry in the
+history list.
+
+`!'
+     Start a history substitution, except when followed by a space, tab,
+     the end of the line, `=' or `('.
+
+`!N'
+     Refer to command line N.
+
+`!-N'
+     Refer to the command N lines back.
+
+`!!'
+     Refer to the previous command.  This is a synonym for `!-1'.
+
+`!STRING'
+     Refer to the most recent command starting with STRING.
+
+`!?STRING[?]'
+     Refer to the most recent command containing STRING.  The trailing
+     `?' may be omitted if the STRING is followed immediately by a
+     newline.
+
+`^STRING1^STRING2^'
+     Quick Substitution.  Repeat the last command, replacing STRING1
+     with STRING2.  Equivalent to `!!:s/STRING1/STRING2/'.
+
+`!#'
+     The entire command line typed so far.
+
+
+File: history.info,  Node: Word Designators,  Next: Modifiers,  Prev: Event Designators,  Up: History Interaction
+
+Word Designators
+----------------
+
+   Word designators are used to select desired words from the event.  A
+`:' separates the event specification from the word designator.  It may
+be omitted if the word designator begins with a `^', `$', `*', `-', or
+`%'.  Words are numbered from the beginning of the line, with the first
+word being denoted by 0 (zero).  Words are inserted into the current
+line separated by single spaces.
+
+   For example,
+
+`!!'
+     designates the preceding command.  When you type this, the
+     preceding command is repeated in toto.
+
+`!!:$'
+     designates the last argument of the preceding command.  This may be
+     shortened to `!$'.
+
+`!fi:2'
+     designates the second argument of the most recent command starting
+     with the letters `fi'.
+
+   Here are the word designators:
+
+`0 (zero)'
+     The `0'th word.  For many applications, this is the command word.
+
+`N'
+     The Nth word.
+
+`^'
+     The first argument; that is, word 1.
+
+`$'
+     The last argument.
+
+`%'
+     The word matched by the most recent `?STRING?' search.
+
+`X-Y'
+     A range of words; `-Y' abbreviates `0-Y'.
+
+`*'
+     All of the words, except the `0'th.  This is a synonym for `1-$'.
+     It is not an error to use `*' if there is just one word in the
+     event; the empty string is returned in that case.
+
+`X*'
+     Abbreviates `X-$'
+
+`X-'
+     Abbreviates `X-$' like `X*', but omits the last word.
+
+   If a word designator is supplied without an event specification, the
+previous command is used as the event.
+
+
+File: history.info,  Node: Modifiers,  Prev: Word Designators,  Up: History Interaction
+
+Modifiers
+---------
+
+   After the optional word designator, you can add a sequence of one or
+more of the following modifiers, each preceded by a `:'.
+
+`h'
+     Remove a trailing pathname component, leaving only the head.
+
+`t'
+     Remove all leading  pathname  components, leaving the tail.
+
+`r'
+     Remove a trailing suffix of the form `.SUFFIX', leaving the
+     basename.
+
+`e'
+     Remove all but the trailing suffix.
+
+`p'
+     Print the new command but do not execute it.
+
+`s/OLD/NEW/'
+     Substitute NEW for the first occurrence of OLD in the event line.
+     Any delimiter may be used in place of `/'.  The delimiter may be
+     quoted in OLD and NEW with a single backslash.  If `&' appears in
+     NEW, it is replaced by OLD.  A single backslash will quote the
+     `&'.  The final delimiter is optional if it is the last character
+     on the input line.
+
+`&'
+     Repeat the previous substitution.
+
+`g'
+     Cause changes to be applied over the entire event line.  Used in
+     conjunction with `s', as in `gs/OLD/NEW/', or with `&'.
+
+
+File: history.info,  Node: Programming with GNU History,  Next: Concept Index,  Prev: Using History Interactively,  Up: Top
+
+Programming with GNU History
+****************************
+
+   This chapter describes how to interface programs that you write with
+the GNU History Library.  It should be considered a technical guide.
+For information on the interactive use of GNU History, *note Using
+History Interactively::.
+
+* Menu:
+
+* Introduction to History::	What is the GNU History library for?
+* History Storage::		How information is stored.
+* History Functions::		Functions that you can use.
+* History Variables::		Variables that control behaviour.
+* History Programming Example::	Example of using the GNU History Library.
+
+
+File: history.info,  Node: Introduction to History,  Next: History Storage,  Up: Programming with GNU History
+
+Introduction to History
+=======================
+
+   Many programs read input from the user a line at a time.  The GNU
+History library is able to keep track of those lines, associate
+arbitrary data with each line, and utilize information from previous
+lines in composing new ones.
+
+   The programmer using the History library has available functions for
+remembering lines on a history list, associating arbitrary data with a
+line, removing lines from the list, searching through the list for a
+line containing an arbitrary text string, and referencing any line in
+the list directly.  In addition, a history "expansion" function is
+available which provides for a consistent user interface across
+different programs.
+
+   The user using programs written with the History library has the
+benefit of a consistent user interface with a set of well-known
+commands for manipulating the text of previous lines and using that text
+in new commands.  The basic history manipulation commands are similar to
+the history substitution provided by `csh'.
+
+   If the programmer desires, he can use the Readline library, which
+includes some history manipulation by default, and has the added
+advantage of command line editing.
+
+   Before declaring any functions using any functionality the History
+library provides in other code, an application writer should include
+the file `<readline/history.h>' in any file that uses the History
+library's features.  It supplies extern declarations for all of the
+library's public functions and variables, and declares all of the
+public data structures.
+
+
+File: history.info,  Node: History Storage,  Next: History Functions,  Prev: Introduction to History,  Up: Programming with GNU History
+
+History Storage
+===============
+
+   The history list is an array of history entries.  A history entry is
+declared as follows:
+
+     typedef void *histdata_t;
+     
+     typedef struct _hist_entry {
+       char *line;
+       histdata_t data;
+     } HIST_ENTRY;
+
+   The history list itself might therefore be declared as
+
+     HIST_ENTRY **the_history_list;
+
+   The state of the History library is encapsulated into a single
+structure:
+
+     /* A structure used to pass around the current state of the history. */
+     typedef struct _hist_state {
+       HIST_ENTRY **entries; /* Pointer to the entries themselves. */
+       int offset;           /* The location pointer within this array. */
+       int length;           /* Number of elements within this array. */
+       int size;             /* Number of slots allocated to this array. */
+       int flags;
+     } HISTORY_STATE;
+
+   If the flags member includes `HS_STIFLED', the history has been
+stifled.
+
+
+File: history.info,  Node: History Functions,  Next: History Variables,  Prev: History Storage,  Up: Programming with GNU History
+
+History Functions
+=================
+
+   This section describes the calling sequence for the various functions
+present in GNU History.
+
+* Menu:
+
+* Initializing History and State Management::	Functions to call when you
+						want to use history in a
+						program.
+* History List Management::		Functions used to manage the list
+					of history entries.
+* Information About the History List::	Functions returning information about
+					the history list.
+* Moving Around the History List::	Functions used to change the position
+					in the history list.
+* Searching the History List::		Functions to search the history list
+					for entries containing a string.
+* Managing the History File::		Functions that read and write a file
+					containing the history list.
+* History Expansion::			Functions to perform csh-like history
+					expansion.
+
+
+File: history.info,  Node: Initializing History and State Management,  Next: History List Management,  Up: History Functions
+
+Initializing History and State Management
+-----------------------------------------
+
+   This section describes functions used to initialize and manage the
+state of the History library when you want to use the history functions
+in your program.
+
+ - Function: void using_history (void)
+     Begin a session in which the history functions might be used.  This
+     initializes the interactive variables.
+
+ - Function: HISTORY_STATE * history_get_history_state (void)
+     Return a structure describing the current state of the input
+     history.
+
+ - Function: void history_set_history_state (HISTORY_STATE *state)
+     Set the state of the history list according to STATE.
+
+
+File: history.info,  Node: History List Management,  Next: Information About the History List,  Prev: Initializing History and State Management,  Up: History Functions
+
+History List Management
+-----------------------
+
+   These functions manage individual entries on the history list, or set
+parameters managing the list itself.
+
+ - Function: void add_history (const char *string)
+     Place STRING at the end of the history list.  The associated data
+     field (if any) is set to `NULL'.
+
+ - Function: HIST_ENTRY * remove_history (int which)
+     Remove history entry at offset WHICH from the history.  The
+     removed element is returned so you can free the line, data, and
+     containing structure.
+
+ - Function: HIST_ENTRY * replace_history_entry (int which, const char
+          *line, histdata_t data)
+     Make the history entry at offset WHICH have LINE and DATA.  This
+     returns the old entry so you can dispose of the data.  In the case
+     of an invalid WHICH, a `NULL' pointer is returned.
+
+ - Function: void clear_history (void)
+     Clear the history list by deleting all the entries.
+
+ - Function: void stifle_history (int max)
+     Stifle the history list, remembering only the last MAX entries.
+
+ - Function: int unstifle_history (void)
+     Stop stifling the history.  This returns the previous amount the
+     history was stifled.  The value is positive if the history was
+     stifled, negative if it wasn't.
+
+ - Function: int history_is_stifled (void)
+     Returns non-zero if the history is stifled, zero if it is not.
+
+
+File: history.info,  Node: Information About the History List,  Next: Moving Around the History List,  Prev: History List Management,  Up: History Functions
+
+Information About the History List
+----------------------------------
+
+   These functions return information about the entire history list or
+individual list entries.
+
+ - Function: HIST_ENTRY ** history_list (void)
+     Return a `NULL' terminated array of `HIST_ENTRY *' which is the
+     current input history.  Element 0 of this list is the beginning of
+     time.  If there is no history, return `NULL'.
+
+ - Function: int where_history (void)
+     Returns the offset of the current history element.
+
+ - Function: HIST_ENTRY * current_history (void)
+     Return the history entry at the current position, as determined by
+     `where_history()'.  If there is no entry there, return a `NULL'
+     pointer.
+
+ - Function: HIST_ENTRY * history_get (int offset)
+     Return the history entry at position OFFSET, starting from
+     `history_base' (*note History Variables::).  If there is no entry
+     there, or if OFFSET is greater than the history length, return a
+     `NULL' pointer.
+
+ - Function: int history_total_bytes (void)
+     Return the number of bytes that the primary history entries are
+     using.  This function returns the sum of the lengths of all the
+     lines in the history.
+
+
+File: history.info,  Node: Moving Around the History List,  Next: Searching the History List,  Prev: Information About the History List,  Up: History Functions
+
+Moving Around the History List
+------------------------------
+
+   These functions allow the current index into the history list to be
+set or changed.
+
+ - Function: int history_set_pos (int pos)
+     Set the current history offset to POS, an absolute index into the
+     list.
+
+ - Function: HIST_ENTRY * previous_history (void)
+     Back up the current history offset to the previous history entry,
+     and return a pointer to that entry.  If there is no previous
+     entry, return a `NULL' pointer.
+
+ - Function: HIST_ENTRY * next_history (void)
+     Move the current history offset forward to the next history entry,
+     and return the a pointer to that entry.  If there is no next
+     entry, return a `NULL' pointer.
+
+
+File: history.info,  Node: Searching the History List,  Next: Managing the History File,  Prev: Moving Around the History List,  Up: History Functions
+
+Searching the History List
+--------------------------
+
+   These functions allow searching of the history list for entries
+containing a specific string.  Searching may be performed both forward
+and backward from the current history position.  The search may be
+"anchored", meaning that the string must match at the beginning of the
+history entry.
+
+ - Function: int history_search (const char *string, int direction)
+     Search the history for STRING, starting at the current history
+     offset.  If DIRECTION is less than 0, then the search is through
+     previous entries, otherwise through subsequent entries.  If STRING
+     is found, then the current history index is set to that history
+     entry, and the value returned is the offset in the line of the
+     entry where STRING was found.  Otherwise, nothing is changed, and
+     a -1 is returned.
+
+ - Function: int history_search_prefix (const char *string, int
+          direction)
+     Search the history for STRING, starting at the current history
+     offset.  The search is anchored: matching lines must begin with
+     STRING.  If DIRECTION is less than 0, then the search is through
+     previous entries, otherwise through subsequent entries.  If STRING
+     is found, then the current history index is set to that entry, and
+     the return value is 0.  Otherwise, nothing is changed, and a -1 is
+     returned.
+
+ - Function: int history_search_pos (const char *string, int direction,
+          int pos)
+     Search for STRING in the history list, starting at POS, an
+     absolute index into the list.  If DIRECTION is negative, the search
+     proceeds backward from POS, otherwise forward.  Returns the
+     absolute index of the history element where STRING was found, or
+     -1 otherwise.
+
+
+File: history.info,  Node: Managing the History File,  Next: History Expansion,  Prev: Searching the History List,  Up: History Functions
+
+Managing the History File
+-------------------------
+
+   The History library can read the history from and write it to a file.
+This section documents the functions for managing a history file.
+
+ - Function: int read_history (const char *filename)
+     Add the contents of FILENAME to the history list, a line at a time.
+     If FILENAME is `NULL', then read from `~/.history'.  Returns 0 if
+     successful, or `errno' if not.
+
+ - Function: int read_history_range (const char *filename, int from,
+          int to)
+     Read a range of lines from FILENAME, adding them to the history
+     list.  Start reading at line FROM and end at TO.  If FROM is zero,
+     start at the beginning.  If TO is less than FROM, then read until
+     the end of the file.  If FILENAME is `NULL', then read from
+     `~/.history'.  Returns 0 if successful, or `errno' if not.
+
+ - Function: int write_history (const char *filename)
+     Write the current history to FILENAME, overwriting FILENAME if
+     necessary.  If FILENAME is `NULL', then write the history list to
+     `~/.history'.  Values returned are as in `read_history()'.
+
+ - Function: int append_history (int nelements, const char *filename)
+     Append the last NELEMENTS of the history list to FILENAME.  If
+     FILENAME is `NULL', then append to `~/.history'.
+
+ - Function: int history_truncate_file (const char *filename, int
+          nlines)
+     Truncate the history file FILENAME, leaving only the last NLINES
+     lines.  If FILENAME is `NULL', then `~/.history' is truncated.
+
+
+File: history.info,  Node: History Expansion,  Prev: Managing the History File,  Up: History Functions
+
+History Expansion
+-----------------
+
+   These functions implement `csh'-like history expansion.
+
+ - Function: int history_expand (char *string, char **output)
+     Expand STRING, placing the result into OUTPUT, a pointer to a
+     string (*note History Interaction::).  Returns:
+    `0'
+          If no expansions took place (or, if the only change in the
+          text was the removal of escape characters preceding the
+          history expansion character);
+
+    `1'
+          if expansions did take place;
+
+    `-1'
+          if there was an error in expansion;
+
+    `2'
+          if the returned line should be displayed, but not executed,
+          as with the `:p' modifier (*note Modifiers::).
+
+     If an error ocurred in expansion, then OUTPUT contains a
+     descriptive error message.
+
+ - Function: char * history_arg_extract (int first, int last, const
+          char *string)
+     Extract a string segment consisting of the FIRST through LAST
+     arguments present in STRING.  Arguments are split as in Bash.
+
+ - Function: char * get_history_event (const char *string, int *cindex,
+          int qchar)
+     Returns the text of the history event beginning at STRING +
+     *CINDEX.  *CINDEX is modified to point to after the event
+     specifier.  At function entry, CINDEX points to the index into
+     STRING where the history event specification begins.  QCHAR is a
+     character that is allowed to end the event specification in
+     addition to the "normal" terminating characters.
+
+ - Function: char ** history_tokenize (const char *string)
+     Return an array of tokens parsed out of STRING, much as the shell
+     might.  The tokens are split on the characters `" \t\n()<>;&|$"',
+     and shell quoting conventions are obeyed.
+
+
+File: history.info,  Node: History Variables,  Next: History Programming Example,  Prev: History Functions,  Up: Programming with GNU History
+
+History Variables
+=================
+
+   This section describes the externally-visible variables exported by
+the GNU History Library.
+
+ - Variable: int history_base
+     The logical offset of the first entry in the history list.
+
+ - Variable: int history_length
+     The number of entries currently stored in the history list.
+
+ - Variable: int max_input_history
+     The maximum number of history entries.  This must be changed using
+     `stifle_history()'.
+
+ - Variable: char history_expansion_char
+     The character that starts a history event.  The default is `!'.
+
+ - Variable: char history_subst_char
+     The character that invokes word substitution if found at the start
+     of a line.  The default is `^'.
+
+ - Variable: char history_comment_char
+     During tokenization, if this character is seen as the first
+     character of a word, then it and all subsequent characters up to a
+     newline are ignored, suppressing history expansion for the
+     remainder of the line.  This is disabled by default.
+
+ - Variable: char * history_no_expand_chars
+     The list of characters which inhibit history expansion if found
+     immediately following HISTORY_EXPANSION_CHAR.  The default is
+     space, TAB, and `='.
+
+ - Variable: char * history_search_delimiter_chars
+     The list of additional characters which can delimit a history
+     search string, in addition to space, TAB, `:' and `?' in the case
+     of a substring search.  The default is empty.
+
+ - Variable: int history_quotes_inhibit_expansion
+     If non-zero, single-quoted words are not scanned for the history
+     expansion character.  The default value is 0.
+
+ - Variable: rl_linebuf_func_t * history_inhibit_expansion_function
+     This should be set to the address of a function that takes two
+     arguments: a `char *' (STRING) and an `int' index into that string
+     (I).  It should return a non-zero value if the history expansion
+     starting at STRING[I] should not be performed; zero if the
+     expansion should be done.  It is intended for use by applications
+     like Bash that use the history expansion character for additional
+     purposes.  By default, this variable is set to `NULL'.
+
+
+File: history.info,  Node: History Programming Example,  Prev: History Variables,  Up: Programming with GNU History
+
+History Programming Example
+===========================
+
+   The following program demonstrates simple use of the GNU History
+Library.
+
+     #include <stdio.h>
+     #include <readline/history.h>
+     
+     main (argc, argv)
+          int argc;
+          char **argv;
+     {
+       char line[1024], *t;
+       int len, done = 0;
+     
+       line[0] = 0;
+     
+       using_history ();
+       while (!done)
+         {
+           printf ("history$ ");
+           fflush (stdout);
+           t = fgets (line, sizeof (line) - 1, stdin);
+           if (t && *t)
+             {
+               len = strlen (t);
+               if (t[len - 1] == '\n')
+                 t[len - 1] = '\0';
+             }
+     
+           if (!t)
+             strcpy (line, "quit");
+     
+           if (line[0])
+             {
+               char *expansion;
+               int result;
+     
+               result = history_expand (line, &expansion);
+               if (result)
+                 fprintf (stderr, "%s\n", expansion);
+     
+               if (result < 0 || result == 2)
+                 {
+                   free (expansion);
+                   continue;
+                 }
+     
+               add_history (expansion);
+               strncpy (line, expansion, sizeof (line) - 1);
+               free (expansion);
+             }
+     
+           if (strcmp (line, "quit") == 0)
+             done = 1;
+           else if (strcmp (line, "save") == 0)
+             write_history ("history_file");
+           else if (strcmp (line, "read") == 0)
+             read_history ("history_file");
+           else if (strcmp (line, "list") == 0)
+             {
+               register HIST_ENTRY **the_list;
+               register int i;
+     
+               the_list = history_list ();
+               if (the_list)
+                 for (i = 0; the_list[i]; i++)
+                   printf ("%d: %s\n", i + history_base, the_list[i]->line);
+             }
+           else if (strncmp (line, "delete", 6) == 0)
+             {
+               int which;
+               if ((sscanf (line + 6, "%d", &which)) == 1)
+                 {
+                   HIST_ENTRY *entry = remove_history (which);
+                   if (!entry)
+                     fprintf (stderr, "No such entry %d\n", which);
+                   else
+                     {
+                       free (entry->line);
+                       free (entry);
+                     }
+                 }
+               else
+                 {
+                   fprintf (stderr, "non-numeric arg given to `delete'\n");
+                 }
+             }
+         }
+     }
+
+
+File: history.info,  Node: Concept Index,  Next: Function and Variable Index,  Prev: Programming with GNU History,  Up: Top
+
+Concept Index
+*************
+
+* Menu:
+
+* anchored search:                       Searching the History List.
+* event designators:                     Event Designators.
+* history events:                        Event Designators.
+* history expansion:                     History Interaction.
+* History Searching:                     Searching the History List.
+
+
+File: history.info,  Node: Function and Variable Index,  Prev: Concept Index,  Up: Top
+
+Function and Variable Index
+***************************
+
+* Menu:
+
+* add_history:                           History List Management.
+* append_history:                        Managing the History File.
+* clear_history:                         History List Management.
+* current_history:                       Information About the History List.
+* get_history_event:                     History Expansion.
+* history_arg_extract:                   History Expansion.
+* history_base:                          History Variables.
+* history_comment_char:                  History Variables.
+* history_expand:                        History Expansion.
+* history_expansion_char:                History Variables.
+* history_get:                           Information About the History List.
+* history_get_history_state:             Initializing History and State Management.
+* history_inhibit_expansion_function:    History Variables.
+* history_is_stifled:                    History List Management.
+* history_length:                        History Variables.
+* history_list:                          Information About the History List.
+* history_no_expand_chars:               History Variables.
+* history_quotes_inhibit_expansion:      History Variables.
+* history_search:                        Searching the History List.
+* history_search_delimiter_chars:        History Variables.
+* history_search_pos:                    Searching the History List.
+* history_search_prefix:                 Searching the History List.
+* history_set_history_state:             Initializing History and State Management.
+* history_set_pos:                       Moving Around the History List.
+* history_subst_char:                    History Variables.
+* history_tokenize:                      History Expansion.
+* history_total_bytes:                   Information About the History List.
+* history_truncate_file:                 Managing the History File.
+* max_input_history:                     History Variables.
+* next_history:                          Moving Around the History List.
+* previous_history:                      Moving Around the History List.
+* read_history:                          Managing the History File.
+* read_history_range:                    Managing the History File.
+* remove_history:                        History List Management.
+* replace_history_entry:                 History List Management.
+* stifle_history:                        History List Management.
+* unstifle_history:                      History List Management.
+* using_history:                         Initializing History and State Management.
+* where_history:                         Information About the History List.
+* write_history:                         Managing the History File.
+
+
+
+Tag Table:
+Node: Top1136
+Node: Using History Interactively1716
+Node: History Interaction2223
+Node: Event Designators3642
+Node: Word Designators4569
+Node: Modifiers6198
+Node: Programming with GNU History7336
+Node: Introduction to History8061
+Node: History Storage9746
+Node: History Functions10843
+Node: Initializing History and State Management11814
+Node: History List Management12614
+Node: Information About the History List14164
+Node: Moving Around the History List15520
+Node: Searching the History List16407
+Node: Managing the History File18325
+Node: History Expansion19996
+Node: History Variables21856
+Node: History Programming Example24183
+Node: Concept Index26905
+Node: Function and Variable Index27391
+
+End Tag Table
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
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+(.)h(.)25 b Fp(7)374 1127 y(2.3.5)44 b(Searc)o(hing)16
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+(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)22
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+b Fa(.)i(.)g(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)
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+(.)h(.)f(.)h(.)f(.)21 b Fp(10)224 1346 y(2.5)45 b(History)15
+b(Programming)f(Example)7 b Fa(.)h(.)f(.)h(.)f(.)h(.)g(.)f(.)h(.)f(.)h
+(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)22
+b Fp(11)75 1467 y Fn(App)r(endix)i(A)67 b(Concept)22
+b(Index)17 b Fb(.)10 b(.)g(.)g(.)g(.)h(.)f(.)g(.)g(.)g(.)h(.)f(.)g(.)g
+(.)h(.)f(.)g(.)38 b Fn(13)75 1602 y(App)r(endix)24 b(B)67
+b(F)-6 b(unction)25 b(and)e(V)-6 b(ariable)24 b(Index)16
+b Fb(.)10 b(.)g(.)g(.)38 b Fn(15)p eop
+%%Page: -2 20
+-2 19 bop 75 -58 a Fp(ii)1346 b(GNU)15 b(History)g(Library)p
+eop
+%%Trailer
+end
+userdict /end-hook known{end-hook}if
+%%EOF
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/manvers.texinfo	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,6 @@
+@set EDITION 4.2-beta
+@set VERSION 4.2-beta
+@set UPDATED 2001 Feb 5
+@set UPDATE-MONTH Feb 2001
+
+@set LASTCHANGE Mon Feb  5 09:10:18 EST 2001
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/readline.0	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,1188 @@
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+NNAAMMEE
+       readline - get a line from a user with editing
+
+SSYYNNOOPPSSIISS
+       ##iinncclluuddee <<ssttddiioo..hh>>
+       ##iinncclluuddee <<rreeaaddlliinnee//rreeaaddlliinnee..hh>>
+       ##iinncclluuddee <<rreeaaddlliinnee//hhiissttoorryy..hh>>
+
+       _c_h_a_r _*
+       rreeaaddlliinnee (_c_o_n_s_t _c_h_a_r _*_p_r_o_m_p_t);
+
+CCOOPPYYRRIIGGHHTT
+       Readline  is  Copyright (C) 1989-2001 by the Free Software
+       Foundation, Inc.
+
+DDEESSCCRRIIPPTTIIOONN
+       rreeaaddlliinnee will read a line from the terminal and return it,
+       using  pprroommpptt as a prompt.  If pprroommpptt is NNUULLLL or the empty
+       string, no prompt is issued.  The line returned  is  allo-
+       cated  with  _m_a_l_l_o_c(3);  the caller must free it when fin-
+       ished.  The line returned has the final  newline  removed,
+       so only the text of the line remains.
+
+       rreeaaddlliinnee  offers  editing  capabilities  while the user is
+       entering the line.  By default, the line editing  commands
+       are  similar  to  those of emacs.  A vi-style line editing
+       interface is also available.
+
+       This manual page describes only  the  most  basic  use  of
+       rreeaaddlliinnee.   Much  more functionality is available; see _T_h_e
+       _G_N_U _R_e_a_d_l_i_n_e _L_i_b_r_a_r_y and _T_h_e _G_N_U _H_i_s_t_o_r_y _L_i_b_r_a_r_y for addi-
+       tional information.
+
+RREETTUURRNN VVAALLUUEE
+       rreeaaddlliinnee  returns the text of the line read.  A blank line
+       returns the empty string.  If  EEOOFF  is  encountered  while
+       reading  a  line, and the line is empty, NNUULLLL is returned.
+       If an EEOOFF is read with a non-empty line, it is treated  as
+       a newline.
+
+NNOOTTAATTIIOONN
+       An  emacs-style  notation  is  used  to denote keystrokes.
+       Control keys are denoted by C-_k_e_y, e.g.,  C-n  means  Con-
+       trol-N.  Similarly, _m_e_t_a keys are denoted by M-_k_e_y, so M-x
+       means Meta-X.  (On keyboards without a _m_e_t_a key, M-_x means
+       ESC  _x,  i.e.,  press the Escape key then the _x key.  This
+       makes ESC the _m_e_t_a _p_r_e_f_i_x.  The  combination  M-C-_x  means
+       ESC-Control-_x,  or press the Escape key then hold the Con-
+       trol key while pressing the _x key.)
+
+       Readline commands may be given  numeric  _a_r_g_u_m_e_n_t_s,  which
+       normally act as a repeat count.  Sometimes, however, it is
+       the sign of the argument that is significant.   Passing  a
+       negative  argument  to  a command that acts in the forward
+
+
+
+GNU Readline 4.2            2001 Feb 5                          1
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       direction (e.g., kkiillll--lliinnee) causes that command to act  in
+       a  backward direction.  Commands whose behavior with argu-
+       ments deviates from this are noted.
+
+       When a command is described  as  _k_i_l_l_i_n_g  text,  the  text
+       deleted  is saved for possible future retrieval (_y_a_n_k_i_n_g).
+       The killed text is saved  in  a  _k_i_l_l  _r_i_n_g.   Consecutive
+       kills  cause  the  text  to  be accumulated into one unit,
+       which can be yanked all at once.  Commands  which  do  not
+       kill text separate the chunks of text on the kill ring.
+
+IINNIITTIIAALLIIZZAATTIIOONN FFIILLEE
+       Readline  is customized by putting commands in an initial-
+       ization file (the _i_n_p_u_t_r_c file).  The name of this file is
+       taken  from the value of the IINNPPUUTTRRCC environment variable.
+       If that variable is  unset,  the  default  is  _~_/_._i_n_p_u_t_r_c.
+       When  a program which uses the readline library starts up,
+       the init file is read, and the key bindings and  variables
+       are set.  There are only a few basic constructs allowed in
+       the readline init file.  Blank lines are  ignored.   Lines
+       beginning with a ## are comments.  Lines beginning with a $$
+       indicate conditional constructs.  Other lines  denote  key
+       bindings  and  variable settings.  Each program using this
+       library may add its own commands and bindings.
+
+       For example, placing
+
+              M-Control-u: universal-argument
+       or
+              C-Meta-u: universal-argument
+
+       into the _i_n_p_u_t_r_c would make  M-C-u  execute  the  readline
+       command _u_n_i_v_e_r_s_a_l_-_a_r_g_u_m_e_n_t.
+
+       The  following  symbolic  character  names  are recognized
+       while processing key bindings: _D_E_L, _E_S_C, _E_S_C_A_P_E, _L_F_D, _N_E_W_-
+       _L_I_N_E, _R_E_T, _R_E_T_U_R_N, _R_U_B_O_U_T, _S_P_A_C_E, _S_P_C, and _T_A_B.
+
+       In  addition  to command names, readline allows keys to be
+       bound to a string that is inserted when the key is pressed
+       (a _m_a_c_r_o).
+
+
+   KKeeyy BBiinnddiinnggss
+       The  syntax  for  controlling  key bindings in the _i_n_p_u_t_r_c
+       file is simple.  All that is required is the name  of  the
+       command or the text of a macro and a key sequence to which
+       it should be bound. The name may be specified  in  one  of
+       two  ways:  as a symbolic key name, possibly with _M_e_t_a_- or
+       _C_o_n_t_r_o_l_- prefixes, or as a key sequence.  When  using  the
+       form  kkeeyynnaammee:_f_u_n_c_t_i_o_n_-_n_a_m_e  or _m_a_c_r_o, _k_e_y_n_a_m_e is the name
+       of a key spelled out in English.  For example:
+
+              Control-u: universal-argument
+
+
+
+GNU Readline 4.2            2001 Feb 5                          2
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+              Meta-Rubout: backward-kill-word
+              Control-o: "> output"
+
+       In the above example, _C_-_u is bound to the function uunniivveerr--
+       ssaall--aarrgguummeenntt,   _M_-_D_E_L  is  bound  to  the  function  bbaacckk--
+       wwaarrdd--kkiillll--wwoorrdd,  and  _C_-_o  is  bound  to  run  the   macro
+       expressed  on  the right hand side (that is, to insert the
+       text ``> output'' into the line).
+
+       In the second form, ""kkeeyysseeqq"":_f_u_n_c_t_i_o_n_-_n_a_m_e or _m_a_c_r_o,  kkeeyy--
+       sseeqq differs from kkeeyynnaammee above in that strings denoting an
+       entire key  sequence  may  be  specified  by  placing  the
+       sequence  within  double quotes.  Some GNU Emacs style key
+       escapes can be used, as in the following example.
+
+              "\C-u": universal-argument
+              "\C-x\C-r": re-read-init-file
+              "\e[11~": "Function Key 1"
+
+       In this example, _C_-_u is again bound to the  function  uunnii--
+       vveerrssaall--aarrgguummeenntt.    _C_-_x  _C_-_r  is  bound  to  the  function
+       rree--rreeaadd--iinniitt--ffiillee, and _E_S_C _[ _1 _1 _~ is bound to insert  the
+       text  ``Function Key 1''.  The full set of GNU Emacs style
+       escape sequences is
+              \\CC--    control prefix
+              \\MM--    meta prefix
+              \\ee     an escape character
+              \\\\     backslash
+              \\""     literal ", a double quote
+              \\''     literal ', a single quote
+
+       In addition to the GNU Emacs  style  escape  sequences,  a
+       second set of backslash escapes is available:
+              \\aa     alert (bell)
+              \\bb     backspace
+              \\dd     delete
+              \\ff     form feed
+              \\nn     newline
+              \\rr     carriage return
+              \\tt     horizontal tab
+              \\vv     vertical tab
+              \\_n_n_n   the  character whose ASCII code is the octal
+                     value _n_n_n (one to three digits)
+              \\xx_n_n_n  the character whose ASCII code is  the  hex-
+                     adecimal value _n_n_n (one to three digits)
+
+       When entering the text of a macro, single or double quotes
+       should be used to indicate a macro  definition.   Unquoted
+       text is assumed to be a function name.  In the macro body,
+       the backslash escapes described above are expanded.  Back-
+       slash  will  quote  any other character in the macro text,
+       including " and '.
+
+       BBaasshh allows  the  current  readline  key  bindings  to  be
+
+
+
+GNU Readline 4.2            2001 Feb 5                          3
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       displayed  or modified with the bbiinndd builtin command.  The
+       editing mode may be switched  during  interactive  use  by
+       using  the  --oo  option  to the sseett builtin command.  Other
+       programs using this library  provide  similar  mechanisms.
+       The  _i_n_p_u_t_r_c  file  may be edited and re-read if a program
+       does not provide any other means to incorporate new  bind-
+       ings.
+
+   VVaarriiaabblleess
+       Readline  has  variables  that can be used to further cus-
+       tomize its behavior.  A variable may be set in the _i_n_p_u_t_r_c
+       file with a statement of the form
+
+              sseett _v_a_r_i_a_b_l_e_-_n_a_m_e _v_a_l_u_e
+
+       Except where noted, readline variables can take the values
+       OOnn or OOffff (without regard to  case).   The  variables  and
+       their default values are:
+
+       bbeellll--ssttyyllee ((aauuddiibbllee))
+              Controls  what  happens when readline wants to ring
+              the terminal bell.  If set to nnoonnee, readline  never
+              rings the bell.  If set to vviissiibbllee, readline uses a
+              visible bell if one is available.  If set to  aauuddii--
+              bbllee, readline attempts to ring the terminal's bell.
+       ccoommmmeenntt--bbeeggiinn ((````##''''))
+              The string that is inserted in  vvii  mode  when  the
+              iinnsseerrtt--ccoommmmeenntt  command  is executed.  This command
+              is bound to MM--## in emacs mode and to ## in  vi  com-
+              mand mode.
+       ccoommpplleettiioonn--iiggnnoorree--ccaassee ((OOffff))
+              If  set  to OOnn, readline performs filename matching
+              and completion in a case-insensitive fashion.
+       ccoommpplleettiioonn--qquueerryy--iitteemmss ((110000))
+              This determines when  the  user  is  queried  about
+              viewing  the  number of possible completions gener-
+              ated by the ppoossssiibbllee--ccoommpplleettiioonnss command.   It  may
+              be  set  to any integer value greater than or equal
+              to zero.  If the number of possible completions  is
+              greater  than  or  equal to the value of this vari-
+              able, the user is asked whether or not he wishes to
+              view  them; otherwise they are simply listed on the
+              terminal.
+       ccoonnvveerrtt--mmeettaa ((OOnn))
+              If set to OOnn, readline will convert characters with
+              the  eighth  bit  set  to  an ASCII key sequence by
+              stripping the eighth bit and prefixing it  with  an
+              escape  character  (in  effect, using escape as the
+              _m_e_t_a _p_r_e_f_i_x).
+       ddiissaabbllee--ccoommpplleettiioonn ((OOffff))
+              If set to OOnn, readline will  inhibit  word  comple-
+              tion.   Completion characters will be inserted into
+              the line as if they had been mapped to sseellff--iinnsseerrtt.
+
+
+
+
+GNU Readline 4.2            2001 Feb 5                          4
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       eeddiittiinngg--mmooddee ((eemmaaccss))
+              Controls  whether readline begins with a set of key
+              bindings similar to emacs or vi.  eeddiittiinngg--mmooddee  can
+              be set to either eemmaaccss or vvii.
+       eennaabbllee--kkeeyyppaadd ((OOffff))
+              When  set  to  OOnn,  readline will try to enable the
+              application keypad when it is called.  Some systems
+              need this to enable the arrow keys.
+       eexxppaanndd--ttiillddee ((OOffff))
+              If  set  to  oonn,  tilde expansion is performed when
+              readline attempts word completion.
+       hhoorriizzoonnttaall--ssccrroollll--mmooddee ((OOffff))
+              When set to OOnn, makes readline use  a  single  line
+              for  display, scrolling the input horizontally on a
+              single screen line when it becomes longer than  the
+              screen width rather than wrapping to a new line.
+       iinnppuutt--mmeettaa ((OOffff))
+              If  set to OOnn, readline will enable eight-bit input
+              (that is, it will not clear the eighth bit  in  the
+              characters it reads), regardless of what the termi-
+              nal claims it can support.  The name mmeettaa--ffllaagg is a
+              synonym for this variable.
+       iisseeaarrcchh--tteerrmmiinnaattoorrss ((````CC--[[ CC--JJ''''))
+              The  string  of characters that should terminate an
+              incremental search without  subsequently  executing
+              the  character  as a command.  If this variable has
+              not been given a value, the characters _E_S_C and  _C_-_J
+              will terminate an incremental search.
+       kkeeyymmaapp ((eemmaaccss))
+              Set  the current readline keymap.  The set of legal
+              keymap names is _e_m_a_c_s_, _e_m_a_c_s_-_s_t_a_n_d_a_r_d_,  _e_m_a_c_s_-_m_e_t_a_,
+              _e_m_a_c_s_-_c_t_l_x_, _v_i_, _v_i_-_m_o_v_e_, _v_i_-_c_o_m_m_a_n_d, and _v_i_-_i_n_s_e_r_t.
+              _v_i is equivalent to _v_i_-_c_o_m_m_a_n_d; _e_m_a_c_s is equivalent
+              to  _e_m_a_c_s_-_s_t_a_n_d_a_r_d.   The  default  value is _e_m_a_c_s.
+              The value of eeddiittiinngg--mmooddee also affects the  default
+              keymap.
+       mmaarrkk--ddiirreeccttoorriieess ((OOnn))
+              If  set  to  OOnn,  completed  directory names have a
+              slash appended.
+       mmaarrkk--mmooddiiffiieedd--lliinneess ((OOffff))
+              If set to OOnn, history lines that have been modified
+              are displayed with a preceding asterisk (**).
+       oouuttppuutt--mmeettaa ((OOffff))
+              If set to OOnn, readline will display characters with
+              the eighth bit set directly rather than as a  meta-
+              prefixed escape sequence.
+       pprriinntt--ccoommpplleettiioonnss--hhoorriizzoonnttaallllyy ((OOffff))
+              If  set  to  OOnn,  readline will display completions
+              with matches sorted  horizontally  in  alphabetical
+              order, rather than down the screen.
+       sshhooww--aallll--iiff--aammbbiigguuoouuss ((OOffff))
+              This  alters the default behavior of the completion
+              functions.  If set to oonn,  words  which  have  more
+              than  one  possible completion cause the matches to
+
+
+
+GNU Readline 4.2            2001 Feb 5                          5
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+              be listed immediately instead of ringing the  bell.
+       vviissiibbllee--ssttaattss ((OOffff))
+              If set to OOnn, a character denoting a file's type as
+              reported by _s_t_a_t(2) is  appended  to  the  filename
+              when listing possible completions.
+
+   CCoonnddiittiioonnaall CCoonnssttrruuccttss
+       Readline  implements  a  facility similar in spirit to the
+       conditional compilation features  of  the  C  preprocessor
+       which allows key bindings and variable settings to be per-
+       formed as the result of  tests.   There  are  four  parser
+       directives used.
+
+       $$iiff    The  $$iiff construct allows bindings to be made based
+              on the editing mode, the terminal  being  used,  or
+              the  application  using  readline.  The text of the
+              test extends to the end of the line; no  characters
+              are required to isolate it.
+
+              mmooddee   The  mmooddee== form of the $$iiff directive is used
+                     to test whether readline is in emacs  or  vi
+                     mode.   This may be used in conjunction with
+                     the sseett kkeeyymmaapp command, for instance, to set
+                     bindings  in  the  _e_m_a_c_s_-_s_t_a_n_d_a_r_d and _e_m_a_c_s_-
+                     _c_t_l_x keymaps only if  readline  is  starting
+                     out in emacs mode.
+
+              tteerrmm   The tteerrmm== form may be used to include termi-
+                     nal-specific key bindings, perhaps  to  bind
+                     the  key  sequences output by the terminal's
+                     function keys.  The word on the  right  side
+                     of  the == is tested against the full name of
+                     the terminal and the portion of the terminal
+                     name before the first --.  This allows _s_u_n to
+                     match both _s_u_n and _s_u_n_-_c_m_d, for instance.
+
+              aapppplliiccaattiioonn
+                     The aapppplliiccaattiioonn construct is used to include
+                     application-specific settings.  Each program
+                     using the readline library sets the _a_p_p_l_i_c_a_-
+                     _t_i_o_n  _n_a_m_e,  and  an initialization file can
+                     test for a particular value.  This could  be
+                     used to bind key sequences to functions use-
+                     ful for a specific program.   For  instance,
+                     the  following  command  adds a key sequence
+                     that quotes the current or previous word  in
+                     Bash:
+
+                     $$iiff Bash
+                     # Quote the current or previous word
+                     "\C-xq": "\eb\"\ef\""
+                     $$eennddiiff
+
+       $$eennddiiff This  command,  as  seen  in  the previous example,
+
+
+
+GNU Readline 4.2            2001 Feb 5                          6
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+              terminates an $$iiff command.
+
+       $$eellssee  Commands in this branch of the  $$iiff  directive  are
+              executed if the test fails.
+
+       $$iinncclluuddee
+              This  directive takes a single filename as an argu-
+              ment and reads  commands  and  bindings  from  that
+              file.   For  example, the following directive would
+              read _/_e_t_c_/_i_n_p_u_t_r_c:
+
+              $$iinncclluuddee  _/_e_t_c_/_i_n_p_u_t_r_c
+
+SSEEAARRCCHHIINNGG
+       Readline provides commands for searching through the  com-
+       mand  history  for  lines  containing  a specified string.
+       There are two search modes: _i_n_c_r_e_m_e_n_t_a_l and  _n_o_n_-_i_n_c_r_e_m_e_n_-
+       _t_a_l.
+
+       Incremental  searches  begin  before the user has finished
+       typing the search string.  As each character of the search
+       string is typed, readline displays the next entry from the
+       history matching the string typed so far.  An  incremental
+       search  requires only as many characters as needed to find
+       the desired history entry.  To search backward in the his-
+       tory  for  a  particular  string,  type  CC--rr.   Typing CC--ss
+       searches forward through the history.  The characters pre-
+       sent  in the value of the iisseeaarrcchh--tteerrmmiinnaattoorrss variable are
+       used to terminate an incremental search.  If that variable
+       has  not  been assigned a value the _E_s_c_a_p_e and CC--JJ charac-
+       ters will terminate an incremental search.  CC--GG will abort
+       an incremental search and restore the original line.  When
+       the search is terminated, the history entry containing the
+       search string becomes the current line.
+
+       To  find  other matching entries in the history list, type
+       CC--ss or CC--rr as appropriate.  This will search  backward  or
+       forward  in  the  history  for  the next line matching the
+       search string typed so far.  Any other key sequence  bound
+       to  a  readline command will terminate the search and exe-
+       cute that command.  For instance, a newline will terminate
+       the search and accept the line, thereby executing the com-
+       mand from the history list.  A movement command will  ter-
+       minate  the  search,  make the last line found the current
+       line, and begin editing.
+
+       Non-incremental searches read  the  entire  search  string
+       before starting to search for matching history lines.  The
+       search string may be typed by the user or be part  of  the
+       contents of the current line.
+
+EEDDIITTIINNGG CCOOMMMMAANNDDSS
+       The  following  is a list of the names of the commands and
+       the  default  key  sequences  to  which  they  are  bound.
+
+
+
+GNU Readline 4.2            2001 Feb 5                          7
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       Command  names  without  an  accompanying key sequence are
+       unbound by default.
+
+       In the following descriptions, _p_o_i_n_t refers to the current
+       cursor  position,  and  _m_a_r_k  refers  to a cursor position
+       saved by the sseett--mmaarrkk command.  The text between the point
+       and mark is referred to as the _r_e_g_i_o_n.
+
+   CCoommmmaannddss ffoorr MMoovviinngg
+       bbeeggiinnnniinngg--ooff--lliinnee ((CC--aa))
+              Move to the start of the current line.
+       eenndd--ooff--lliinnee ((CC--ee))
+              Move to the end of the line.
+       ffoorrwwaarrdd--cchhaarr ((CC--ff))
+              Move forward a character.
+       bbaacckkwwaarrdd--cchhaarr ((CC--bb))
+              Move back a character.
+       ffoorrwwaarrdd--wwoorrdd ((MM--ff))
+              Move  forward  to  the end of the next word.  Words
+              are composed of  alphanumeric  characters  (letters
+              and digits).
+       bbaacckkwwaarrdd--wwoorrdd ((MM--bb))
+              Move  back  to the start of the current or previous
+              word.  Words are composed of  alphanumeric  charac-
+              ters (letters and digits).
+       cclleeaarr--ssccrreeeenn ((CC--ll))
+              Clear  the  screen  leaving the current line at the
+              top of the screen.  With an argument,  refresh  the
+              current line without clearing the screen.
+       rreeddrraaww--ccuurrrreenntt--lliinnee
+              Refresh the current line.
+
+   CCoommmmaannddss ffoorr MMaanniippuullaattiinngg tthhee HHiissttoorryy
+       aacccceepptt--lliinnee ((NNeewwlliinnee,, RReettuurrnn))
+              Accept  the line regardless of where the cursor is.
+              If this line is non-empty, it may be added  to  the
+              history  list for future recall with aadddd__hhiissttoorryy(()).
+              If the line is a modified history line, the history
+              line is restored to its original state.
+       pprreevviioouuss--hhiissttoorryy ((CC--pp))
+              Fetch  the  previous command from the history list,
+              moving back in the list.
+       nneexxtt--hhiissttoorryy ((CC--nn))
+              Fetch the next command from the history list,  mov-
+              ing forward in the list.
+       bbeeggiinnnniinngg--ooff--hhiissttoorryy ((MM--<<))
+              Move to the first line in the history.
+       eenndd--ooff--hhiissttoorryy ((MM-->>))
+              Move  to  the  end  of the input history, i.e., the
+              line currently being entered.
+       rreevveerrssee--sseeaarrcchh--hhiissttoorryy ((CC--rr))
+              Search backward starting at the  current  line  and
+              moving `up' through the history as necessary.  This
+              is an incremental search.
+
+
+
+GNU Readline 4.2            2001 Feb 5                          8
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       ffoorrwwaarrdd--sseeaarrcchh--hhiissttoorryy ((CC--ss))
+              Search forward starting at  the  current  line  and
+              moving  `down'  through  the  history as necessary.
+              This is an incremental search.
+       nnoonn--iinnccrreemmeennttaall--rreevveerrssee--sseeaarrcchh--hhiissttoorryy ((MM--pp))
+              Search backward through the history starting at the
+              current  line  using a non-incremental search for a
+              string supplied by the user.
+       nnoonn--iinnccrreemmeennttaall--ffoorrwwaarrdd--sseeaarrcchh--hhiissttoorryy ((MM--nn))
+              Search forward through the  history  using  a  non-
+              incremental  search  for  a  string supplied by the
+              user.
+       hhiissttoorryy--sseeaarrcchh--ffoorrwwaarrdd
+              Search forward through the history for  the  string
+              of characters between the start of the current line
+              and the current cursor position (the _p_o_i_n_t).   This
+              is a non-incremental search.
+       hhiissttoorryy--sseeaarrcchh--bbaacckkwwaarrdd
+              Search  backward through the history for the string
+              of characters between the start of the current line
+              and the point.  This is a non-incremental search.
+       yyaannkk--nntthh--aarrgg ((MM--CC--yy))
+              Insert  the  first argument to the previous command
+              (usually the second word on the previous  line)  at
+              point (the current cursor position).  With an argu-
+              ment _n, insert the _nth word from the previous  com-
+              mand  (the words in the previous command begin with
+              word 0).  A negative argument inserts the _nth  word
+              from the end of the previous command.
+       yyaannkk--llaasstt--aarrgg ((MM--..,, MM--__))
+              Insert  the  last  argument to the previous command
+              (the last word  of  the  previous  history  entry).
+              With an argument, behave exactly like yyaannkk--nntthh--aarrgg.
+              Successive calls to yyaannkk--llaasstt--aarrgg move back through
+              the  history  list,  inserting the last argument of
+              each line in turn.
+
+   CCoommmmaannddss ffoorr CChhaannggiinngg TTeexxtt
+       ddeelleettee--cchhaarr ((CC--dd))
+              Delete the character under the cursor.  If point is
+              at  the beginning of the line, there are no charac-
+              ters in the line, and the last character typed  was
+              not bound to ddeelleettee--cchhaarr, then return EEOOFF.
+       bbaacckkwwaarrdd--ddeelleettee--cchhaarr ((RRuubboouutt))
+              Delete the character behind the cursor.  When given
+              a numeric argument, save the deleted  text  on  the
+              kill ring.
+       ffoorrwwaarrdd--bbaacckkwwaarrdd--ddeelleettee--cchhaarr
+              Delete  the  character under the cursor, unless the
+              cursor is at the end of the line, in which case the
+              character behind the cursor is deleted.
+       qquuootteedd--iinnsseerrtt ((CC--qq,, CC--vv))
+              Add  the  next  character that you type to the line
+              verbatim.  This is how to  insert  characters  like
+
+
+
+GNU Readline 4.2            2001 Feb 5                          9
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+              CC--qq, for example.
+       ttaabb--iinnsseerrtt ((MM--TTAABB))
+              Insert a tab character.
+       sseellff--iinnsseerrtt ((aa,, bb,, AA,, 11,, !!,, ......))
+              Insert the character typed.
+       ttrraannssppoossee--cchhaarrss ((CC--tt))
+              Drag  the  character  before point forward over the
+              character at point, moving point forward  as  well.
+              If  point is at the end of the line, then transpose
+              the two characters before  point.   Negative  argu-
+              ments don't work.
+       ttrraannssppoossee--wwoorrddss ((MM--tt))
+              Drag  the  word  behind the cursor past the word in
+              front of the cursor, moving the  cursor  over  that
+              word as well.
+       uuppccaassee--wwoorrdd ((MM--uu))
+              Uppercase  the current (or following) word.  With a
+              negative argument, uppercase the previous word, but
+              do not move point.
+       ddoowwnnccaassee--wwoorrdd ((MM--ll))
+              Lowercase  the current (or following) word.  With a
+              negative argument, lowercase the previous word, but
+              do not move point.
+       ccaappiittaalliizzee--wwoorrdd ((MM--cc))
+              Capitalize the current (or following) word.  With a
+              negative argument, capitalize  the  previous  word,
+              but do not move point.
+
+   KKiilllliinngg aanndd YYaannkkiinngg
+       kkiillll--lliinnee ((CC--kk))
+              Kill  the  text from the current cursor position to
+              the end of the line.
+       bbaacckkwwaarrdd--kkiillll--lliinnee ((CC--xx RRuubboouutt))
+              Kill backward to the beginning of the line.
+       uunniixx--lliinnee--ddiissccaarrdd ((CC--uu))
+              Kill backward from point to the  beginning  of  the
+              line.  The killed text is saved on the kill-ring.
+       kkiillll--wwhhoollee--lliinnee
+              Kill  all characters on the current line, no matter
+              where the cursor is.
+       kkiillll--wwoorrdd ((MM--dd))
+              Kill from the cursor to  the  end  of  the  current
+              word,  or  if between words, to the end of the next
+              word.  Word boundaries are the same as  those  used
+              by ffoorrwwaarrdd--wwoorrdd.
+       bbaacckkwwaarrdd--kkiillll--wwoorrdd ((MM--RRuubboouutt))
+              Kill  the  word behind the cursor.  Word boundaries
+              are the same as those used by bbaacckkwwaarrdd--wwoorrdd.
+       uunniixx--wwoorrdd--rruubboouutt ((CC--ww))
+              Kill the word behind the cursor, using white  space
+              as  a  word boundary.  The word boundaries are dif-
+              ferent from bbaacckkwwaarrdd--kkiillll--wwoorrdd.
+       ddeelleettee--hhoorriizzoonnttaall--ssppaaccee ((MM--\\))
+              Delete all spaces and tabs around point.
+
+
+
+GNU Readline 4.2            2001 Feb 5                         10
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       kkiillll--rreeggiioonn
+              Kill the text between the  point  and  _m_a_r_k  (saved
+              cursor  position).  This text is referred to as the
+              _r_e_g_i_o_n.
+       ccooppyy--rreeggiioonn--aass--kkiillll
+              Copy the text in the region to the kill buffer.
+       ccooppyy--bbaacckkwwaarrdd--wwoorrdd
+              Copy the word before point to the kill buffer.  The
+              word boundaries are the same as bbaacckkwwaarrdd--wwoorrdd.
+       ccooppyy--ffoorrwwaarrdd--wwoorrdd
+              Copy  the  word following point to the kill buffer.
+              The word boundaries are the same as ffoorrwwaarrdd--wwoorrdd.
+       yyaannkk ((CC--yy))
+              Yank the top of the kill ring into  the  buffer  at
+              the cursor.
+       yyaannkk--ppoopp ((MM--yy))
+              Rotate  the  kill ring, and yank the new top.  Only
+              works following yyaannkk or yyaannkk--ppoopp.
+
+   NNuummeerriicc AArrgguummeennttss
+       ddiiggiitt--aarrgguummeenntt ((MM--00,, MM--11,, ......,, MM----))
+              Add this digit to the argument  already  accumulat-
+              ing,  or  start a new argument.  M-- starts a nega-
+              tive argument.
+       uunniivveerrssaall--aarrgguummeenntt
+              This is another way to  specify  an  argument.   If
+              this  command  is  followed  by one or more digits,
+              optionally with a leading minus sign, those  digits
+              define the argument.  If the command is followed by
+              digits, executing uunniivveerrssaall--aarrgguummeenntt again ends the
+              numeric  argument,  but is otherwise ignored.  As a
+              special case, if this command is  immediately  fol-
+              lowed  by  a  character  that is neither a digit or
+              minus sign, the argument count for the next command
+              is  multiplied by four.  The argument count is ini-
+              tially one, so executing this  function  the  first
+              time  makes  the argument count four, a second time
+              makes the argument count sixteen, and so on.
+
+   CCoommpplleettiinngg
+       ccoommpplleettee ((TTAABB))
+              Attempt to perform completion on  the  text  before
+              point.  The actual completion performed is applica-
+              tion-specific.  BBaasshh, for instance,  attempts  com-
+              pletion  treating  the  text  as a variable (if the
+              text begins with $$), username (if the  text  begins
+              with  ~~),  hostname (if the text begins with @@), or
+              command (including aliases and functions) in  turn.
+              If none of these produces a match, filename comple-
+              tion is attempted.  GGddbb, on the other hand,  allows
+              completion  of program functions and variables, and
+              only attempts  filename  completion  under  certain
+              circumstances.
+
+
+
+
+GNU Readline 4.2            2001 Feb 5                         11
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       ppoossssiibbllee--ccoommpplleettiioonnss ((MM--??))
+              List  the  possible  completions of the text before
+              point.
+       iinnsseerrtt--ccoommpplleettiioonnss ((MM--**))
+              Insert all completions of  the  text  before  point
+              that  would have been generated by ppoossssiibbllee--ccoommppllee--
+              ttiioonnss.
+       mmeennuu--ccoommpplleettee
+              Similar to ccoommpplleettee, but replaces the  word  to  be
+              completed with a single match from the list of pos-
+              sible completions.  Repeated execution of mmeennuu--ccoomm--
+              pplleettee  steps  through  the list of possible comple-
+              tions, inserting each match in turn.  At the end of
+              the  list  of completions, the bell is rung and the
+              original text is restored.  An argument of _n  moves
+              _n positions forward in the list of matches; a nega-
+              tive argument may be used to move backward  through
+              the  list.  This command is intended to be bound to
+              TTAABB, but is unbound by default.
+       ddeelleettee--cchhaarr--oorr--lliisstt
+              Deletes the character under the cursor  if  not  at
+              the  beginning  or  end  of  the line (like ddeelleettee--
+              cchhaarr).  If at the end of the line, behaves  identi-
+              cally to ppoossssiibbllee--ccoommpplleettiioonnss.
+
+   KKeeyybbooaarrdd MMaaccrrooss
+       ssttaarrtt--kkbbdd--mmaaccrroo ((CC--xx (())
+              Begin  saving the characters typed into the current
+              keyboard macro.
+       eenndd--kkbbdd--mmaaccrroo ((CC--xx ))))
+              Stop saving the characters typed into  the  current
+              keyboard macro and store the definition.
+       ccaallll--llaasstt--kkbbdd--mmaaccrroo ((CC--xx ee))
+              Re-execute the last keyboard macro defined, by mak-
+              ing the characters in the macro appear as if  typed
+              at the keyboard.
+
+   MMiisscceellllaanneeoouuss
+       rree--rreeaadd--iinniitt--ffiillee ((CC--xx CC--rr))
+              Read  in  the  contents  of  the  _i_n_p_u_t_r_c file, and
+              incorporate any bindings  or  variable  assignments
+              found there.
+       aabboorrtt ((CC--gg))
+              Abort the current editing command and ring the ter-
+              minal's   bell   (subject   to   the   setting   of
+              bbeellll--ssttyyllee).
+       ddoo--uuppppeerrccaassee--vveerrssiioonn ((MM--aa,, MM--bb,, MM--_x,, ......))
+              If  the  metafied character _x is lowercase, run the
+              command that is bound to the  corresponding  upper-
+              case character.
+       pprreeffiixx--mmeettaa ((EESSCC))
+              Metafy  the next character typed.  EESSCC ff is equiva-
+              lent to MMeettaa--ff.
+
+
+
+
+GNU Readline 4.2            2001 Feb 5                         12
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       uunnddoo ((CC--__,, CC--xx CC--uu))
+              Incremental undo, separately  remembered  for  each
+              line.
+       rreevveerrtt--lliinnee ((MM--rr))
+              Undo  all  changes made to this line.  This is like
+              executing the uunnddoo command enough times  to  return
+              the line to its initial state.
+       ttiillddee--eexxppaanndd ((MM--&&))
+              Perform tilde expansion on the current word.
+       sseett--mmaarrkk ((CC--@@,, MM--<<ssppaaccee>>))
+              Set  the  mark  to the current point.  If a numeric
+              argument is supplied, the mark is set to that posi-
+              tion.
+       eexxcchhaannggee--ppooiinntt--aanndd--mmaarrkk ((CC--xx CC--xx))
+              Swap  the  point with the mark.  The current cursor
+              position is set to the saved position, and the  old
+              cursor position is saved as the mark.
+       cchhaarraacctteerr--sseeaarrcchh ((CC--]]))
+              A  character is read and point is moved to the next
+              occurrence of that  character.   A  negative  count
+              searches for previous occurrences.
+       cchhaarraacctteerr--sseeaarrcchh--bbaacckkwwaarrdd ((MM--CC--]]))
+              A  character is read and point is moved to the pre-
+              vious occurrence of  that  character.   A  negative
+              count searches for subsequent occurrences.
+       iinnsseerrtt--ccoommmmeenntt ((MM--##))
+              The value of the readline ccoommmmeenntt--bbeeggiinn variable is
+              inserted at the beginning of the current line,  and
+              the  line  is  accepted  as  if  a newline had been
+              typed.  The default value  of  ccoommmmeenntt--bbeeggiinn  makes
+              the current line a shell comment.
+       dduummpp--ffuunnccttiioonnss
+              Print  all  of the functions and their key bindings
+              to the readline output stream.  If a numeric  argu-
+              ment is supplied, the output is formatted in such a
+              way that it can be made part of an _i_n_p_u_t_r_c file.
+       dduummpp--vvaarriiaabblleess
+              Print all of the settable variables and their  val-
+              ues  to  the  readline output stream.  If a numeric
+              argument is supplied, the output  is  formatted  in
+              such  a  way that it can be made part of an _i_n_p_u_t_r_c
+              file.
+       dduummpp--mmaaccrrooss
+              Print all of the readline key  sequences  bound  to
+              macros  and  the  strings they ouput.  If a numeric
+              argument is supplied, the output  is  formatted  in
+              such  a  way that it can be made part of an _i_n_p_u_t_r_c
+              file.
+       eemmaaccss--eeddiittiinngg--mmooddee ((CC--ee))
+              When in vvii editing mode, this causes  a  switch  to
+              eemmaaccss editing mode.
+       vvii--eeddiittiinngg--mmooddee ((MM--CC--jj))
+              When in eemmaaccss editing mode, this causes a switch to
+              vvii editing mode.
+
+
+
+GNU Readline 4.2            2001 Feb 5                         13
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+DDEEFFAAUULLTT KKEEYY BBIINNDDIINNGGSS
+       The following is a list of the default emacs and vi  bind-
+       ings.   Characters  with the eighth bit set are written as
+       M-<character>, and are referred to as _m_e_t_a_f_i_e_d characters.
+       The  printable  ASCII characters not mentioned in the list
+       of emacs standard bindings are bound  to  the  sseellff--iinnsseerrtt
+       function,  which just inserts the given character into the
+       input line.  In vi  insertion  mode,  all  characters  not
+       specifically  mentioned are bound to sseellff--iinnsseerrtt.  Charac-
+       ters assigned to signal generation by _s_t_t_y(1) or the  ter-
+       minal  driver,  such  as C-Z or C-C, retain that function.
+       Upper and lower case metafied characters are bound to  the
+       same  function in the emacs mode meta keymap.  The remain-
+       ing characters are unbound, which causes readline to  ring
+       the  bell  (subject to the setting of the bbeellll--ssttyyllee vari-
+       able).
+
+   EEmmaaccss MMooddee
+             Emacs Standard bindings
+
+             "C-@"  set-mark
+             "C-A"  beginning-of-line
+             "C-B"  backward-char
+             "C-D"  delete-char
+             "C-E"  end-of-line
+             "C-F"  forward-char
+             "C-G"  abort
+             "C-H"  backward-delete-char
+             "C-I"  complete
+             "C-J"  accept-line
+             "C-K"  kill-line
+             "C-L"  clear-screen
+             "C-M"  accept-line
+             "C-N"  next-history
+             "C-P"  previous-history
+             "C-Q"  quoted-insert
+             "C-R"  reverse-search-history
+             "C-S"  forward-search-history
+             "C-T"  transpose-chars
+             "C-U"  unix-line-discard
+             "C-V"  quoted-insert
+             "C-W"  unix-word-rubout
+             "C-Y"  yank
+             "C-]"  character-search
+             "C-_"  undo
+             " " to "/"  self-insert
+             "0"  to "9"  self-insert
+             ":"  to "~"  self-insert
+             "C-?"  backward-delete-char
+
+             Emacs Meta bindings
+
+             "M-C-G"  abort
+             "M-C-H"  backward-kill-word
+
+
+
+GNU Readline 4.2            2001 Feb 5                         14
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+             "M-C-I"  tab-insert
+             "M-C-J"  vi-editing-mode
+             "M-C-M"  vi-editing-mode
+             "M-C-R"  revert-line
+             "M-C-Y"  yank-nth-arg
+             "M-C-["  complete
+             "M-C-]"  character-search-backward
+             "M-space"  set-mark
+             "M-#"  insert-comment
+             "M-&"  tilde-expand
+             "M-*"  insert-completions
+             "M--"  digit-argument
+             "M-."  yank-last-arg
+             "M-0"  digit-argument
+             "M-1"  digit-argument
+             "M-2"  digit-argument
+             "M-3"  digit-argument
+             "M-4"  digit-argument
+             "M-5"  digit-argument
+             "M-6"  digit-argument
+             "M-7"  digit-argument
+             "M-8"  digit-argument
+             "M-9"  digit-argument
+             "M-<"  beginning-of-history
+             "M-="  possible-completions
+             "M->"  end-of-history
+             "M-?"  possible-completions
+             "M-B"  backward-word
+             "M-C"  capitalize-word
+             "M-D"  kill-word
+             "M-F"  forward-word
+             "M-L"  downcase-word
+             "M-N"  non-incremental-forward-search-history
+             "M-P"  non-incremental-reverse-search-history
+             "M-R"  revert-line
+             "M-T"  transpose-words
+             "M-U"  upcase-word
+             "M-Y"  yank-pop
+             "M-\"  delete-horizontal-space
+             "M-~"  tilde-expand
+             "M-C-?"  backward-delete-word
+             "M-_"  yank-last-arg
+
+             Emacs Control-X bindings
+
+             "C-XC-G"  abort
+             "C-XC-R"  re-read-init-file
+             "C-XC-U"  undo
+             "C-XC-X"  exchange-point-and-mark
+             "C-X("  start-kbd-macro
+             "C-X)"  end-kbd-macro
+             "C-XE"  call-last-kbd-macro
+             "C-XC-?"  backward-kill-line
+
+
+
+
+GNU Readline 4.2            2001 Feb 5                         15
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+   VVII MMooddee bbiinnddiinnggss
+             VI Insert Mode functions
+
+             "C-D"  vi-eof-maybe
+             "C-H"  backward-delete-char
+             "C-I"  complete
+             "C-J"  accept-line
+             "C-M"  accept-line
+             "C-R"  reverse-search-history
+             "C-S"  forward-search-history
+             "C-T"  transpose-chars
+             "C-U"  unix-line-discard
+             "C-V"  quoted-insert
+             "C-W"  unix-word-rubout
+             "C-Y"  yank
+             "C-["  vi-movement-mode
+             "C-_"  undo
+             " " to "~"  self-insert
+             "C-?"  backward-delete-char
+
+             VI Command Mode functions
+
+             "C-D"  vi-eof-maybe
+             "C-E"  emacs-editing-mode
+             "C-G"  abort
+             "C-H"  backward-char
+             "C-J"  accept-line
+             "C-K"  kill-line
+             "C-L"  clear-screen
+             "C-M"  accept-line
+             "C-N"  next-history
+             "C-P"  previous-history
+             "C-Q"  quoted-insert
+             "C-R"  reverse-search-history
+             "C-S"  forward-search-history
+             "C-T"  transpose-chars
+             "C-U"  unix-line-discard
+             "C-V"  quoted-insert
+             "C-W"  unix-word-rubout
+             "C-Y"  yank
+             " "  forward-char
+             "#"  insert-comment
+             "$"  end-of-line
+             "%"  vi-match
+             "&"  vi-tilde-expand
+             "*"  vi-complete
+             "+"  next-history
+             ","  vi-char-search
+             "-"  previous-history
+             "."  vi-redo
+             "/"  vi-search
+             "0"  beginning-of-line
+             "1" to "9"  vi-arg-digit
+             ";"  vi-char-search
+
+
+
+GNU Readline 4.2            2001 Feb 5                         16
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+             "="  vi-complete
+             "?"  vi-search
+             "A"  vi-append-eol
+             "B"  vi-prev-word
+             "C"  vi-change-to
+             "D"  vi-delete-to
+             "E"  vi-end-word
+             "F"  vi-char-search
+             "G"  vi-fetch-history
+             "I"  vi-insert-beg
+             "N"  vi-search-again
+             "P"  vi-put
+             "R"  vi-replace
+             "S"  vi-subst
+             "T"  vi-char-search
+             "U"  revert-line
+             "W"  vi-next-word
+             "X"  backward-delete-char
+             "Y"  vi-yank-to
+             "\"  vi-complete
+             "^"  vi-first-print
+             "_"  vi-yank-arg
+             "`"  vi-goto-mark
+             "a"  vi-append-mode
+             "b"  vi-prev-word
+             "c"  vi-change-to
+             "d"  vi-delete-to
+             "e"  vi-end-word
+             "f"  vi-char-search
+             "h"  backward-char
+             "i"  vi-insertion-mode
+             "j"  next-history
+             "k"  prev-history
+             "l"  forward-char
+             "m"  vi-set-mark
+             "n"  vi-search-again
+             "p"  vi-put
+             "r"  vi-change-char
+             "s"  vi-subst
+             "t"  vi-char-search
+             "u"  undo
+             "w"  vi-next-word
+             "x"  vi-delete
+             "y"  vi-yank-to
+             "|"  vi-column
+             "~"  vi-change-case
+
+SSEEEE AALLSSOO
+       _T_h_e _G_n_u _R_e_a_d_l_i_n_e _L_i_b_r_a_r_y, Brian Fox and Chet Ramey
+       _T_h_e _G_n_u _H_i_s_t_o_r_y _L_i_b_r_a_r_y, Brian Fox and Chet Ramey
+       _b_a_s_h(1)
+
+FFIILLEESS
+
+
+
+
+GNU Readline 4.2            2001 Feb 5                         17
+
+
+
+
+
+READLINE(3)                                           READLINE(3)
+
+
+       _~_/_._i_n_p_u_t_r_c
+              Individual rreeaaddlliinnee initialization file
+
+AAUUTTHHOORRSS
+       Brian Fox, Free Software Foundation
+       bfox@gnu.org
+
+       Chet Ramey, Case Western Reserve University
+       chet@ins.CWRU.Edu
+
+BBUUGG RREEPPOORRTTSS
+       If you find a bug in rreeaaddlliinnee,, you should report it.   But
+       first,  you  should make sure that it really is a bug, and
+       that it appears in the  latest  version  of  the  rreeaaddlliinnee
+       library that you have.
+
+       Once  you have determined that a bug actually exists, mail
+       a bug report to _b_u_g_-_r_e_a_d_l_i_n_e@_g_n_u_._o_r_g.  If you have a  fix,
+       you  are  welcome  to  mail that as well!  Suggestions and
+       `philosophical' bug reports may  be  mailed  to  _b_u_g_-_r_e_a_d_-
+       _l_i_n_e@_g_n_u_._o_r_g   or   posted   to   the   Usenet   newsgroup
+       ggnnuu..bbaasshh..bbuugg.
+
+       Comments and  bug  reports  concerning  this  manual  page
+       should be directed to _c_h_e_t_@_i_n_s_._C_W_R_U_._E_d_u.
+
+BBUUGGSS
+       It's too big and too slow.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+GNU Readline 4.2            2001 Feb 5                         18
+
+
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
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@@ -0,0 +1,4745 @@
+<HTML>
+<HEAD>
+<!-- This HTML file has been created by texi2html 1.52
+     from /usr/homes/chet/src/bash/readline-src/doc/rlman.texinfo on 5 Febuary 2001 -->
+
+<TITLE>GNU Readline Library</TITLE>
+</HEAD>
+<BODY>
+<H1>GNU Readline Library</H1>
+<H2>Edition 4.2-beta, for <CODE>Readline Library</CODE> Version 4.2-beta.</H2>
+<H2>Feb 2001</H2>
+<ADDRESS>Brian Fox, Free Software Foundation</ADDRESS>
+<ADDRESS>Chet Ramey, Case Western Reserve University</ADDRESS>
+<P>
+<P><HR><P>
+<H1>Table of Contents</H1>
+<UL>
+<LI><A NAME="TOC1" HREF="readline.html#SEC1">Command Line Editing</A>
+<UL>
+<LI><A NAME="TOC2" HREF="readline.html#SEC2">Introduction to Line Editing</A>
+<LI><A NAME="TOC3" HREF="readline.html#SEC3">Readline Interaction</A>
+<UL>
+<LI><A NAME="TOC4" HREF="readline.html#SEC4">Readline Bare Essentials</A>
+<LI><A NAME="TOC5" HREF="readline.html#SEC5">Readline Movement Commands</A>
+<LI><A NAME="TOC6" HREF="readline.html#SEC6">Readline Killing Commands</A>
+<LI><A NAME="TOC7" HREF="readline.html#SEC7">Readline Arguments</A>
+<LI><A NAME="TOC8" HREF="readline.html#SEC8">Searching for Commands in the History</A>
+</UL>
+<LI><A NAME="TOC9" HREF="readline.html#SEC9">Readline Init File</A>
+<UL>
+<LI><A NAME="TOC10" HREF="readline.html#SEC10">Readline Init File Syntax</A>
+<LI><A NAME="TOC11" HREF="readline.html#SEC11">Conditional Init Constructs</A>
+<LI><A NAME="TOC12" HREF="readline.html#SEC12">Sample Init File</A>
+</UL>
+<LI><A NAME="TOC13" HREF="readline.html#SEC13">Bindable Readline Commands</A>
+<UL>
+<LI><A NAME="TOC14" HREF="readline.html#SEC14">Commands For Moving</A>
+<LI><A NAME="TOC15" HREF="readline.html#SEC15">Commands For Manipulating The History</A>
+<LI><A NAME="TOC16" HREF="readline.html#SEC16">Commands For Changing Text</A>
+<LI><A NAME="TOC17" HREF="readline.html#SEC17">Killing And Yanking</A>
+<LI><A NAME="TOC18" HREF="readline.html#SEC18">Specifying Numeric Arguments</A>
+<LI><A NAME="TOC19" HREF="readline.html#SEC19">Letting Readline Type For You</A>
+<LI><A NAME="TOC20" HREF="readline.html#SEC20">Keyboard Macros</A>
+<LI><A NAME="TOC21" HREF="readline.html#SEC21">Some Miscellaneous Commands</A>
+</UL>
+<LI><A NAME="TOC22" HREF="readline.html#SEC22">Readline vi Mode</A>
+</UL>
+<LI><A NAME="TOC23" HREF="readline.html#SEC23">Programming with GNU Readline</A>
+<UL>
+<LI><A NAME="TOC24" HREF="readline.html#SEC24">Basic Behavior</A>
+<LI><A NAME="TOC25" HREF="readline.html#SEC25">Custom Functions</A>
+<UL>
+<LI><A NAME="TOC26" HREF="readline.html#SEC26">Readline Typedefs</A>
+<LI><A NAME="TOC27" HREF="readline.html#SEC27">Writing a New Function</A>
+</UL>
+<LI><A NAME="TOC28" HREF="readline.html#SEC28">Readline Variables</A>
+<LI><A NAME="TOC29" HREF="readline.html#SEC29">Readline Convenience Functions</A>
+<UL>
+<LI><A NAME="TOC30" HREF="readline.html#SEC30">Naming a Function</A>
+<LI><A NAME="TOC31" HREF="readline.html#SEC31">Selecting a Keymap</A>
+<LI><A NAME="TOC32" HREF="readline.html#SEC32">Binding Keys</A>
+<LI><A NAME="TOC33" HREF="readline.html#SEC33">Associating Function Names and Bindings</A>
+<LI><A NAME="TOC34" HREF="readline.html#SEC34">Allowing Undoing</A>
+<LI><A NAME="TOC35" HREF="readline.html#SEC35">Redisplay</A>
+<LI><A NAME="TOC36" HREF="readline.html#SEC36">Modifying Text</A>
+<LI><A NAME="TOC37" HREF="readline.html#SEC37">Character Input</A>
+<LI><A NAME="TOC38" HREF="readline.html#SEC38">Terminal Management</A>
+<LI><A NAME="TOC39" HREF="readline.html#SEC39">Utility Functions</A>
+<LI><A NAME="TOC40" HREF="readline.html#SEC40">Alternate Interface</A>
+<LI><A NAME="TOC41" HREF="readline.html#SEC41">An Example</A>
+</UL>
+<LI><A NAME="TOC42" HREF="readline.html#SEC42">Readline Signal Handling</A>
+<LI><A NAME="TOC43" HREF="readline.html#SEC43">Custom Completers</A>
+<UL>
+<LI><A NAME="TOC44" HREF="readline.html#SEC44">How Completing Works</A>
+<LI><A NAME="TOC45" HREF="readline.html#SEC45">Completion Functions</A>
+<LI><A NAME="TOC46" HREF="readline.html#SEC46">Completion Variables</A>
+<LI><A NAME="TOC47" HREF="readline.html#SEC47">A Short Completion Example</A>
+</UL>
+</UL>
+<LI><A NAME="TOC48" HREF="readline.html#SEC48">Concept Index</A>
+<LI><A NAME="TOC49" HREF="readline.html#SEC49">Function and Variable Index</A>
+</UL>
+<P><HR><P>
+
+<P>
+This document describes the GNU Readline Library, a utility which aids
+in the consistency of user interface across discrete programs that need
+to provide a command line interface.
+
+</P>
+<P>
+Published by the Free Software Foundation <BR>
+59 Temple Place, Suite 330, <BR>
+Boston, MA 02111 USA
+
+</P>
+<P>
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+</P>
+<P>
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+</P>
+<P>
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the Free Software Foundation.
+
+</P>
+<P>
+Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+</P>
+
+
+
+<H1><A NAME="SEC1" HREF="readline.html#TOC1">Command Line Editing</A></H1>
+
+<P>
+This chapter describes the basic features of the GNU
+command line editing interface.
+
+</P>
+
+<UL>
+<LI><A HREF="readline.html#SEC2">Introduction and Notation</A>: Notation used in this text.
+<LI><A HREF="readline.html#SEC3">Readline Interaction</A>: The minimum set of commands for editing a line.
+<LI><A HREF="readline.html#SEC9">Readline Init File</A>: Customizing Readline from a user's view.
+<LI><A HREF="readline.html#SEC13">Bindable Readline Commands</A>: A description of most of the Readline commands
+				available for binding
+<LI><A HREF="readline.html#SEC22">Readline vi Mode</A>: A short description of how to make Readline
+				behave like the vi editor.
+</UL>
+
+
+
+<H2><A NAME="SEC2" HREF="readline.html#TOC2">Introduction to Line Editing</A></H2>
+
+<P>
+The following paragraphs describe the notation used to represent
+keystrokes.
+
+</P>
+<P>
+The text <KBD>C-k</KBD> is read as `Control-K' and describes the character
+produced when the <KBD>k</KBD> key is pressed while the Control key
+is depressed.
+
+</P>
+<P>
+The text <KBD>M-k</KBD> is read as `Meta-K' and describes the character
+produced when the Meta key (if you have one) is depressed, and the <KBD>k</KBD>
+key is pressed.
+The Meta key is labeled <KBD>ALT</KBD> on many keyboards.
+On keyboards with two keys labeled <KBD>ALT</KBD> (usually to either side of
+the space bar), the <KBD>ALT</KBD> on the left side is generally set to
+work as a Meta key.
+The <KBD>ALT</KBD> key on the right may also be configured to work as a
+Meta key or may be configured as some other modifier, such as a
+Compose key for typing accented characters.
+
+</P>
+<P>
+If you do not have a Meta or <KBD>ALT</KBD> key, or another key working as
+a Meta key, the identical keystroke can be generated by typing <KBD>ESC</KBD>
+<EM>first</EM>, and then typing <KBD>k</KBD>.
+Either process is known as <EM>metafying</EM> the <KBD>k</KBD> key.
+
+</P>
+<P>
+The text <KBD>M-C-k</KBD> is read as `Meta-Control-k' and describes the
+character produced by <EM>metafying</EM> <KBD>C-k</KBD>.
+
+</P>
+<P>
+In addition, several keys have their own names.  Specifically,
+<KBD>DEL</KBD>, <KBD>ESC</KBD>, <KBD>LFD</KBD>, <KBD>SPC</KBD>, <KBD>RET</KBD>, and <KBD>TAB</KBD> all
+stand for themselves when seen in this text, or in an init file
+(see section <A HREF="readline.html#SEC9">Readline Init File</A>).
+If your keyboard lacks a <KBD>LFD</KBD> key, typing <KBD>C-j</KBD> will
+produce the desired character.
+The <KBD>RET</KBD> key may be labeled <KBD>Return</KBD> or <KBD>Enter</KBD> on
+some keyboards.
+
+</P>
+
+
+<H2><A NAME="SEC3" HREF="readline.html#TOC3">Readline Interaction</A></H2>
+<P>
+<A NAME="IDX1"></A>
+
+</P>
+<P>
+Often during an interactive session you type in a long line of text,
+only to notice that the first word on the line is misspelled.  The
+Readline library gives you a set of commands for manipulating the text
+as you type it in, allowing you to just fix your typo, and not forcing
+you to retype the majority of the line.  Using these editing commands,
+you move the cursor to the place that needs correction, and delete or
+insert the text of the corrections.  Then, when you are satisfied with
+the line, you simply press <KBD>RET</KBD>.  You do not have to be at the
+end of the line to press <KBD>RET</KBD>; the entire line is accepted
+regardless of the location of the cursor within the line.
+
+</P>
+
+<UL>
+<LI><A HREF="readline.html#SEC4">Readline Bare Essentials</A>: The least you need to know about Readline.
+<LI><A HREF="readline.html#SEC5">Readline Movement Commands</A>: Moving about the input line.
+<LI><A HREF="readline.html#SEC6">Readline Killing Commands</A>: How to delete text, and how to get it back!
+<LI><A HREF="readline.html#SEC7">Readline Arguments</A>: Giving numeric arguments to commands.
+<LI><A HREF="readline.html#SEC8">Searching</A>: Searching through previous lines.
+</UL>
+
+
+
+<H3><A NAME="SEC4" HREF="readline.html#TOC4">Readline Bare Essentials</A></H3>
+<P>
+<A NAME="IDX2"></A>
+<A NAME="IDX3"></A>
+<A NAME="IDX4"></A>
+
+</P>
+<P>
+In order to enter characters into the line, simply type them.  The typed
+character appears where the cursor was, and then the cursor moves one
+space to the right.  If you mistype a character, you can use your
+erase character to back up and delete the mistyped character.
+
+</P>
+<P>
+Sometimes you may mistype a character, and
+not notice the error until you have typed several other characters.  In
+that case, you can type <KBD>C-b</KBD> to move the cursor to the left, and then
+correct your mistake.  Afterwards, you can move the cursor to the right
+with <KBD>C-f</KBD>.
+
+</P>
+<P>
+When you add text in the middle of a line, you will notice that characters
+to the right of the cursor are `pushed over' to make room for the text
+that you have inserted.  Likewise, when you delete text behind the cursor,
+characters to the right of the cursor are `pulled back' to fill in the
+blank space created by the removal of the text.  A list of the bare
+essentials for editing the text of an input line follows.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-b</KBD>
+<DD>
+Move back one character.
+<DT><KBD>C-f</KBD>
+<DD>
+Move forward one character.
+<DT><KBD>DEL</KBD> or <KBD>Backspace</KBD>
+<DD>
+Delete the character to the left of the cursor.
+<DT><KBD>C-d</KBD>
+<DD>
+Delete the character underneath the cursor.
+<DT>Printing characters
+<DD>
+Insert the character into the line at the cursor.
+<DT><KBD>C-_</KBD> or <KBD>C-x C-u</KBD>
+<DD>
+Undo the last editing command.  You can undo all the way back to an
+empty line.
+</DL>
+
+<P>
+(Depending on your configuration, the <KBD>Backspace</KBD> key be set to
+delete the character to the left of the cursor and the <KBD>DEL</KBD> key set
+to delete the character underneath the cursor, like <KBD>C-d</KBD>, rather
+than the character to the left of the cursor.)
+
+</P>
+
+
+<H3><A NAME="SEC5" HREF="readline.html#TOC5">Readline Movement Commands</A></H3>
+
+<P>
+The above table describes the most basic keystrokes that you need
+in order to do editing of the input line.  For your convenience, many
+other commands have been added in addition to <KBD>C-b</KBD>, <KBD>C-f</KBD>,
+<KBD>C-d</KBD>, and <KBD>DEL</KBD>.  Here are some commands for moving more rapidly
+about the line.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-a</KBD>
+<DD>
+Move to the start of the line.
+<DT><KBD>C-e</KBD>
+<DD>
+Move to the end of the line.
+<DT><KBD>M-f</KBD>
+<DD>
+Move forward a word, where a word is composed of letters and digits.
+<DT><KBD>M-b</KBD>
+<DD>
+Move backward a word.
+<DT><KBD>C-l</KBD>
+<DD>
+Clear the screen, reprinting the current line at the top.
+</DL>
+
+<P>
+Notice how <KBD>C-f</KBD> moves forward a character, while <KBD>M-f</KBD> moves
+forward a word.  It is a loose convention that control keystrokes
+operate on characters while meta keystrokes operate on words.
+
+</P>
+
+
+<H3><A NAME="SEC6" HREF="readline.html#TOC6">Readline Killing Commands</A></H3>
+
+<P>
+<A NAME="IDX5"></A>
+<A NAME="IDX6"></A>
+
+</P>
+<P>
+<EM>Killing</EM> text means to delete the text from the line, but to save
+it away for later use, usually by <EM>yanking</EM> (re-inserting)
+it back into the line.
+(`Cut' and `paste' are more recent jargon for `kill' and `yank'.)
+
+</P>
+<P>
+If the description for a command says that it `kills' text, then you can
+be sure that you can get the text back in a different (or the same)
+place later.
+
+</P>
+<P>
+When you use a kill command, the text is saved in a <EM>kill-ring</EM>.
+Any number of consecutive kills save all of the killed text together, so
+that when you yank it back, you get it all.  The kill
+ring is not line specific; the text that you killed on a previously
+typed line is available to be yanked back later, when you are typing
+another line.
+<A NAME="IDX7"></A>
+
+</P>
+<P>
+Here is the list of commands for killing text.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-k</KBD>
+<DD>
+Kill the text from the current cursor position to the end of the line.
+
+<DT><KBD>M-d</KBD>
+<DD>
+Kill from the cursor to the end of the current word, or, if between
+words, to the end of the next word.
+Word boundaries are the same as those used by <KBD>M-f</KBD>.
+
+<DT><KBD>M-<KBD>DEL</KBD></KBD>
+<DD>
+Kill from the cursor the start of the previous word, or, if between
+words, to the start of the previous word.
+Word boundaries are the same as those used by <KBD>M-b</KBD>.
+
+<DT><KBD>C-w</KBD>
+<DD>
+Kill from the cursor to the previous whitespace.  This is different than
+<KBD>M-<KBD>DEL</KBD></KBD> because the word boundaries differ.
+
+</DL>
+
+<P>
+Here is how to <EM>yank</EM> the text back into the line.  Yanking
+means to copy the most-recently-killed text from the kill buffer.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-y</KBD>
+<DD>
+Yank the most recently killed text back into the buffer at the cursor.
+
+<DT><KBD>M-y</KBD>
+<DD>
+Rotate the kill-ring, and yank the new top.  You can only do this if
+the prior command is <KBD>C-y</KBD> or <KBD>M-y</KBD>.
+</DL>
+
+
+
+<H3><A NAME="SEC7" HREF="readline.html#TOC7">Readline Arguments</A></H3>
+
+<P>
+You can pass numeric arguments to Readline commands.  Sometimes the
+argument acts as a repeat count, other times it is the <I>sign</I> of the
+argument that is significant.  If you pass a negative argument to a
+command which normally acts in a forward direction, that command will
+act in a backward direction.  For example, to kill text back to the
+start of the line, you might type <SAMP>`M-- C-k'</SAMP>.
+
+</P>
+<P>
+The general way to pass numeric arguments to a command is to type meta
+digits before the command.  If the first `digit' typed is a minus
+sign (<SAMP>`-'</SAMP>), then the sign of the argument will be negative.  Once
+you have typed one meta digit to get the argument started, you can type
+the remainder of the digits, and then the command.  For example, to give
+the <KBD>C-d</KBD> command an argument of 10, you could type <SAMP>`M-1 0 C-d'</SAMP>,
+which will delete the next ten characters on the input line.
+
+</P>
+
+
+<H3><A NAME="SEC8" HREF="readline.html#TOC8">Searching for Commands in the History</A></H3>
+
+<P>
+Readline provides commands for searching through the command history
+for lines containing a specified string.
+There are two search modes:  <EM>incremental</EM> and <EM>non-incremental</EM>.
+
+</P>
+<P>
+Incremental searches begin before the user has finished typing the
+search string.
+As each character of the search string is typed, Readline displays
+the next entry from the history matching the string typed so far.
+An incremental search requires only as many characters as needed to
+find the desired history entry.
+To search backward in the history for a particular string, type
+<KBD>C-r</KBD>.  Typing <KBD>C-s</KBD> searches forward through the history.
+The characters present in the value of the <CODE>isearch-terminators</CODE> variable
+are used to terminate an incremental search.
+If that variable has not been assigned a value, the <KBD>ESC</KBD> and
+<KBD>C-J</KBD> characters will terminate an incremental search.
+<KBD>C-g</KBD> will abort an incremental search and restore the original line.
+When the search is terminated, the history entry containing the
+search string becomes the current line.
+
+</P>
+<P>
+To find other matching entries in the history list, type <KBD>C-r</KBD> or
+<KBD>C-s</KBD> as appropriate.
+This will search backward or forward in the history for the next
+entry matching the search string typed so far.
+Any other key sequence bound to a Readline command will terminate
+the search and execute that command.
+For instance, a <KBD>RET</KBD> will terminate the search and accept
+the line, thereby executing the command from the history list.
+A movement command will terminate the search, make the last line found
+the current line, and begin editing.
+
+</P>
+<P>
+Non-incremental searches read the entire search string before starting
+to search for matching history lines.  The search string may be
+typed by the user or be part of the contents of the current line.
+
+</P>
+
+
+<H2><A NAME="SEC9" HREF="readline.html#TOC9">Readline Init File</A></H2>
+<P>
+<A NAME="IDX8"></A>
+
+</P>
+<P>
+Although the Readline library comes with a set of Emacs-like
+keybindings installed by default, it is possible to use a different set
+of keybindings.
+Any user can customize programs that use Readline by putting
+commands in an <EM>inputrc</EM> file, conventionally in his home directory.
+The name of this
+file is taken from the value of the environment variable @env{INPUTRC}.  If
+that variable is unset, the default is <TT>`~/.inputrc'</TT>.
+
+</P>
+<P>
+When a program which uses the Readline library starts up, the
+init file is read, and the key bindings are set.
+
+</P>
+<P>
+In addition, the <CODE>C-x C-r</CODE> command re-reads this init file, thus
+incorporating any changes that you might have made to it.
+
+</P>
+
+<UL>
+<LI><A HREF="readline.html#SEC10">Readline Init File Syntax</A>: Syntax for the commands in the inputrc file.
+
+<LI><A HREF="readline.html#SEC11">Conditional Init Constructs</A>: Conditional key bindings in the inputrc file.
+
+<LI><A HREF="readline.html#SEC12">Sample Init File</A>: An example inputrc file.
+</UL>
+
+
+
+<H3><A NAME="SEC10" HREF="readline.html#TOC10">Readline Init File Syntax</A></H3>
+
+<P>
+There are only a few basic constructs allowed in the
+Readline init file.  Blank lines are ignored.
+Lines beginning with a <SAMP>`#'</SAMP> are comments.
+Lines beginning with a <SAMP>`$'</SAMP> indicate conditional
+constructs (see section <A HREF="readline.html#SEC11">Conditional Init Constructs</A>).  Other lines
+denote variable settings and key bindings.
+
+</P>
+<DL COMPACT>
+
+<DT>Variable Settings
+<DD>
+You can modify the run-time behavior of Readline by
+altering the values of variables in Readline
+using the <CODE>set</CODE> command within the init file.  Here is how to
+change from the default Emacs-like key binding to use
+<CODE>vi</CODE> line editing commands:
+
+
+<PRE>
+set editing-mode vi
+</PRE>
+
+A great deal of run-time behavior is changeable with the following
+variables.
+
+<DL COMPACT>
+
+<DT><CODE>bell-style</CODE>
+<DD>
+<A NAME="IDX9"></A>
+Controls what happens when Readline wants to ring the terminal bell.
+If set to <SAMP>`none'</SAMP>, Readline never rings the bell.  If set to
+<SAMP>`visible'</SAMP>, Readline uses a visible bell if one is available.
+If set to <SAMP>`audible'</SAMP> (the default), Readline attempts to ring
+the terminal's bell.
+
+<DT><CODE>comment-begin</CODE>
+<DD>
+<A NAME="IDX10"></A>
+The string to insert at the beginning of the line when the
+<CODE>insert-comment</CODE> command is executed.  The default value
+is <CODE>"#"</CODE>.
+
+<DT><CODE>completion-ignore-case</CODE>
+<DD>
+If set to <SAMP>`on'</SAMP>, Readline performs filename matching and completion
+in a case-insensitive fashion.
+The default value is <SAMP>`off'</SAMP>.
+
+<DT><CODE>completion-query-items</CODE>
+<DD>
+<A NAME="IDX11"></A>
+The number of possible completions that determines when the user is
+asked whether he wants to see the list of possibilities.  If the
+number of possible completions is greater than this value,
+Readline will ask the user whether or not he wishes to view
+them; otherwise, they are simply listed.
+This variable must be set to an integer value greater than or equal to 0.
+The default limit is <CODE>100</CODE>.
+
+<DT><CODE>convert-meta</CODE>
+<DD>
+<A NAME="IDX12"></A>
+If set to <SAMP>`on'</SAMP>, Readline will convert characters with the
+eighth bit set to an ASCII key sequence by stripping the eighth
+bit and prefixing an <KBD>ESC</KBD> character, converting them to a
+meta-prefixed key sequence.  The default value is <SAMP>`on'</SAMP>.
+
+<DT><CODE>disable-completion</CODE>
+<DD>
+<A NAME="IDX13"></A>
+If set to <SAMP>`On'</SAMP>, Readline will inhibit word completion.
+Completion  characters will be inserted into the line as if they had
+been mapped to <CODE>self-insert</CODE>.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>editing-mode</CODE>
+<DD>
+<A NAME="IDX14"></A>
+The <CODE>editing-mode</CODE> variable controls which default set of
+key bindings is used.  By default, Readline starts up in Emacs editing
+mode, where the keystrokes are most similar to Emacs.  This variable can be
+set to either <SAMP>`emacs'</SAMP> or <SAMP>`vi'</SAMP>.
+
+<DT><CODE>enable-keypad</CODE>
+<DD>
+<A NAME="IDX15"></A>
+When set to <SAMP>`on'</SAMP>, Readline will try to enable the application
+keypad when it is called.  Some systems need this to enable the
+arrow keys.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>expand-tilde</CODE>
+<DD>
+<A NAME="IDX16"></A>
+If set to <SAMP>`on'</SAMP>, tilde expansion is performed when Readline
+attempts word completion.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>horizontal-scroll-mode</CODE>
+<DD>
+<A NAME="IDX17"></A>
+This variable can be set to either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>.  Setting it
+to <SAMP>`on'</SAMP> means that the text of the lines being edited will scroll
+horizontally on a single screen line when they are longer than the width
+of the screen, instead of wrapping onto a new screen line.  By default,
+this variable is set to <SAMP>`off'</SAMP>.
+
+<DT><CODE>input-meta</CODE>
+<DD>
+<A NAME="IDX18"></A>
+<A NAME="IDX19"></A>
+If set to <SAMP>`on'</SAMP>, Readline will enable eight-bit input (it
+will not clear the eighth bit in the characters it reads),
+regardless of what the terminal claims it can support.  The
+default value is <SAMP>`off'</SAMP>.  The name <CODE>meta-flag</CODE> is a
+synonym for this variable.
+
+<DT><CODE>isearch-terminators</CODE>
+<DD>
+<A NAME="IDX20"></A>
+The string of characters that should terminate an incremental search without
+subsequently executing the character as a command (see section <A HREF="readline.html#SEC8">Searching for Commands in the History</A>).
+If this variable has not been given a value, the characters <KBD>ESC</KBD> and
+<KBD>C-J</KBD> will terminate an incremental search.
+
+<DT><CODE>keymap</CODE>
+<DD>
+<A NAME="IDX21"></A>
+Sets Readline's idea of the current keymap for key binding commands.
+Acceptable <CODE>keymap</CODE> names are
+<CODE>emacs</CODE>,
+<CODE>emacs-standard</CODE>,
+<CODE>emacs-meta</CODE>,
+<CODE>emacs-ctlx</CODE>,
+<CODE>vi</CODE>,
+<CODE>vi-move</CODE>,
+<CODE>vi-command</CODE>, and
+<CODE>vi-insert</CODE>.
+<CODE>vi</CODE> is equivalent to <CODE>vi-command</CODE>; <CODE>emacs</CODE> is
+equivalent to <CODE>emacs-standard</CODE>.  The default value is <CODE>emacs</CODE>.
+The value of the <CODE>editing-mode</CODE> variable also affects the
+default keymap.
+
+<DT><CODE>mark-directories</CODE>
+<DD>
+If set to <SAMP>`on'</SAMP>, completed directory names have a slash
+appended.  The default is <SAMP>`on'</SAMP>.
+
+<DT><CODE>mark-modified-lines</CODE>
+<DD>
+<A NAME="IDX22"></A>
+This variable, when set to <SAMP>`on'</SAMP>, causes Readline to display an
+asterisk (<SAMP>`*'</SAMP>) at the start of history lines which have been modified.
+This variable is <SAMP>`off'</SAMP> by default.
+
+<DT><CODE>output-meta</CODE>
+<DD>
+<A NAME="IDX23"></A>
+If set to <SAMP>`on'</SAMP>, Readline will display characters with the
+eighth bit set directly rather than as a meta-prefixed escape
+sequence.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>print-completions-horizontally</CODE>
+<DD>
+If set to <SAMP>`on'</SAMP>, Readline will display completions with matches
+sorted horizontally in alphabetical order, rather than down the screen.
+The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>show-all-if-ambiguous</CODE>
+<DD>
+<A NAME="IDX24"></A>
+This alters the default behavior of the completion functions.  If
+set to <SAMP>`on'</SAMP>, 
+words which have more than one possible completion cause the
+matches to be listed immediately instead of ringing the bell.
+The default value is <SAMP>`off'</SAMP>.
+
+<DT><CODE>visible-stats</CODE>
+<DD>
+<A NAME="IDX25"></A>
+If set to <SAMP>`on'</SAMP>, a character denoting a file's type
+is appended to the filename when listing possible
+completions.  The default is <SAMP>`off'</SAMP>.
+
+</DL>
+
+<DT>Key Bindings
+<DD>
+The syntax for controlling key bindings in the init file is
+simple.  First you need to find the name of the command that you
+want to change.  The following sections contain tables of the command
+name, the default keybinding, if any, and a short description of what
+the command does.
+
+Once you know the name of the command, simply place on a line
+in the init file the name of the key
+you wish to bind the command to, a colon, and then the name of the
+command.  The name of the key
+can be expressed in different ways, depending on what you find most
+comfortable.
+
+<DL COMPACT>
+
+<DT><VAR>keyname</VAR>: <VAR>function-name</VAR> or <VAR>macro</VAR>
+<DD>
+<VAR>keyname</VAR> is the name of a key spelled out in English.  For example:
+
+<PRE>
+Control-u: universal-argument
+Meta-Rubout: backward-kill-word
+Control-o: "&#62; output"
+</PRE>
+
+In the above example, <KBD>C-u</KBD> is bound to the function
+<CODE>universal-argument</CODE>,
+<KBD>M-DEL</KBD> is bound to the function <CODE>backward-kill-word</CODE>, and
+<KBD>C-o</KBD> is bound to run the macro
+expressed on the right hand side (that is, to insert the text
+<SAMP>`&#62; output'</SAMP> into the line).
+
+A number of symbolic character names are recognized while
+processing this key binding syntax:
+<VAR>DEL</VAR>,
+<VAR>ESC</VAR>,
+<VAR>ESCAPE</VAR>,
+<VAR>LFD</VAR>,
+<VAR>NEWLINE</VAR>,
+<VAR>RET</VAR>,
+<VAR>RETURN</VAR>,
+<VAR>RUBOUT</VAR>,
+<VAR>SPACE</VAR>,
+<VAR>SPC</VAR>,
+and
+<VAR>TAB</VAR>.
+
+<DT>"<VAR>keyseq</VAR>": <VAR>function-name</VAR> or <VAR>macro</VAR>
+<DD>
+<VAR>keyseq</VAR> differs from <VAR>keyname</VAR> above in that strings
+denoting an entire key sequence can be specified, by placing
+the key sequence in double quotes.  Some GNU Emacs style key
+escapes can be used, as in the following example, but the
+special character names are not recognized.
+
+
+<PRE>
+"\C-u": universal-argument
+"\C-x\C-r": re-read-init-file
+"\e[11~": "Function Key 1"
+</PRE>
+
+In the above example, <KBD>C-u</KBD> is again bound to the function
+<CODE>universal-argument</CODE> (just as it was in the first example),
+<SAMP>`<KBD>C-x</KBD> <KBD>C-r</KBD>'</SAMP> is bound to the function <CODE>re-read-init-file</CODE>,
+and <SAMP>`<KBD>ESC</KBD> <KBD>[</KBD> <KBD>1</KBD> <KBD>1</KBD> <KBD>~</KBD>'</SAMP> is bound to insert
+the text <SAMP>`Function Key 1'</SAMP>.
+
+</DL>
+
+The following GNU Emacs style escape sequences are available when
+specifying key sequences:
+
+<DL COMPACT>
+
+<DT><CODE><KBD>\C-</KBD></CODE>
+<DD>
+control prefix
+<DT><CODE><KBD>\M-</KBD></CODE>
+<DD>
+meta prefix
+<DT><CODE><KBD>\e</KBD></CODE>
+<DD>
+an escape character
+<DT><CODE><KBD>\\</KBD></CODE>
+<DD>
+backslash
+<DT><CODE><KBD>\"</KBD></CODE>
+<DD>
+<KBD>"</KBD>, a double quotation mark
+<DT><CODE><KBD>\'</KBD></CODE>
+<DD>
+<KBD>'</KBD>, a single quote or apostrophe
+</DL>
+
+In addition to the GNU Emacs style escape sequences, a second
+set of backslash escapes is available:
+
+<DL COMPACT>
+
+<DT><CODE>\a</CODE>
+<DD>
+alert (bell)
+<DT><CODE>\b</CODE>
+<DD>
+backspace
+<DT><CODE>\d</CODE>
+<DD>
+delete
+<DT><CODE>\f</CODE>
+<DD>
+form feed
+<DT><CODE>\n</CODE>
+<DD>
+newline
+<DT><CODE>\r</CODE>
+<DD>
+carriage return
+<DT><CODE>\t</CODE>
+<DD>
+horizontal tab
+<DT><CODE>\v</CODE>
+<DD>
+vertical tab
+<DT><CODE>\<VAR>nnn</VAR></CODE>
+<DD>
+the character whose ASCII code is the octal value <VAR>nnn</VAR>
+(one to three digits)
+<DT><CODE>\x<VAR>nnn</VAR></CODE>
+<DD>
+the character whose ASCII code is the hexadecimal value <VAR>nnn</VAR>
+(one to three digits)
+</DL>
+
+When entering the text of a macro, single or double quotes must
+be used to indicate a macro definition.
+Unquoted text is assumed to be a function name.
+In the macro body, the backslash escapes described above are expanded.
+Backslash will quote any other character in the macro text,
+including <SAMP>`"'</SAMP> and <SAMP>`''</SAMP>.
+For example, the following binding will make <SAMP>`<KBD>C-x</KBD> \'</SAMP>
+insert a single <SAMP>`\'</SAMP> into the line:
+
+<PRE>
+"\C-x\\": "\\"
+</PRE>
+
+</DL>
+
+
+
+<H3><A NAME="SEC11" HREF="readline.html#TOC11">Conditional Init Constructs</A></H3>
+
+<P>
+Readline implements a facility similar in spirit to the conditional
+compilation features of the C preprocessor which allows key
+bindings and variable settings to be performed as the result
+of tests.  There are four parser directives used.
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>$if</CODE>
+<DD>
+The <CODE>$if</CODE> construct allows bindings to be made based on the
+editing mode, the terminal being used, or the application using
+Readline.  The text of the test extends to the end of the line;
+no characters are required to isolate it.
+
+<DL COMPACT>
+
+<DT><CODE>mode</CODE>
+<DD>
+The <CODE>mode=</CODE> form of the <CODE>$if</CODE> directive is used to test
+whether Readline is in <CODE>emacs</CODE> or <CODE>vi</CODE> mode.
+This may be used in conjunction
+with the <SAMP>`set keymap'</SAMP> command, for instance, to set bindings in
+the <CODE>emacs-standard</CODE> and <CODE>emacs-ctlx</CODE> keymaps only if
+Readline is starting out in <CODE>emacs</CODE> mode.
+
+<DT><CODE>term</CODE>
+<DD>
+The <CODE>term=</CODE> form may be used to include terminal-specific
+key bindings, perhaps to bind the key sequences output by the
+terminal's function keys.  The word on the right side of the
+<SAMP>`='</SAMP> is tested against both the full name of the terminal and
+the portion of the terminal name before the first <SAMP>`-'</SAMP>.  This
+allows <CODE>sun</CODE> to match both <CODE>sun</CODE> and <CODE>sun-cmd</CODE>,
+for instance.
+
+<DT><CODE>application</CODE>
+<DD>
+The <VAR>application</VAR> construct is used to include
+application-specific settings.  Each program using the Readline
+library sets the <VAR>application name</VAR>, and you can test for it. 
+This could be used to bind key sequences to functions useful for
+a specific program.  For instance, the following command adds a
+key sequence that quotes the current or previous word in Bash:
+
+<PRE>
+$if Bash
+# Quote the current or previous word
+"\C-xq": "\eb\"\ef\""
+$endif
+</PRE>
+
+</DL>
+
+<DT><CODE>$endif</CODE>
+<DD>
+This command, as seen in the previous example, terminates an
+<CODE>$if</CODE> command.
+
+<DT><CODE>$else</CODE>
+<DD>
+Commands in this branch of the <CODE>$if</CODE> directive are executed if
+the test fails.
+
+<DT><CODE>$include</CODE>
+<DD>
+This directive takes a single filename as an argument and reads commands
+and bindings from that file.
+
+<PRE>
+$include /etc/inputrc
+</PRE>
+
+</DL>
+
+
+
+<H3><A NAME="SEC12" HREF="readline.html#TOC12">Sample Init File</A></H3>
+
+<P>
+Here is an example of an <VAR>inputrc</VAR> file.  This illustrates key
+binding, variable assignment, and conditional syntax.
+
+</P>
+
+<PRE>
+# This file controls the behaviour of line input editing for
+# programs that use the Gnu Readline library.  Existing programs
+# include FTP, Bash, and Gdb.
+#
+# You can re-read the inputrc file with C-x C-r.
+# Lines beginning with '#' are comments.
+#
+# First, include any systemwide bindings and variable assignments from
+# /etc/Inputrc
+$include /etc/Inputrc
+
+#
+# Set various bindings for emacs mode.
+
+set editing-mode emacs 
+
+$if mode=emacs
+
+Meta-Control-h:	backward-kill-word	Text after the function name is ignored
+
+#
+# Arrow keys in keypad mode
+#
+#"\M-OD":        backward-char
+#"\M-OC":        forward-char
+#"\M-OA":        previous-history
+#"\M-OB":        next-history
+#
+# Arrow keys in ANSI mode
+#
+"\M-[D":        backward-char
+"\M-[C":        forward-char
+"\M-[A":        previous-history
+"\M-[B":        next-history
+#
+# Arrow keys in 8 bit keypad mode
+#
+#"\M-\C-OD":       backward-char
+#"\M-\C-OC":       forward-char
+#"\M-\C-OA":       previous-history
+#"\M-\C-OB":       next-history
+#
+# Arrow keys in 8 bit ANSI mode
+#
+#"\M-\C-[D":       backward-char
+#"\M-\C-[C":       forward-char
+#"\M-\C-[A":       previous-history
+#"\M-\C-[B":       next-history
+
+C-q: quoted-insert
+
+$endif
+
+# An old-style binding.  This happens to be the default.
+TAB: complete
+
+# Macros that are convenient for shell interaction
+$if Bash
+# edit the path
+"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
+# prepare to type a quoted word -- insert open and close double quotes
+# and move to just after the open quote
+"\C-x\"": "\"\"\C-b"
+# insert a backslash (testing backslash escapes in sequences and macros)
+"\C-x\\": "\\"
+# Quote the current or previous word
+"\C-xq": "\eb\"\ef\""
+# Add a binding to refresh the line, which is unbound
+"\C-xr": redraw-current-line
+# Edit variable on current line.
+"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
+$endif
+
+# use a visible bell if one is available
+set bell-style visible
+
+# don't strip characters to 7 bits when reading
+set input-meta on
+
+# allow iso-latin1 characters to be inserted rather than converted to
+# prefix-meta sequences
+set convert-meta off
+
+# display characters with the eighth bit set directly rather than
+# as meta-prefixed characters
+set output-meta on
+
+# if there are more than 150 possible completions for a word, ask the
+# user if he wants to see all of them
+set completion-query-items 150
+
+# For FTP
+$if Ftp
+"\C-xg": "get \M-?"
+"\C-xt": "put \M-?"
+"\M-.": yank-last-arg
+$endif
+</PRE>
+
+
+
+<H2><A NAME="SEC13" HREF="readline.html#TOC13">Bindable Readline Commands</A></H2>
+
+
+<UL>
+<LI><A HREF="readline.html#SEC14">Commands For Moving</A>: Moving about the line.
+<LI><A HREF="readline.html#SEC15">Commands For History</A>: Getting at previous lines.
+<LI><A HREF="readline.html#SEC16">Commands For Text</A>: Commands for changing text.
+<LI><A HREF="readline.html#SEC17">Commands For Killing</A>: Commands for killing and yanking.
+<LI><A HREF="readline.html#SEC18">Numeric Arguments</A>: Specifying numeric arguments, repeat counts.
+<LI><A HREF="readline.html#SEC19">Commands For Completion</A>: Getting Readline to do the typing for you.
+<LI><A HREF="readline.html#SEC20">Keyboard Macros</A>: Saving and re-executing typed characters
+<LI><A HREF="readline.html#SEC21">Miscellaneous Commands</A>: Other miscellaneous commands.
+</UL>
+
+<P>
+This section describes Readline commands that may be bound to key
+sequences.
+
+</P>
+<P>
+Command names without an accompanying key sequence are unbound by default.
+In the following descriptions, <EM>point</EM> refers to the current cursor
+position, and <EM>mark</EM> refers to a cursor position saved by the
+<CODE>set-mark</CODE> command.
+The text between the point and mark is referred to as the <EM>region</EM>.
+
+</P>
+
+
+<H3><A NAME="SEC14" HREF="readline.html#TOC14">Commands For Moving</A></H3>
+<DL COMPACT>
+
+<DT><CODE>beginning-of-line (C-a)</CODE>
+<DD>
+<A NAME="IDX26"></A>
+Move to the start of the current line.
+
+<DT><CODE>end-of-line (C-e)</CODE>
+<DD>
+<A NAME="IDX27"></A>
+Move to the end of the line.
+
+<DT><CODE>forward-char (C-f)</CODE>
+<DD>
+<A NAME="IDX28"></A>
+Move forward a character.
+
+<DT><CODE>backward-char (C-b)</CODE>
+<DD>
+<A NAME="IDX29"></A>
+Move back a character.
+
+<DT><CODE>forward-word (M-f)</CODE>
+<DD>
+<A NAME="IDX30"></A>
+Move forward to the end of the next word.  Words are composed of
+letters and digits.
+
+<DT><CODE>backward-word (M-b)</CODE>
+<DD>
+<A NAME="IDX31"></A>
+Move back to the start of the current or previous word.  Words are
+composed of letters and digits.
+
+<DT><CODE>clear-screen (C-l)</CODE>
+<DD>
+<A NAME="IDX32"></A>
+Clear the screen and redraw the current line,
+leaving the current line at the top of the screen.
+
+<DT><CODE>redraw-current-line ()</CODE>
+<DD>
+<A NAME="IDX33"></A>
+Refresh the current line.  By default, this is unbound.
+
+</DL>
+
+
+
+<H3><A NAME="SEC15" HREF="readline.html#TOC15">Commands For Manipulating The History</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>accept-line (Newline or Return)</CODE>
+<DD>
+<A NAME="IDX34"></A>
+Accept the line regardless of where the cursor is.
+If this line is
+non-empty, it may be added to the history list for future recall with
+<CODE>add_history()</CODE>.
+If this line is a modified history line, then restore the history line
+to its original state.
+
+<DT><CODE>previous-history (C-p)</CODE>
+<DD>
+<A NAME="IDX35"></A>
+Move `up' through the history list.
+
+<DT><CODE>next-history (C-n)</CODE>
+<DD>
+<A NAME="IDX36"></A>
+Move `down' through the history list.
+
+<DT><CODE>beginning-of-history (M-&#60;)</CODE>
+<DD>
+<A NAME="IDX37"></A>
+Move to the first line in the history.
+
+<DT><CODE>end-of-history (M-&#62;)</CODE>
+<DD>
+<A NAME="IDX38"></A>
+Move to the end of the input history, i.e., the line currently
+being entered.
+
+<DT><CODE>reverse-search-history (C-r)</CODE>
+<DD>
+<A NAME="IDX39"></A>
+Search backward starting at the current line and moving `up' through
+the history as necessary.  This is an incremental search.
+
+<DT><CODE>forward-search-history (C-s)</CODE>
+<DD>
+<A NAME="IDX40"></A>
+Search forward starting at the current line and moving `down' through
+the the history as necessary.  This is an incremental search.
+
+<DT><CODE>non-incremental-reverse-search-history (M-p)</CODE>
+<DD>
+<A NAME="IDX41"></A>
+Search backward starting at the current line and moving `up'
+through the history as necessary using a non-incremental search
+for a string supplied by the user.
+
+<DT><CODE>non-incremental-forward-search-history (M-n)</CODE>
+<DD>
+<A NAME="IDX42"></A>
+Search forward starting at the current line and moving `down'
+through the the history as necessary using a non-incremental search
+for a string supplied by the user.
+
+<DT><CODE>history-search-forward ()</CODE>
+<DD>
+<A NAME="IDX43"></A>
+Search forward through the history for the string of characters
+between the start of the current line and the point.
+This is a non-incremental search.
+By default, this command is unbound.
+
+<DT><CODE>history-search-backward ()</CODE>
+<DD>
+<A NAME="IDX44"></A>
+Search backward through the history for the string of characters
+between the start of the current line and the point.  This
+is a non-incremental search.  By default, this command is unbound.
+
+<DT><CODE>yank-nth-arg (M-C-y)</CODE>
+<DD>
+<A NAME="IDX45"></A>
+Insert the first argument to the previous command (usually
+the second word on the previous line).  With an argument <VAR>n</VAR>,
+insert the <VAR>n</VAR>th word from the previous command (the words
+in the previous command begin with word 0).  A negative argument
+inserts the <VAR>n</VAR>th word from the end of the previous command.
+
+<DT><CODE>yank-last-arg (M-. or M-_)</CODE>
+<DD>
+<A NAME="IDX46"></A>
+Insert last argument to the previous command (the last word of the
+previous history entry).  With an
+argument, behave exactly like <CODE>yank-nth-arg</CODE>.
+Successive calls to <CODE>yank-last-arg</CODE> move back through the history
+list, inserting the last argument of each line in turn.
+
+</DL>
+
+
+
+<H3><A NAME="SEC16" HREF="readline.html#TOC16">Commands For Changing Text</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>delete-char (C-d)</CODE>
+<DD>
+<A NAME="IDX47"></A>
+Delete the character under the cursor.  If the cursor is at the
+beginning of the line, there are no characters in the line, and
+the last character typed was not bound to <CODE>delete-char</CODE>, then
+return EOF.
+
+<DT><CODE>backward-delete-char (Rubout)</CODE>
+<DD>
+<A NAME="IDX48"></A>
+Delete the character behind the cursor.  A numeric argument means
+to kill the characters instead of deleting them.
+
+<DT><CODE>forward-backward-delete-char ()</CODE>
+<DD>
+<A NAME="IDX49"></A>
+Delete the character under the cursor, unless the cursor is at the
+end of the line, in which case the character behind the cursor is
+deleted.  By default, this is not bound to a key.
+
+<DT><CODE>quoted-insert (C-q or C-v)</CODE>
+<DD>
+<A NAME="IDX50"></A>
+Add the next character typed to the line verbatim.  This is
+how to insert key sequences like <KBD>C-q</KBD>, for example.
+
+<DT><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE>
+<DD>
+<A NAME="IDX51"></A>
+Insert a tab character.
+
+<DT><CODE>self-insert (a, b, A, 1, !, ...)</CODE>
+<DD>
+<A NAME="IDX52"></A>
+Insert yourself.
+
+<DT><CODE>transpose-chars (C-t)</CODE>
+<DD>
+<A NAME="IDX53"></A>
+Drag the character before the cursor forward over
+the character at the cursor, moving the
+cursor forward as well.  If the insertion point
+is at the end of the line, then this
+transposes the last two characters of the line.
+Negative arguments have no effect.
+
+<DT><CODE>transpose-words (M-t)</CODE>
+<DD>
+<A NAME="IDX54"></A>
+Drag the word before point past the word after point,
+moving point past that word as well.
+
+<DT><CODE>upcase-word (M-u)</CODE>
+<DD>
+<A NAME="IDX55"></A>
+Uppercase the current (or following) word.  With a negative argument,
+uppercase the previous word, but do not move the cursor.
+
+<DT><CODE>downcase-word (M-l)</CODE>
+<DD>
+<A NAME="IDX56"></A>
+Lowercase the current (or following) word.  With a negative argument,
+lowercase the previous word, but do not move the cursor.
+
+<DT><CODE>capitalize-word (M-c)</CODE>
+<DD>
+<A NAME="IDX57"></A>
+Capitalize the current (or following) word.  With a negative argument,
+capitalize the previous word, but do not move the cursor.
+
+</DL>
+
+
+
+<H3><A NAME="SEC17" HREF="readline.html#TOC17">Killing And Yanking</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>kill-line (C-k)</CODE>
+<DD>
+<A NAME="IDX58"></A>
+Kill the text from point to the end of the line.
+
+<DT><CODE>backward-kill-line (C-x Rubout)</CODE>
+<DD>
+<A NAME="IDX59"></A>
+Kill backward to the beginning of the line.
+
+<DT><CODE>unix-line-discard (C-u)</CODE>
+<DD>
+<A NAME="IDX60"></A>
+Kill backward from the cursor to the beginning of the current line.
+
+<DT><CODE>kill-whole-line ()</CODE>
+<DD>
+<A NAME="IDX61"></A>
+Kill all characters on the current line, no matter point is.
+By default, this is unbound.
+
+<DT><CODE>kill-word (M-d)</CODE>
+<DD>
+<A NAME="IDX62"></A>
+Kill from point to the end of the current word, or if between
+words, to the end of the next word.
+Word boundaries are the same as <CODE>forward-word</CODE>.
+
+<DT><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE>
+<DD>
+<A NAME="IDX63"></A>
+Kill the word behind point.
+Word boundaries are the same as <CODE>backward-word</CODE>.
+
+<DT><CODE>unix-word-rubout (C-w)</CODE>
+<DD>
+<A NAME="IDX64"></A>
+Kill the word behind point, using white space as a word boundary.
+The killed text is saved on the kill-ring.
+
+<DT><CODE>delete-horizontal-space ()</CODE>
+<DD>
+<A NAME="IDX65"></A>
+Delete all spaces and tabs around point.  By default, this is unbound.
+
+<DT><CODE>kill-region ()</CODE>
+<DD>
+<A NAME="IDX66"></A>
+Kill the text in the current region.
+By default, this command is unbound.
+
+<DT><CODE>copy-region-as-kill ()</CODE>
+<DD>
+<A NAME="IDX67"></A>
+Copy the text in the region to the kill buffer, so it can be yanked
+right away.  By default, this command is unbound.
+
+<DT><CODE>copy-backward-word ()</CODE>
+<DD>
+<A NAME="IDX68"></A>
+Copy the word before point to the kill buffer.
+The word boundaries are the same as <CODE>backward-word</CODE>.
+By default, this command is unbound.
+
+<DT><CODE>copy-forward-word ()</CODE>
+<DD>
+<A NAME="IDX69"></A>
+Copy the word following point to the kill buffer.
+The word boundaries are the same as <CODE>forward-word</CODE>.
+By default, this command is unbound.
+
+<DT><CODE>yank (C-y)</CODE>
+<DD>
+<A NAME="IDX70"></A>
+Yank the top of the kill ring into the buffer at the current
+cursor position.
+
+<DT><CODE>yank-pop (M-y)</CODE>
+<DD>
+<A NAME="IDX71"></A>
+Rotate the kill-ring, and yank the new top.  You can only do this if
+the prior command is <CODE>yank</CODE> or <CODE>yank-pop</CODE>.
+</DL>
+
+
+
+<H3><A NAME="SEC18" HREF="readline.html#TOC18">Specifying Numeric Arguments</A></H3>
+<DL COMPACT>
+
+<DT><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, ... <KBD>M--</KBD>)</CODE>
+<DD>
+<A NAME="IDX72"></A>
+Add this digit to the argument already accumulating, or start a new
+argument.  <KBD>M--</KBD> starts a negative argument.
+
+<DT><CODE>universal-argument ()</CODE>
+<DD>
+<A NAME="IDX73"></A>
+This is another way to specify an argument.
+If this command is followed by one or more digits, optionally with a
+leading minus sign, those digits define the argument.
+If the command is followed by digits, executing <CODE>universal-argument</CODE>
+again ends the numeric argument, but is otherwise ignored.
+As a special case, if this command is immediately followed by a
+character that is neither a digit or minus sign, the argument count
+for the next command is multiplied by four.
+The argument count is initially one, so executing this function the
+first time makes the argument count four, a second time makes the
+argument count sixteen, and so on.
+By default, this is not bound to a key.
+</DL>
+
+
+
+<H3><A NAME="SEC19" HREF="readline.html#TOC19">Letting Readline Type For You</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>complete (<KBD>TAB</KBD>)</CODE>
+<DD>
+<A NAME="IDX74"></A>
+Attempt to perform completion on the text before point.
+The actual completion performed is application-specific.
+The default is filename completion.
+
+<DT><CODE>possible-completions (M-?)</CODE>
+<DD>
+<A NAME="IDX75"></A>
+List the possible completions of the text before the cursor.
+
+<DT><CODE>insert-completions (M-*)</CODE>
+<DD>
+<A NAME="IDX76"></A>
+Insert all completions of the text before point that would have
+been generated by <CODE>possible-completions</CODE>.
+
+<DT><CODE>menu-complete ()</CODE>
+<DD>
+<A NAME="IDX77"></A>
+Similar to <CODE>complete</CODE>, but replaces the word to be completed
+with a single match from the list of possible completions.
+Repeated execution of <CODE>menu-complete</CODE> steps through the list
+of possible completions, inserting each match in turn.
+At the end of the list of completions, the bell is rung and the
+original text is restored.
+An argument of <VAR>n</VAR> moves <VAR>n</VAR> positions forward in the list
+of matches; a negative argument may be used to move backward
+through the list.
+This command is intended to be bound to <KBD>TAB</KBD>, but is unbound
+by default.
+
+<DT><CODE>delete-char-or-list ()</CODE>
+<DD>
+<A NAME="IDX78"></A>
+Deletes the character under the cursor if not at the beginning or
+end of the line (like <CODE>delete-char</CODE>).
+If at the end of the line, behaves identically to
+<CODE>possible-completions</CODE>.
+This command is unbound by default.
+
+</DL>
+
+
+
+<H3><A NAME="SEC20" HREF="readline.html#TOC20">Keyboard Macros</A></H3>
+<DL COMPACT>
+
+<DT><CODE>start-kbd-macro (C-x ()</CODE>
+<DD>
+<A NAME="IDX79"></A>
+Begin saving the characters typed into the current keyboard macro.
+
+<DT><CODE>end-kbd-macro (C-x ))</CODE>
+<DD>
+<A NAME="IDX80"></A>
+Stop saving the characters typed into the current keyboard macro
+and save the definition.
+
+<DT><CODE>call-last-kbd-macro (C-x e)</CODE>
+<DD>
+<A NAME="IDX81"></A>
+Re-execute the last keyboard macro defined, by making the characters
+in the macro appear as if typed at the keyboard.
+
+</DL>
+
+
+
+<H3><A NAME="SEC21" HREF="readline.html#TOC21">Some Miscellaneous Commands</A></H3>
+<DL COMPACT>
+
+<DT><CODE>re-read-init-file (C-x C-r)</CODE>
+<DD>
+<A NAME="IDX82"></A>
+Read in the contents of the <VAR>inputrc</VAR> file, and incorporate
+any bindings or variable assignments found there.
+
+<DT><CODE>abort (C-g)</CODE>
+<DD>
+<A NAME="IDX83"></A>
+Abort the current editing command and
+ring the terminal's bell (subject to the setting of
+<CODE>bell-style</CODE>).
+
+<DT><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, ...)</CODE>
+<DD>
+<A NAME="IDX84"></A>
+If the metafied character <VAR>x</VAR> is lowercase, run the command
+that is bound to the corresponding uppercase character.
+
+<DT><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE>
+<DD>
+<A NAME="IDX85"></A>
+Make the next character typed be metafied.  This is for keyboards
+without a meta key.  Typing <SAMP>`<KBD>ESC</KBD> f'</SAMP> is equivalent to typing
+<KBD>M-f</KBD>.
+
+<DT><CODE>undo (C-_ or C-x C-u)</CODE>
+<DD>
+<A NAME="IDX86"></A>
+Incremental undo, separately remembered for each line.
+
+<DT><CODE>revert-line (M-r)</CODE>
+<DD>
+<A NAME="IDX87"></A>
+Undo all changes made to this line.  This is like executing the <CODE>undo</CODE>
+command enough times to get back to the beginning.
+
+<DT><CODE>tilde-expand (M-~)</CODE>
+<DD>
+<A NAME="IDX88"></A>
+Perform tilde expansion on the current word.
+
+<DT><CODE>set-mark (C-@)</CODE>
+<DD>
+<A NAME="IDX89"></A>
+Set the mark to the current point.  If a
+numeric argument is supplied, the mark is set to that position.
+
+<DT><CODE>exchange-point-and-mark (C-x C-x)</CODE>
+<DD>
+<A NAME="IDX90"></A>
+Swap the point with the mark.  The current cursor position is set to
+the saved position, and the old cursor position is saved as the mark.
+
+<DT><CODE>character-search (C-])</CODE>
+<DD>
+<A NAME="IDX91"></A>
+A character is read and point is moved to the next occurrence of that
+character.  A negative count searches for previous occurrences.
+
+<DT><CODE>character-search-backward (M-C-])</CODE>
+<DD>
+<A NAME="IDX92"></A>
+A character is read and point is moved to the previous occurrence
+of that character.  A negative count searches for subsequent
+occurrences.
+
+<DT><CODE>insert-comment (M-#)</CODE>
+<DD>
+<A NAME="IDX93"></A>
+The value of the <CODE>comment-begin</CODE>
+variable is inserted at the beginning of the current line,
+and the line is accepted as if a newline had been typed.
+
+<DT><CODE>dump-functions ()</CODE>
+<DD>
+<A NAME="IDX94"></A>
+Print all of the functions and their key bindings to the
+Readline output stream.  If a numeric argument is supplied,
+the output is formatted in such a way that it can be made part
+of an <VAR>inputrc</VAR> file.  This command is unbound by default.
+
+<DT><CODE>dump-variables ()</CODE>
+<DD>
+<A NAME="IDX95"></A>
+Print all of the settable variables and their values to the
+Readline output stream.  If a numeric argument is supplied,
+the output is formatted in such a way that it can be made part
+of an <VAR>inputrc</VAR> file.  This command is unbound by default.
+
+<DT><CODE>dump-macros ()</CODE>
+<DD>
+<A NAME="IDX96"></A>
+Print all of the Readline key sequences bound to macros and the
+strings they output.  If a numeric argument is supplied,
+the output is formatted in such a way that it can be made part
+of an <VAR>inputrc</VAR> file.  This command is unbound by default.
+
+</DL>
+
+
+
+<H2><A NAME="SEC22" HREF="readline.html#TOC22">Readline vi Mode</A></H2>
+
+<P>
+While the Readline library does not have a full set of <CODE>vi</CODE>
+editing functions, it does contain enough to allow simple editing
+of the line.  The Readline <CODE>vi</CODE> mode behaves as specified in
+the POSIX 1003.2 standard.
+
+</P>
+<P>
+In order to switch interactively between <CODE>emacs</CODE> and <CODE>vi</CODE>
+editing modes, use the command <KBD>M-C-j</KBD> (toggle-editing-mode).
+The Readline default is <CODE>emacs</CODE> mode.
+
+</P>
+<P>
+When you enter a line in <CODE>vi</CODE> mode, you are already placed in
+`insertion' mode, as if you had typed an <SAMP>`i'</SAMP>.  Pressing <KBD>ESC</KBD>
+switches you into `command' mode, where you can edit the text of the
+line with the standard <CODE>vi</CODE> movement keys, move to previous
+history lines with <SAMP>`k'</SAMP> and subsequent lines with <SAMP>`j'</SAMP>, and
+so forth.
+
+</P>
+
+
+
+<H1><A NAME="SEC23" HREF="readline.html#TOC23">Programming with GNU Readline</A></H1>
+
+<P>
+This chapter describes the interface between the GNU Readline Library and
+other programs.  If you are a programmer, and you wish to include the
+features found in GNU Readline
+such as completion, line editing, and interactive history manipulation
+in your own programs, this section is for you.
+
+</P>
+
+<UL>
+<LI><A HREF="readline.html#SEC24">Basic Behavior</A>: Using the default behavior of Readline.
+<LI><A HREF="readline.html#SEC25">Custom Functions</A>: Adding your own functions to Readline.
+<LI><A HREF="readline.html#SEC28">Readline Variables</A>: Variables accessible to custom
+					functions.
+<LI><A HREF="readline.html#SEC29">Readline Convenience Functions</A>: Functions which Readline supplies to
+					aid in writing your own custom
+					functions.
+<LI><A HREF="readline.html#SEC42">Readline Signal Handling</A>: How Readline behaves when it receives signals.
+<LI><A HREF="readline.html#SEC43">Custom Completers</A>: Supplanting or supplementing Readline's
+			completion functions.
+</UL>
+
+
+
+<H2><A NAME="SEC24" HREF="readline.html#TOC24">Basic Behavior</A></H2>
+
+<P>
+Many programs provide a command line interface, such as <CODE>mail</CODE>,
+<CODE>ftp</CODE>, and <CODE>sh</CODE>.  For such programs, the default behaviour of
+Readline is sufficient.  This section describes how to use Readline in
+the simplest way possible, perhaps to replace calls in your code to
+<CODE>gets()</CODE> or <CODE>fgets()</CODE>.
+
+</P>
+<P>
+<A NAME="IDX97"></A>
+<A NAME="IDX98"></A>
+
+</P>
+
+<PRE>
+<CODE>char *readline (const char *<VAR>prompt</VAR>);</CODE>
+</PRE>
+
+<P>
+The function <CODE>readline()</CODE> prints a prompt <VAR>prompt</VAR>
+and then reads and returns a single line of text from the user.
+If <VAR>prompt</VAR> is <CODE>NULL</CODE> or the empty string, no prompt is displayed.
+The line <CODE>readline</CODE> returns is allocated with <CODE>malloc()</CODE>;
+the caller should <CODE>free()</CODE> the line when it has finished with it.
+The declaration for <CODE>readline</CODE> in ANSI C is
+
+</P>
+<P>
+So, one might say
+
+<PRE>
+<CODE>char *line = readline ("Enter a line: ");</CODE>
+</PRE>
+
+<P>
+in order to read a line of text from the user.
+The line returned has the final newline removed, so only the
+text remains.
+
+</P>
+<P>
+If <CODE>readline</CODE> encounters an <CODE>EOF</CODE> while reading the line, and the
+line is empty at that point, then <CODE>(char *)NULL</CODE> is returned.
+Otherwise, the line is ended just as if a newline had been typed.
+
+</P>
+<P>
+If you want the user to be able to get at the line later, (with
+<KBD>C-p</KBD> for example), you must call <CODE>add_history()</CODE> to save the
+line away in a <EM>history</EM> list of such lines.
+
+</P>
+
+<PRE>
+<CODE>add_history (line)</CODE>;
+</PRE>
+
+<P>
+For full details on the GNU History Library, see the associated manual.
+
+</P>
+<P>
+It is preferable to avoid saving empty lines on the history list, since
+users rarely have a burning need to reuse a blank line.  Here is
+a function which usefully replaces the standard <CODE>gets()</CODE> library
+function, and has the advantage of no static buffer to overflow:
+
+</P>
+
+<PRE>
+/* A static variable for holding the line. */
+static char *line_read = (char *)NULL;
+
+/* Read a string, and return a pointer to it.  Returns NULL on EOF. */
+char *
+rl_gets ()
+{
+  /* If the buffer has already been allocated, return the memory
+     to the free pool. */
+  if (line_read)
+    {
+      free (line_read);
+      line_read = (char *)NULL;
+    }
+
+  /* Get a line from the user. */
+  line_read = readline ("");
+
+  /* If the line has any text in it, save it on the history. */
+  if (line_read &#38;&#38; *line_read)
+    add_history (line_read);
+
+  return (line_read);
+}
+</PRE>
+
+<P>
+This function gives the user the default behaviour of <KBD>TAB</KBD>
+completion: completion on file names.  If you do not want Readline to
+complete on filenames, you can change the binding of the <KBD>TAB</KBD> key
+with <CODE>rl_bind_key()</CODE>.
+
+</P>
+
+<PRE>
+<CODE>int rl_bind_key (int <VAR>key</VAR>, rl_command_func_t *<VAR>function</VAR>);</CODE>
+</PRE>
+
+<P>
+<CODE>rl_bind_key()</CODE> takes two arguments: <VAR>key</VAR> is the character that
+you want to bind, and <VAR>function</VAR> is the address of the function to
+call when <VAR>key</VAR> is pressed.  Binding <KBD>TAB</KBD> to <CODE>rl_insert()</CODE>
+makes <KBD>TAB</KBD> insert itself.
+<CODE>rl_bind_key()</CODE> returns non-zero if <VAR>key</VAR> is not a valid
+ASCII character code (between 0 and 255).
+
+</P>
+<P>
+Thus, to disable the default <KBD>TAB</KBD> behavior, the following suffices:
+
+<PRE>
+<CODE>rl_bind_key ('\t', rl_insert);</CODE>
+</PRE>
+
+<P>
+This code should be executed once at the start of your program; you
+might write a function called <CODE>initialize_readline()</CODE> which
+performs this and other desired initializations, such as installing
+custom completers (see section <A HREF="readline.html#SEC43">Custom Completers</A>).
+
+</P>
+
+
+<H2><A NAME="SEC25" HREF="readline.html#TOC25">Custom Functions</A></H2>
+
+<P>
+Readline provides many functions for manipulating the text of
+the line, but it isn't possible to anticipate the needs of all
+programs.  This section describes the various functions and variables
+defined within the Readline library which allow a user program to add
+customized functionality to Readline.
+
+</P>
+<P>
+Before declaring any functions that customize Readline's behavior, or
+using any functionality Readline provides in other code, an
+application writer should include the file <CODE>&#60;readline/readline.h&#62;</CODE>
+in any file that uses Readline's features.  Since some of the definitions
+in <CODE>readline.h</CODE> use the <CODE>stdio</CODE> library, the file
+<CODE>&#60;stdio.h&#62;</CODE> should be included before <CODE>readline.h</CODE>.
+
+</P>
+
+<UL>
+<LI><A HREF="readline.html#SEC26">Readline Typedefs</A>: C declarations to make code readable.
+<LI><A HREF="readline.html#SEC27">Function Writing</A>: Variables and calling conventions.
+</UL>
+
+
+
+<H3><A NAME="SEC26" HREF="readline.html#TOC26">Readline Typedefs</A></H3>
+
+<P>
+For readabilty, we declare a number of new object types, all pointers
+to functions.
+
+</P>
+<P>
+The reason for declaring these new types is to make it easier to write
+code describing pointers to C functions with appropriately prototyped
+arguments and return values.
+
+</P>
+<P>
+For instance, say we want to declare a variable <VAR>func</VAR> as a pointer
+to a function which takes two <CODE>int</CODE> arguments and returns an
+<CODE>int</CODE> (this is the type of all of the Readline bindable functions).
+Instead of the classic C declaration
+
+</P>
+<P>
+<CODE>int (*func)();</CODE>
+
+</P>
+<P>
+or the ANSI-C style declaration
+
+</P>
+<P>
+<CODE>int (*func)(int, int);</CODE>
+
+</P>
+<P>
+we may write
+
+</P>
+<P>
+<CODE>rl_command_func_t *func;</CODE>
+
+</P>
+<P>
+The full list of function pointer types available is
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>typedef int rl_command_func_t (int, int);</CODE>
+<DD>
+<DT><CODE>typedef char *rl_compentry_func_t (const char *, int);</CODE>
+<DD>
+<DT><CODE>typedef char **rl_completion_func_t (const char *, int, int);</CODE>
+<DD>
+<DT><CODE>typedef char *rl_quote_func_t (char *, int, char *);</CODE>
+<DD>
+<DT><CODE>typedef char *rl_dequote_func_t (char *, int);</CODE>
+<DD>
+<DT><CODE>typedef int rl_compignore_func_t (char **);</CODE>
+<DD>
+<DT><CODE>typedef void rl_compdisp_func_t (char **, int, int);</CODE>
+<DD>
+<DT><CODE>typedef int rl_hook_func_t (void);</CODE>
+<DD>
+<DT><CODE>typedef int rl_getc_func_t (FILE *);</CODE>
+<DD>
+<DT><CODE>typedef int rl_linebuf_func_t (char *, int);</CODE>
+<DD>
+<DT><CODE>typedef int rl_intfunc_t (int);</CODE>
+<DD>
+<DT><CODE>#define rl_ivoidfunc_t rl_hook_func_t</CODE>
+<DD>
+<DT><CODE>typedef int rl_icpfunc_t (char *);</CODE>
+<DD>
+<DT><CODE>typedef int rl_icppfunc_t (char **);</CODE>
+<DD>
+<DT><CODE>typedef void rl_voidfunc_t (void);</CODE>
+<DD>
+<DT><CODE>typedef void rl_vintfunc_t (int);</CODE>
+<DD>
+<DT><CODE>typedef void rl_vcpfunc_t (char *);</CODE>
+<DD>
+<DT><CODE>typedef void rl_vcppfunc_t (char **);</CODE>
+<DD>
+</DL>
+
+
+
+<H3><A NAME="SEC27" HREF="readline.html#TOC27">Writing a New Function</A></H3>
+
+<P>
+In order to write new functions for Readline, you need to know the
+calling conventions for keyboard-invoked functions, and the names of the
+variables that describe the current state of the line read so far.
+
+</P>
+<P>
+The calling sequence for a command <CODE>foo</CODE> looks like
+
+</P>
+
+<PRE>
+<CODE>foo (int count, int key)</CODE>
+</PRE>
+
+<P>
+where <VAR>count</VAR> is the numeric argument (or 1 if defaulted) and
+<VAR>key</VAR> is the key that invoked this function.
+
+</P>
+<P>
+It is completely up to the function as to what should be done with the
+numeric argument.  Some functions use it as a repeat count, some
+as a flag, and others to choose alternate behavior (refreshing the current
+line as opposed to refreshing the screen, for example).  Some choose to
+ignore it.  In general, if a
+function uses the numeric argument as a repeat count, it should be able
+to do something useful with both negative and positive arguments.
+At the very least, it should be aware that it can be passed a
+negative argument.
+
+</P>
+
+
+<H2><A NAME="SEC28" HREF="readline.html#TOC28">Readline Variables</A></H2>
+
+<P>
+These variables are available to function writers.
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char * <B>rl_line_buffer</B>
+<DD><A NAME="IDX99"></A>
+This is the line gathered so far.  You are welcome to modify the
+contents of the line, but see section <A HREF="readline.html#SEC34">Allowing Undoing</A>.  The
+function <CODE>rl_extend_line_buffer</CODE> is available to increase
+the memory allocated to <CODE>rl_line_buffer</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_point</B>
+<DD><A NAME="IDX100"></A>
+The offset of the current cursor position in <CODE>rl_line_buffer</CODE>
+(the <EM>point</EM>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_end</B>
+<DD><A NAME="IDX101"></A>
+The number of characters present in <CODE>rl_line_buffer</CODE>.  When
+<CODE>rl_point</CODE> is at the end of the line, <CODE>rl_point</CODE> and
+<CODE>rl_end</CODE> are equal.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_mark</B>
+<DD><A NAME="IDX102"></A>
+The <VAR>mark</VAR> (saved position) in the current line.  If set, the mark
+and point define a <EM>region</EM>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_done</B>
+<DD><A NAME="IDX103"></A>
+Setting this to a non-zero value causes Readline to return the current
+line immediately.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_num_chars_to_read</B>
+<DD><A NAME="IDX104"></A>
+Setting this to a positive value before calling <CODE>readline()</CODE> causes
+Readline to return after accepting that many characters, rather
+than reading up to a character bound to <CODE>accept-line</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_pending_input</B>
+<DD><A NAME="IDX105"></A>
+Setting this to a value makes it the next keystroke read.  This is a
+way to stuff a single character into the input stream.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_dispatching</B>
+<DD><A NAME="IDX106"></A>
+Set to a non-zero value if a function is being called from a key binding;
+zero otherwise.  Application functions can test this to discover whether
+they were called directly or by Readline's dispatching mechanism.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_erase_empty_line</B>
+<DD><A NAME="IDX107"></A>
+Setting this to a non-zero value causes Readline to completely erase
+the current line, including any prompt, any time a newline is typed as
+the only character on an otherwise-empty line.  The cursor is moved to
+the beginning of the newly-blank line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char * <B>rl_prompt</B>
+<DD><A NAME="IDX108"></A>
+The prompt Readline uses.  This is set from the argument to
+<CODE>readline()</CODE>, and should not be assigned to directly.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_already_prompted</B>
+<DD><A NAME="IDX109"></A>
+If an application wishes to display the prompt itself, rather than have
+Readline do it the first time <CODE>readline()</CODE> is called, it should set
+this variable to a non-zero value after displaying the prompt.
+The prompt must also be passed as the argument to <CODE>readline()</CODE> so
+the redisplay functions can update the display properly.
+The calling application is responsible for managing the value; Readline
+never sets it.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_library_version</B>
+<DD><A NAME="IDX110"></A>
+The version number of this revision of the library.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_gnu_readline_p</B>
+<DD><A NAME="IDX111"></A>
+Always set to 1, denoting that this is GNU readline rather than some
+emulation.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_terminal_name</B>
+<DD><A NAME="IDX112"></A>
+The terminal type, used for initialization.  If not set by the application,
+Readline sets this to the value of the @env{TERM} environment variable
+the first time it is called.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_readline_name</B>
+<DD><A NAME="IDX113"></A>
+This variable is set to a unique name by each application using Readline.
+The value allows conditional parsing of the inputrc file
+(see section <A HREF="readline.html#SEC11">Conditional Init Constructs</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> FILE * <B>rl_instream</B>
+<DD><A NAME="IDX114"></A>
+The stdio stream from which Readline reads input.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> FILE * <B>rl_outstream</B>
+<DD><A NAME="IDX115"></A>
+The stdio stream to which Readline performs output.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_command_func_t * <B>rl_last_func</B>
+<DD><A NAME="IDX116"></A>
+The address of the last command function Readline executed.  May be used to
+test whether or not a function is being executed twice in succession, for
+example.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_hook_func_t * <B>rl_startup_hook</B>
+<DD><A NAME="IDX117"></A>
+If non-zero, this is the address of a function to call just
+before <CODE>readline</CODE> prints the first prompt.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_hook_func_t * <B>rl_pre_input_hook</B>
+<DD><A NAME="IDX118"></A>
+If non-zero, this is the address of a function to call after
+the first prompt has been printed and just before <CODE>readline</CODE>
+starts reading input characters.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_hook_func_t * <B>rl_event_hook</B>
+<DD><A NAME="IDX119"></A>
+If non-zero, this is the address of a function to call periodically
+when readline is waiting for terminal input.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_getc_func_t * <B>rl_getc_function</B>
+<DD><A NAME="IDX120"></A>
+If non-zero, <CODE>readline</CODE> will call indirectly through this pointer
+to get a character from the input stream.  By default, it is set to
+<CODE>rl_getc</CODE>, the default <CODE>readline</CODE> character input function
+(see section <A HREF="readline.html#SEC37">Character Input</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_voidfunc_t * <B>rl_redisplay_function</B>
+<DD><A NAME="IDX121"></A>
+If non-zero, <CODE>readline</CODE> will call indirectly through this pointer
+to update the display with the current contents of the editing buffer.
+By default, it is set to <CODE>rl_redisplay</CODE>, the default <CODE>readline</CODE>
+redisplay function (see section <A HREF="readline.html#SEC35">Redisplay</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_vintfunc_t * <B>rl_prep_term_function</B>
+<DD><A NAME="IDX122"></A>
+If non-zero, <CODE>readline</CODE> will call indirectly through this pointer
+to initialize the terminal.  The function takes a single argument, an
+<CODE>int</CODE> flag that says whether or not to use eight-bit characters.
+By default, this is set to <CODE>rl_prep_terminal</CODE>
+(see section <A HREF="readline.html#SEC38">Terminal Management</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_voidfunc_t * <B>rl_deprep_term_function</B>
+<DD><A NAME="IDX123"></A>
+If non-zero, <CODE>readline</CODE> will call indirectly through this pointer
+to reset the terminal.  This function should undo the effects of
+<CODE>rl_prep_term_function</CODE>.
+By default, this is set to <CODE>rl_deprep_terminal</CODE>
+(see section <A HREF="readline.html#SEC38">Terminal Management</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> Keymap <B>rl_executing_keymap</B>
+<DD><A NAME="IDX124"></A>
+This variable is set to the keymap (see section <A HREF="readline.html#SEC31">Selecting a Keymap</A>) in which the
+currently executing readline function was found.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> Keymap <B>rl_binding_keymap</B>
+<DD><A NAME="IDX125"></A>
+This variable is set to the keymap (see section <A HREF="readline.html#SEC31">Selecting a Keymap</A>) in which the
+last key binding occurred.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> char * <B>rl_executing_macro</B>
+<DD><A NAME="IDX126"></A>
+This variable is set to the text of any currently-executing macro.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_readline_state</B>
+<DD><A NAME="IDX127"></A>
+A variable with bit values that encapsulate the current Readline state.
+A bit is set with the <CODE>RL_SETSTATE</CODE> macro, and unset with the
+<CODE>RL_UNSETSTATE</CODE> macro.  Use the <CODE>RL_ISSTATE</CODE> macro to test
+whether a particular state bit is set.  Current state bits include:
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>RL_STATE_NONE</CODE>
+<DD>
+Readline has not yet been called, nor has it begun to intialize.
+<DT><CODE>RL_STATE_INITIALIZING</CODE>
+<DD>
+Readline is initializing its internal data structures.
+<DT><CODE>RL_STATE_INITIALIZED</CODE>
+<DD>
+Readline has completed its initialization.
+<DT><CODE>RL_STATE_TERMPREPPED</CODE>
+<DD>
+Readline has modified the terminal modes to do its own input and redisplay.
+<DT><CODE>RL_STATE_READCMD</CODE>
+<DD>
+Readline is reading a command from the keyboard.
+<DT><CODE>RL_STATE_METANEXT</CODE>
+<DD>
+Readline is reading more input after reading the meta-prefix character.
+<DT><CODE>RL_STATE_DISPATCHING</CODE>
+<DD>
+Readline is dispatching to a command.
+<DT><CODE>RL_STATE_MOREINPUT</CODE>
+<DD>
+Readline is reading more input while executing an editing command.
+<DT><CODE>RL_STATE_ISEARCH</CODE>
+<DD>
+Readline is performing an incremental history search.
+<DT><CODE>RL_STATE_NSEARCH</CODE>
+<DD>
+Readline is performing a non-incremental history search.
+<DT><CODE>RL_STATE_SEARCH</CODE>
+<DD>
+Readline is searching backward or forward through the history for a string.
+<DT><CODE>RL_STATE_NUMERICARG</CODE>
+<DD>
+Readline is reading a numeric argument.
+<DT><CODE>RL_STATE_MACROINPUT</CODE>
+<DD>
+Readline is currently getting its input from a previously-defined keyboard
+macro.
+<DT><CODE>RL_STATE_MACRODEF</CODE>
+<DD>
+Readline is currently reading characters defining a keyboard macro.
+<DT><CODE>RL_STATE_OVERWRITE</CODE>
+<DD>
+Readline is in overwrite mode.
+<DT><CODE>RL_STATE_COMPLETING</CODE>
+<DD>
+Readline is performing word completion.
+<DT><CODE>RL_STATE_SIGHANDLER</CODE>
+<DD>
+Readline is currently executing the readline signal handler.
+<DT><CODE>RL_STATE_UNDOING</CODE>
+<DD>
+Readline is performing an undo.
+<DT><CODE>RL_STATE_DONE</CODE>
+<DD>
+Readline has read a key sequence bound to <CODE>accept-line</CODE>
+and is about to return the line to the caller.
+</DL>
+
+</DL>
+
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_explicit_arg</B>
+<DD><A NAME="IDX128"></A>
+Set to a non-zero value if an explicit numeric argument was specified by
+the user.  Only valid in a bindable command function.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_numeric_arg</B>
+<DD><A NAME="IDX129"></A>
+Set to the value of any numeric argument explicitly specified by the user
+before executing the current Readline function.  Only valid in a bindable
+command function.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_editing_mode</B>
+<DD><A NAME="IDX130"></A>
+Set to a value denoting Readline's current editing mode.  A value of
+<VAR>emacs_mode</VAR> means Readline is currently in emacs mode; <VAR>vi_mode</VAR>
+means that vi mode is active.
+</DL>
+
+</P>
+
+
+
+<H2><A NAME="SEC29" HREF="readline.html#TOC29">Readline Convenience Functions</A></H2>
+
+
+<UL>
+<LI><A HREF="readline.html#SEC30">Function Naming</A>: How to give a function you write a name.
+<LI><A HREF="readline.html#SEC31">Keymaps</A>: Making keymaps.
+<LI><A HREF="readline.html#SEC32">Binding Keys</A>: Changing Keymaps.
+<LI><A HREF="readline.html#SEC33">Associating Function Names and Bindings</A>: Translate function names to
+						key sequences.
+<LI><A HREF="readline.html#SEC34">Allowing Undoing</A>: How to make your functions undoable.
+<LI><A HREF="readline.html#SEC35">Redisplay</A>: Functions to control line display.
+<LI><A HREF="readline.html#SEC36">Modifying Text</A>: Functions to modify <CODE>rl_line_buffer</CODE>.
+<LI><A HREF="readline.html#SEC37">Character Input</A>: Functions to read keyboard input.
+<LI><A HREF="readline.html#SEC38">Terminal Management</A>: Functions to manage terminal settings.
+<LI><A HREF="readline.html#SEC39">Utility Functions</A>: Generally useful functions and hooks.
+<LI><A HREF="readline.html#SEC40">Alternate Interface</A>: Using Readline in a `callback' fashion.
+</UL>
+
+
+
+<H3><A NAME="SEC30" HREF="readline.html#TOC30">Naming a Function</A></H3>
+
+<P>
+The user can dynamically change the bindings of keys while using
+Readline.  This is done by representing the function with a descriptive
+name.  The user is able to type the descriptive name when referring to
+the function.  Thus, in an init file, one might find
+
+</P>
+
+<PRE>
+Meta-Rubout:	backward-kill-word
+</PRE>
+
+<P>
+This binds the keystroke <KBD>Meta-Rubout</KBD> to the function
+<EM>descriptively</EM> named <CODE>backward-kill-word</CODE>.  You, as the
+programmer, should bind the functions you write to descriptive names as
+well.  Readline provides a function for doing that:
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_add_defun</B> <I>(const char *name, rl_command_func_t *function, int key)</I>
+<DD><A NAME="IDX131"></A>
+Add <VAR>name</VAR> to the list of named functions.  Make <VAR>function</VAR> be
+the function that gets called.  If <VAR>key</VAR> is not -1, then bind it to
+<VAR>function</VAR> using <CODE>rl_bind_key()</CODE>.
+</DL>
+
+</P>
+<P>
+Using this function alone is sufficient for most applications.  It is
+the recommended way to add a few functions to the default functions that
+Readline has built in.  If you need to do something other
+than adding a function to Readline, you may need to use the
+underlying functions described below.
+
+</P>
+
+
+<H3><A NAME="SEC31" HREF="readline.html#TOC31">Selecting a Keymap</A></H3>
+
+<P>
+Key bindings take place on a <EM>keymap</EM>.  The keymap is the
+association between the keys that the user types and the functions that
+get run.  You can make your own keymaps, copy existing keymaps, and tell
+Readline which keymap to use.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> Keymap <B>rl_make_bare_keymap</B> <I>(void)</I>
+<DD><A NAME="IDX132"></A>
+Returns a new, empty keymap.  The space for the keymap is allocated with
+<CODE>malloc()</CODE>; the caller should free it by calling
+<CODE>rl_discard_keymap()</CODE> when done.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> Keymap <B>rl_copy_keymap</B> <I>(Keymap map)</I>
+<DD><A NAME="IDX133"></A>
+Return a new keymap which is a copy of <VAR>map</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> Keymap <B>rl_make_keymap</B> <I>(void)</I>
+<DD><A NAME="IDX134"></A>
+Return a new keymap with the printing characters bound to rl_insert,
+the lowercase Meta characters bound to run their equivalents, and
+the Meta digits bound to produce numeric arguments.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_discard_keymap</B> <I>(Keymap keymap)</I>
+<DD><A NAME="IDX135"></A>
+Free the storage associated with <VAR>keymap</VAR>.
+</DL>
+
+</P>
+<P>
+Readline has several internal keymaps.  These functions allow you to
+change which keymap is active.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> Keymap <B>rl_get_keymap</B> <I>(void)</I>
+<DD><A NAME="IDX136"></A>
+Returns the currently active keymap.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_set_keymap</B> <I>(Keymap keymap)</I>
+<DD><A NAME="IDX137"></A>
+Makes <VAR>keymap</VAR> the currently active keymap.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> Keymap <B>rl_get_keymap_by_name</B> <I>(const char *name)</I>
+<DD><A NAME="IDX138"></A>
+Return the keymap matching <VAR>name</VAR>.  <VAR>name</VAR> is one which would
+be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">Readline Init File</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char * <B>rl_get_keymap_name</B> <I>(Keymap keymap)</I>
+<DD><A NAME="IDX139"></A>
+Return the name matching <VAR>keymap</VAR>.  <VAR>name</VAR> is one which would
+be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">Readline Init File</A>).
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC32" HREF="readline.html#TOC32">Binding Keys</A></H3>
+
+<P>
+Key sequences are associate with functions through the keymap.
+Readline has several internal keymaps: <CODE>emacs_standard_keymap</CODE>,
+<CODE>emacs_meta_keymap</CODE>, <CODE>emacs_ctlx_keymap</CODE>,
+<CODE>vi_movement_keymap</CODE>, and <CODE>vi_insertion_keymap</CODE>.
+<CODE>emacs_standard_keymap</CODE> is the default, and the examples in
+this manual assume that.
+
+</P>
+<P>
+Since <CODE>readline()</CODE> installs a set of default key bindings the first
+time it is called, there is always the danger that a custom binding
+installed before the first call to <CODE>readline()</CODE> will be overridden.
+An alternate mechanism is to install custom key bindings in an
+initialization function assigned to the <CODE>rl_startup_hook</CODE> variable
+(see section <A HREF="readline.html#SEC28">Readline Variables</A>).
+
+</P>
+<P>
+These functions manage key bindings.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_bind_key</B> <I>(int key, rl_command_func_t *function)</I>
+<DD><A NAME="IDX140"></A>
+Binds <VAR>key</VAR> to <VAR>function</VAR> in the currently active keymap.
+Returns non-zero in the case of an invalid <VAR>key</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_bind_key_in_map</B> <I>(int key, rl_command_func_t *function, Keymap map)</I>
+<DD><A NAME="IDX141"></A>
+Bind <VAR>key</VAR> to <VAR>function</VAR> in <VAR>map</VAR>.  Returns non-zero in the case
+of an invalid <VAR>key</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_unbind_key</B> <I>(int key)</I>
+<DD><A NAME="IDX142"></A>
+Bind <VAR>key</VAR> to the null function in the currently active keymap.
+Returns non-zero in case of error.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_unbind_key_in_map</B> <I>(int key, Keymap map)</I>
+<DD><A NAME="IDX143"></A>
+Bind <VAR>key</VAR> to the null function in <VAR>map</VAR>.
+Returns non-zero in case of error.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_unbind_function_in_map</B> <I>(rl_command_func_t *function, Keymap map)</I>
+<DD><A NAME="IDX144"></A>
+Unbind all keys that execute <VAR>function</VAR> in <VAR>map</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_unbind_command_in_map</B> <I>(const char *command, Keymap map)</I>
+<DD><A NAME="IDX145"></A>
+Unbind all keys that are bound to <VAR>command</VAR> in <VAR>map</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_set_key</B> <I>(const char *keyseq, rl_command_func_t *function, Keymap map)</I>
+<DD><A NAME="IDX146"></A>
+Bind the key sequence represented by the string <VAR>keyseq</VAR> to the function
+<VAR>function</VAR>.  This makes new keymaps as
+necessary.  The initial keymap in which to do bindings is <VAR>map</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_generic_bind</B> <I>(int type, const char *keyseq, char *data, Keymap map)</I>
+<DD><A NAME="IDX147"></A>
+Bind the key sequence represented by the string <VAR>keyseq</VAR> to the arbitrary
+pointer <VAR>data</VAR>.  <VAR>type</VAR> says what kind of data is pointed to by
+<VAR>data</VAR>; this can be a function (<CODE>ISFUNC</CODE>), a macro
+(<CODE>ISMACR</CODE>), or a keymap (<CODE>ISKMAP</CODE>).  This makes new keymaps as
+necessary.  The initial keymap in which to do bindings is <VAR>map</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_parse_and_bind</B> <I>(char *line)</I>
+<DD><A NAME="IDX148"></A>
+Parse <VAR>line</VAR> as if it had been read from the <CODE>inputrc</CODE> file and
+perform any key bindings and variable assignments found
+(see section <A HREF="readline.html#SEC9">Readline Init File</A>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_read_init_file</B> <I>(const char *filename)</I>
+<DD><A NAME="IDX149"></A>
+Read keybindings and variable assignments from <VAR>filename</VAR>
+(see section <A HREF="readline.html#SEC9">Readline Init File</A>).
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC33" HREF="readline.html#TOC33">Associating Function Names and Bindings</A></H3>
+
+<P>
+These functions allow you to find out what keys invoke named functions
+and the functions invoked by a particular key sequence.  You may also
+associate a new function name with an arbitrary function.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> rl_command_func_t * <B>rl_named_function</B> <I>(const char *name)</I>
+<DD><A NAME="IDX150"></A>
+Return the function with name <VAR>name</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> rl_command_func_t * <B>rl_function_of_keyseq</B> <I>(const char *keyseq, Keymap map, int *type)</I>
+<DD><A NAME="IDX151"></A>
+Return the function invoked by <VAR>keyseq</VAR> in keymap <VAR>map</VAR>.
+If <VAR>map</VAR> is <CODE>NULL</CODE>, the current keymap is used.  If <VAR>type</VAR> is
+not <CODE>NULL</CODE>, the type of the object is returned in the <CODE>int</CODE> variable
+it points to (one of <CODE>ISFUNC</CODE>, <CODE>ISKMAP</CODE>, or <CODE>ISMACR</CODE>).
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs</B> <I>(rl_command_func_t *function)</I>
+<DD><A NAME="IDX152"></A>
+Return an array of strings representing the key sequences used to
+invoke <VAR>function</VAR> in the current keymap.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs_in_map</B> <I>(rl_command_func_t *function, Keymap map)</I>
+<DD><A NAME="IDX153"></A>
+Return an array of strings representing the key sequences used to
+invoke <VAR>function</VAR> in the keymap <VAR>map</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_function_dumper</B> <I>(int readable)</I>
+<DD><A NAME="IDX154"></A>
+Print the readline function names and the key sequences currently
+bound to them to <CODE>rl_outstream</CODE>.  If <VAR>readable</VAR> is non-zero,
+the list is formatted in such a way that it can be made part of an
+<CODE>inputrc</CODE> file and re-read.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_list_funmap_names</B> <I>(void)</I>
+<DD><A NAME="IDX155"></A>
+Print the names of all bindable Readline functions to <CODE>rl_outstream</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> const char ** <B>rl_funmap_names</B> <I>(void)</I>
+<DD><A NAME="IDX156"></A>
+Return a NULL terminated array of known function names.  The array is
+sorted.  The array itself is allocated, but not the strings inside.  You
+should <CODE>free()</CODE> the array when you are done, but not the pointers.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_add_funmap_entry</B> <I>(const char *name, rl_command_func_t *function)</I>
+<DD><A NAME="IDX157"></A>
+Add <VAR>name</VAR> to the list of bindable Readline command names, and make
+<VAR>function</VAR> the function to be called when <VAR>name</VAR> is invoked.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC34" HREF="readline.html#TOC34">Allowing Undoing</A></H3>
+
+<P>
+Supporting the undo command is a painless thing, and makes your
+functions much more useful.  It is certainly easy to try
+something if you know you can undo it.
+
+</P>
+<P>
+If your function simply inserts text once, or deletes text once, and
+uses <CODE>rl_insert_text()</CODE> or <CODE>rl_delete_text()</CODE> to do it, then
+undoing is already done for you automatically.
+
+</P>
+<P>
+If you do multiple insertions or multiple deletions, or any combination
+of these operations, you should group them together into one operation.
+This is done with <CODE>rl_begin_undo_group()</CODE> and
+<CODE>rl_end_undo_group()</CODE>.
+
+</P>
+<P>
+The types of events that can be undone are:
+
+</P>
+
+<PRE>
+enum undo_code { UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END }; 
+</PRE>
+
+<P>
+Notice that <CODE>UNDO_DELETE</CODE> means to insert some text, and
+<CODE>UNDO_INSERT</CODE> means to delete some text.  That is, the undo code
+tells what to undo, not how to undo it.  <CODE>UNDO_BEGIN</CODE> and
+<CODE>UNDO_END</CODE> are tags added by <CODE>rl_begin_undo_group()</CODE> and
+<CODE>rl_end_undo_group()</CODE>.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_begin_undo_group</B> <I>(void)</I>
+<DD><A NAME="IDX158"></A>
+Begins saving undo information in a group construct.  The undo
+information usually comes from calls to <CODE>rl_insert_text()</CODE> and
+<CODE>rl_delete_text()</CODE>, but could be the result of calls to
+<CODE>rl_add_undo()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_end_undo_group</B> <I>(void)</I>
+<DD><A NAME="IDX159"></A>
+Closes the current undo group started with <CODE>rl_begin_undo_group
+()</CODE>.  There should be one call to <CODE>rl_end_undo_group()</CODE>
+for each call to <CODE>rl_begin_undo_group()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_add_undo</B> <I>(enum undo_code what, int start, int end, char *text)</I>
+<DD><A NAME="IDX160"></A>
+Remember how to undo an event (according to <VAR>what</VAR>).  The affected
+text runs from <VAR>start</VAR> to <VAR>end</VAR>, and encompasses <VAR>text</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_free_undo_list</B> <I>(void)</I>
+<DD><A NAME="IDX161"></A>
+Free the existing undo list.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_do_undo</B> <I>(void)</I>
+<DD><A NAME="IDX162"></A>
+Undo the first thing on the undo list.  Returns <CODE>0</CODE> if there was
+nothing to undo, non-zero if something was undone.
+</DL>
+
+</P>
+<P>
+Finally, if you neither insert nor delete text, but directly modify the
+existing text (e.g., change its case), call <CODE>rl_modifying()</CODE>
+once, just before you modify the text.  You must supply the indices of
+the text range that you are going to modify.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_modifying</B> <I>(int start, int end)</I>
+<DD><A NAME="IDX163"></A>
+Tell Readline to save the text between <VAR>start</VAR> and <VAR>end</VAR> as a
+single undo unit.  It is assumed that you will subsequently modify
+that text.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC35" HREF="readline.html#TOC35">Redisplay</A></H3>
+
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_redisplay</B> <I>(void)</I>
+<DD><A NAME="IDX164"></A>
+Change what's displayed on the screen to reflect the current contents
+of <CODE>rl_line_buffer</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_forced_update_display</B> <I>(void)</I>
+<DD><A NAME="IDX165"></A>
+Force the line to be updated and redisplayed, whether or not
+Readline thinks the screen display is correct.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_on_new_line</B> <I>(void)</I>
+<DD><A NAME="IDX166"></A>
+Tell the update functions that we have moved onto a new (empty) line,
+usually after ouputting a newline.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_on_new_line_with_prompt</B> <I>(void)</I>
+<DD><A NAME="IDX167"></A>
+Tell the update functions that we have moved onto a new line, with
+<VAR>rl_prompt</VAR> already displayed.
+This could be used by applications that want to output the prompt string
+themselves, but still need Readline to know the prompt string length for
+redisplay.
+It should be used after setting <VAR>rl_already_prompted</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_reset_line_state</B> <I>(void)</I>
+<DD><A NAME="IDX168"></A>
+Reset the display state to a clean state and redisplay the current line
+starting on a new line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_crlf</B> <I>(void)</I>
+<DD><A NAME="IDX169"></A>
+Move the cursor to the start of the next screen line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_message</B> <I>(const char *, ...)</I>
+<DD><A NAME="IDX170"></A>
+The arguments are a format string as would be supplied to <CODE>printf</CODE>,
+possibly containing conversion specifications such as <SAMP>`%d'</SAMP>, and
+any additional arguments necessary to satisfy the conversion specifications.
+The resulting string is displayed in the <EM>echo area</EM>.  The echo area
+is also used to display numeric arguments and search strings.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_clear_message</B> <I>(void)</I>
+<DD><A NAME="IDX171"></A>
+Clear the message in the echo area.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_save_prompt</B> <I>(void)</I>
+<DD><A NAME="IDX172"></A>
+Save the local Readline prompt display state in preparation for
+displaying a new message in the message area with <CODE>rl_message()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_restore_prompt</B> <I>(void)</I>
+<DD><A NAME="IDX173"></A>
+Restore the local Readline prompt display state saved by the most
+recent call to <CODE>rl_save_prompt</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_expand_prompt</B> <I>(char *prompt)</I>
+<DD><A NAME="IDX174"></A>
+Expand any special character sequences in <VAR>prompt</VAR> and set up the
+local Readline prompt redisplay variables.
+This function is called by <CODE>readline()</CODE>.  It may also be called to
+expand the primary prompt if the <CODE>rl_on_new_line_with_prompt()</CODE>
+function or <CODE>rl_already_prompted</CODE> variable is used.
+It returns the number of visible characters on the last line of the
+(possibly multi-line) prompt.
+</DL>
+
+
+<H3><A NAME="SEC36" HREF="readline.html#TOC36">Modifying Text</A></H3>
+
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_insert_text</B> <I>(const char *text)</I>
+<DD><A NAME="IDX175"></A>
+Insert <VAR>text</VAR> into the line at the current cursor position.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_delete_text</B> <I>(int start, int end)</I>
+<DD><A NAME="IDX176"></A>
+Delete the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char * <B>rl_copy_text</B> <I>(int start, int end)</I>
+<DD><A NAME="IDX177"></A>
+Return a copy of the text between <VAR>start</VAR> and <VAR>end</VAR> in
+the current line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_kill_text</B> <I>(int start, int end)</I>
+<DD><A NAME="IDX178"></A>
+Copy the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line
+to the kill ring, appending or prepending to the last kill if the
+last command was a kill command.  The text is deleted.
+If <VAR>start</VAR> is less than <VAR>end</VAR>,
+the text is appended, otherwise prepended.  If the last command was
+not a kill, a new kill ring slot is used.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC37" HREF="readline.html#TOC37">Character Input</A></H3>
+
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_read_key</B> <I>(void)</I>
+<DD><A NAME="IDX179"></A>
+Return the next character available from Readline's current input stream.
+This handles input inserted into
+the input stream via <VAR>rl_pending_input</VAR> (see section <A HREF="readline.html#SEC28">Readline Variables</A>)
+and <CODE>rl_stuff_char()</CODE>, macros, and characters read from the keyboard.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_getc</B> <I>(FILE *stream)</I>
+<DD><A NAME="IDX180"></A>
+Return the next character available from <VAR>stream</VAR>, which is assumed to
+be the keyboard.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_stuff_char</B> <I>(int c)</I>
+<DD><A NAME="IDX181"></A>
+Insert <VAR>c</VAR> into the Readline input stream.  It will be "read"
+before Readline attempts to read characters from the terminal with
+<CODE>rl_read_key()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_execute_next</B> <I>(int c)</I>
+<DD><A NAME="IDX182"></A>
+Make <VAR>c</VAR> be the next command to be executed when <CODE>rl_read_key()</CODE>
+is called.  This sets <VAR>rl_pending_input</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_clear_pending_input</B> <I>(void)</I>
+<DD><A NAME="IDX183"></A>
+Unet <VAR>rl_pending_input</VAR>, effectively negating the effect of any
+previous call to <CODE>rl_execute_next()</CODE>.  This works only if the
+pending input has not already been read with <CODE>rl_read_key()</CODE>.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC38" HREF="readline.html#TOC38">Terminal Management</A></H3>
+
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_prep_terminal</B> <I>(int meta_flag)</I>
+<DD><A NAME="IDX184"></A>
+Modify the terminal settings for Readline's use, so <CODE>readline()</CODE>
+can read a single character at a time from the keyboard.
+The <VAR>meta_flag</VAR> argument should be non-zero if Readline should
+read eight-bit input.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> in <B>rl_deprep_terminal</B> <I>(void)</I>
+<DD><A NAME="IDX185"></A>
+Undo the effects of <CODE>rl_prep_terminal()</CODE>, leaving the terminal in
+the state in which it was before the most recent call to
+<CODE>rl_prep_terminal()</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_tty_set_default_bindings</B> <I>(Keymap kmap)</I>
+<DD><A NAME="IDX186"></A>
+Read the operating system's terminal editing characters (as would be displayed
+by <CODE>stty</CODE> to their readline equivalents.  The bindings are performed
+in <VAR>kmap</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_reset_terminal</B> <I>(const char *terminal_name)</I>
+<DD><A NAME="IDX187"></A>
+Reinitialize Readline's idea of the terminal settings using
+<VAR>terminal_name</VAR> as the terminal type (e.g., <CODE>vt100</CODE>).
+If <VAR>terminal_name</VAR> is NULL, the value of the <CODE>TERM</CODE>
+environment variable is used.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC39" HREF="readline.html#TOC39">Utility Functions</A></H3>
+
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_extend_line_buffer</B> <I>(int len)</I>
+<DD><A NAME="IDX188"></A>
+Ensure that <CODE>rl_line_buffer</CODE> has enough space to hold <VAR>len</VAR>
+characters, possibly reallocating it if necessary.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_initialize</B> <I>(void)</I>
+<DD><A NAME="IDX189"></A>
+Initialize or re-initialize Readline's internal state.
+It's not strictly necessary to call this; <CODE>readline()</CODE> calls it before
+reading any input.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_ding</B> <I>(void)</I>
+<DD><A NAME="IDX190"></A>
+Ring the terminal bell, obeying the setting of <CODE>bell-style</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_alphabetic</B> <I>(int c)</I>
+<DD><A NAME="IDX191"></A>
+Return 1 if <VAR>c</VAR> is an alphabetic character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_display_match_list</B> <I>(char **matches, int len, int max)</I>
+<DD><A NAME="IDX192"></A>
+A convenience function for displaying a list of strings in
+columnar format on Readline's output stream.  <CODE>matches</CODE> is the list
+of strings, in argv format, such as a list of completion matches.
+<CODE>len</CODE> is the number of strings in <CODE>matches</CODE>, and <CODE>max</CODE>
+is the length of the longest string in <CODE>matches</CODE>.  This function uses
+the setting of <CODE>print-completions-horizontally</CODE> to select how the
+matches are displayed (see section <A HREF="readline.html#SEC10">Readline Init File Syntax</A>).
+</DL>
+
+</P>
+<P>
+The following are implemented as macros, defined in <CODE>chardefs.h</CODE>.
+Applications should refrain from using them.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>_rl_uppercase_p</B> <I>(int c)</I>
+<DD><A NAME="IDX193"></A>
+Return 1 if <VAR>c</VAR> is an uppercase alphabetic character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>_rl_lowercase_p</B> <I>(int c)</I>
+<DD><A NAME="IDX194"></A>
+Return 1 if <VAR>c</VAR> is a lowercase alphabetic character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>_rl_digit_p</B> <I>(int c)</I>
+<DD><A NAME="IDX195"></A>
+Return 1 if <VAR>c</VAR> is a numeric character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>_rl_to_upper</B> <I>(int c)</I>
+<DD><A NAME="IDX196"></A>
+If <VAR>c</VAR> is a lowercase alphabetic character, return the corresponding
+uppercase character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>_rl_to_lower</B> <I>(int c)</I>
+<DD><A NAME="IDX197"></A>
+If <VAR>c</VAR> is an uppercase alphabetic character, return the corresponding
+lowercase character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>_rl_digit_value</B> <I>(int c)</I>
+<DD><A NAME="IDX198"></A>
+If <VAR>c</VAR> is a number, return the value it represents.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC40" HREF="readline.html#TOC40">Alternate Interface</A></H3>
+
+<P>
+An alternate interface is available to plain <CODE>readline()</CODE>.  Some
+applications need to interleave keyboard I/O with file, device, or
+window system I/O, typically by using a main loop to <CODE>select()</CODE>
+on various file descriptors.  To accomodate this need, readline can
+also be invoked as a `callback' function from an event loop.  There
+are functions available to make this easy.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_callback_handler_install</B> <I>(const char *prompt, rl_vcpfunc_t *lhandler)</I>
+<DD><A NAME="IDX199"></A>
+Set up the terminal for readline I/O and display the initial
+expanded value of <VAR>prompt</VAR>.  Save the value of <VAR>lhandler</VAR> to
+use as a function to call when a complete line of input has been entered.
+The function takes the text of the line as an argument.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_callback_read_char</B> <I>(void)</I>
+<DD><A NAME="IDX200"></A>
+Whenever an application determines that keyboard input is available, it
+should call <CODE>rl_callback_read_char()</CODE>, which will read the next
+character from the current input source.  If that character completes the
+line, <CODE>rl_callback_read_char</CODE> will invoke the <VAR>lhandler</VAR>
+function saved by <CODE>rl_callback_handler_install</CODE> to process the
+line.  <CODE>EOF</CODE> is  indicated by calling <VAR>lhandler</VAR> with a
+<CODE>NULL</CODE> line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_callback_handler_remove</B> <I>(void)</I>
+<DD><A NAME="IDX201"></A>
+Restore the terminal to its initial state and remove the line handler.
+This may be called from within a callback as well as independently.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC41" HREF="readline.html#TOC41">An Example</A></H3>
+
+<P>
+Here is a function which changes lowercase characters to their uppercase
+equivalents, and uppercase characters to lowercase.  If
+this function was bound to <SAMP>`M-c'</SAMP>, then typing <SAMP>`M-c'</SAMP> would
+change the case of the character under point.  Typing <SAMP>`M-1 0 M-c'</SAMP>
+would change the case of the following 10 characters, leaving the cursor on
+the last character changed.
+
+</P>
+
+<PRE>
+/* Invert the case of the COUNT following characters. */
+int
+invert_case_line (count, key)
+     int count, key;
+{
+  register int start, end, i;
+
+  start = rl_point;
+
+  if (rl_point &#62;= rl_end)
+    return (0);
+
+  if (count &#60; 0)
+    {
+      direction = -1;
+      count = -count;
+    }
+  else
+    direction = 1;
+      
+  /* Find the end of the range to modify. */
+  end = start + (count * direction);
+
+  /* Force it to be within range. */
+  if (end &#62; rl_end)
+    end = rl_end;
+  else if (end &#60; 0)
+    end = 0;
+
+  if (start == end)
+    return (0);
+
+  if (start &#62; end)
+    {
+      int temp = start;
+      start = end;
+      end = temp;
+    }
+
+  /* Tell readline that we are modifying the line, so it will save
+     the undo information. */
+  rl_modifying (start, end);
+
+  for (i = start; i != end; i++)
+    {
+      if (_rl_uppercase_p (rl_line_buffer[i]))
+        rl_line_buffer[i] = _rl_to_lower (rl_line_buffer[i]);
+      else if (_rl_lowercase_p (rl_line_buffer[i]))
+        rl_line_buffer[i] = _rl_to_upper (rl_line_buffer[i]);
+    }
+  /* Move point to on top of the last character changed. */
+  rl_point = (direction == 1) ? end - 1 : start;
+  return (0);
+}
+</PRE>
+
+
+
+<H2><A NAME="SEC42" HREF="readline.html#TOC42">Readline Signal Handling</A></H2>
+
+<P>
+Signals are asynchronous events sent to a process by the Unix kernel,
+sometimes on behalf of another process.  They are intended to indicate
+exceptional events, like a user pressing the interrupt key on his
+terminal, or a network connection being broken.  There is a class of
+signals that can be sent to the process currently reading input from
+the keyboard.  Since Readline changes the terminal attributes when it
+is called, it needs to perform special processing when a signal is
+received to restore the terminal to a sane state, or provide application
+writers with functions to do so manually.
+
+</P>
+<P>
+Readline contains an internal signal handler that is installed for a
+number of signals (<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>,
+<CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>).
+When one of these signals is received, the signal handler
+will reset the terminal attributes to those that were in effect before
+<CODE>readline()</CODE> was called, reset the signal handling to what it was
+before <CODE>readline()</CODE> was called, and resend the signal to the calling
+application.
+If and when the calling application's signal handler returns, Readline
+will reinitialize the terminal and continue to accept input.
+When a <CODE>SIGINT</CODE> is received, the Readline signal handler performs
+some additional work, which will cause any partially-entered line to be
+aborted (see the description of <CODE>rl_free_line_state()</CODE> below).
+
+</P>
+<P>
+There is an additional Readline signal handler, for <CODE>SIGWINCH</CODE>, which
+the kernel sends to a process whenever the terminal's size changes (for
+example, if a user resizes an <CODE>xterm</CODE>).  The Readline <CODE>SIGWINCH</CODE>
+handler updates Readline's internal screen size information, and then calls
+any <CODE>SIGWINCH</CODE> signal handler the calling application has installed. 
+Readline calls the application's <CODE>SIGWINCH</CODE> signal handler without
+resetting the terminal to its original state.  If the application's signal
+handler does more than update its idea of the terminal size and return (for
+example, a <CODE>longjmp</CODE> back to a main processing loop), it <EM>must</EM>
+call <CODE>rl_cleanup_after_signal()</CODE> (described below), to restore the
+terminal state. 
+
+</P>
+<P>
+Readline provides two variables that allow application writers to
+control whether or not it will catch certain signals and act on them
+when they are received.  It is important that applications change the
+values of these variables only when calling <CODE>readline()</CODE>, not in
+a signal handler, so Readline's internal signal state is not corrupted.
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_catch_signals</B>
+<DD><A NAME="IDX202"></A>
+If this variable is non-zero, Readline will install signal handlers for
+<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>,
+<CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>.
+
+</P>
+<P>
+The default value of <CODE>rl_catch_signals</CODE> is 1.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_catch_sigwinch</B>
+<DD><A NAME="IDX203"></A>
+If this variable is non-zero, Readline will install a signal handler for
+<CODE>SIGWINCH</CODE>.
+
+</P>
+<P>
+The default value of <CODE>rl_catch_sigwinch</CODE> is 1.
+</DL>
+
+</P>
+<P>
+If an application does not wish to have Readline catch any signals, or
+to handle signals other than those Readline catches (<CODE>SIGHUP</CODE>,
+for example), 
+Readline provides convenience functions to do the necessary terminal
+and internal state cleanup upon receipt of a signal.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_cleanup_after_signal</B> <I>(void)</I>
+<DD><A NAME="IDX204"></A>
+This function will reset the state of the terminal to what it was before
+<CODE>readline()</CODE> was called, and remove the Readline signal handlers for
+all signals, depending on the values of <CODE>rl_catch_signals</CODE> and
+<CODE>rl_catch_sigwinch</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_free_line_state</B> <I>(void)</I>
+<DD><A NAME="IDX205"></A>
+This will free any partial state associated with the current input line
+(undo information, any partial history entry, any partially-entered
+keyboard macro, and any partially-entered numeric argument).  This
+should be called before <CODE>rl_cleanup_after_signal()</CODE>.  The
+Readline signal handler for <CODE>SIGINT</CODE> calls this to abort the
+current input line.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_reset_after_signal</B> <I>(void)</I>
+<DD><A NAME="IDX206"></A>
+This will reinitialize the terminal and reinstall any Readline signal
+handlers, depending on the values of <CODE>rl_catch_signals</CODE> and
+<CODE>rl_catch_sigwinch</CODE>.
+</DL>
+
+</P>
+<P>
+If an application does not wish Readline to catch <CODE>SIGWINCH</CODE>, it may
+call <CODE>rl_resize_terminal()</CODE> or <CODE>rl_set_screen_size()</CODE> to force
+Readline to update its idea of the terminal size when a <CODE>SIGWINCH</CODE>
+is received.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_resize_terminal</B> <I>(void)</I>
+<DD><A NAME="IDX207"></A>
+Update Readline's internal screen size by reading values from the kernel.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> void <B>rl_set_screen_size</B> <I>(int rows, int cols)</I>
+<DD><A NAME="IDX208"></A>
+Set Readline's idea of the terminal size to <VAR>rows</VAR> rows and
+<VAR>cols</VAR> columns.
+</DL>
+
+</P>
+<P>
+The following functions install and remove Readline's signal handlers.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_set_signals</B> <I>(void)</I>
+<DD><A NAME="IDX209"></A>
+Install Readline's signal handler for <CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>,
+<CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>,
+<CODE>SIGTTOU</CODE>, and <CODE>SIGWINCH</CODE>, depending on the values of
+<CODE>rl_catch_signals</CODE> and <CODE>rl_catch_sigwinch</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_clear_signals</B> <I>(void)</I>
+<DD><A NAME="IDX210"></A>
+Remove all of the Readline signal handlers installed by
+<CODE>rl_set_signals()</CODE>.
+</DL>
+
+</P>
+
+
+<H2><A NAME="SEC43" HREF="readline.html#TOC43">Custom Completers</A></H2>
+
+<P>
+Typically, a program that reads commands from the user has a way of
+disambiguating commands and data.  If your program is one of these, then
+it can provide completion for commands, data, or both.
+The following sections describe how your program and Readline
+cooperate to provide this service.
+
+</P>
+
+<UL>
+<LI><A HREF="readline.html#SEC44">How Completing Works</A>: The logic used to do completion.
+<LI><A HREF="readline.html#SEC45">Completion Functions</A>: Functions provided by Readline.
+<LI><A HREF="readline.html#SEC46">Completion Variables</A>: Variables which control completion.
+<LI><A HREF="readline.html#SEC47">A Short Completion Example</A>: An example of writing completer subroutines.
+</UL>
+
+
+
+<H3><A NAME="SEC44" HREF="readline.html#TOC44">How Completing Works</A></H3>
+
+<P>
+In order to complete some text, the full list of possible completions
+must be available.  That is, it is not possible to accurately
+expand a partial word without knowing all of the possible words
+which make sense in that context.  The Readline library provides
+the user interface to completion, and two of the most common
+completion functions:  filename and username.  For completing other types
+of text, you must write your own completion function.  This section
+describes exactly what such functions must do, and provides an example.
+
+</P>
+<P>
+There are three major functions used to perform completion:
+
+</P>
+
+<OL>
+<LI>
+
+The user-interface function <CODE>rl_complete()</CODE>.  This function is
+called with the same arguments as other bindable Readline functions:
+<VAR>count</VAR> and <VAR>invoking_key</VAR>.
+It isolates the word to be completed and calls
+<CODE>rl_completion_matches()</CODE> to generate a list of possible completions.
+It then either lists the possible completions, inserts the possible
+completions, or actually performs the
+completion, depending on which behavior is desired.
+
+<LI>
+
+The internal function <CODE>rl_completion_matches()</CODE> uses an
+application-supplied <EM>generator</EM> function to generate the list of
+possible matches, and then returns the array of these matches.
+The caller should place the address of its generator function in
+<CODE>rl_completion_entry_function</CODE>.
+
+<LI>
+
+The generator function is called repeatedly from
+<CODE>rl_completion_matches()</CODE>, returning a string each time.  The
+arguments to the generator function are <VAR>text</VAR> and <VAR>state</VAR>.
+<VAR>text</VAR> is the partial word to be completed.  <VAR>state</VAR> is zero the
+first time the function is called, allowing the generator to perform
+any necessary initialization, and a positive non-zero integer for
+each subsequent call.  The generator function returns
+<CODE>(char *)NULL</CODE> to inform <CODE>rl_completion_matches()</CODE> that there are
+no more possibilities left.  Usually the generator function computes the
+list of possible completions when <VAR>state</VAR> is zero, and returns them
+one at a time on subsequent calls.  Each string the generator function
+returns as a match must be allocated with <CODE>malloc()</CODE>; Readline
+frees the strings when it has finished with them.
+
+</OL>
+
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
+<DD><A NAME="IDX211"></A>
+Complete the word at or before point.  You have supplied the function
+that does the initial simple matching selection algorithm (see
+<CODE>rl_completion_matches()</CODE>).  The default is to do filename completion.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_compentry_func_t * <B>rl_completion_entry_function</B>
+<DD><A NAME="IDX212"></A>
+This is a pointer to the generator function for
+<CODE>rl_completion_matches()</CODE>.
+If the value of <CODE>rl_completion_entry_function</CODE> is
+<CODE>NULL</CODE> then the default filename generator
+function, <CODE>rl_filename_completion_function()</CODE>, is used.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC45" HREF="readline.html#TOC45">Completion Functions</A></H3>
+
+<P>
+Here is the complete list of callable completion functions present in
+Readline.
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_complete_internal</B> <I>(int what_to_do)</I>
+<DD><A NAME="IDX213"></A>
+Complete the word at or before point.  <VAR>what_to_do</VAR> says what to do
+with the completion.  A value of <SAMP>`?'</SAMP> means list the possible
+completions.  <SAMP>`TAB'</SAMP> means do standard completion.  <SAMP>`*'</SAMP> means
+insert all of the possible completions.  <SAMP>`!'</SAMP> means to display
+all of the possible completions, if there is more than one, as well as
+performing partial completion.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
+<DD><A NAME="IDX214"></A>
+Complete the word at or before point.  You have supplied the function
+that does the initial simple matching selection algorithm (see
+<CODE>rl_completion_matches()</CODE> and <CODE>rl_completion_entry_function</CODE>).
+The default is to do filename
+completion.  This calls <CODE>rl_complete_internal()</CODE> with an
+argument depending on <VAR>invoking_key</VAR>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_possible_completions</B> <I>(int count, int invoking_key)</I>
+<DD><A NAME="IDX215"></A>
+List the possible completions.  See description of <CODE>rl_complete
+()</CODE>.  This calls <CODE>rl_complete_internal()</CODE> with an argument of
+<SAMP>`?'</SAMP>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> int <B>rl_insert_completions</B> <I>(int count, int invoking_key)</I>
+<DD><A NAME="IDX216"></A>
+Insert the list of possible completions into the line, deleting the
+partially-completed word.  See description of <CODE>rl_complete()</CODE>.
+This calls <CODE>rl_complete_internal()</CODE> with an argument of <SAMP>`*'</SAMP>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char ** <B>rl_completion_matches</B> <I>(const char *text, rl_compentry_func_t *entry_func)</I>
+<DD><A NAME="IDX217"></A>
+Returns an array of <CODE>(char *)</CODE> which is a list of completions for
+<VAR>text</VAR>.  If there are no completions, returns <CODE>NULL</CODE>.
+The first entry in the returned array is the substitution for <VAR>text</VAR>.
+The remaining entries are the possible completions.  The array is
+terminated with a <CODE>NULL</CODE> pointer.
+
+</P>
+<P>
+<VAR>entry_func</VAR> is a function of two args, and returns a
+<CODE>(char *)</CODE>.  The first argument is <VAR>text</VAR>.  The second is a
+state argument; it is zero on the first call, and non-zero on subsequent
+calls.  <VAR>entry_func</VAR> returns a <CODE>NULL</CODE>  pointer to the caller
+when there are no more matches.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char * <B>rl_filename_completion_function</B> <I>(const char *text, int state)</I>
+<DD><A NAME="IDX218"></A>
+A generator function for filename completion in the general case.  Note
+that completion in Bash is a little different because of all
+the pathnames that must be followed when looking up completions for a
+command.  The Bash source is a useful reference for writing custom
+completion functions.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Function:</U> char * <B>rl_username_completion_function</B> <I>(const char *text, int state)</I>
+<DD><A NAME="IDX219"></A>
+A completion generator for usernames.  <VAR>text</VAR> contains a partial
+username preceded by a random character (usually <SAMP>`~'</SAMP>).  As with all
+completion generators, <VAR>state</VAR> is zero on the first call and non-zero
+for subsequent calls.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC46" HREF="readline.html#TOC46">Completion Variables</A></H3>
+
+<P>
+<DL>
+<DT><U>Variable:</U> rl_compentry_func_t * <B>rl_completion_entry_function</B>
+<DD><A NAME="IDX220"></A>
+A pointer to the generator function for <CODE>rl_completion_matches()</CODE>.
+<CODE>NULL</CODE> means to use <CODE>rl_filename_completion_function()</CODE>, the default
+filename completer.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_completion_func_t * <B>rl_attempted_completion_function</B>
+<DD><A NAME="IDX221"></A>
+A pointer to an alternative function to create matches.
+The function is called with <VAR>text</VAR>, <VAR>start</VAR>, and <VAR>end</VAR>.
+<VAR>start</VAR> and <VAR>end</VAR> are indices in <CODE>rl_line_buffer</CODE> defining
+the boundaries of <VAR>text</VAR>, which is a character string.
+If this function exists and returns <CODE>NULL</CODE>, or if this variable is
+set to <CODE>NULL</CODE>, then <CODE>rl_complete()</CODE> will call the value of
+<CODE>rl_completion_entry_function</CODE> to generate matches, otherwise the
+array of strings returned will be used.
+If this function sets the <CODE>rl_attempted_completion_over</CODE>
+variable to a non-zero value, Readline will not perform its default
+completion if this function returns no matches.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_quote_func_t * <B>rl_filename_quoting_function</B>
+<DD><A NAME="IDX222"></A>
+A pointer to a function that will quote a filename in an
+application-specific fashion.  This is called if filename completion is being
+attempted and one of the characters in <CODE>rl_filename_quote_characters</CODE>
+appears in a completed filename.  The function is called with
+<VAR>text</VAR>, <VAR>match_type</VAR>, and <VAR>quote_pointer</VAR>.  The <VAR>text</VAR>
+is the filename to be quoted.  The <VAR>match_type</VAR> is either
+<CODE>SINGLE_MATCH</CODE>, if there is only one completion match, or
+<CODE>MULT_MATCH</CODE>.  Some functions use this to decide whether or not to
+insert a closing quote character.  The <VAR>quote_pointer</VAR> is a pointer
+to any opening quote character the user typed.  Some functions choose
+to reset this character.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_dequote_func_t * <B>rl_filename_dequoting_function</B>
+<DD><A NAME="IDX223"></A>
+A pointer to a function that will remove application-specific quoting
+characters from a filename before completion is attempted, so those
+characters do not interfere with matching the text against names in
+the filesystem.  It is called with <VAR>text</VAR>, the text of the word
+to be dequoted, and <VAR>quote_char</VAR>, which is the quoting character 
+that delimits the filename (usually <SAMP>`''</SAMP> or <SAMP>`"'</SAMP>).  If
+<VAR>quote_char</VAR> is zero, the filename was not in an embedded string.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_linebuf_func_t * <B>rl_char_is_quoted_p</B>
+<DD><A NAME="IDX224"></A>
+A pointer to a function to call that determines whether or not a specific
+character in the line buffer is quoted, according to whatever quoting
+mechanism the program calling readline uses.  The function is called with
+two arguments: <VAR>text</VAR>, the text of the line, and <VAR>index</VAR>, the
+index of the character in the line.  It is used to decide whether a
+character found in <CODE>rl_completer_word_break_characters</CODE> should be
+used to break words for the completer.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_completion_query_items</B>
+<DD><A NAME="IDX225"></A>
+Up to this many items will be displayed in response to a
+possible-completions call.  After that, we ask the user if she is sure
+she wants to see them all.  The default value is 100.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_basic_word_break_characters</B>
+<DD><A NAME="IDX226"></A>
+The basic list of characters that signal a break between words for the
+completer routine.  The default value of this variable is the characters
+which break words for completion in Bash, i.e.,
+<CODE>" \t\n\"\\'`@$&#62;&#60;=;|&#38;{("</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_basic_quote_characters</B>
+<DD><A NAME="IDX227"></A>
+List of quote characters which can cause a word break.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_completer_word_break_characters</B>
+<DD><A NAME="IDX228"></A>
+The list of characters that signal a break between words for
+<CODE>rl_complete_internal()</CODE>.  The default list is the value of
+<CODE>rl_basic_word_break_characters</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_completer_quote_characters</B>
+<DD><A NAME="IDX229"></A>
+List of characters which can be used to quote a substring of the line.
+Completion occurs on the entire substring, and within the substring
+<CODE>rl_completer_word_break_characters</CODE> are treated as any other character,
+unless they also appear within this list.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_filename_quote_characters</B>
+<DD><A NAME="IDX230"></A>
+A list of characters that cause a filename to be quoted by the completer
+when they appear in a completed filename.  The default is the null string.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> const char * <B>rl_special_prefixes</B>
+<DD><A NAME="IDX231"></A>
+The list of characters that are word break characters, but should be
+left in <VAR>text</VAR> when it is passed to the completion function.
+Programs can use this to help determine what kind of completing to do.
+For instance, Bash sets this variable to "$@" so that it can complete
+shell variables and hostnames.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_completion_append_character</B>
+<DD><A NAME="IDX232"></A>
+When a single completion alternative matches at the end of the command
+line, this character is appended to the inserted completion text.  The
+default is a space character (<SAMP>` '</SAMP>).  Setting this to the null
+character (<SAMP>`\0'</SAMP>) prevents anything being appended automatically.
+This can be changed in custom completion functions to
+provide the "most sensible word separator character" according to
+an application-specific command line syntax specification.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_ignore_completion_duplicates</B>
+<DD><A NAME="IDX233"></A>
+If non-zero, then disallow duplicates in the matches.  Default is 1.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_filename_completion_desired</B>
+<DD><A NAME="IDX234"></A>
+Non-zero means that the results of the matches are to be treated as
+filenames.  This is <EM>always</EM> zero on entry, and can only be changed
+within a completion entry generator function.  If it is set to a non-zero
+value, directory names have a slash appended and Readline attempts to
+quote completed filenames if they contain any characters in
+<CODE>rl_filename_quote_characters</CODE> and <CODE>rl_filename_quoting_desired</CODE>
+is set to a non-zero value.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_filename_quoting_desired</B>
+<DD><A NAME="IDX235"></A>
+Non-zero means that the results of the matches are to be quoted using
+double quotes (or an application-specific quoting mechanism) if the
+completed filename contains any characters in
+<CODE>rl_filename_quote_chars</CODE>.  This is <EM>always</EM> non-zero
+on entry, and can only be changed within a completion entry generator
+function.  The quoting is effected via a call to the function pointed to
+by <CODE>rl_filename_quoting_function</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_attempted_completion_over</B>
+<DD><A NAME="IDX236"></A>
+If an application-specific completion function assigned to
+<CODE>rl_attempted_completion_function</CODE> sets this variable to a non-zero
+value, Readline will not perform its default filename completion if the
+application's completion function returns no matches.
+It should be set only by an application's completion function.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_completion_type</B>
+<DD><A NAME="IDX237"></A>
+Set to a character describing the type of completion Readline is currently
+attempting; see the description of <CODE>rl_complete_internal()</CODE>
+(see section <A HREF="readline.html#SEC45">Completion Functions</A>) for the list of characters.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> int <B>rl_inhibit_completion</B>
+<DD><A NAME="IDX238"></A>
+If this variable is non-zero, completion is inhibited.  The completion
+character will be inserted as any other bound to <CODE>self-insert</CODE>.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_compignore_func_t * <B>rl_ignore_some_completions_function</B>
+<DD><A NAME="IDX239"></A>
+This function, if defined, is called by the completer when real filename
+completion is done, after all the matching names have been generated.
+It is passed a <CODE>NULL</CODE> terminated array of matches.
+The first element (<CODE>matches[0]</CODE>) is the
+maximal substring common to all matches. This function can
+re-arrange the list of matches as required, but each element deleted
+from the array must be freed.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_icppfunc_t * <B>rl_directory_completion_hook</B>
+<DD><A NAME="IDX240"></A>
+This function, if defined, is allowed to modify the directory portion
+of filenames Readline completes.  It is called with the address of a
+string (the current directory name) as an argument, and may modify that string.
+If the string is replaced with a new string, the old value should be freed.
+Any modified directory name should have a trailing slash.
+The modified value will be displayed as part of the completion, replacing
+the directory portion of the pathname the user typed.
+It returns an integer that should be non-zero if the function modifies
+its directory argument.
+It could be used to expand symbolic links or shell variables in pathnames.
+</DL>
+
+</P>
+<P>
+<DL>
+<DT><U>Variable:</U> rl_compdisp_func_t * <B>rl_completion_display_matches_hook</B>
+<DD><A NAME="IDX241"></A>
+If non-zero, then this is the address of a function to call when
+completing a word would normally display the list of possible matches.
+This function is called in lieu of Readline displaying the list.
+It takes three arguments:
+(<CODE>char **</CODE><VAR>matches</VAR>, <CODE>int</CODE> <VAR>num_matches</VAR>, <CODE>int</CODE> <VAR>max_length</VAR>)
+where <VAR>matches</VAR> is the array of matching strings,
+<VAR>num_matches</VAR> is the number of strings in that array, and
+<VAR>max_length</VAR> is the length of the longest string in that array.
+Readline provides a convenience function, <CODE>rl_display_match_list</CODE>,
+that takes care of doing the display to Readline's output stream.  That
+function may be called from this hook.
+</DL>
+
+</P>
+
+
+<H3><A NAME="SEC47" HREF="readline.html#TOC47">A Short Completion Example</A></H3>
+
+<P>
+Here is a small application demonstrating the use of the GNU Readline
+library.  It is called <CODE>fileman</CODE>, and the source code resides in
+<TT>`examples/fileman.c'</TT>.  This sample application provides
+completion of command names, line editing features, and access to the
+history list.
+
+</P>
+
+<PRE>
+/* fileman.c -- A tiny application which demonstrates how to use the
+   GNU Readline library.  This application interactively allows users
+   to manipulate files and their modes. */
+
+#include &#60;stdio.h&#62;
+#include &#60;sys/types.h&#62;
+#include &#60;sys/file.h&#62;
+#include &#60;sys/stat.h&#62;
+#include &#60;sys/errno.h&#62;
+
+#include &#60;readline/readline.h&#62;
+#include &#60;readline/history.h&#62;
+
+extern char *xmalloc ();
+
+/* The names of functions that actually do the manipulation. */
+int com_list __P((char *));
+int com_view __P((char *));
+int com_rename __P((char *));
+int com_stat __P((char *));
+int com_pwd __P((char *));
+int com_delete __P((char *));
+int com_help __P((char *));
+int com_cd __P((char *));
+int com_quit __P((char *));
+
+/* A structure which contains information on the commands this program
+   can understand. */
+
+typedef struct {
+  char *name;			/* User printable name of the function. */
+  rl_icpfunc_t *func;		/* Function to call to do the job. */
+  char *doc;			/* Documentation for this function.  */
+} COMMAND;
+
+COMMAND commands[] = {
+  { "cd", com_cd, "Change to directory DIR" },
+  { "delete", com_delete, "Delete FILE" },
+  { "help", com_help, "Display this text" },
+  { "?", com_help, "Synonym for `help'" },
+  { "list", com_list, "List files in DIR" },
+  { "ls", com_list, "Synonym for `list'" },
+  { "pwd", com_pwd, "Print the current working directory" },
+  { "quit", com_quit, "Quit using Fileman" },
+  { "rename", com_rename, "Rename FILE to NEWNAME" },
+  { "stat", com_stat, "Print out statistics on FILE" },
+  { "view", com_view, "View the contents of FILE" },
+  { (char *)NULL, (rl_icpfunc_t *)NULL, (char *)NULL }
+};
+
+/* Forward declarations. */
+char *stripwhite ();
+COMMAND *find_command ();
+
+/* The name of this program, as taken from argv[0]. */
+char *progname;
+
+/* When non-zero, this means the user is done using this program. */
+int done;
+
+char *
+dupstr (s)
+     int s;
+{
+  char *r;
+
+  r = xmalloc (strlen (s) + 1);
+  strcpy (r, s);
+  return (r);
+}
+
+main (argc, argv)
+     int argc;
+     char **argv;
+{
+  char *line, *s;
+
+  progname = argv[0];
+
+  initialize_readline ();	/* Bind our completer. */
+
+  /* Loop reading and executing lines until the user quits. */
+  for ( ; done == 0; )
+    {
+      line = readline ("FileMan: ");
+
+      if (!line)
+        break;
+
+      /* Remove leading and trailing whitespace from the line.
+         Then, if there is anything left, add it to the history list
+         and execute it. */
+      s = stripwhite (line);
+
+      if (*s)
+        {
+          add_history (s);
+          execute_line (s);
+        }
+
+      free (line);
+    }
+  exit (0);
+}
+
+/* Execute a command line. */
+int
+execute_line (line)
+     char *line;
+{
+  register int i;
+  COMMAND *command;
+  char *word;
+
+  /* Isolate the command word. */
+  i = 0;
+  while (line[i] &#38;&#38; whitespace (line[i]))
+    i++;
+  word = line + i;
+
+  while (line[i] &#38;&#38; !whitespace (line[i]))
+    i++;
+
+  if (line[i])
+    line[i++] = '\0';
+
+  command = find_command (word);
+
+  if (!command)
+    {
+      fprintf (stderr, "%s: No such command for FileMan.\n", word);
+      return (-1);
+    }
+
+  /* Get argument to command, if any. */
+  while (whitespace (line[i]))
+    i++;
+
+  word = line + i;
+
+  /* Call the function. */
+  return ((*(command-&#62;func)) (word));
+}
+
+/* Look up NAME as the name of a command, and return a pointer to that
+   command.  Return a NULL pointer if NAME isn't a command name. */
+COMMAND *
+find_command (name)
+     char *name;
+{
+  register int i;
+
+  for (i = 0; commands[i].name; i++)
+    if (strcmp (name, commands[i].name) == 0)
+      return (&#38;commands[i]);
+
+  return ((COMMAND *)NULL);
+}
+
+/* Strip whitespace from the start and end of STRING.  Return a pointer
+   into STRING. */
+char *
+stripwhite (string)
+     char *string;
+{
+  register char *s, *t;
+
+  for (s = string; whitespace (*s); s++)
+    ;
+    
+  if (*s == 0)
+    return (s);
+
+  t = s + strlen (s) - 1;
+  while (t &#62; s &#38;&#38; whitespace (*t))
+    t--;
+  *++t = '\0';
+
+  return s;
+}
+
+/* **************************************************************** */
+/*                                                                  */
+/*                  Interface to Readline Completion                */
+/*                                                                  */
+/* **************************************************************** */
+
+char *command_generator __P((const char *, int));
+char **fileman_completion __P((const char *, int, int));
+
+/* Tell the GNU Readline library how to complete.  We want to try to
+   complete on command names if this is the first word in the line, or
+   on filenames if not. */
+initialize_readline ()
+{
+  /* Allow conditional parsing of the ~/.inputrc file. */
+  rl_readline_name = "FileMan";
+
+  /* Tell the completer that we want a crack first. */
+  rl_attempted_completion_function = fileman_completion;
+}
+
+/* Attempt to complete on the contents of TEXT.  START and END
+   bound the region of rl_line_buffer that contains the word to
+   complete.  TEXT is the word to complete.  We can use the entire
+   contents of rl_line_buffer in case we want to do some simple
+   parsing.  Returnthe array of matches, or NULL if there aren't any. */
+char **
+fileman_completion (text, start, end)
+     const char *text;
+     int start, end;
+{
+  char **matches;
+
+  matches = (char **)NULL;
+
+  /* If this word is at the start of the line, then it is a command
+     to complete.  Otherwise it is the name of a file in the current
+     directory. */
+  if (start == 0)
+    matches = rl_completion_matches (text, command_generator);
+
+  return (matches);
+}
+
+/* Generator function for command completion.  STATE lets us
+   know whether to start from scratch; without any state
+   (i.e. STATE == 0), then we start at the top of the list. */
+char *
+command_generator (text, state)
+     const char *text;
+     int state;
+{
+  static int list_index, len;
+  char *name;
+
+  /* If this is a new word to complete, initialize now.  This
+     includes saving the length of TEXT for efficiency, and
+     initializing the index variable to 0. */
+  if (!state)
+    {
+      list_index = 0;
+      len = strlen (text);
+    }
+
+  /* Return the next name which partially matches from the
+     command list. */
+  while (name = commands[list_index].name)
+    {
+      list_index++;
+
+      if (strncmp (name, text, len) == 0)
+        return (dupstr(name));
+    }
+
+  /* If no names matched, then return NULL. */
+  return ((char *)NULL);
+}
+
+/* **************************************************************** */
+/*                                                                  */
+/*                       FileMan Commands                           */
+/*                                                                  */
+/* **************************************************************** */
+
+/* String to pass to system ().  This is for the LIST, VIEW and RENAME
+   commands. */
+static char syscom[1024];
+
+/* List the file(s) named in arg. */
+com_list (arg)
+     char *arg;
+{
+  if (!arg)
+    arg = "";
+
+  sprintf (syscom, "ls -FClg %s", arg);
+  return (system (syscom));
+}
+
+com_view (arg)
+     char *arg;
+{
+  if (!valid_argument ("view", arg))
+    return 1;
+
+  sprintf (syscom, "more %s", arg);
+  return (system (syscom));
+}
+
+com_rename (arg)
+     char *arg;
+{
+  too_dangerous ("rename");
+  return (1);
+}
+
+com_stat (arg)
+     char *arg;
+{
+  struct stat finfo;
+
+  if (!valid_argument ("stat", arg))
+    return (1);
+
+  if (stat (arg, &#38;finfo) == -1)
+    {
+      perror (arg);
+      return (1);
+    }
+
+  printf ("Statistics for `%s':\n", arg);
+
+  printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
+          finfo.st_nlink,
+          (finfo.st_nlink == 1) ? "" : "s",
+          finfo.st_size,
+          (finfo.st_size == 1) ? "" : "s");
+  printf ("Inode Last Change at: %s", ctime (&#38;finfo.st_ctime));
+  printf ("      Last access at: %s", ctime (&#38;finfo.st_atime));
+  printf ("    Last modified at: %s", ctime (&#38;finfo.st_mtime));
+  return (0);
+}
+
+com_delete (arg)
+     char *arg;
+{
+  too_dangerous ("delete");
+  return (1);
+}
+
+/* Print out help for ARG, or for all of the commands if ARG is
+   not present. */
+com_help (arg)
+     char *arg;
+{
+  register int i;
+  int printed = 0;
+
+  for (i = 0; commands[i].name; i++)
+    {
+      if (!*arg || (strcmp (arg, commands[i].name) == 0))
+        {
+          printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
+          printed++;
+        }
+    }
+
+  if (!printed)
+    {
+      printf ("No commands match `%s'.  Possibilties are:\n", arg);
+
+      for (i = 0; commands[i].name; i++)
+        {
+          /* Print in six columns. */
+          if (printed == 6)
+            {
+              printed = 0;
+              printf ("\n");
+            }
+
+          printf ("%s\t", commands[i].name);
+          printed++;
+        }
+
+      if (printed)
+        printf ("\n");
+    }
+  return (0);
+}
+
+/* Change to the directory ARG. */
+com_cd (arg)
+     char *arg;
+{
+  if (chdir (arg) == -1)
+    {
+      perror (arg);
+      return 1;
+    }
+
+  com_pwd ("");
+  return (0);
+}
+
+/* Print out the current working directory. */
+com_pwd (ignore)
+     char *ignore;
+{
+  char dir[1024], *s;
+
+  s = getcwd (dir, sizeof(dir) - 1);
+  if (s == 0)
+    {
+      printf ("Error getting pwd: %s\n", dir);
+      return 1;
+    }
+
+  printf ("Current directory is %s\n", dir);
+  return 0;
+}
+
+/* The user wishes to quit using this program.  Just set DONE
+   non-zero. */
+com_quit (arg)
+     char *arg;
+{
+  done = 1;
+  return (0);
+}
+
+/* Function which tells you that you can't do this. */
+too_dangerous (caller)
+     char *caller;
+{
+  fprintf (stderr,
+           "%s: Too dangerous for me to distribute.  Write it yourself.\n",
+           caller);
+}
+
+/* Return non-zero if ARG is a valid argument for CALLER, else print
+   an error message and return zero. */
+int
+valid_argument (caller, arg)
+     char *caller, *arg;
+{
+  if (!arg || !*arg)
+    {
+      fprintf (stderr, "%s: Argument required.\n", caller);
+      return (0);
+    }
+
+  return (1);
+}
+</PRE>
+
+
+
+<H1><A NAME="SEC48" HREF="readline.html#TOC48">Concept Index</A></H1>
+<P>
+Jump to:
+<A HREF="#cindex_c">c</A>
+-
+<A HREF="#cindex_e">e</A>
+-
+<A HREF="#cindex_i">i</A>
+-
+<A HREF="#cindex_k">k</A>
+-
+<A HREF="#cindex_n">n</A>
+-
+<A HREF="#cindex_r">r</A>
+-
+<A HREF="#cindex_y">y</A>
+<P>
+<H2><A NAME="cindex_c">c</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX3">command editing</A>
+</DIR>
+<H2><A NAME="cindex_e">e</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX4">editing command lines</A>
+</DIR>
+<H2><A NAME="cindex_i">i</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX8">initialization file, readline</A>
+<LI><A HREF="readline.html#IDX1">interaction, readline</A>
+</DIR>
+<H2><A NAME="cindex_k">k</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX7">kill ring</A>
+<LI><A HREF="readline.html#IDX5">killing text</A>
+</DIR>
+<H2><A NAME="cindex_n">n</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX2">notation, readline</A>
+</DIR>
+<H2><A NAME="cindex_r">r</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX98">readline, function</A>
+</DIR>
+<H2><A NAME="cindex_y">y</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX6">yanking text</A>
+</DIR>
+
+</P>
+
+
+<H1><A NAME="SEC49" HREF="readline.html#TOC49">Function and Variable Index</A></H1>
+<P>
+Jump to:
+<A HREF="#findex__">_</A>
+-
+<A HREF="#findex_a">a</A>
+-
+<A HREF="#findex_b">b</A>
+-
+<A HREF="#findex_c">c</A>
+-
+<A HREF="#findex_d">d</A>
+-
+<A HREF="#findex_e">e</A>
+-
+<A HREF="#findex_f">f</A>
+-
+<A HREF="#findex_h">h</A>
+-
+<A HREF="#findex_i">i</A>
+-
+<A HREF="#findex_k">k</A>
+-
+<A HREF="#findex_m">m</A>
+-
+<A HREF="#findex_n">n</A>
+-
+<A HREF="#findex_o">o</A>
+-
+<A HREF="#findex_p">p</A>
+-
+<A HREF="#findex_q">q</A>
+-
+<A HREF="#findex_r">r</A>
+-
+<A HREF="#findex_s">s</A>
+-
+<A HREF="#findex_t">t</A>
+-
+<A HREF="#findex_u">u</A>
+-
+<A HREF="#findex_v">v</A>
+-
+<A HREF="#findex_y">y</A>
+<P>
+<H2><A NAME="findex__">_</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX195">_rl_digit_p</A>
+<LI><A HREF="readline.html#IDX198">_rl_digit_value</A>
+<LI><A HREF="readline.html#IDX194">_rl_lowercase_p</A>
+<LI><A HREF="readline.html#IDX197">_rl_to_lower</A>
+<LI><A HREF="readline.html#IDX196">_rl_to_upper</A>
+<LI><A HREF="readline.html#IDX193">_rl_uppercase_p</A>
+</DIR>
+<H2><A NAME="findex_a">a</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX83">abort (C-g)</A>
+<LI><A HREF="readline.html#IDX34">accept-line (Newline or Return)</A>
+</DIR>
+<H2><A NAME="findex_b">b</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX29">backward-char (C-b)</A>
+<LI><A HREF="readline.html#IDX48">backward-delete-char (Rubout)</A>
+<LI><A HREF="readline.html#IDX59">backward-kill-line (C-x Rubout)</A>
+<LI><A HREF="readline.html#IDX63">backward-kill-word (M-<KBD>DEL</KBD>)</A>
+<LI><A HREF="readline.html#IDX31">backward-word (M-b)</A>
+<LI><A HREF="readline.html#IDX37">beginning-of-history (M-&#38;#60;)</A>
+<LI><A HREF="readline.html#IDX26">beginning-of-line (C-a)</A>
+<LI><A HREF="readline.html#IDX9">bell-style</A>
+</DIR>
+<H2><A NAME="findex_c">c</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX81">call-last-kbd-macro (C-x e)</A>
+<LI><A HREF="readline.html#IDX57">capitalize-word (M-c)</A>
+<LI><A HREF="readline.html#IDX91">character-search (C-])</A>
+<LI><A HREF="readline.html#IDX92">character-search-backward (M-C-])</A>
+<LI><A HREF="readline.html#IDX32">clear-screen (C-l)</A>
+<LI><A HREF="readline.html#IDX10">comment-begin</A>
+<LI><A HREF="readline.html#IDX74">complete (<KBD>TAB</KBD>)</A>
+<LI><A HREF="readline.html#IDX11">completion-query-items</A>
+<LI><A HREF="readline.html#IDX12">convert-meta</A>
+<LI><A HREF="readline.html#IDX68">copy-backward-word ()</A>
+<LI><A HREF="readline.html#IDX69">copy-forward-word ()</A>
+<LI><A HREF="readline.html#IDX67">copy-region-as-kill ()</A>
+</DIR>
+<H2><A NAME="findex_d">d</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX47">delete-char (C-d)</A>
+<LI><A HREF="readline.html#IDX78">delete-char-or-list ()</A>
+<LI><A HREF="readline.html#IDX65">delete-horizontal-space ()</A>
+<LI><A HREF="readline.html#IDX72">digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, ... <KBD>M--</KBD>)</A>
+<LI><A HREF="readline.html#IDX13">disable-completion</A>
+<LI><A HREF="readline.html#IDX84">do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, ...)</A>
+<LI><A HREF="readline.html#IDX56">downcase-word (M-l)</A>
+<LI><A HREF="readline.html#IDX94">dump-functions ()</A>
+<LI><A HREF="readline.html#IDX96">dump-macros ()</A>
+<LI><A HREF="readline.html#IDX95">dump-variables ()</A>
+</DIR>
+<H2><A NAME="findex_e">e</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX14">editing-mode</A>
+<LI><A HREF="readline.html#IDX15">enable-keypad</A>
+<LI><A HREF="readline.html#IDX80">end-kbd-macro (C-x ))</A>
+<LI><A HREF="readline.html#IDX38">end-of-history (M-&#38;#62;)</A>
+<LI><A HREF="readline.html#IDX27">end-of-line (C-e)</A>
+<LI><A HREF="readline.html#IDX90">exchange-point-and-mark (C-x C-x)</A>
+<LI><A HREF="readline.html#IDX16">expand-tilde</A>
+</DIR>
+<H2><A NAME="findex_f">f</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX49">forward-backward-delete-char ()</A>
+<LI><A HREF="readline.html#IDX28">forward-char (C-f)</A>
+<LI><A HREF="readline.html#IDX40">forward-search-history (C-s)</A>
+<LI><A HREF="readline.html#IDX30">forward-word (M-f)</A>
+</DIR>
+<H2><A NAME="findex_h">h</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX44">history-search-backward ()</A>
+<LI><A HREF="readline.html#IDX43">history-search-forward ()</A>
+<LI><A HREF="readline.html#IDX17">horizontal-scroll-mode</A>
+</DIR>
+<H2><A NAME="findex_i">i</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX18">input-meta</A>
+<LI><A HREF="readline.html#IDX93">insert-comment (M-#)</A>
+<LI><A HREF="readline.html#IDX76">insert-completions (M-*)</A>
+<LI><A HREF="readline.html#IDX20">isearch-terminators</A>
+</DIR>
+<H2><A NAME="findex_k">k</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX21">keymap</A>
+<LI><A HREF="readline.html#IDX58">kill-line (C-k)</A>
+<LI><A HREF="readline.html#IDX66">kill-region ()</A>
+<LI><A HREF="readline.html#IDX61">kill-whole-line ()</A>
+<LI><A HREF="readline.html#IDX62">kill-word (M-d)</A>
+</DIR>
+<H2><A NAME="findex_m">m</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX22">mark-modified-lines</A>
+<LI><A HREF="readline.html#IDX77">menu-complete ()</A>
+<LI><A HREF="readline.html#IDX19">meta-flag</A>
+</DIR>
+<H2><A NAME="findex_n">n</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX36">next-history (C-n)</A>
+<LI><A HREF="readline.html#IDX42">non-incremental-forward-search-history (M-n)</A>
+<LI><A HREF="readline.html#IDX41">non-incremental-reverse-search-history (M-p)</A>
+</DIR>
+<H2><A NAME="findex_o">o</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX23">output-meta</A>
+</DIR>
+<H2><A NAME="findex_p">p</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX75">possible-completions (M-?)</A>
+<LI><A HREF="readline.html#IDX85">prefix-meta (<KBD>ESC</KBD>)</A>
+<LI><A HREF="readline.html#IDX35">previous-history (C-p)</A>
+</DIR>
+<H2><A NAME="findex_q">q</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX50">quoted-insert (C-q or C-v)</A>
+</DIR>
+<H2><A NAME="findex_r">r</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX82">re-read-init-file (C-x C-r)</A>
+<LI><A HREF="readline.html#IDX97">readline</A>
+<LI><A HREF="readline.html#IDX33">redraw-current-line ()</A>
+<LI><A HREF="readline.html#IDX39">reverse-search-history (C-r)</A>
+<LI><A HREF="readline.html#IDX87">revert-line (M-r)</A>
+<LI><A HREF="readline.html#IDX131">rl_add_defun</A>
+<LI><A HREF="readline.html#IDX157">rl_add_funmap_entry</A>
+<LI><A HREF="readline.html#IDX160">rl_add_undo</A>
+<LI><A HREF="readline.html#IDX191">rl_alphabetic</A>
+<LI><A HREF="readline.html#IDX109">rl_already_prompted</A>
+<LI><A HREF="readline.html#IDX221">rl_attempted_completion_function</A>
+<LI><A HREF="readline.html#IDX236">rl_attempted_completion_over</A>
+<LI><A HREF="readline.html#IDX227">rl_basic_quote_characters</A>
+<LI><A HREF="readline.html#IDX226">rl_basic_word_break_characters</A>
+<LI><A HREF="readline.html#IDX158">rl_begin_undo_group</A>
+<LI><A HREF="readline.html#IDX140">rl_bind_key</A>
+<LI><A HREF="readline.html#IDX141">rl_bind_key_in_map</A>
+<LI><A HREF="readline.html#IDX125">rl_binding_keymap</A>
+<LI><A HREF="readline.html#IDX199">rl_callback_handler_install</A>
+<LI><A HREF="readline.html#IDX201">rl_callback_handler_remove</A>
+<LI><A HREF="readline.html#IDX200">rl_callback_read_char</A>
+<LI><A HREF="readline.html#IDX202">rl_catch_signals</A>
+<LI><A HREF="readline.html#IDX203">rl_catch_sigwinch</A>
+<LI><A HREF="readline.html#IDX224">rl_char_is_quoted_p</A>
+<LI><A HREF="readline.html#IDX204">rl_cleanup_after_signal</A>
+<LI><A HREF="readline.html#IDX171">rl_clear_message</A>
+<LI><A HREF="readline.html#IDX183">rl_clear_pending_input</A>
+<LI><A HREF="readline.html#IDX210">rl_clear_signals</A>
+<LI><A HREF="readline.html#IDX211">rl_complete</A>, <A HREF="readline.html#IDX214">rl_complete</A>
+<LI><A HREF="readline.html#IDX213">rl_complete_internal</A>
+<LI><A HREF="readline.html#IDX229">rl_completer_quote_characters</A>
+<LI><A HREF="readline.html#IDX228">rl_completer_word_break_characters</A>
+<LI><A HREF="readline.html#IDX232">rl_completion_append_character</A>
+<LI><A HREF="readline.html#IDX241">rl_completion_display_matches_hook</A>
+<LI><A HREF="readline.html#IDX212">rl_completion_entry_function</A>, <A HREF="readline.html#IDX220">rl_completion_entry_function</A>
+<LI><A HREF="readline.html#IDX217">rl_completion_matches</A>
+<LI><A HREF="readline.html#IDX225">rl_completion_query_items</A>
+<LI><A HREF="readline.html#IDX237">rl_completion_type</A>
+<LI><A HREF="readline.html#IDX133">rl_copy_keymap</A>
+<LI><A HREF="readline.html#IDX177">rl_copy_text</A>
+<LI><A HREF="readline.html#IDX169">rl_crlf</A>
+<LI><A HREF="readline.html#IDX176">rl_delete_text</A>
+<LI><A HREF="readline.html#IDX123">rl_deprep_term_function</A>
+<LI><A HREF="readline.html#IDX185">rl_deprep_terminal</A>
+<LI><A HREF="readline.html#IDX190">rl_ding</A>
+<LI><A HREF="readline.html#IDX240">rl_directory_completion_hook</A>
+<LI><A HREF="readline.html#IDX135">rl_discard_keymap</A>
+<LI><A HREF="readline.html#IDX106">rl_dispatching</A>
+<LI><A HREF="readline.html#IDX192">rl_display_match_list</A>
+<LI><A HREF="readline.html#IDX162">rl_do_undo</A>
+<LI><A HREF="readline.html#IDX103">rl_done</A>
+<LI><A HREF="readline.html#IDX130">rl_editing_mode</A>
+<LI><A HREF="readline.html#IDX101">rl_end</A>
+<LI><A HREF="readline.html#IDX159">rl_end_undo_group</A>
+<LI><A HREF="readline.html#IDX107">rl_erase_empty_line</A>
+<LI><A HREF="readline.html#IDX119">rl_event_hook</A>
+<LI><A HREF="readline.html#IDX182">rl_execute_next</A>
+<LI><A HREF="readline.html#IDX124">rl_executing_keymap</A>
+<LI><A HREF="readline.html#IDX126">rl_executing_macro</A>
+<LI><A HREF="readline.html#IDX174">rl_expand_prompt</A>
+<LI><A HREF="readline.html#IDX128">rl_explicit_arg</A>
+<LI><A HREF="readline.html#IDX188">rl_extend_line_buffer</A>
+<LI><A HREF="readline.html#IDX234">rl_filename_completion_desired</A>
+<LI><A HREF="readline.html#IDX218">rl_filename_completion_function</A>
+<LI><A HREF="readline.html#IDX223">rl_filename_dequoting_function</A>
+<LI><A HREF="readline.html#IDX230">rl_filename_quote_characters</A>
+<LI><A HREF="readline.html#IDX235">rl_filename_quoting_desired</A>
+<LI><A HREF="readline.html#IDX222">rl_filename_quoting_function</A>
+<LI><A HREF="readline.html#IDX165">rl_forced_update_display</A>
+<LI><A HREF="readline.html#IDX205">rl_free_line_state</A>
+<LI><A HREF="readline.html#IDX161">rl_free_undo_list</A>
+<LI><A HREF="readline.html#IDX154">rl_function_dumper</A>
+<LI><A HREF="readline.html#IDX151">rl_function_of_keyseq</A>
+<LI><A HREF="readline.html#IDX156">rl_funmap_names</A>
+<LI><A HREF="readline.html#IDX147">rl_generic_bind</A>
+<LI><A HREF="readline.html#IDX136">rl_get_keymap</A>
+<LI><A HREF="readline.html#IDX138">rl_get_keymap_by_name</A>
+<LI><A HREF="readline.html#IDX139">rl_get_keymap_name</A>
+<LI><A HREF="readline.html#IDX180">rl_getc</A>
+<LI><A HREF="readline.html#IDX120">rl_getc_function</A>
+<LI><A HREF="readline.html#IDX111">rl_gnu_readline_p</A>
+<LI><A HREF="readline.html#IDX233">rl_ignore_completion_duplicates</A>
+<LI><A HREF="readline.html#IDX239">rl_ignore_some_completions_function</A>
+<LI><A HREF="readline.html#IDX238">rl_inhibit_completion</A>
+<LI><A HREF="readline.html#IDX189">rl_initialize</A>
+<LI><A HREF="readline.html#IDX216">rl_insert_completions</A>
+<LI><A HREF="readline.html#IDX175">rl_insert_text</A>
+<LI><A HREF="readline.html#IDX114">rl_instream</A>
+<LI><A HREF="readline.html#IDX152">rl_invoking_keyseqs</A>
+<LI><A HREF="readline.html#IDX153">rl_invoking_keyseqs_in_map</A>
+<LI><A HREF="readline.html#IDX178">rl_kill_text</A>
+<LI><A HREF="readline.html#IDX116">rl_last_func</A>
+<LI><A HREF="readline.html#IDX110">rl_library_version</A>
+<LI><A HREF="readline.html#IDX99">rl_line_buffer</A>
+<LI><A HREF="readline.html#IDX155">rl_list_funmap_names</A>
+<LI><A HREF="readline.html#IDX132">rl_make_bare_keymap</A>
+<LI><A HREF="readline.html#IDX134">rl_make_keymap</A>
+<LI><A HREF="readline.html#IDX102">rl_mark</A>
+<LI><A HREF="readline.html#IDX170">rl_message</A>
+<LI><A HREF="readline.html#IDX163">rl_modifying</A>
+<LI><A HREF="readline.html#IDX150">rl_named_function</A>
+<LI><A HREF="readline.html#IDX104">rl_num_chars_to_read</A>
+<LI><A HREF="readline.html#IDX129">rl_numeric_arg</A>
+<LI><A HREF="readline.html#IDX166">rl_on_new_line</A>
+<LI><A HREF="readline.html#IDX167">rl_on_new_line_with_prompt</A>
+<LI><A HREF="readline.html#IDX115">rl_outstream</A>
+<LI><A HREF="readline.html#IDX148">rl_parse_and_bind</A>
+<LI><A HREF="readline.html#IDX105">rl_pending_input</A>
+<LI><A HREF="readline.html#IDX100">rl_point</A>
+<LI><A HREF="readline.html#IDX215">rl_possible_completions</A>
+<LI><A HREF="readline.html#IDX118">rl_pre_input_hook</A>
+<LI><A HREF="readline.html#IDX122">rl_prep_term_function</A>
+<LI><A HREF="readline.html#IDX184">rl_prep_terminal</A>
+<LI><A HREF="readline.html#IDX108">rl_prompt</A>
+<LI><A HREF="readline.html#IDX149">rl_read_init_file</A>
+<LI><A HREF="readline.html#IDX179">rl_read_key</A>
+<LI><A HREF="readline.html#IDX113">rl_readline_name</A>
+<LI><A HREF="readline.html#IDX127">rl_readline_state</A>
+<LI><A HREF="readline.html#IDX164">rl_redisplay</A>
+<LI><A HREF="readline.html#IDX121">rl_redisplay_function</A>
+<LI><A HREF="readline.html#IDX206">rl_reset_after_signal</A>
+<LI><A HREF="readline.html#IDX168">rl_reset_line_state</A>
+<LI><A HREF="readline.html#IDX187">rl_reset_terminal</A>
+<LI><A HREF="readline.html#IDX207">rl_resize_terminal</A>
+<LI><A HREF="readline.html#IDX173">rl_restore_prompt</A>
+<LI><A HREF="readline.html#IDX172">rl_save_prompt</A>
+<LI><A HREF="readline.html#IDX146">rl_set_key</A>
+<LI><A HREF="readline.html#IDX137">rl_set_keymap</A>
+<LI><A HREF="readline.html#IDX208">rl_set_screen_size</A>
+<LI><A HREF="readline.html#IDX209">rl_set_signals</A>
+<LI><A HREF="readline.html#IDX231">rl_special_prefixes</A>
+<LI><A HREF="readline.html#IDX117">rl_startup_hook</A>
+<LI><A HREF="readline.html#IDX181">rl_stuff_char</A>
+<LI><A HREF="readline.html#IDX112">rl_terminal_name</A>
+<LI><A HREF="readline.html#IDX186">rl_tty_set_default_bindings</A>
+<LI><A HREF="readline.html#IDX145">rl_unbind_command_in_map</A>
+<LI><A HREF="readline.html#IDX144">rl_unbind_function_in_map</A>
+<LI><A HREF="readline.html#IDX142">rl_unbind_key</A>
+<LI><A HREF="readline.html#IDX143">rl_unbind_key_in_map</A>
+<LI><A HREF="readline.html#IDX219">rl_username_completion_function</A>
+</DIR>
+<H2><A NAME="findex_s">s</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX52">self-insert (a, b, A, 1, !, ...)</A>
+<LI><A HREF="readline.html#IDX89">set-mark (C-@)</A>
+<LI><A HREF="readline.html#IDX24">show-all-if-ambiguous</A>
+<LI><A HREF="readline.html#IDX79">start-kbd-macro (C-x ()</A>
+</DIR>
+<H2><A NAME="findex_t">t</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX51">tab-insert (M-<KBD>TAB</KBD>)</A>
+<LI><A HREF="readline.html#IDX88">tilde-expand (M-~)</A>
+<LI><A HREF="readline.html#IDX53">transpose-chars (C-t)</A>
+<LI><A HREF="readline.html#IDX54">transpose-words (M-t)</A>
+</DIR>
+<H2><A NAME="findex_u">u</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX86">undo (C-_ or C-x C-u)</A>
+<LI><A HREF="readline.html#IDX73">universal-argument ()</A>
+<LI><A HREF="readline.html#IDX60">unix-line-discard (C-u)</A>
+<LI><A HREF="readline.html#IDX64">unix-word-rubout (C-w)</A>
+<LI><A HREF="readline.html#IDX55">upcase-word (M-u)</A>
+</DIR>
+<H2><A NAME="findex_v">v</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX25">visible-stats</A>
+</DIR>
+<H2><A NAME="findex_y">y</A></H2>
+<DIR>
+<LI><A HREF="readline.html#IDX70">yank (C-y)</A>
+<LI><A HREF="readline.html#IDX46">yank-last-arg (M-. or M-_)</A>
+<LI><A HREF="readline.html#IDX45">yank-nth-arg (M-C-y)</A>
+<LI><A HREF="readline.html#IDX71">yank-pop (M-y)</A>
+</DIR>
+
+</P>
+<P><HR><P>
+This document was generated on 5 Febuary 2001 using the
+<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A>
+translator version 1.52.</P>
+</BODY>
+</HTML>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/readline.info	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,3400 @@
+This is readline.info, produced by makeinfo version 4.0 from
+/usr/homes/chet/src/bash/readline-src/doc/rlman.texinfo.
+
+INFO-DIR-SECTION Libraries
+START-INFO-DIR-ENTRY
+* Readline: (readline).       The GNU readline library API
+END-INFO-DIR-ENTRY
+
+   This document describes the GNU Readline Library, a utility which
+aids in the consistency of user interface across discrete programs that
+need to provide a command line interface.
+
+   Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+   Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice pare
+preserved on all copies.
+
+   Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+   Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions, except that this permission notice may be stated in a
+translation approved by the Free Software Foundation.
+
+
+File: readline.info,  Node: Top,  Next: Command Line Editing,  Up: (dir)
+
+GNU Readline Library
+********************
+
+   This document describes the GNU Readline Library, a utility which
+aids in the consistency of user interface across discrete programs that
+need to provide a command line interface.
+
+* Menu:
+
+* Command Line Editing::	   GNU Readline User's Manual.
+* Programming with GNU Readline::  GNU Readline Programmer's Manual.
+* Concept Index::		   Index of concepts described in this manual.
+* Function and Variable Index::	   Index of externally visible functions
+				   and variables.
+
+
+File: readline.info,  Node: Command Line Editing,  Next: Programming with GNU Readline,  Prev: Top,  Up: Top
+
+Command Line Editing
+********************
+
+   This chapter describes the basic features of the GNU command line
+editing interface.
+
+* Menu:
+
+* Introduction and Notation::	Notation used in this text.
+* Readline Interaction::	The minimum set of commands for editing a line.
+* Readline Init File::		Customizing Readline from a user's view.
+* Bindable Readline Commands::	A description of most of the Readline commands
+				available for binding
+* Readline vi Mode::		A short description of how to make Readline
+				behave like the vi editor.
+
+
+File: readline.info,  Node: Introduction and Notation,  Next: Readline Interaction,  Up: Command Line Editing
+
+Introduction to Line Editing
+============================
+
+   The following paragraphs describe the notation used to represent
+keystrokes.
+
+   The text `C-k' is read as `Control-K' and describes the character
+produced when the <k> key is pressed while the Control key is depressed.
+
+   The text `M-k' is read as `Meta-K' and describes the character
+produced when the Meta key (if you have one) is depressed, and the <k>
+key is pressed.  The Meta key is labeled <ALT> on many keyboards.  On
+keyboards with two keys labeled <ALT> (usually to either side of the
+space bar), the <ALT> on the left side is generally set to work as a
+Meta key.  The <ALT> key on the right may also be configured to work as
+a Meta key or may be configured as some other modifier, such as a
+Compose key for typing accented characters.
+
+   If you do not have a Meta or <ALT> key, or another key working as a
+Meta key, the identical keystroke can be generated by typing <ESC>
+_first_, and then typing <k>.  Either process is known as "metafying"
+the <k> key.
+
+   The text `M-C-k' is read as `Meta-Control-k' and describes the
+character produced by "metafying" `C-k'.
+
+   In addition, several keys have their own names.  Specifically,
+<DEL>, <ESC>, <LFD>, <SPC>, <RET>, and <TAB> all stand for themselves
+when seen in this text, or in an init file (*note Readline Init File::).
+If your keyboard lacks a <LFD> key, typing <C-j> will produce the
+desired character.  The <RET> key may be labeled <Return> or <Enter> on
+some keyboards.
+
+
+File: readline.info,  Node: Readline Interaction,  Next: Readline Init File,  Prev: Introduction and Notation,  Up: Command Line Editing
+
+Readline Interaction
+====================
+
+   Often during an interactive session you type in a long line of text,
+only to notice that the first word on the line is misspelled.  The
+Readline library gives you a set of commands for manipulating the text
+as you type it in, allowing you to just fix your typo, and not forcing
+you to retype the majority of the line.  Using these editing commands,
+you move the cursor to the place that needs correction, and delete or
+insert the text of the corrections.  Then, when you are satisfied with
+the line, you simply press <RET>.  You do not have to be at the end of
+the line to press <RET>; the entire line is accepted regardless of the
+location of the cursor within the line.
+
+* Menu:
+
+* Readline Bare Essentials::	The least you need to know about Readline.
+* Readline Movement Commands::	Moving about the input line.
+* Readline Killing Commands::	How to delete text, and how to get it back!
+* Readline Arguments::		Giving numeric arguments to commands.
+* Searching::			Searching through previous lines.
+
+
+File: readline.info,  Node: Readline Bare Essentials,  Next: Readline Movement Commands,  Up: Readline Interaction
+
+Readline Bare Essentials
+------------------------
+
+   In order to enter characters into the line, simply type them.  The
+typed character appears where the cursor was, and then the cursor moves
+one space to the right.  If you mistype a character, you can use your
+erase character to back up and delete the mistyped character.
+
+   Sometimes you may mistype a character, and not notice the error
+until you have typed several other characters.  In that case, you can
+type `C-b' to move the cursor to the left, and then correct your
+mistake.  Afterwards, you can move the cursor to the right with `C-f'.
+
+   When you add text in the middle of a line, you will notice that
+characters to the right of the cursor are `pushed over' to make room
+for the text that you have inserted.  Likewise, when you delete text
+behind the cursor, characters to the right of the cursor are `pulled
+back' to fill in the blank space created by the removal of the text.  A
+list of the bare essentials for editing the text of an input line
+follows.
+
+`C-b'
+     Move back one character.
+
+`C-f'
+     Move forward one character.
+
+<DEL> or <Backspace>
+     Delete the character to the left of the cursor.
+
+`C-d'
+     Delete the character underneath the cursor.
+
+Printing characters
+     Insert the character into the line at the cursor.
+
+`C-_' or `C-x C-u'
+     Undo the last editing command.  You can undo all the way back to an
+     empty line.
+
+(Depending on your configuration, the <Backspace> key be set to delete
+the character to the left of the cursor and the <DEL> key set to delete
+the character underneath the cursor, like `C-d', rather than the
+character to the left of the cursor.)
+
+
+File: readline.info,  Node: Readline Movement Commands,  Next: Readline Killing Commands,  Prev: Readline Bare Essentials,  Up: Readline Interaction
+
+Readline Movement Commands
+--------------------------
+
+   The above table describes the most basic keystrokes that you need in
+order to do editing of the input line.  For your convenience, many
+other commands have been added in addition to `C-b', `C-f', `C-d', and
+<DEL>.  Here are some commands for moving more rapidly about the line.
+
+`C-a'
+     Move to the start of the line.
+
+`C-e'
+     Move to the end of the line.
+
+`M-f'
+     Move forward a word, where a word is composed of letters and
+     digits.
+
+`M-b'
+     Move backward a word.
+
+`C-l'
+     Clear the screen, reprinting the current line at the top.
+
+   Notice how `C-f' moves forward a character, while `M-f' moves
+forward a word.  It is a loose convention that control keystrokes
+operate on characters while meta keystrokes operate on words.
+
+
+File: readline.info,  Node: Readline Killing Commands,  Next: Readline Arguments,  Prev: Readline Movement Commands,  Up: Readline Interaction
+
+Readline Killing Commands
+-------------------------
+
+   "Killing" text means to delete the text from the line, but to save
+it away for later use, usually by "yanking" (re-inserting) it back into
+the line.  (`Cut' and `paste' are more recent jargon for `kill' and
+`yank'.)
+
+   If the description for a command says that it `kills' text, then you
+can be sure that you can get the text back in a different (or the same)
+place later.
+
+   When you use a kill command, the text is saved in a "kill-ring".
+Any number of consecutive kills save all of the killed text together, so
+that when you yank it back, you get it all.  The kill ring is not line
+specific; the text that you killed on a previously typed line is
+available to be yanked back later, when you are typing another line.
+
+   Here is the list of commands for killing text.
+
+`C-k'
+     Kill the text from the current cursor position to the end of the
+     line.
+
+`M-d'
+     Kill from the cursor to the end of the current word, or, if between
+     words, to the end of the next word.  Word boundaries are the same
+     as those used by `M-f'.
+
+`M-<DEL>'
+     Kill from the cursor the start of the previous word, or, if between
+     words, to the start of the previous word.  Word boundaries are the
+     same as those used by `M-b'.
+
+`C-w'
+     Kill from the cursor to the previous whitespace.  This is
+     different than `M-<DEL>' because the word boundaries differ.
+
+   Here is how to "yank" the text back into the line.  Yanking means to
+copy the most-recently-killed text from the kill buffer.
+
+`C-y'
+     Yank the most recently killed text back into the buffer at the
+     cursor.
+
+`M-y'
+     Rotate the kill-ring, and yank the new top.  You can only do this
+     if the prior command is `C-y' or `M-y'.
+
+
+File: readline.info,  Node: Readline Arguments,  Next: Searching,  Prev: Readline Killing Commands,  Up: Readline Interaction
+
+Readline Arguments
+------------------
+
+   You can pass numeric arguments to Readline commands.  Sometimes the
+argument acts as a repeat count, other times it is the sign of the
+argument that is significant.  If you pass a negative argument to a
+command which normally acts in a forward direction, that command will
+act in a backward direction.  For example, to kill text back to the
+start of the line, you might type `M-- C-k'.
+
+   The general way to pass numeric arguments to a command is to type
+meta digits before the command.  If the first `digit' typed is a minus
+sign (`-'), then the sign of the argument will be negative.  Once you
+have typed one meta digit to get the argument started, you can type the
+remainder of the digits, and then the command.  For example, to give
+the `C-d' command an argument of 10, you could type `M-1 0 C-d', which
+will delete the next ten characters on the input line.
+
+
+File: readline.info,  Node: Searching,  Prev: Readline Arguments,  Up: Readline Interaction
+
+Searching for Commands in the History
+-------------------------------------
+
+   Readline provides commands for searching through the command history
+for lines containing a specified string.  There are two search modes:
+"incremental" and "non-incremental".
+
+   Incremental searches begin before the user has finished typing the
+search string.  As each character of the search string is typed,
+Readline displays the next entry from the history matching the string
+typed so far.  An incremental search requires only as many characters
+as needed to find the desired history entry.  To search backward in the
+history for a particular string, type `C-r'.  Typing `C-s' searches
+forward through the history.  The characters present in the value of
+the `isearch-terminators' variable are used to terminate an incremental
+search.  If that variable has not been assigned a value, the <ESC> and
+`C-J' characters will terminate an incremental search.  `C-g' will
+abort an incremental search and restore the original line.  When the
+search is terminated, the history entry containing the search string
+becomes the current line.
+
+   To find other matching entries in the history list, type `C-r' or
+`C-s' as appropriate.  This will search backward or forward in the
+history for the next entry matching the search string typed so far.
+Any other key sequence bound to a Readline command will terminate the
+search and execute that command.  For instance, a <RET> will terminate
+the search and accept the line, thereby executing the command from the
+history list.  A movement command will terminate the search, make the
+last line found the current line, and begin editing.
+
+   Non-incremental searches read the entire search string before
+starting to search for matching history lines.  The search string may be
+typed by the user or be part of the contents of the current line.
+
+
+File: readline.info,  Node: Readline Init File,  Next: Bindable Readline Commands,  Prev: Readline Interaction,  Up: Command Line Editing
+
+Readline Init File
+==================
+
+   Although the Readline library comes with a set of Emacs-like
+keybindings installed by default, it is possible to use a different set
+of keybindings.  Any user can customize programs that use Readline by
+putting commands in an "inputrc" file, conventionally in his home
+directory.  The name of this file is taken from the value of the
+environment variable `INPUTRC'.  If that variable is unset, the default
+is `~/.inputrc'.
+
+   When a program which uses the Readline library starts up, the init
+file is read, and the key bindings are set.
+
+   In addition, the `C-x C-r' command re-reads this init file, thus
+incorporating any changes that you might have made to it.
+
+* Menu:
+
+* Readline Init File Syntax::	Syntax for the commands in the inputrc file.
+
+* Conditional Init Constructs::	Conditional key bindings in the inputrc file.
+
+* Sample Init File::		An example inputrc file.
+
+
+File: readline.info,  Node: Readline Init File Syntax,  Next: Conditional Init Constructs,  Up: Readline Init File
+
+Readline Init File Syntax
+-------------------------
+
+   There are only a few basic constructs allowed in the Readline init
+file.  Blank lines are ignored.  Lines beginning with a `#' are
+comments.  Lines beginning with a `$' indicate conditional constructs
+(*note Conditional Init Constructs::).  Other lines denote variable
+settings and key bindings.
+
+Variable Settings
+     You can modify the run-time behavior of Readline by altering the
+     values of variables in Readline using the `set' command within the
+     init file.  Here is how to change from the default Emacs-like key
+     binding to use `vi' line editing commands:
+
+          set editing-mode vi
+
+     A great deal of run-time behavior is changeable with the following
+     variables.
+
+    `bell-style'
+          Controls what happens when Readline wants to ring the
+          terminal bell.  If set to `none', Readline never rings the
+          bell.  If set to `visible', Readline uses a visible bell if
+          one is available.  If set to `audible' (the default),
+          Readline attempts to ring the terminal's bell.
+
+    `comment-begin'
+          The string to insert at the beginning of the line when the
+          `insert-comment' command is executed.  The default value is
+          `"#"'.
+
+    `completion-ignore-case'
+          If set to `on', Readline performs filename matching and
+          completion in a case-insensitive fashion.  The default value
+          is `off'.
+
+    `completion-query-items'
+          The number of possible completions that determines when the
+          user is asked whether he wants to see the list of
+          possibilities.  If the number of possible completions is
+          greater than this value, Readline will ask the user whether
+          or not he wishes to view them; otherwise, they are simply
+          listed.  This variable must be set to an integer value
+          greater than or equal to 0.  The default limit is `100'.
+
+    `convert-meta'
+          If set to `on', Readline will convert characters with the
+          eighth bit set to an ASCII key sequence by stripping the
+          eighth bit and prefixing an <ESC> character, converting them
+          to a meta-prefixed key sequence.  The default value is `on'.
+
+    `disable-completion'
+          If set to `On', Readline will inhibit word completion.
+          Completion  characters will be inserted into the line as if
+          they had been mapped to `self-insert'.  The default is `off'.
+
+    `editing-mode'
+          The `editing-mode' variable controls which default set of key
+          bindings is used.  By default, Readline starts up in Emacs
+          editing mode, where the keystrokes are most similar to Emacs.
+          This variable can be set to either `emacs' or `vi'.
+
+    `enable-keypad'
+          When set to `on', Readline will try to enable the application
+          keypad when it is called.  Some systems need this to enable
+          the arrow keys.  The default is `off'.
+
+    `expand-tilde'
+          If set to `on', tilde expansion is performed when Readline
+          attempts word completion.  The default is `off'.
+
+    `horizontal-scroll-mode'
+          This variable can be set to either `on' or `off'.  Setting it
+          to `on' means that the text of the lines being edited will
+          scroll horizontally on a single screen line when they are
+          longer than the width of the screen, instead of wrapping onto
+          a new screen line.  By default, this variable is set to `off'.
+
+    `input-meta'
+          If set to `on', Readline will enable eight-bit input (it will
+          not clear the eighth bit in the characters it reads),
+          regardless of what the terminal claims it can support.  The
+          default value is `off'.  The name `meta-flag' is a synonym
+          for this variable.
+
+    `isearch-terminators'
+          The string of characters that should terminate an incremental
+          search without subsequently executing the character as a
+          command (*note Searching::).  If this variable has not been
+          given a value, the characters <ESC> and `C-J' will terminate
+          an incremental search.
+
+    `keymap'
+          Sets Readline's idea of the current keymap for key binding
+          commands.  Acceptable `keymap' names are `emacs',
+          `emacs-standard', `emacs-meta', `emacs-ctlx', `vi', `vi-move',
+          `vi-command', and `vi-insert'.  `vi' is equivalent to
+          `vi-command'; `emacs' is equivalent to `emacs-standard'.  The
+          default value is `emacs'.  The value of the `editing-mode'
+          variable also affects the default keymap.
+
+    `mark-directories'
+          If set to `on', completed directory names have a slash
+          appended.  The default is `on'.
+
+    `mark-modified-lines'
+          This variable, when set to `on', causes Readline to display an
+          asterisk (`*') at the start of history lines which have been
+          modified.  This variable is `off' by default.
+
+    `output-meta'
+          If set to `on', Readline will display characters with the
+          eighth bit set directly rather than as a meta-prefixed escape
+          sequence.  The default is `off'.
+
+    `print-completions-horizontally'
+          If set to `on', Readline will display completions with matches
+          sorted horizontally in alphabetical order, rather than down
+          the screen.  The default is `off'.
+
+    `show-all-if-ambiguous'
+          This alters the default behavior of the completion functions.
+          If set to `on', words which have more than one possible
+          completion cause the matches to be listed immediately instead
+          of ringing the bell.  The default value is `off'.
+
+    `visible-stats'
+          If set to `on', a character denoting a file's type is
+          appended to the filename when listing possible completions.
+          The default is `off'.
+
+Key Bindings
+     The syntax for controlling key bindings in the init file is
+     simple.  First you need to find the name of the command that you
+     want to change.  The following sections contain tables of the
+     command name, the default keybinding, if any, and a short
+     description of what the command does.
+
+     Once you know the name of the command, simply place on a line in
+     the init file the name of the key you wish to bind the command to,
+     a colon, and then the name of the command.  The name of the key
+     can be expressed in different ways, depending on what you find most
+     comfortable.
+
+    KEYNAME: FUNCTION-NAME or MACRO
+          KEYNAME is the name of a key spelled out in English.  For
+          example:
+               Control-u: universal-argument
+               Meta-Rubout: backward-kill-word
+               Control-o: "> output"
+
+          In the above example, `C-u' is bound to the function
+          `universal-argument', `M-DEL' is bound to the function
+          `backward-kill-word', and `C-o' is bound to run the macro
+          expressed on the right hand side (that is, to insert the text
+          `> output' into the line).
+
+          A number of symbolic character names are recognized while
+          processing this key binding syntax: DEL, ESC, ESCAPE, LFD,
+          NEWLINE, RET, RETURN, RUBOUT, SPACE, SPC, and TAB.
+
+    "KEYSEQ": FUNCTION-NAME or MACRO
+          KEYSEQ differs from KEYNAME above in that strings denoting an
+          entire key sequence can be specified, by placing the key
+          sequence in double quotes.  Some GNU Emacs style key escapes
+          can be used, as in the following example, but the special
+          character names are not recognized.
+
+               "\C-u": universal-argument
+               "\C-x\C-r": re-read-init-file
+               "\e[11~": "Function Key 1"
+
+          In the above example, `C-u' is again bound to the function
+          `universal-argument' (just as it was in the first example),
+          `C-x C-r' is bound to the function `re-read-init-file', and
+          `<ESC> <[> <1> <1> <~>' is bound to insert the text `Function
+          Key 1'.
+
+     The following GNU Emacs style escape sequences are available when
+     specifying key sequences:
+
+    `\C-'
+          control prefix
+
+    `\M-'
+          meta prefix
+
+    `\e'
+          an escape character
+
+    `\\'
+          backslash
+
+    `\"'
+          <">, a double quotation mark
+
+    `\''
+          <'>, a single quote or apostrophe
+
+     In addition to the GNU Emacs style escape sequences, a second set
+     of backslash escapes is available:
+
+    `\a'
+          alert (bell)
+
+    `\b'
+          backspace
+
+    `\d'
+          delete
+
+    `\f'
+          form feed
+
+    `\n'
+          newline
+
+    `\r'
+          carriage return
+
+    `\t'
+          horizontal tab
+
+    `\v'
+          vertical tab
+
+    `\NNN'
+          the character whose ASCII code is the octal value NNN (one to
+          three digits)
+
+    `\xNNN'
+          the character whose ASCII code is the hexadecimal value NNN
+          (one to three digits)
+
+     When entering the text of a macro, single or double quotes must be
+     used to indicate a macro definition.  Unquoted text is assumed to
+     be a function name.  In the macro body, the backslash escapes
+     described above are expanded.  Backslash will quote any other
+     character in the macro text, including `"' and `''.  For example,
+     the following binding will make `C-x \' insert a single `\' into
+     the line:
+          "\C-x\\": "\\"
+
+
+File: readline.info,  Node: Conditional Init Constructs,  Next: Sample Init File,  Prev: Readline Init File Syntax,  Up: Readline Init File
+
+Conditional Init Constructs
+---------------------------
+
+   Readline implements a facility similar in spirit to the conditional
+compilation features of the C preprocessor which allows key bindings
+and variable settings to be performed as the result of tests.  There
+are four parser directives used.
+
+`$if'
+     The `$if' construct allows bindings to be made based on the
+     editing mode, the terminal being used, or the application using
+     Readline.  The text of the test extends to the end of the line; no
+     characters are required to isolate it.
+
+    `mode'
+          The `mode=' form of the `$if' directive is used to test
+          whether Readline is in `emacs' or `vi' mode.  This may be
+          used in conjunction with the `set keymap' command, for
+          instance, to set bindings in the `emacs-standard' and
+          `emacs-ctlx' keymaps only if Readline is starting out in
+          `emacs' mode.
+
+    `term'
+          The `term=' form may be used to include terminal-specific key
+          bindings, perhaps to bind the key sequences output by the
+          terminal's function keys.  The word on the right side of the
+          `=' is tested against both the full name of the terminal and
+          the portion of the terminal name before the first `-'.  This
+          allows `sun' to match both `sun' and `sun-cmd', for instance.
+
+    `application'
+          The APPLICATION construct is used to include
+          application-specific settings.  Each program using the
+          Readline library sets the APPLICATION NAME, and you can test
+          for it.  This could be used to bind key sequences to
+          functions useful for a specific program.  For instance, the
+          following command adds a key sequence that quotes the current
+          or previous word in Bash:
+               $if Bash
+               # Quote the current or previous word
+               "\C-xq": "\eb\"\ef\""
+               $endif
+
+`$endif'
+     This command, as seen in the previous example, terminates an `$if'
+     command.
+
+`$else'
+     Commands in this branch of the `$if' directive are executed if the
+     test fails.
+
+`$include'
+     This directive takes a single filename as an argument and reads
+     commands and bindings from that file.
+          $include /etc/inputrc
+
+
+File: readline.info,  Node: Sample Init File,  Prev: Conditional Init Constructs,  Up: Readline Init File
+
+Sample Init File
+----------------
+
+   Here is an example of an INPUTRC file.  This illustrates key
+binding, variable assignment, and conditional syntax.
+
+
+     # This file controls the behaviour of line input editing for
+     # programs that use the Gnu Readline library.  Existing programs
+     # include FTP, Bash, and Gdb.
+     #
+     # You can re-read the inputrc file with C-x C-r.
+     # Lines beginning with '#' are comments.
+     #
+     # First, include any systemwide bindings and variable assignments from
+     # /etc/Inputrc
+     $include /etc/Inputrc
+     
+     #
+     # Set various bindings for emacs mode.
+     
+     set editing-mode emacs
+     
+     $if mode=emacs
+     
+     Meta-Control-h:	backward-kill-word	Text after the function name is ignored
+     
+     #
+     # Arrow keys in keypad mode
+     #
+     #"\M-OD":        backward-char
+     #"\M-OC":        forward-char
+     #"\M-OA":        previous-history
+     #"\M-OB":        next-history
+     #
+     # Arrow keys in ANSI mode
+     #
+     "\M-[D":        backward-char
+     "\M-[C":        forward-char
+     "\M-[A":        previous-history
+     "\M-[B":        next-history
+     #
+     # Arrow keys in 8 bit keypad mode
+     #
+     #"\M-\C-OD":       backward-char
+     #"\M-\C-OC":       forward-char
+     #"\M-\C-OA":       previous-history
+     #"\M-\C-OB":       next-history
+     #
+     # Arrow keys in 8 bit ANSI mode
+     #
+     #"\M-\C-[D":       backward-char
+     #"\M-\C-[C":       forward-char
+     #"\M-\C-[A":       previous-history
+     #"\M-\C-[B":       next-history
+     
+     C-q: quoted-insert
+     
+     $endif
+     
+     # An old-style binding.  This happens to be the default.
+     TAB: complete
+     
+     # Macros that are convenient for shell interaction
+     $if Bash
+     # edit the path
+     "\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
+     # prepare to type a quoted word -- insert open and close double quotes
+     # and move to just after the open quote
+     "\C-x\"": "\"\"\C-b"
+     # insert a backslash (testing backslash escapes in sequences and macros)
+     "\C-x\\": "\\"
+     # Quote the current or previous word
+     "\C-xq": "\eb\"\ef\""
+     # Add a binding to refresh the line, which is unbound
+     "\C-xr": redraw-current-line
+     # Edit variable on current line.
+     "\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
+     $endif
+     
+     # use a visible bell if one is available
+     set bell-style visible
+     
+     # don't strip characters to 7 bits when reading
+     set input-meta on
+     
+     # allow iso-latin1 characters to be inserted rather than converted to
+     # prefix-meta sequences
+     set convert-meta off
+     
+     # display characters with the eighth bit set directly rather than
+     # as meta-prefixed characters
+     set output-meta on
+     
+     # if there are more than 150 possible completions for a word, ask the
+     # user if he wants to see all of them
+     set completion-query-items 150
+     
+     # For FTP
+     $if Ftp
+     "\C-xg": "get \M-?"
+     "\C-xt": "put \M-?"
+     "\M-.": yank-last-arg
+     $endif
+
+
+File: readline.info,  Node: Bindable Readline Commands,  Next: Readline vi Mode,  Prev: Readline Init File,  Up: Command Line Editing
+
+Bindable Readline Commands
+==========================
+
+* Menu:
+
+* Commands For Moving::		Moving about the line.
+* Commands For History::	Getting at previous lines.
+* Commands For Text::		Commands for changing text.
+* Commands For Killing::	Commands for killing and yanking.
+* Numeric Arguments::		Specifying numeric arguments, repeat counts.
+* Commands For Completion::	Getting Readline to do the typing for you.
+* Keyboard Macros::		Saving and re-executing typed characters
+* Miscellaneous Commands::	Other miscellaneous commands.
+
+   This section describes Readline commands that may be bound to key
+sequences.
+
+   Command names without an accompanying key sequence are unbound by
+default.  In the following descriptions, "point" refers to the current
+cursor position, and "mark" refers to a cursor position saved by the
+`set-mark' command.  The text between the point and mark is referred to
+as the "region".
+
+
+File: readline.info,  Node: Commands For Moving,  Next: Commands For History,  Up: Bindable Readline Commands
+
+Commands For Moving
+-------------------
+
+`beginning-of-line (C-a)'
+     Move to the start of the current line.
+
+`end-of-line (C-e)'
+     Move to the end of the line.
+
+`forward-char (C-f)'
+     Move forward a character.
+
+`backward-char (C-b)'
+     Move back a character.
+
+`forward-word (M-f)'
+     Move forward to the end of the next word.  Words are composed of
+     letters and digits.
+
+`backward-word (M-b)'
+     Move back to the start of the current or previous word.  Words are
+     composed of letters and digits.
+
+`clear-screen (C-l)'
+     Clear the screen and redraw the current line, leaving the current
+     line at the top of the screen.
+
+`redraw-current-line ()'
+     Refresh the current line.  By default, this is unbound.
+
+
+File: readline.info,  Node: Commands For History,  Next: Commands For Text,  Prev: Commands For Moving,  Up: Bindable Readline Commands
+
+Commands For Manipulating The History
+-------------------------------------
+
+`accept-line (Newline or Return)'
+     Accept the line regardless of where the cursor is.  If this line is
+     non-empty, it may be added to the history list for future recall
+     with `add_history()'.  If this line is a modified history line,
+     then restore the history line to its original state.
+
+`previous-history (C-p)'
+     Move `up' through the history list.
+
+`next-history (C-n)'
+     Move `down' through the history list.
+
+`beginning-of-history (M-<)'
+     Move to the first line in the history.
+
+`end-of-history (M->)'
+     Move to the end of the input history, i.e., the line currently
+     being entered.
+
+`reverse-search-history (C-r)'
+     Search backward starting at the current line and moving `up'
+     through the history as necessary.  This is an incremental search.
+
+`forward-search-history (C-s)'
+     Search forward starting at the current line and moving `down'
+     through the the history as necessary.  This is an incremental
+     search.
+
+`non-incremental-reverse-search-history (M-p)'
+     Search backward starting at the current line and moving `up'
+     through the history as necessary using a non-incremental search
+     for a string supplied by the user.
+
+`non-incremental-forward-search-history (M-n)'
+     Search forward starting at the current line and moving `down'
+     through the the history as necessary using a non-incremental search
+     for a string supplied by the user.
+
+`history-search-forward ()'
+     Search forward through the history for the string of characters
+     between the start of the current line and the point.  This is a
+     non-incremental search.  By default, this command is unbound.
+
+`history-search-backward ()'
+     Search backward through the history for the string of characters
+     between the start of the current line and the point.  This is a
+     non-incremental search.  By default, this command is unbound.
+
+`yank-nth-arg (M-C-y)'
+     Insert the first argument to the previous command (usually the
+     second word on the previous line).  With an argument N, insert the
+     Nth word from the previous command (the words in the previous
+     command begin with word 0).  A negative argument inserts the Nth
+     word from the end of the previous command.
+
+`yank-last-arg (M-. or M-_)'
+     Insert last argument to the previous command (the last word of the
+     previous history entry).  With an argument, behave exactly like
+     `yank-nth-arg'.  Successive calls to `yank-last-arg' move back
+     through the history list, inserting the last argument of each line
+     in turn.
+
+
+File: readline.info,  Node: Commands For Text,  Next: Commands For Killing,  Prev: Commands For History,  Up: Bindable Readline Commands
+
+Commands For Changing Text
+--------------------------
+
+`delete-char (C-d)'
+     Delete the character under the cursor.  If the cursor is at the
+     beginning of the line, there are no characters in the line, and
+     the last character typed was not bound to `delete-char', then
+     return EOF.
+
+`backward-delete-char (Rubout)'
+     Delete the character behind the cursor.  A numeric argument means
+     to kill the characters instead of deleting them.
+
+`forward-backward-delete-char ()'
+     Delete the character under the cursor, unless the cursor is at the
+     end of the line, in which case the character behind the cursor is
+     deleted.  By default, this is not bound to a key.
+
+`quoted-insert (C-q or C-v)'
+     Add the next character typed to the line verbatim.  This is how to
+     insert key sequences like `C-q', for example.
+
+`tab-insert (M-<TAB>)'
+     Insert a tab character.
+
+`self-insert (a, b, A, 1, !, ...)'
+     Insert yourself.
+
+`transpose-chars (C-t)'
+     Drag the character before the cursor forward over the character at
+     the cursor, moving the cursor forward as well.  If the insertion
+     point is at the end of the line, then this transposes the last two
+     characters of the line.  Negative arguments have no effect.
+
+`transpose-words (M-t)'
+     Drag the word before point past the word after point, moving point
+     past that word as well.
+
+`upcase-word (M-u)'
+     Uppercase the current (or following) word.  With a negative
+     argument, uppercase the previous word, but do not move the cursor.
+
+`downcase-word (M-l)'
+     Lowercase the current (or following) word.  With a negative
+     argument, lowercase the previous word, but do not move the cursor.
+
+`capitalize-word (M-c)'
+     Capitalize the current (or following) word.  With a negative
+     argument, capitalize the previous word, but do not move the cursor.
+
+
+File: readline.info,  Node: Commands For Killing,  Next: Numeric Arguments,  Prev: Commands For Text,  Up: Bindable Readline Commands
+
+Killing And Yanking
+-------------------
+
+`kill-line (C-k)'
+     Kill the text from point to the end of the line.
+
+`backward-kill-line (C-x Rubout)'
+     Kill backward to the beginning of the line.
+
+`unix-line-discard (C-u)'
+     Kill backward from the cursor to the beginning of the current line.
+
+`kill-whole-line ()'
+     Kill all characters on the current line, no matter point is.  By
+     default, this is unbound.
+
+`kill-word (M-d)'
+     Kill from point to the end of the current word, or if between
+     words, to the end of the next word.  Word boundaries are the same
+     as `forward-word'.
+
+`backward-kill-word (M-<DEL>)'
+     Kill the word behind point.  Word boundaries are the same as
+     `backward-word'.
+
+`unix-word-rubout (C-w)'
+     Kill the word behind point, using white space as a word boundary.
+     The killed text is saved on the kill-ring.
+
+`delete-horizontal-space ()'
+     Delete all spaces and tabs around point.  By default, this is
+     unbound.
+
+`kill-region ()'
+     Kill the text in the current region.  By default, this command is
+     unbound.
+
+`copy-region-as-kill ()'
+     Copy the text in the region to the kill buffer, so it can be yanked
+     right away.  By default, this command is unbound.
+
+`copy-backward-word ()'
+     Copy the word before point to the kill buffer.  The word
+     boundaries are the same as `backward-word'.  By default, this
+     command is unbound.
+
+`copy-forward-word ()'
+     Copy the word following point to the kill buffer.  The word
+     boundaries are the same as `forward-word'.  By default, this
+     command is unbound.
+
+`yank (C-y)'
+     Yank the top of the kill ring into the buffer at the current
+     cursor position.
+
+`yank-pop (M-y)'
+     Rotate the kill-ring, and yank the new top.  You can only do this
+     if the prior command is `yank' or `yank-pop'.
+
+
+File: readline.info,  Node: Numeric Arguments,  Next: Commands For Completion,  Prev: Commands For Killing,  Up: Bindable Readline Commands
+
+Specifying Numeric Arguments
+----------------------------
+
+`digit-argument (M-0, M-1, ... M--)'
+     Add this digit to the argument already accumulating, or start a new
+     argument.  `M--' starts a negative argument.
+
+`universal-argument ()'
+     This is another way to specify an argument.  If this command is
+     followed by one or more digits, optionally with a leading minus
+     sign, those digits define the argument.  If the command is
+     followed by digits, executing `universal-argument' again ends the
+     numeric argument, but is otherwise ignored.  As a special case, if
+     this command is immediately followed by a character that is
+     neither a digit or minus sign, the argument count for the next
+     command is multiplied by four.  The argument count is initially
+     one, so executing this function the first time makes the argument
+     count four, a second time makes the argument count sixteen, and so
+     on.  By default, this is not bound to a key.
+
+
+File: readline.info,  Node: Commands For Completion,  Next: Keyboard Macros,  Prev: Numeric Arguments,  Up: Bindable Readline Commands
+
+Letting Readline Type For You
+-----------------------------
+
+`complete (<TAB>)'
+     Attempt to perform completion on the text before point.  The
+     actual completion performed is application-specific.  The default
+     is filename completion.
+
+`possible-completions (M-?)'
+     List the possible completions of the text before the cursor.
+
+`insert-completions (M-*)'
+     Insert all completions of the text before point that would have
+     been generated by `possible-completions'.
+
+`menu-complete ()'
+     Similar to `complete', but replaces the word to be completed with
+     a single match from the list of possible completions.  Repeated
+     execution of `menu-complete' steps through the list of possible
+     completions, inserting each match in turn.  At the end of the list
+     of completions, the bell is rung and the original text is restored.
+     An argument of N moves N positions forward in the list of matches;
+     a negative argument may be used to move backward through the list.
+     This command is intended to be bound to <TAB>, but is unbound by
+     default.
+
+`delete-char-or-list ()'
+     Deletes the character under the cursor if not at the beginning or
+     end of the line (like `delete-char').  If at the end of the line,
+     behaves identically to `possible-completions'.  This command is
+     unbound by default.
+
+
+File: readline.info,  Node: Keyboard Macros,  Next: Miscellaneous Commands,  Prev: Commands For Completion,  Up: Bindable Readline Commands
+
+Keyboard Macros
+---------------
+
+`start-kbd-macro (C-x ()'
+     Begin saving the characters typed into the current keyboard macro.
+
+`end-kbd-macro (C-x ))'
+     Stop saving the characters typed into the current keyboard macro
+     and save the definition.
+
+`call-last-kbd-macro (C-x e)'
+     Re-execute the last keyboard macro defined, by making the
+     characters in the macro appear as if typed at the keyboard.
+
+
+File: readline.info,  Node: Miscellaneous Commands,  Prev: Keyboard Macros,  Up: Bindable Readline Commands
+
+Some Miscellaneous Commands
+---------------------------
+
+`re-read-init-file (C-x C-r)'
+     Read in the contents of the INPUTRC file, and incorporate any
+     bindings or variable assignments found there.
+
+`abort (C-g)'
+     Abort the current editing command and ring the terminal's bell
+     (subject to the setting of `bell-style').
+
+`do-uppercase-version (M-a, M-b, M-X, ...)'
+     If the metafied character X is lowercase, run the command that is
+     bound to the corresponding uppercase character.
+
+`prefix-meta (<ESC>)'
+     Make the next character typed be metafied.  This is for keyboards
+     without a meta key.  Typing `<ESC> f' is equivalent to typing
+     `M-f'.
+
+`undo (C-_ or C-x C-u)'
+     Incremental undo, separately remembered for each line.
+
+`revert-line (M-r)'
+     Undo all changes made to this line.  This is like executing the
+     `undo' command enough times to get back to the beginning.
+
+`tilde-expand (M-~)'
+     Perform tilde expansion on the current word.
+
+`set-mark (C-@)'
+     Set the mark to the current point.  If a numeric argument is
+     supplied, the mark is set to that position.
+
+`exchange-point-and-mark (C-x C-x)'
+     Swap the point with the mark.  The current cursor position is set
+     to the saved position, and the old cursor position is saved as the
+     mark.
+
+`character-search (C-])'
+     A character is read and point is moved to the next occurrence of
+     that character.  A negative count searches for previous
+     occurrences.
+
+`character-search-backward (M-C-])'
+     A character is read and point is moved to the previous occurrence
+     of that character.  A negative count searches for subsequent
+     occurrences.
+
+`insert-comment (M-#)'
+     The value of the `comment-begin' variable is inserted at the
+     beginning of the current line, and the line is accepted as if a
+     newline had been typed.
+
+`dump-functions ()'
+     Print all of the functions and their key bindings to the Readline
+     output stream.  If a numeric argument is supplied, the output is
+     formatted in such a way that it can be made part of an INPUTRC
+     file.  This command is unbound by default.
+
+`dump-variables ()'
+     Print all of the settable variables and their values to the
+     Readline output stream.  If a numeric argument is supplied, the
+     output is formatted in such a way that it can be made part of an
+     INPUTRC file.  This command is unbound by default.
+
+`dump-macros ()'
+     Print all of the Readline key sequences bound to macros and the
+     strings they output.  If a numeric argument is supplied, the
+     output is formatted in such a way that it can be made part of an
+     INPUTRC file.  This command is unbound by default.
+
+
+File: readline.info,  Node: Readline vi Mode,  Prev: Bindable Readline Commands,  Up: Command Line Editing
+
+Readline vi Mode
+================
+
+   While the Readline library does not have a full set of `vi' editing
+functions, it does contain enough to allow simple editing of the line.
+The Readline `vi' mode behaves as specified in the POSIX 1003.2
+standard.
+
+   In order to switch interactively between `emacs' and `vi' editing
+modes, use the command `M-C-j' (toggle-editing-mode).  The Readline
+default is `emacs' mode.
+
+   When you enter a line in `vi' mode, you are already placed in
+`insertion' mode, as if you had typed an `i'.  Pressing <ESC> switches
+you into `command' mode, where you can edit the text of the line with
+the standard `vi' movement keys, move to previous history lines with
+`k' and subsequent lines with `j', and so forth.
+
+   This document describes the GNU Readline Library, a utility for
+aiding in the consitency of user interface across discrete programs
+that need to provide a command line interface.
+
+   Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+   Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice pare
+preserved on all copies.
+
+   Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+   Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions, except that this permission notice may be stated in a
+translation approved by the Foundation.
+
+
+File: readline.info,  Node: Programming with GNU Readline,  Next: Concept Index,  Prev: Command Line Editing,  Up: Top
+
+Programming with GNU Readline
+*****************************
+
+   This chapter describes the interface between the GNU Readline
+Library and other programs.  If you are a programmer, and you wish to
+include the features found in GNU Readline such as completion, line
+editing, and interactive history manipulation in your own programs,
+this section is for you.
+
+* Menu:
+
+* Basic Behavior::	Using the default behavior of Readline.
+* Custom Functions::	Adding your own functions to Readline.
+* Readline Variables::			Variables accessible to custom
+					functions.
+* Readline Convenience Functions::	Functions which Readline supplies to
+					aid in writing your own custom
+					functions.
+* Readline Signal Handling::	How Readline behaves when it receives signals.
+* Custom Completers::	Supplanting or supplementing Readline's
+			completion functions.
+
+
+File: readline.info,  Node: Basic Behavior,  Next: Custom Functions,  Up: Programming with GNU Readline
+
+Basic Behavior
+==============
+
+   Many programs provide a command line interface, such as `mail',
+`ftp', and `sh'.  For such programs, the default behaviour of Readline
+is sufficient.  This section describes how to use Readline in the
+simplest way possible, perhaps to replace calls in your code to
+`gets()' or `fgets()'.
+
+     `char *readline (const char *PROMPT);'
+
+   The function `readline()' prints a prompt PROMPT and then reads and
+returns a single line of text from the user.  If PROMPT is `NULL' or
+the empty string, no prompt is displayed.  The line `readline' returns
+is allocated with `malloc()'; the caller should `free()' the line when
+it has finished with it.  The declaration for `readline' in ANSI C is
+
+So, one might say
+     `char *line = readline ("Enter a line: ");'
+
+in order to read a line of text from the user.  The line returned has
+the final newline removed, so only the text remains.
+
+   If `readline' encounters an `EOF' while reading the line, and the
+line is empty at that point, then `(char *)NULL' is returned.
+Otherwise, the line is ended just as if a newline had been typed.
+
+   If you want the user to be able to get at the line later, (with
+<C-p> for example), you must call `add_history()' to save the line away
+in a "history" list of such lines.
+
+     `add_history (line)';
+
+For full details on the GNU History Library, see the associated manual.
+
+   It is preferable to avoid saving empty lines on the history list,
+since users rarely have a burning need to reuse a blank line.  Here is
+a function which usefully replaces the standard `gets()' library
+function, and has the advantage of no static buffer to overflow:
+
+     /* A static variable for holding the line. */
+     static char *line_read = (char *)NULL;
+     
+     /* Read a string, and return a pointer to it.  Returns NULL on EOF. */
+     char *
+     rl_gets ()
+     {
+       /* If the buffer has already been allocated, return the memory
+          to the free pool. */
+       if (line_read)
+         {
+           free (line_read);
+           line_read = (char *)NULL;
+         }
+     
+       /* Get a line from the user. */
+       line_read = readline ("");
+     
+       /* If the line has any text in it, save it on the history. */
+       if (line_read && *line_read)
+         add_history (line_read);
+     
+       return (line_read);
+     }
+
+   This function gives the user the default behaviour of <TAB>
+completion: completion on file names.  If you do not want Readline to
+complete on filenames, you can change the binding of the <TAB> key with
+`rl_bind_key()'.
+
+     `int rl_bind_key (int KEY, rl_command_func_t *FUNCTION);'
+
+   `rl_bind_key()' takes two arguments: KEY is the character that you
+want to bind, and FUNCTION is the address of the function to call when
+KEY is pressed.  Binding <TAB> to `rl_insert()' makes <TAB> insert
+itself.  `rl_bind_key()' returns non-zero if KEY is not a valid ASCII
+character code (between 0 and 255).
+
+   Thus, to disable the default <TAB> behavior, the following suffices:
+     `rl_bind_key ('\t', rl_insert);'
+
+   This code should be executed once at the start of your program; you
+might write a function called `initialize_readline()' which performs
+this and other desired initializations, such as installing custom
+completers (*note Custom Completers::).
+
+
+File: readline.info,  Node: Custom Functions,  Next: Readline Variables,  Prev: Basic Behavior,  Up: Programming with GNU Readline
+
+Custom Functions
+================
+
+   Readline provides many functions for manipulating the text of the
+line, but it isn't possible to anticipate the needs of all programs.
+This section describes the various functions and variables defined
+within the Readline library which allow a user program to add
+customized functionality to Readline.
+
+   Before declaring any functions that customize Readline's behavior, or
+using any functionality Readline provides in other code, an application
+writer should include the file `<readline/readline.h>' in any file that
+uses Readline's features.  Since some of the definitions in
+`readline.h' use the `stdio' library, the file `<stdio.h>' should be
+included before `readline.h'.
+
+* Menu:
+
+* Readline Typedefs::	C declarations to make code readable.
+* Function Writing::	Variables and calling conventions.
+
+
+File: readline.info,  Node: Readline Typedefs,  Next: Function Writing,  Up: Custom Functions
+
+Readline Typedefs
+-----------------
+
+   For readabilty, we declare a number of new object types, all pointers
+to functions.
+
+   The reason for declaring these new types is to make it easier to
+write code describing pointers to C functions with appropriately
+prototyped arguments and return values.
+
+   For instance, say we want to declare a variable FUNC as a pointer to
+a function which takes two `int' arguments and returns an `int' (this
+is the type of all of the Readline bindable functions).  Instead of the
+classic C declaration
+
+   `int (*func)();'
+
+or the ANSI-C style declaration
+
+   `int (*func)(int, int);'
+
+we may write
+
+   `rl_command_func_t *func;'
+
+   The full list of function pointer types available is
+
+`typedef int rl_command_func_t (int, int);'
+
+`typedef char *rl_compentry_func_t (const char *, int);'
+
+`typedef char **rl_completion_func_t (const char *, int, int);'
+
+`typedef char *rl_quote_func_t (char *, int, char *);'
+
+`typedef char *rl_dequote_func_t (char *, int);'
+
+`typedef int rl_compignore_func_t (char **);'
+
+`typedef void rl_compdisp_func_t (char **, int, int);'
+
+`typedef int rl_hook_func_t (void);'
+
+`typedef int rl_getc_func_t (FILE *);'
+
+`typedef int rl_linebuf_func_t (char *, int);'
+
+`typedef int rl_intfunc_t (int);'
+
+`#define rl_ivoidfunc_t rl_hook_func_t'
+
+`typedef int rl_icpfunc_t (char *);'
+
+`typedef int rl_icppfunc_t (char **);'
+
+`typedef void rl_voidfunc_t (void);'
+
+`typedef void rl_vintfunc_t (int);'
+
+`typedef void rl_vcpfunc_t (char *);'
+
+`typedef void rl_vcppfunc_t (char **);'
+
+File: readline.info,  Node: Function Writing,  Prev: Readline Typedefs,  Up: Custom Functions
+
+Writing a New Function
+----------------------
+
+   In order to write new functions for Readline, you need to know the
+calling conventions for keyboard-invoked functions, and the names of the
+variables that describe the current state of the line read so far.
+
+   The calling sequence for a command `foo' looks like
+
+     `foo (int count, int key)'
+
+where COUNT is the numeric argument (or 1 if defaulted) and KEY is the
+key that invoked this function.
+
+   It is completely up to the function as to what should be done with
+the numeric argument.  Some functions use it as a repeat count, some as
+a flag, and others to choose alternate behavior (refreshing the current
+line as opposed to refreshing the screen, for example).  Some choose to
+ignore it.  In general, if a function uses the numeric argument as a
+repeat count, it should be able to do something useful with both
+negative and positive arguments.  At the very least, it should be aware
+that it can be passed a negative argument.
+
+
+File: readline.info,  Node: Readline Variables,  Next: Readline Convenience Functions,  Prev: Custom Functions,  Up: Programming with GNU Readline
+
+Readline Variables
+==================
+
+   These variables are available to function writers.
+
+ - Variable: char * rl_line_buffer
+     This is the line gathered so far.  You are welcome to modify the
+     contents of the line, but see *Note Allowing Undoing::.  The
+     function `rl_extend_line_buffer' is available to increase the
+     memory allocated to `rl_line_buffer'.
+
+ - Variable: int rl_point
+     The offset of the current cursor position in `rl_line_buffer' (the
+     _point_).
+
+ - Variable: int rl_end
+     The number of characters present in `rl_line_buffer'.  When
+     `rl_point' is at the end of the line, `rl_point' and `rl_end' are
+     equal.
+
+ - Variable: int rl_mark
+     The MARK (saved position) in the current line.  If set, the mark
+     and point define a _region_.
+
+ - Variable: int rl_done
+     Setting this to a non-zero value causes Readline to return the
+     current line immediately.
+
+ - Variable: int rl_num_chars_to_read
+     Setting this to a positive value before calling `readline()' causes
+     Readline to return after accepting that many characters, rather
+     than reading up to a character bound to `accept-line'.
+
+ - Variable: int rl_pending_input
+     Setting this to a value makes it the next keystroke read.  This is
+     a way to stuff a single character into the input stream.
+
+ - Variable: int rl_dispatching
+     Set to a non-zero value if a function is being called from a key
+     binding; zero otherwise.  Application functions can test this to
+     discover whether they were called directly or by Readline's
+     dispatching mechanism.
+
+ - Variable: int rl_erase_empty_line
+     Setting this to a non-zero value causes Readline to completely
+     erase the current line, including any prompt, any time a newline
+     is typed as the only character on an otherwise-empty line.  The
+     cursor is moved to the beginning of the newly-blank line.
+
+ - Variable: char * rl_prompt
+     The prompt Readline uses.  This is set from the argument to
+     `readline()', and should not be assigned to directly.
+
+ - Variable: int rl_already_prompted
+     If an application wishes to display the prompt itself, rather than
+     have Readline do it the first time `readline()' is called, it
+     should set this variable to a non-zero value after displaying the
+     prompt.  The prompt must also be passed as the argument to
+     `readline()' so the redisplay functions can update the display
+     properly.  The calling application is responsible for managing the
+     value; Readline never sets it.
+
+ - Variable: const char * rl_library_version
+     The version number of this revision of the library.
+
+ - Variable: int rl_gnu_readline_p
+     Always set to 1, denoting that this is GNU readline rather than
+     some emulation.
+
+ - Variable: const char * rl_terminal_name
+     The terminal type, used for initialization.  If not set by the
+     application, Readline sets this to the value of the `TERM'
+     environment variable the first time it is called.
+
+ - Variable: const char * rl_readline_name
+     This variable is set to a unique name by each application using
+     Readline.  The value allows conditional parsing of the inputrc file
+     (*note Conditional Init Constructs::).
+
+ - Variable: FILE * rl_instream
+     The stdio stream from which Readline reads input.
+
+ - Variable: FILE * rl_outstream
+     The stdio stream to which Readline performs output.
+
+ - Variable: rl_command_func_t * rl_last_func
+     The address of the last command function Readline executed.  May
+     be used to test whether or not a function is being executed twice
+     in succession, for example.
+
+ - Variable: rl_hook_func_t * rl_startup_hook
+     If non-zero, this is the address of a function to call just before
+     `readline' prints the first prompt.
+
+ - Variable: rl_hook_func_t * rl_pre_input_hook
+     If non-zero, this is the address of a function to call after the
+     first prompt has been printed and just before `readline' starts
+     reading input characters.
+
+ - Variable: rl_hook_func_t * rl_event_hook
+     If non-zero, this is the address of a function to call periodically
+     when readline is waiting for terminal input.
+
+ - Variable: rl_getc_func_t * rl_getc_function
+     If non-zero, `readline' will call indirectly through this pointer
+     to get a character from the input stream.  By default, it is set to
+     `rl_getc', the default `readline' character input function (*note
+     Character Input::).
+
+ - Variable: rl_voidfunc_t * rl_redisplay_function
+     If non-zero, `readline' will call indirectly through this pointer
+     to update the display with the current contents of the editing
+     buffer.  By default, it is set to `rl_redisplay', the default
+     `readline' redisplay function (*note Redisplay::).
+
+ - Variable: rl_vintfunc_t * rl_prep_term_function
+     If non-zero, `readline' will call indirectly through this pointer
+     to initialize the terminal.  The function takes a single argument,
+     an `int' flag that says whether or not to use eight-bit characters.
+     By default, this is set to `rl_prep_terminal' (*note Terminal
+     Management::).
+
+ - Variable: rl_voidfunc_t * rl_deprep_term_function
+     If non-zero, `readline' will call indirectly through this pointer
+     to reset the terminal.  This function should undo the effects of
+     `rl_prep_term_function'.  By default, this is set to
+     `rl_deprep_terminal' (*note Terminal Management::).
+
+ - Variable: Keymap rl_executing_keymap
+     This variable is set to the keymap (*note Keymaps::) in which the
+     currently executing readline function was found.
+
+ - Variable: Keymap rl_binding_keymap
+     This variable is set to the keymap (*note Keymaps::) in which the
+     last key binding occurred.
+
+ - Variable: char * rl_executing_macro
+     This variable is set to the text of any currently-executing macro.
+
+ - Variable: int rl_readline_state
+     A variable with bit values that encapsulate the current Readline
+     state.  A bit is set with the `RL_SETSTATE' macro, and unset with
+     the `RL_UNSETSTATE' macro.  Use the `RL_ISSTATE' macro to test
+     whether a particular state bit is set.  Current state bits include:
+
+    `RL_STATE_NONE'
+          Readline has not yet been called, nor has it begun to
+          intialize.
+
+    `RL_STATE_INITIALIZING'
+          Readline is initializing its internal data structures.
+
+    `RL_STATE_INITIALIZED'
+          Readline has completed its initialization.
+
+    `RL_STATE_TERMPREPPED'
+          Readline has modified the terminal modes to do its own input
+          and redisplay.
+
+    `RL_STATE_READCMD'
+          Readline is reading a command from the keyboard.
+
+    `RL_STATE_METANEXT'
+          Readline is reading more input after reading the meta-prefix
+          character.
+
+    `RL_STATE_DISPATCHING'
+          Readline is dispatching to a command.
+
+    `RL_STATE_MOREINPUT'
+          Readline is reading more input while executing an editing
+          command.
+
+    `RL_STATE_ISEARCH'
+          Readline is performing an incremental history search.
+
+    `RL_STATE_NSEARCH'
+          Readline is performing a non-incremental history search.
+
+    `RL_STATE_SEARCH'
+          Readline is searching backward or forward through the history
+          for a string.
+
+    `RL_STATE_NUMERICARG'
+          Readline is reading a numeric argument.
+
+    `RL_STATE_MACROINPUT'
+          Readline is currently getting its input from a
+          previously-defined keyboard macro.
+
+    `RL_STATE_MACRODEF'
+          Readline is currently reading characters defining a keyboard
+          macro.
+
+    `RL_STATE_OVERWRITE'
+          Readline is in overwrite mode.
+
+    `RL_STATE_COMPLETING'
+          Readline is performing word completion.
+
+    `RL_STATE_SIGHANDLER'
+          Readline is currently executing the readline signal handler.
+
+    `RL_STATE_UNDOING'
+          Readline is performing an undo.
+
+    `RL_STATE_DONE'
+          Readline has read a key sequence bound to `accept-line' and
+          is about to return the line to the caller.
+
+
+ - Variable: int rl_explicit_arg
+     Set to a non-zero value if an explicit numeric argument was
+     specified by the user.  Only valid in a bindable command function.
+
+ - Variable: int rl_numeric_arg
+     Set to the value of any numeric argument explicitly specified by
+     the user before executing the current Readline function.  Only
+     valid in a bindable command function.
+
+ - Variable: int rl_editing_mode
+     Set to a value denoting Readline's current editing mode.  A value
+     of EMACS_MODE means Readline is currently in emacs mode; VI_MODE
+     means that vi mode is active.
+
+
+File: readline.info,  Node: Readline Convenience Functions,  Next: Readline Signal Handling,  Prev: Readline Variables,  Up: Programming with GNU Readline
+
+Readline Convenience Functions
+==============================
+
+* Menu:
+
+* Function Naming::	How to give a function you write a name.
+* Keymaps::		Making keymaps.
+* Binding Keys::	Changing Keymaps.
+* Associating Function Names and Bindings::	Translate function names to
+						key sequences.
+* Allowing Undoing::	How to make your functions undoable.
+* Redisplay::		Functions to control line display.
+* Modifying Text::	Functions to modify `rl_line_buffer'.
+* Character Input::	Functions to read keyboard input.
+* Terminal Management::	Functions to manage terminal settings.
+* Utility Functions::	Generally useful functions and hooks.
+* Alternate Interface::	Using Readline in a `callback' fashion.
+
+
+File: readline.info,  Node: Function Naming,  Next: Keymaps,  Up: Readline Convenience Functions
+
+Naming a Function
+-----------------
+
+   The user can dynamically change the bindings of keys while using
+Readline.  This is done by representing the function with a descriptive
+name.  The user is able to type the descriptive name when referring to
+the function.  Thus, in an init file, one might find
+
+     Meta-Rubout:	backward-kill-word
+
+   This binds the keystroke <Meta-Rubout> to the function
+_descriptively_ named `backward-kill-word'.  You, as the programmer,
+should bind the functions you write to descriptive names as well.
+Readline provides a function for doing that:
+
+ - Function: int rl_add_defun (const char *name, rl_command_func_t
+          *function, int key)
+     Add NAME to the list of named functions.  Make FUNCTION be the
+     function that gets called.  If KEY is not -1, then bind it to
+     FUNCTION using `rl_bind_key()'.
+
+   Using this function alone is sufficient for most applications.  It is
+the recommended way to add a few functions to the default functions that
+Readline has built in.  If you need to do something other than adding a
+function to Readline, you may need to use the underlying functions
+described below.
+
+
+File: readline.info,  Node: Keymaps,  Next: Binding Keys,  Prev: Function Naming,  Up: Readline Convenience Functions
+
+Selecting a Keymap
+------------------
+
+   Key bindings take place on a "keymap".  The keymap is the
+association between the keys that the user types and the functions that
+get run.  You can make your own keymaps, copy existing keymaps, and tell
+Readline which keymap to use.
+
+ - Function: Keymap rl_make_bare_keymap (void)
+     Returns a new, empty keymap.  The space for the keymap is
+     allocated with `malloc()'; the caller should free it by calling
+     `rl_discard_keymap()' when done.
+
+ - Function: Keymap rl_copy_keymap (Keymap map)
+     Return a new keymap which is a copy of MAP.
+
+ - Function: Keymap rl_make_keymap (void)
+     Return a new keymap with the printing characters bound to
+     rl_insert, the lowercase Meta characters bound to run their
+     equivalents, and the Meta digits bound to produce numeric
+     arguments.
+
+ - Function: void rl_discard_keymap (Keymap keymap)
+     Free the storage associated with KEYMAP.
+
+   Readline has several internal keymaps.  These functions allow you to
+change which keymap is active.
+
+ - Function: Keymap rl_get_keymap (void)
+     Returns the currently active keymap.
+
+ - Function: void rl_set_keymap (Keymap keymap)
+     Makes KEYMAP the currently active keymap.
+
+ - Function: Keymap rl_get_keymap_by_name (const char *name)
+     Return the keymap matching NAME.  NAME is one which would be
+     supplied in a `set keymap' inputrc line (*note Readline Init
+     File::).
+
+ - Function: char * rl_get_keymap_name (Keymap keymap)
+     Return the name matching KEYMAP.  NAME is one which would be
+     supplied in a `set keymap' inputrc line (*note Readline Init
+     File::).
+
+
+File: readline.info,  Node: Binding Keys,  Next: Associating Function Names and Bindings,  Prev: Keymaps,  Up: Readline Convenience Functions
+
+Binding Keys
+------------
+
+   Key sequences are associate with functions through the keymap.
+Readline has several internal keymaps: `emacs_standard_keymap',
+`emacs_meta_keymap', `emacs_ctlx_keymap', `vi_movement_keymap', and
+`vi_insertion_keymap'.  `emacs_standard_keymap' is the default, and the
+examples in this manual assume that.
+
+   Since `readline()' installs a set of default key bindings the first
+time it is called, there is always the danger that a custom binding
+installed before the first call to `readline()' will be overridden.  An
+alternate mechanism is to install custom key bindings in an
+initialization function assigned to the `rl_startup_hook' variable
+(*note Readline Variables::).
+
+   These functions manage key bindings.
+
+ - Function: int rl_bind_key (int key, rl_command_func_t *function)
+     Binds KEY to FUNCTION in the currently active keymap.  Returns
+     non-zero in the case of an invalid KEY.
+
+ - Function: int rl_bind_key_in_map (int key, rl_command_func_t
+          *function, Keymap map)
+     Bind KEY to FUNCTION in MAP.  Returns non-zero in the case of an
+     invalid KEY.
+
+ - Function: int rl_unbind_key (int key)
+     Bind KEY to the null function in the currently active keymap.
+     Returns non-zero in case of error.
+
+ - Function: int rl_unbind_key_in_map (int key, Keymap map)
+     Bind KEY to the null function in MAP.  Returns non-zero in case of
+     error.
+
+ - Function: int rl_unbind_function_in_map (rl_command_func_t
+          *function, Keymap map)
+     Unbind all keys that execute FUNCTION in MAP.
+
+ - Function: int rl_unbind_command_in_map (const char *command, Keymap
+          map)
+     Unbind all keys that are bound to COMMAND in MAP.
+
+ - Function: int rl_set_key (const char *keyseq, rl_command_func_t
+          *function, Keymap map)
+     Bind the key sequence represented by the string KEYSEQ to the
+     function FUNCTION.  This makes new keymaps as necessary.  The
+     initial keymap in which to do bindings is MAP.
+
+ - Function: int rl_generic_bind (int type, const char *keyseq, char
+          *data, Keymap map)
+     Bind the key sequence represented by the string KEYSEQ to the
+     arbitrary pointer DATA.  TYPE says what kind of data is pointed to
+     by DATA; this can be a function (`ISFUNC'), a macro (`ISMACR'), or
+     a keymap (`ISKMAP').  This makes new keymaps as necessary.  The
+     initial keymap in which to do bindings is MAP.
+
+ - Function: int rl_parse_and_bind (char *line)
+     Parse LINE as if it had been read from the `inputrc' file and
+     perform any key bindings and variable assignments found (*note
+     Readline Init File::).
+
+ - Function: int rl_read_init_file (const char *filename)
+     Read keybindings and variable assignments from FILENAME (*note
+     Readline Init File::).
+
+
+File: readline.info,  Node: Associating Function Names and Bindings,  Next: Allowing Undoing,  Prev: Binding Keys,  Up: Readline Convenience Functions
+
+Associating Function Names and Bindings
+---------------------------------------
+
+   These functions allow you to find out what keys invoke named
+functions and the functions invoked by a particular key sequence.  You
+may also associate a new function name with an arbitrary function.
+
+ - Function: rl_command_func_t * rl_named_function (const char *name)
+     Return the function with name NAME.
+
+ - Function: rl_command_func_t * rl_function_of_keyseq (const char
+          *keyseq, Keymap map, int *type)
+     Return the function invoked by KEYSEQ in keymap MAP.  If MAP is
+     `NULL', the current keymap is used.  If TYPE is not `NULL', the
+     type of the object is returned in the `int' variable it points to
+     (one of `ISFUNC', `ISKMAP', or `ISMACR').
+
+ - Function: char ** rl_invoking_keyseqs (rl_command_func_t *function)
+     Return an array of strings representing the key sequences used to
+     invoke FUNCTION in the current keymap.
+
+ - Function: char ** rl_invoking_keyseqs_in_map (rl_command_func_t
+          *function, Keymap map)
+     Return an array of strings representing the key sequences used to
+     invoke FUNCTION in the keymap MAP.
+
+ - Function: void rl_function_dumper (int readable)
+     Print the readline function names and the key sequences currently
+     bound to them to `rl_outstream'.  If READABLE is non-zero, the
+     list is formatted in such a way that it can be made part of an
+     `inputrc' file and re-read.
+
+ - Function: void rl_list_funmap_names (void)
+     Print the names of all bindable Readline functions to
+     `rl_outstream'.
+
+ - Function: const char ** rl_funmap_names (void)
+     Return a NULL terminated array of known function names.  The array
+     is sorted.  The array itself is allocated, but not the strings
+     inside.  You should `free()' the array when you are done, but not
+     the pointers.
+
+ - Function: int rl_add_funmap_entry (const char *name,
+          rl_command_func_t *function)
+     Add NAME to the list of bindable Readline command names, and make
+     FUNCTION the function to be called when NAME is invoked.
+
+
+File: readline.info,  Node: Allowing Undoing,  Next: Redisplay,  Prev: Associating Function Names and Bindings,  Up: Readline Convenience Functions
+
+Allowing Undoing
+----------------
+
+   Supporting the undo command is a painless thing, and makes your
+functions much more useful.  It is certainly easy to try something if
+you know you can undo it.
+
+   If your function simply inserts text once, or deletes text once, and
+uses `rl_insert_text()' or `rl_delete_text()' to do it, then undoing is
+already done for you automatically.
+
+   If you do multiple insertions or multiple deletions, or any
+combination of these operations, you should group them together into
+one operation.  This is done with `rl_begin_undo_group()' and
+`rl_end_undo_group()'.
+
+   The types of events that can be undone are:
+
+     enum undo_code { UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END };
+
+   Notice that `UNDO_DELETE' means to insert some text, and
+`UNDO_INSERT' means to delete some text.  That is, the undo code tells
+what to undo, not how to undo it.  `UNDO_BEGIN' and `UNDO_END' are tags
+added by `rl_begin_undo_group()' and `rl_end_undo_group()'.
+
+ - Function: int rl_begin_undo_group (void)
+     Begins saving undo information in a group construct.  The undo
+     information usually comes from calls to `rl_insert_text()' and
+     `rl_delete_text()', but could be the result of calls to
+     `rl_add_undo()'.
+
+ - Function: int rl_end_undo_group (void)
+     Closes the current undo group started with `rl_begin_undo_group
+     ()'.  There should be one call to `rl_end_undo_group()' for each
+     call to `rl_begin_undo_group()'.
+
+ - Function: void rl_add_undo (enum undo_code what, int start, int end,
+          char *text)
+     Remember how to undo an event (according to WHAT).  The affected
+     text runs from START to END, and encompasses TEXT.
+
+ - Function: void rl_free_undo_list (void)
+     Free the existing undo list.
+
+ - Function: int rl_do_undo (void)
+     Undo the first thing on the undo list.  Returns `0' if there was
+     nothing to undo, non-zero if something was undone.
+
+   Finally, if you neither insert nor delete text, but directly modify
+the existing text (e.g., change its case), call `rl_modifying()' once,
+just before you modify the text.  You must supply the indices of the
+text range that you are going to modify.
+
+ - Function: int rl_modifying (int start, int end)
+     Tell Readline to save the text between START and END as a single
+     undo unit.  It is assumed that you will subsequently modify that
+     text.
+
+
+File: readline.info,  Node: Redisplay,  Next: Modifying Text,  Prev: Allowing Undoing,  Up: Readline Convenience Functions
+
+Redisplay
+---------
+
+ - Function: void rl_redisplay (void)
+     Change what's displayed on the screen to reflect the current
+     contents of `rl_line_buffer'.
+
+ - Function: int rl_forced_update_display (void)
+     Force the line to be updated and redisplayed, whether or not
+     Readline thinks the screen display is correct.
+
+ - Function: int rl_on_new_line (void)
+     Tell the update functions that we have moved onto a new (empty)
+     line, usually after ouputting a newline.
+
+ - Function: int rl_on_new_line_with_prompt (void)
+     Tell the update functions that we have moved onto a new line, with
+     RL_PROMPT already displayed.  This could be used by applications
+     that want to output the prompt string themselves, but still need
+     Readline to know the prompt string length for redisplay.  It
+     should be used after setting RL_ALREADY_PROMPTED.
+
+ - Function: int rl_reset_line_state (void)
+     Reset the display state to a clean state and redisplay the current
+     line starting on a new line.
+
+ - Function: int rl_crlf (void)
+     Move the cursor to the start of the next screen line.
+
+ - Function: int rl_message (const char *, ...)
+     The arguments are a format string as would be supplied to `printf',
+     possibly containing conversion specifications such as `%d', and
+     any additional arguments necessary to satisfy the conversion
+     specifications.  The resulting string is displayed in the "echo
+     area".  The echo area is also used to display numeric arguments
+     and search strings.
+
+ - Function: int rl_clear_message (void)
+     Clear the message in the echo area.
+
+ - Function: void rl_save_prompt (void)
+     Save the local Readline prompt display state in preparation for
+     displaying a new message in the message area with `rl_message()'.
+
+ - Function: void rl_restore_prompt (void)
+     Restore the local Readline prompt display state saved by the most
+     recent call to `rl_save_prompt'.
+
+ - Function: int rl_expand_prompt (char *prompt)
+     Expand any special character sequences in PROMPT and set up the
+     local Readline prompt redisplay variables.  This function is
+     called by `readline()'.  It may also be called to expand the
+     primary prompt if the `rl_on_new_line_with_prompt()' function or
+     `rl_already_prompted' variable is used.  It returns the number of
+     visible characters on the last line of the (possibly multi-line)
+     prompt.
+
+
+File: readline.info,  Node: Modifying Text,  Next: Character Input,  Prev: Redisplay,  Up: Readline Convenience Functions
+
+Modifying Text
+--------------
+
+ - Function: int rl_insert_text (const char *text)
+     Insert TEXT into the line at the current cursor position.
+
+ - Function: int rl_delete_text (int start, int end)
+     Delete the text between START and END in the current line.
+
+ - Function: char * rl_copy_text (int start, int end)
+     Return a copy of the text between START and END in the current
+     line.
+
+ - Function: int rl_kill_text (int start, int end)
+     Copy the text between START and END in the current line to the
+     kill ring, appending or prepending to the last kill if the last
+     command was a kill command.  The text is deleted.  If START is
+     less than END, the text is appended, otherwise prepended.  If the
+     last command was not a kill, a new kill ring slot is used.
+
+
+File: readline.info,  Node: Character Input,  Next: Terminal Management,  Prev: Modifying Text,  Up: Readline Convenience Functions
+
+Character Input
+---------------
+
+ - Function: int rl_read_key (void)
+     Return the next character available from Readline's current input
+     stream.  This handles input inserted into the input stream via
+     RL_PENDING_INPUT (*note Readline Variables::) and
+     `rl_stuff_char()', macros, and characters read from the keyboard.
+
+ - Function: int rl_getc (FILE *stream)
+     Return the next character available from STREAM, which is assumed
+     to be the keyboard.
+
+ - Function: int rl_stuff_char (int c)
+     Insert C into the Readline input stream.  It will be "read" before
+     Readline attempts to read characters from the terminal with
+     `rl_read_key()'.
+
+ - Function: int rl_execute_next (int c)
+     Make C be the next command to be executed when `rl_read_key()' is
+     called.  This sets RL_PENDING_INPUT.
+
+ - Function: int rl_clear_pending_input (void)
+     Unet RL_PENDING_INPUT, effectively negating the effect of any
+     previous call to `rl_execute_next()'.  This works only if the
+     pending input has not already been read with `rl_read_key()'.
+
+
+File: readline.info,  Node: Terminal Management,  Next: Utility Functions,  Prev: Character Input,  Up: Readline Convenience Functions
+
+Terminal Management
+-------------------
+
+ - Function: int rl_prep_terminal (int meta_flag)
+     Modify the terminal settings for Readline's use, so `readline()'
+     can read a single character at a time from the keyboard.  The
+     META_FLAG argument should be non-zero if Readline should read
+     eight-bit input.
+
+ - Function: in rl_deprep_terminal (void)
+     Undo the effects of `rl_prep_terminal()', leaving the terminal in
+     the state in which it was before the most recent call to
+     `rl_prep_terminal()'.
+
+ - Function: void rl_tty_set_default_bindings (Keymap kmap)
+     Read the operating system's terminal editing characters (as would
+     be displayed by `stty' to their readline equivalents.  The
+     bindings are performed in KMAP.
+
+ - Function: int rl_reset_terminal (const char *terminal_name)
+     Reinitialize Readline's idea of the terminal settings using
+     TERMINAL_NAME as the terminal type (e.g., `vt100').  If
+     TERMINAL_NAME is NULL, the value of the `TERM' environment
+     variable is used.
+
+
+File: readline.info,  Node: Utility Functions,  Next: Alternate Interface,  Prev: Terminal Management,  Up: Readline Convenience Functions
+
+Utility Functions
+-----------------
+
+ - Function: int rl_extend_line_buffer (int len)
+     Ensure that `rl_line_buffer' has enough space to hold LEN
+     characters, possibly reallocating it if necessary.
+
+ - Function: int rl_initialize (void)
+     Initialize or re-initialize Readline's internal state.  It's not
+     strictly necessary to call this; `readline()' calls it before
+     reading any input.
+
+ - Function: int rl_ding (void)
+     Ring the terminal bell, obeying the setting of `bell-style'.
+
+ - Function: int rl_alphabetic (int c)
+     Return 1 if C is an alphabetic character.
+
+ - Function: void rl_display_match_list (char **matches, int len, int
+          max)
+     A convenience function for displaying a list of strings in
+     columnar format on Readline's output stream.  `matches' is the list
+     of strings, in argv format, such as a list of completion matches.
+     `len' is the number of strings in `matches', and `max' is the
+     length of the longest string in `matches'.  This function uses the
+     setting of `print-completions-horizontally' to select how the
+     matches are displayed (*note Readline Init File Syntax::).
+
+   The following are implemented as macros, defined in `chardefs.h'.
+Applications should refrain from using them.
+
+ - Function: int _rl_uppercase_p (int c)
+     Return 1 if C is an uppercase alphabetic character.
+
+ - Function: int _rl_lowercase_p (int c)
+     Return 1 if C is a lowercase alphabetic character.
+
+ - Function: int _rl_digit_p (int c)
+     Return 1 if C is a numeric character.
+
+ - Function: int _rl_to_upper (int c)
+     If C is a lowercase alphabetic character, return the corresponding
+     uppercase character.
+
+ - Function: int _rl_to_lower (int c)
+     If C is an uppercase alphabetic character, return the corresponding
+     lowercase character.
+
+ - Function: int _rl_digit_value (int c)
+     If C is a number, return the value it represents.
+
+
+File: readline.info,  Node: Alternate Interface,  Prev: Utility Functions,  Up: Readline Convenience Functions
+
+Alternate Interface
+-------------------
+
+   An alternate interface is available to plain `readline()'.  Some
+applications need to interleave keyboard I/O with file, device, or
+window system I/O, typically by using a main loop to `select()' on
+various file descriptors.  To accomodate this need, readline can also
+be invoked as a `callback' function from an event loop.  There are
+functions available to make this easy.
+
+ - Function: void rl_callback_handler_install (const char *prompt,
+          rl_vcpfunc_t *lhandler)
+     Set up the terminal for readline I/O and display the initial
+     expanded value of PROMPT.  Save the value of LHANDLER to use as a
+     function to call when a complete line of input has been entered.
+     The function takes the text of the line as an argument.
+
+ - Function: void rl_callback_read_char (void)
+     Whenever an application determines that keyboard input is
+     available, it should call `rl_callback_read_char()', which will
+     read the next character from the current input source.  If that
+     character completes the line, `rl_callback_read_char' will invoke
+     the LHANDLER function saved by `rl_callback_handler_install' to
+     process the line.  `EOF' is  indicated by calling LHANDLER with a
+     `NULL' line.
+
+ - Function: void rl_callback_handler_remove (void)
+     Restore the terminal to its initial state and remove the line
+     handler.  This may be called from within a callback as well as
+     independently.
+
+An Example
+----------
+
+   Here is a function which changes lowercase characters to their
+uppercase equivalents, and uppercase characters to lowercase.  If this
+function was bound to `M-c', then typing `M-c' would change the case of
+the character under point.  Typing `M-1 0 M-c' would change the case of
+the following 10 characters, leaving the cursor on the last character
+changed.
+
+     /* Invert the case of the COUNT following characters. */
+     int
+     invert_case_line (count, key)
+          int count, key;
+     {
+       register int start, end, i;
+     
+       start = rl_point;
+     
+       if (rl_point >= rl_end)
+         return (0);
+     
+       if (count < 0)
+         {
+           direction = -1;
+           count = -count;
+         }
+       else
+         direction = 1;
+     
+       /* Find the end of the range to modify. */
+       end = start + (count * direction);
+     
+       /* Force it to be within range. */
+       if (end > rl_end)
+         end = rl_end;
+       else if (end < 0)
+         end = 0;
+     
+       if (start == end)
+         return (0);
+     
+       if (start > end)
+         {
+           int temp = start;
+           start = end;
+           end = temp;
+         }
+     
+       /* Tell readline that we are modifying the line, so it will save
+          the undo information. */
+       rl_modifying (start, end);
+     
+       for (i = start; i != end; i++)
+         {
+           if (_rl_uppercase_p (rl_line_buffer[i]))
+             rl_line_buffer[i] = _rl_to_lower (rl_line_buffer[i]);
+           else if (_rl_lowercase_p (rl_line_buffer[i]))
+             rl_line_buffer[i] = _rl_to_upper (rl_line_buffer[i]);
+         }
+       /* Move point to on top of the last character changed. */
+       rl_point = (direction == 1) ? end - 1 : start;
+       return (0);
+     }
+
+
+File: readline.info,  Node: Readline Signal Handling,  Next: Custom Completers,  Prev: Readline Convenience Functions,  Up: Programming with GNU Readline
+
+Readline Signal Handling
+========================
+
+   Signals are asynchronous events sent to a process by the Unix kernel,
+sometimes on behalf of another process.  They are intended to indicate
+exceptional events, like a user pressing the interrupt key on his
+terminal, or a network connection being broken.  There is a class of
+signals that can be sent to the process currently reading input from
+the keyboard.  Since Readline changes the terminal attributes when it
+is called, it needs to perform special processing when a signal is
+received to restore the terminal to a sane state, or provide application
+writers with functions to do so manually.
+
+   Readline contains an internal signal handler that is installed for a
+number of signals (`SIGINT', `SIGQUIT', `SIGTERM', `SIGALRM',
+`SIGTSTP', `SIGTTIN', and `SIGTTOU').  When one of these signals is
+received, the signal handler will reset the terminal attributes to
+those that were in effect before `readline()' was called, reset the
+signal handling to what it was before `readline()' was called, and
+resend the signal to the calling application.  If and when the calling
+application's signal handler returns, Readline will reinitialize the
+terminal and continue to accept input.  When a `SIGINT' is received,
+the Readline signal handler performs some additional work, which will
+cause any partially-entered line to be aborted (see the description of
+`rl_free_line_state()' below).
+
+   There is an additional Readline signal handler, for `SIGWINCH', which
+the kernel sends to a process whenever the terminal's size changes (for
+example, if a user resizes an `xterm').  The Readline `SIGWINCH'
+handler updates Readline's internal screen size information, and then
+calls any `SIGWINCH' signal handler the calling application has
+installed.  Readline calls the application's `SIGWINCH' signal handler
+without resetting the terminal to its original state.  If the
+application's signal handler does more than update its idea of the
+terminal size and return (for example, a `longjmp' back to a main
+processing loop), it _must_ call `rl_cleanup_after_signal()' (described
+below), to restore the terminal state.
+
+   Readline provides two variables that allow application writers to
+control whether or not it will catch certain signals and act on them
+when they are received.  It is important that applications change the
+values of these variables only when calling `readline()', not in a
+signal handler, so Readline's internal signal state is not corrupted.
+
+ - Variable: int rl_catch_signals
+     If this variable is non-zero, Readline will install signal
+     handlers for `SIGINT', `SIGQUIT', `SIGTERM', `SIGALRM', `SIGTSTP',
+     `SIGTTIN', and `SIGTTOU'.
+
+     The default value of `rl_catch_signals' is 1.
+
+ - Variable: int rl_catch_sigwinch
+     If this variable is non-zero, Readline will install a signal
+     handler for `SIGWINCH'.
+
+     The default value of `rl_catch_sigwinch' is 1.
+
+   If an application does not wish to have Readline catch any signals,
+or to handle signals other than those Readline catches (`SIGHUP', for
+example), Readline provides convenience functions to do the necessary
+terminal and internal state cleanup upon receipt of a signal.
+
+ - Function: void rl_cleanup_after_signal (void)
+     This function will reset the state of the terminal to what it was
+     before `readline()' was called, and remove the Readline signal
+     handlers for all signals, depending on the values of
+     `rl_catch_signals' and `rl_catch_sigwinch'.
+
+ - Function: void rl_free_line_state (void)
+     This will free any partial state associated with the current input
+     line (undo information, any partial history entry, any
+     partially-entered keyboard macro, and any partially-entered
+     numeric argument).  This should be called before
+     `rl_cleanup_after_signal()'.  The Readline signal handler for
+     `SIGINT' calls this to abort the current input line.
+
+ - Function: void rl_reset_after_signal (void)
+     This will reinitialize the terminal and reinstall any Readline
+     signal handlers, depending on the values of `rl_catch_signals' and
+     `rl_catch_sigwinch'.
+
+   If an application does not wish Readline to catch `SIGWINCH', it may
+call `rl_resize_terminal()' or `rl_set_screen_size()' to force Readline
+to update its idea of the terminal size when a `SIGWINCH' is received.
+
+ - Function: void rl_resize_terminal (void)
+     Update Readline's internal screen size by reading values from the
+     kernel.
+
+ - Function: void rl_set_screen_size (int rows, int cols)
+     Set Readline's idea of the terminal size to ROWS rows and COLS
+     columns.
+
+   The following functions install and remove Readline's signal
+handlers.
+
+ - Function: int rl_set_signals (void)
+     Install Readline's signal handler for `SIGINT', `SIGQUIT',
+     `SIGTERM', `SIGALRM', `SIGTSTP', `SIGTTIN', `SIGTTOU', and
+     `SIGWINCH', depending on the values of `rl_catch_signals' and
+     `rl_catch_sigwinch'.
+
+ - Function: int rl_clear_signals (void)
+     Remove all of the Readline signal handlers installed by
+     `rl_set_signals()'.
+
+
+File: readline.info,  Node: Custom Completers,  Prev: Readline Signal Handling,  Up: Programming with GNU Readline
+
+Custom Completers
+=================
+
+   Typically, a program that reads commands from the user has a way of
+disambiguating commands and data.  If your program is one of these, then
+it can provide completion for commands, data, or both.  The following
+sections describe how your program and Readline cooperate to provide
+this service.
+
+* Menu:
+
+* How Completing Works::	The logic used to do completion.
+* Completion Functions::	Functions provided by Readline.
+* Completion Variables::	Variables which control completion.
+* A Short Completion Example::	An example of writing completer subroutines.
+
+
+File: readline.info,  Node: How Completing Works,  Next: Completion Functions,  Up: Custom Completers
+
+How Completing Works
+--------------------
+
+   In order to complete some text, the full list of possible completions
+must be available.  That is, it is not possible to accurately expand a
+partial word without knowing all of the possible words which make sense
+in that context.  The Readline library provides the user interface to
+completion, and two of the most common completion functions:  filename
+and username.  For completing other types of text, you must write your
+own completion function.  This section describes exactly what such
+functions must do, and provides an example.
+
+   There are three major functions used to perform completion:
+
+  1. The user-interface function `rl_complete()'.  This function is
+     called with the same arguments as other bindable Readline
+     functions: COUNT and INVOKING_KEY.  It isolates the word to be
+     completed and calls `rl_completion_matches()' to generate a list
+     of possible completions.  It then either lists the possible
+     completions, inserts the possible completions, or actually
+     performs the completion, depending on which behavior is desired.
+
+  2. The internal function `rl_completion_matches()' uses an
+     application-supplied "generator" function to generate the list of
+     possible matches, and then returns the array of these matches.
+     The caller should place the address of its generator function in
+     `rl_completion_entry_function'.
+
+  3. The generator function is called repeatedly from
+     `rl_completion_matches()', returning a string each time.  The
+     arguments to the generator function are TEXT and STATE.  TEXT is
+     the partial word to be completed.  STATE is zero the first time
+     the function is called, allowing the generator to perform any
+     necessary initialization, and a positive non-zero integer for each
+     subsequent call.  The generator function returns `(char *)NULL' to
+     inform `rl_completion_matches()' that there are no more
+     possibilities left.  Usually the generator function computes the
+     list of possible completions when STATE is zero, and returns them
+     one at a time on subsequent calls.  Each string the generator
+     function returns as a match must be allocated with `malloc()';
+     Readline frees the strings when it has finished with them.
+
+
+ - Function: int rl_complete (int ignore, int invoking_key)
+     Complete the word at or before point.  You have supplied the
+     function that does the initial simple matching selection algorithm
+     (see `rl_completion_matches()').  The default is to do filename
+     completion.
+
+ - Variable: rl_compentry_func_t * rl_completion_entry_function
+     This is a pointer to the generator function for
+     `rl_completion_matches()'.  If the value of
+     `rl_completion_entry_function' is `NULL' then the default filename
+     generator function, `rl_filename_completion_function()', is used.
+
+
+File: readline.info,  Node: Completion Functions,  Next: Completion Variables,  Prev: How Completing Works,  Up: Custom Completers
+
+Completion Functions
+--------------------
+
+   Here is the complete list of callable completion functions present in
+Readline.
+
+ - Function: int rl_complete_internal (int what_to_do)
+     Complete the word at or before point.  WHAT_TO_DO says what to do
+     with the completion.  A value of `?' means list the possible
+     completions.  `TAB' means do standard completion.  `*' means
+     insert all of the possible completions.  `!' means to display all
+     of the possible completions, if there is more than one, as well as
+     performing partial completion.
+
+ - Function: int rl_complete (int ignore, int invoking_key)
+     Complete the word at or before point.  You have supplied the
+     function that does the initial simple matching selection algorithm
+     (see `rl_completion_matches()' and `rl_completion_entry_function').
+     The default is to do filename completion.  This calls
+     `rl_complete_internal()' with an argument depending on
+     INVOKING_KEY.
+
+ - Function: int rl_possible_completions (int count, int invoking_key)
+     List the possible completions.  See description of `rl_complete
+     ()'.  This calls `rl_complete_internal()' with an argument of `?'.
+
+ - Function: int rl_insert_completions (int count, int invoking_key)
+     Insert the list of possible completions into the line, deleting the
+     partially-completed word.  See description of `rl_complete()'.
+     This calls `rl_complete_internal()' with an argument of `*'.
+
+ - Function: char ** rl_completion_matches (const char *text,
+          rl_compentry_func_t *entry_func)
+     Returns an array of `(char *)' which is a list of completions for
+     TEXT.  If there are no completions, returns `NULL'.  The first
+     entry in the returned array is the substitution for TEXT.  The
+     remaining entries are the possible completions.  The array is
+     terminated with a `NULL' pointer.
+
+     ENTRY_FUNC is a function of two args, and returns a `(char *)'.
+     The first argument is TEXT.  The second is a state argument; it is
+     zero on the first call, and non-zero on subsequent calls.
+     ENTRY_FUNC returns a `NULL'  pointer to the caller when there are
+     no more matches.
+
+ - Function: char * rl_filename_completion_function (const char *text,
+          int state)
+     A generator function for filename completion in the general case.
+     Note that completion in Bash is a little different because of all
+     the pathnames that must be followed when looking up completions
+     for a command.  The Bash source is a useful reference for writing
+     custom completion functions.
+
+ - Function: char * rl_username_completion_function (const char *text,
+          int state)
+     A completion generator for usernames.  TEXT contains a partial
+     username preceded by a random character (usually `~').  As with all
+     completion generators, STATE is zero on the first call and non-zero
+     for subsequent calls.
+
+
+File: readline.info,  Node: Completion Variables,  Next: A Short Completion Example,  Prev: Completion Functions,  Up: Custom Completers
+
+Completion Variables
+--------------------
+
+ - Variable: rl_compentry_func_t * rl_completion_entry_function
+     A pointer to the generator function for `rl_completion_matches()'.
+     `NULL' means to use `rl_filename_completion_function()', the
+     default filename completer.
+
+ - Variable: rl_completion_func_t * rl_attempted_completion_function
+     A pointer to an alternative function to create matches.  The
+     function is called with TEXT, START, and END.  START and END are
+     indices in `rl_line_buffer' defining the boundaries of TEXT, which
+     is a character string.  If this function exists and returns
+     `NULL', or if this variable is set to `NULL', then `rl_complete()'
+     will call the value of `rl_completion_entry_function' to generate
+     matches, otherwise the array of strings returned will be used.  If
+     this function sets the `rl_attempted_completion_over' variable to
+     a non-zero value, Readline will not perform its default completion
+     if this function returns no matches.
+
+ - Variable: rl_quote_func_t * rl_filename_quoting_function
+     A pointer to a function that will quote a filename in an
+     application-specific fashion.  This is called if filename
+     completion is being attempted and one of the characters in
+     `rl_filename_quote_characters' appears in a completed filename.
+     The function is called with TEXT, MATCH_TYPE, and QUOTE_POINTER.
+     The TEXT is the filename to be quoted.  The MATCH_TYPE is either
+     `SINGLE_MATCH', if there is only one completion match, or
+     `MULT_MATCH'.  Some functions use this to decide whether or not to
+     insert a closing quote character.  The QUOTE_POINTER is a pointer
+     to any opening quote character the user typed.  Some functions
+     choose to reset this character.
+
+ - Variable: rl_dequote_func_t * rl_filename_dequoting_function
+     A pointer to a function that will remove application-specific
+     quoting characters from a filename before completion is attempted,
+     so those characters do not interfere with matching the text
+     against names in the filesystem.  It is called with TEXT, the text
+     of the word to be dequoted, and QUOTE_CHAR, which is the quoting
+     character that delimits the filename (usually `'' or `"').  If
+     QUOTE_CHAR is zero, the filename was not in an embedded string.
+
+ - Variable: rl_linebuf_func_t * rl_char_is_quoted_p
+     A pointer to a function to call that determines whether or not a
+     specific character in the line buffer is quoted, according to
+     whatever quoting mechanism the program calling readline uses.  The
+     function is called with two arguments: TEXT, the text of the line,
+     and INDEX, the index of the character in the line.  It is used to
+     decide whether a character found in
+     `rl_completer_word_break_characters' should be used to break words
+     for the completer.
+
+ - Variable: int rl_completion_query_items
+     Up to this many items will be displayed in response to a
+     possible-completions call.  After that, we ask the user if she is
+     sure she wants to see them all.  The default value is 100.
+
+ - Variable: const char * rl_basic_word_break_characters
+     The basic list of characters that signal a break between words for
+     the completer routine.  The default value of this variable is the
+     characters which break words for completion in Bash, i.e., `"
+     \t\n\"\\'`@$><=;|&{("'.
+
+ - Variable: const char * rl_basic_quote_characters
+     List of quote characters which can cause a word break.
+
+ - Variable: const char * rl_completer_word_break_characters
+     The list of characters that signal a break between words for
+     `rl_complete_internal()'.  The default list is the value of
+     `rl_basic_word_break_characters'.
+
+ - Variable: const char * rl_completer_quote_characters
+     List of characters which can be used to quote a substring of the
+     line.  Completion occurs on the entire substring, and within the
+     substring `rl_completer_word_break_characters' are treated as any
+     other character, unless they also appear within this list.
+
+ - Variable: const char * rl_filename_quote_characters
+     A list of characters that cause a filename to be quoted by the
+     completer when they appear in a completed filename.  The default
+     is the null string.
+
+ - Variable: const char * rl_special_prefixes
+     The list of characters that are word break characters, but should
+     be left in TEXT when it is passed to the completion function.
+     Programs can use this to help determine what kind of completing to
+     do.  For instance, Bash sets this variable to "$@" so that it can
+     complete shell variables and hostnames.
+
+ - Variable: int rl_completion_append_character
+     When a single completion alternative matches at the end of the
+     command line, this character is appended to the inserted
+     completion text.  The default is a space character (` ').  Setting
+     this to the null character (`\0') prevents anything being appended
+     automatically.  This can be changed in custom completion functions
+     to provide the "most sensible word separator character" according
+     to an application-specific command line syntax specification.
+
+ - Variable: int rl_ignore_completion_duplicates
+     If non-zero, then disallow duplicates in the matches.  Default is
+     1.
+
+ - Variable: int rl_filename_completion_desired
+     Non-zero means that the results of the matches are to be treated as
+     filenames.  This is _always_ zero on entry, and can only be changed
+     within a completion entry generator function.  If it is set to a
+     non-zero value, directory names have a slash appended and Readline
+     attempts to quote completed filenames if they contain any
+     characters in `rl_filename_quote_characters' and
+     `rl_filename_quoting_desired' is set to a non-zero value.
+
+ - Variable: int rl_filename_quoting_desired
+     Non-zero means that the results of the matches are to be quoted
+     using double quotes (or an application-specific quoting mechanism)
+     if the completed filename contains any characters in
+     `rl_filename_quote_chars'.  This is _always_ non-zero on entry,
+     and can only be changed within a completion entry generator
+     function.  The quoting is effected via a call to the function
+     pointed to by `rl_filename_quoting_function'.
+
+ - Variable: int rl_attempted_completion_over
+     If an application-specific completion function assigned to
+     `rl_attempted_completion_function' sets this variable to a non-zero
+     value, Readline will not perform its default filename completion
+     if the application's completion function returns no matches.  It
+     should be set only by an application's completion function.
+
+ - Variable: int rl_completion_type
+     Set to a character describing the type of completion Readline is
+     currently attempting; see the description of
+     `rl_complete_internal()' (*note Completion Functions::) for the
+     list of characters.
+
+ - Variable: int rl_inhibit_completion
+     If this variable is non-zero, completion is inhibited.  The
+     completion character will be inserted as any other bound to
+     `self-insert'.
+
+ - Variable: rl_compignore_func_t * rl_ignore_some_completions_function
+     This function, if defined, is called by the completer when real
+     filename completion is done, after all the matching names have
+     been generated.  It is passed a `NULL' terminated array of matches.
+     The first element (`matches[0]') is the maximal substring common
+     to all matches. This function can re-arrange the list of matches
+     as required, but each element deleted from the array must be freed.
+
+ - Variable: rl_icppfunc_t * rl_directory_completion_hook
+     This function, if defined, is allowed to modify the directory
+     portion of filenames Readline completes.  It is called with the
+     address of a string (the current directory name) as an argument,
+     and may modify that string.  If the string is replaced with a new
+     string, the old value should be freed.  Any modified directory
+     name should have a trailing slash.  The modified value will be
+     displayed as part of the completion, replacing the directory
+     portion of the pathname the user typed.  It returns an integer
+     that should be non-zero if the function modifies its directory
+     argument.  It could be used to expand symbolic links or shell
+     variables in pathnames.
+
+ - Variable: rl_compdisp_func_t * rl_completion_display_matches_hook
+     If non-zero, then this is the address of a function to call when
+     completing a word would normally display the list of possible
+     matches.  This function is called in lieu of Readline displaying
+     the list.  It takes three arguments: (`char **'MATCHES, `int'
+     NUM_MATCHES, `int' MAX_LENGTH) where MATCHES is the array of
+     matching strings, NUM_MATCHES is the number of strings in that
+     array, and MAX_LENGTH is the length of the longest string in that
+     array.  Readline provides a convenience function,
+     `rl_display_match_list', that takes care of doing the display to
+     Readline's output stream.  That function may be called from this
+     hook.
+
+
+File: readline.info,  Node: A Short Completion Example,  Prev: Completion Variables,  Up: Custom Completers
+
+A Short Completion Example
+--------------------------
+
+   Here is a small application demonstrating the use of the GNU Readline
+library.  It is called `fileman', and the source code resides in
+`examples/fileman.c'.  This sample application provides completion of
+command names, line editing features, and access to the history list.
+
+     /* fileman.c -- A tiny application which demonstrates how to use the
+        GNU Readline library.  This application interactively allows users
+        to manipulate files and their modes. */
+     
+     #include <stdio.h>
+     #include <sys/types.h>
+     #include <sys/file.h>
+     #include <sys/stat.h>
+     #include <sys/errno.h>
+     
+     #include <readline/readline.h>
+     #include <readline/history.h>
+     
+     extern char *xmalloc ();
+     
+     /* The names of functions that actually do the manipulation. */
+     int com_list __P((char *));
+     int com_view __P((char *));
+     int com_rename __P((char *));
+     int com_stat __P((char *));
+     int com_pwd __P((char *));
+     int com_delete __P((char *));
+     int com_help __P((char *));
+     int com_cd __P((char *));
+     int com_quit __P((char *));
+     
+     /* A structure which contains information on the commands this program
+        can understand. */
+     
+     typedef struct {
+       char *name;			/* User printable name of the function. */
+       rl_icpfunc_t *func;		/* Function to call to do the job. */
+       char *doc;			/* Documentation for this function.  */
+     } COMMAND;
+     
+     COMMAND commands[] = {
+       { "cd", com_cd, "Change to directory DIR" },
+       { "delete", com_delete, "Delete FILE" },
+       { "help", com_help, "Display this text" },
+       { "?", com_help, "Synonym for `help'" },
+       { "list", com_list, "List files in DIR" },
+       { "ls", com_list, "Synonym for `list'" },
+       { "pwd", com_pwd, "Print the current working directory" },
+       { "quit", com_quit, "Quit using Fileman" },
+       { "rename", com_rename, "Rename FILE to NEWNAME" },
+       { "stat", com_stat, "Print out statistics on FILE" },
+       { "view", com_view, "View the contents of FILE" },
+       { (char *)NULL, (rl_icpfunc_t *)NULL, (char *)NULL }
+     };
+     
+     /* Forward declarations. */
+     char *stripwhite ();
+     COMMAND *find_command ();
+     
+     /* The name of this program, as taken from argv[0]. */
+     char *progname;
+     
+     /* When non-zero, this means the user is done using this program. */
+     int done;
+     
+     char *
+     dupstr (s)
+          int s;
+     {
+       char *r;
+     
+       r = xmalloc (strlen (s) + 1);
+       strcpy (r, s);
+       return (r);
+     }
+     
+     main (argc, argv)
+          int argc;
+          char **argv;
+     {
+       char *line, *s;
+     
+       progname = argv[0];
+     
+       initialize_readline ();	/* Bind our completer. */
+     
+       /* Loop reading and executing lines until the user quits. */
+       for ( ; done == 0; )
+         {
+           line = readline ("FileMan: ");
+     
+           if (!line)
+             break;
+     
+           /* Remove leading and trailing whitespace from the line.
+              Then, if there is anything left, add it to the history list
+              and execute it. */
+           s = stripwhite (line);
+     
+           if (*s)
+             {
+               add_history (s);
+               execute_line (s);
+             }
+     
+           free (line);
+         }
+       exit (0);
+     }
+     
+     /* Execute a command line. */
+     int
+     execute_line (line)
+          char *line;
+     {
+       register int i;
+       COMMAND *command;
+       char *word;
+     
+       /* Isolate the command word. */
+       i = 0;
+       while (line[i] && whitespace (line[i]))
+         i++;
+       word = line + i;
+     
+       while (line[i] && !whitespace (line[i]))
+         i++;
+     
+       if (line[i])
+         line[i++] = '\0';
+     
+       command = find_command (word);
+     
+       if (!command)
+         {
+           fprintf (stderr, "%s: No such command for FileMan.\n", word);
+           return (-1);
+         }
+     
+       /* Get argument to command, if any. */
+       while (whitespace (line[i]))
+         i++;
+     
+       word = line + i;
+     
+       /* Call the function. */
+       return ((*(command->func)) (word));
+     }
+     
+     /* Look up NAME as the name of a command, and return a pointer to that
+        command.  Return a NULL pointer if NAME isn't a command name. */
+     COMMAND *
+     find_command (name)
+          char *name;
+     {
+       register int i;
+     
+       for (i = 0; commands[i].name; i++)
+         if (strcmp (name, commands[i].name) == 0)
+           return (&commands[i]);
+     
+       return ((COMMAND *)NULL);
+     }
+     
+     /* Strip whitespace from the start and end of STRING.  Return a pointer
+        into STRING. */
+     char *
+     stripwhite (string)
+          char *string;
+     {
+       register char *s, *t;
+     
+       for (s = string; whitespace (*s); s++)
+         ;
+     
+       if (*s == 0)
+         return (s);
+     
+       t = s + strlen (s) - 1;
+       while (t > s && whitespace (*t))
+         t--;
+       *++t = '\0';
+     
+       return s;
+     }
+     
+     /* **************************************************************** */
+     /*                                                                  */
+     /*                  Interface to Readline Completion                */
+     /*                                                                  */
+     /* **************************************************************** */
+     
+     char *command_generator __P((const char *, int));
+     char **fileman_completion __P((const char *, int, int));
+     
+     /* Tell the GNU Readline library how to complete.  We want to try to
+        complete on command names if this is the first word in the line, or
+        on filenames if not. */
+     initialize_readline ()
+     {
+       /* Allow conditional parsing of the ~/.inputrc file. */
+       rl_readline_name = "FileMan";
+     
+       /* Tell the completer that we want a crack first. */
+       rl_attempted_completion_function = fileman_completion;
+     }
+     
+     /* Attempt to complete on the contents of TEXT.  START and END
+        bound the region of rl_line_buffer that contains the word to
+        complete.  TEXT is the word to complete.  We can use the entire
+        contents of rl_line_buffer in case we want to do some simple
+        parsing.  Returnthe array of matches, or NULL if there aren't any. */
+     char **
+     fileman_completion (text, start, end)
+          const char *text;
+          int start, end;
+     {
+       char **matches;
+     
+       matches = (char **)NULL;
+     
+       /* If this word is at the start of the line, then it is a command
+          to complete.  Otherwise it is the name of a file in the current
+          directory. */
+       if (start == 0)
+         matches = rl_completion_matches (text, command_generator);
+     
+       return (matches);
+     }
+     
+     /* Generator function for command completion.  STATE lets us
+        know whether to start from scratch; without any state
+        (i.e. STATE == 0), then we start at the top of the list. */
+     char *
+     command_generator (text, state)
+          const char *text;
+          int state;
+     {
+       static int list_index, len;
+       char *name;
+     
+       /* If this is a new word to complete, initialize now.  This
+          includes saving the length of TEXT for efficiency, and
+          initializing the index variable to 0. */
+       if (!state)
+         {
+           list_index = 0;
+           len = strlen (text);
+         }
+     
+       /* Return the next name which partially matches from the
+          command list. */
+       while (name = commands[list_index].name)
+         {
+           list_index++;
+     
+           if (strncmp (name, text, len) == 0)
+             return (dupstr(name));
+         }
+     
+       /* If no names matched, then return NULL. */
+       return ((char *)NULL);
+     }
+     
+     /* **************************************************************** */
+     /*                                                                  */
+     /*                       FileMan Commands                           */
+     /*                                                                  */
+     /* **************************************************************** */
+     
+     /* String to pass to system ().  This is for the LIST, VIEW and RENAME
+        commands. */
+     static char syscom[1024];
+     
+     /* List the file(s) named in arg. */
+     com_list (arg)
+          char *arg;
+     {
+       if (!arg)
+         arg = "";
+     
+       sprintf (syscom, "ls -FClg %s", arg);
+       return (system (syscom));
+     }
+     
+     com_view (arg)
+          char *arg;
+     {
+       if (!valid_argument ("view", arg))
+         return 1;
+     
+       sprintf (syscom, "more %s", arg);
+       return (system (syscom));
+     }
+     
+     com_rename (arg)
+          char *arg;
+     {
+       too_dangerous ("rename");
+       return (1);
+     }
+     
+     com_stat (arg)
+          char *arg;
+     {
+       struct stat finfo;
+     
+       if (!valid_argument ("stat", arg))
+         return (1);
+     
+       if (stat (arg, &finfo) == -1)
+         {
+           perror (arg);
+           return (1);
+         }
+     
+       printf ("Statistics for `%s':\n", arg);
+     
+       printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
+               finfo.st_nlink,
+               (finfo.st_nlink == 1) ? "" : "s",
+               finfo.st_size,
+               (finfo.st_size == 1) ? "" : "s");
+       printf ("Inode Last Change at: %s", ctime (&finfo.st_ctime));
+       printf ("      Last access at: %s", ctime (&finfo.st_atime));
+       printf ("    Last modified at: %s", ctime (&finfo.st_mtime));
+       return (0);
+     }
+     
+     com_delete (arg)
+          char *arg;
+     {
+       too_dangerous ("delete");
+       return (1);
+     }
+     
+     /* Print out help for ARG, or for all of the commands if ARG is
+        not present. */
+     com_help (arg)
+          char *arg;
+     {
+       register int i;
+       int printed = 0;
+     
+       for (i = 0; commands[i].name; i++)
+         {
+           if (!*arg || (strcmp (arg, commands[i].name) == 0))
+             {
+               printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
+               printed++;
+             }
+         }
+     
+       if (!printed)
+         {
+           printf ("No commands match `%s'.  Possibilties are:\n", arg);
+     
+           for (i = 0; commands[i].name; i++)
+             {
+               /* Print in six columns. */
+               if (printed == 6)
+                 {
+                   printed = 0;
+                   printf ("\n");
+                 }
+     
+               printf ("%s\t", commands[i].name);
+               printed++;
+             }
+     
+           if (printed)
+             printf ("\n");
+         }
+       return (0);
+     }
+     
+     /* Change to the directory ARG. */
+     com_cd (arg)
+          char *arg;
+     {
+       if (chdir (arg) == -1)
+         {
+           perror (arg);
+           return 1;
+         }
+     
+       com_pwd ("");
+       return (0);
+     }
+     
+     /* Print out the current working directory. */
+     com_pwd (ignore)
+          char *ignore;
+     {
+       char dir[1024], *s;
+     
+       s = getcwd (dir, sizeof(dir) - 1);
+       if (s == 0)
+         {
+           printf ("Error getting pwd: %s\n", dir);
+           return 1;
+         }
+     
+       printf ("Current directory is %s\n", dir);
+       return 0;
+     }
+     
+     /* The user wishes to quit using this program.  Just set DONE
+        non-zero. */
+     com_quit (arg)
+          char *arg;
+     {
+       done = 1;
+       return (0);
+     }
+     
+     /* Function which tells you that you can't do this. */
+     too_dangerous (caller)
+          char *caller;
+     {
+       fprintf (stderr,
+                "%s: Too dangerous for me to distribute.  Write it yourself.\n",
+                caller);
+     }
+     
+     /* Return non-zero if ARG is a valid argument for CALLER, else print
+        an error message and return zero. */
+     int
+     valid_argument (caller, arg)
+          char *caller, *arg;
+     {
+       if (!arg || !*arg)
+         {
+           fprintf (stderr, "%s: Argument required.\n", caller);
+           return (0);
+         }
+     
+       return (1);
+     }
+
+
+File: readline.info,  Node: Concept Index,  Next: Function and Variable Index,  Prev: Programming with GNU Readline,  Up: Top
+
+Concept Index
+*************
+
+* Menu:
+
+* command editing:                       Readline Bare Essentials.
+* editing command lines:                 Readline Bare Essentials.
+* initialization file, readline:         Readline Init File.
+* interaction, readline:                 Readline Interaction.
+* kill ring:                             Readline Killing Commands.
+* killing text:                          Readline Killing Commands.
+* notation, readline:                    Readline Bare Essentials.
+* readline, function:                    Basic Behavior.
+* yanking text:                          Readline Killing Commands.
+
+
+File: readline.info,  Node: Function and Variable Index,  Prev: Concept Index,  Up: Top
+
+Function and Variable Index
+***************************
+
+* Menu:
+
+* _rl_digit_p:                           Utility Functions.
+* _rl_digit_value:                       Utility Functions.
+* _rl_lowercase_p:                       Utility Functions.
+* _rl_to_lower:                          Utility Functions.
+* _rl_to_upper:                          Utility Functions.
+* _rl_uppercase_p:                       Utility Functions.
+* abort (C-g):                           Miscellaneous Commands.
+* accept-line (Newline or Return):       Commands For History.
+* backward-char (C-b):                   Commands For Moving.
+* backward-delete-char (Rubout):         Commands For Text.
+* backward-kill-line (C-x Rubout):       Commands For Killing.
+* backward-kill-word (M-<DEL>):          Commands For Killing.
+* backward-word (M-b):                   Commands For Moving.
+* beginning-of-history (M-<):            Commands For History.
+* beginning-of-line (C-a):               Commands For Moving.
+* bell-style:                            Readline Init File Syntax.
+* call-last-kbd-macro (C-x e):           Keyboard Macros.
+* capitalize-word (M-c):                 Commands For Text.
+* character-search (C-]):                Miscellaneous Commands.
+* character-search-backward (M-C-]):     Miscellaneous Commands.
+* clear-screen (C-l):                    Commands For Moving.
+* comment-begin:                         Readline Init File Syntax.
+* complete (<TAB>):                      Commands For Completion.
+* completion-query-items:                Readline Init File Syntax.
+* convert-meta:                          Readline Init File Syntax.
+* copy-backward-word ():                 Commands For Killing.
+* copy-forward-word ():                  Commands For Killing.
+* copy-region-as-kill ():                Commands For Killing.
+* delete-char (C-d):                     Commands For Text.
+* delete-char-or-list ():                Commands For Completion.
+* delete-horizontal-space ():            Commands For Killing.
+* digit-argument (M-0, M-1, ... M--):    Numeric Arguments.
+* disable-completion:                    Readline Init File Syntax.
+* do-uppercase-version (M-a, M-b, M-X, ...): Miscellaneous Commands.
+* downcase-word (M-l):                   Commands For Text.
+* dump-functions ():                     Miscellaneous Commands.
+* dump-macros ():                        Miscellaneous Commands.
+* dump-variables ():                     Miscellaneous Commands.
+* editing-mode:                          Readline Init File Syntax.
+* enable-keypad:                         Readline Init File Syntax.
+* end-kbd-macro (C-x )):                 Keyboard Macros.
+* end-of-history (M->):                  Commands For History.
+* end-of-line (C-e):                     Commands For Moving.
+* exchange-point-and-mark (C-x C-x):     Miscellaneous Commands.
+* expand-tilde:                          Readline Init File Syntax.
+* forward-backward-delete-char ():       Commands For Text.
+* forward-char (C-f):                    Commands For Moving.
+* forward-search-history (C-s):          Commands For History.
+* forward-word (M-f):                    Commands For Moving.
+* history-search-backward ():            Commands For History.
+* history-search-forward ():             Commands For History.
+* horizontal-scroll-mode:                Readline Init File Syntax.
+* input-meta:                            Readline Init File Syntax.
+* insert-comment (M-#):                  Miscellaneous Commands.
+* insert-completions (M-*):              Commands For Completion.
+* isearch-terminators:                   Readline Init File Syntax.
+* keymap:                                Readline Init File Syntax.
+* kill-line (C-k):                       Commands For Killing.
+* kill-region ():                        Commands For Killing.
+* kill-whole-line ():                    Commands For Killing.
+* kill-word (M-d):                       Commands For Killing.
+* mark-modified-lines:                   Readline Init File Syntax.
+* menu-complete ():                      Commands For Completion.
+* meta-flag:                             Readline Init File Syntax.
+* next-history (C-n):                    Commands For History.
+* non-incremental-forward-search-history (M-n): Commands For History.
+* non-incremental-reverse-search-history (M-p): Commands For History.
+* output-meta:                           Readline Init File Syntax.
+* possible-completions (M-?):            Commands For Completion.
+* prefix-meta (<ESC>):                   Miscellaneous Commands.
+* previous-history (C-p):                Commands For History.
+* quoted-insert (C-q or C-v):            Commands For Text.
+* re-read-init-file (C-x C-r):           Miscellaneous Commands.
+* readline:                              Basic Behavior.
+* redraw-current-line ():                Commands For Moving.
+* reverse-search-history (C-r):          Commands For History.
+* revert-line (M-r):                     Miscellaneous Commands.
+* rl_add_defun:                          Function Naming.
+* rl_add_funmap_entry:                   Associating Function Names and Bindings.
+* rl_add_undo:                           Allowing Undoing.
+* rl_alphabetic:                         Utility Functions.
+* rl_already_prompted:                   Readline Variables.
+* rl_attempted_completion_function:      Completion Variables.
+* rl_attempted_completion_over:          Completion Variables.
+* rl_basic_quote_characters:             Completion Variables.
+* rl_basic_word_break_characters:        Completion Variables.
+* rl_begin_undo_group:                   Allowing Undoing.
+* rl_bind_key:                           Binding Keys.
+* rl_bind_key_in_map:                    Binding Keys.
+* rl_binding_keymap:                     Readline Variables.
+* rl_callback_handler_install:           Alternate Interface.
+* rl_callback_handler_remove:            Alternate Interface.
+* rl_callback_read_char:                 Alternate Interface.
+* rl_catch_signals:                      Readline Signal Handling.
+* rl_catch_sigwinch:                     Readline Signal Handling.
+* rl_char_is_quoted_p:                   Completion Variables.
+* rl_cleanup_after_signal:               Readline Signal Handling.
+* rl_clear_message:                      Redisplay.
+* rl_clear_pending_input:                Character Input.
+* rl_clear_signals:                      Readline Signal Handling.
+* rl_complete <1>:                       How Completing Works.
+* rl_complete:                           Completion Functions.
+* rl_complete_internal:                  Completion Functions.
+* rl_completer_quote_characters:         Completion Variables.
+* rl_completer_word_break_characters:    Completion Variables.
+* rl_completion_append_character:        Completion Variables.
+* rl_completion_display_matches_hook:    Completion Variables.
+* rl_completion_entry_function <1>:      How Completing Works.
+* rl_completion_entry_function:          Completion Variables.
+* rl_completion_matches:                 Completion Functions.
+* rl_completion_query_items:             Completion Variables.
+* rl_completion_type:                    Completion Variables.
+* rl_copy_keymap:                        Keymaps.
+* rl_copy_text:                          Modifying Text.
+* rl_crlf:                               Redisplay.
+* rl_delete_text:                        Modifying Text.
+* rl_deprep_term_function:               Readline Variables.
+* rl_deprep_terminal:                    Terminal Management.
+* rl_ding:                               Utility Functions.
+* rl_directory_completion_hook:          Completion Variables.
+* rl_discard_keymap:                     Keymaps.
+* rl_dispatching:                        Readline Variables.
+* rl_display_match_list:                 Utility Functions.
+* rl_do_undo:                            Allowing Undoing.
+* rl_done:                               Readline Variables.
+* rl_editing_mode:                       Readline Variables.
+* rl_end:                                Readline Variables.
+* rl_end_undo_group:                     Allowing Undoing.
+* rl_erase_empty_line:                   Readline Variables.
+* rl_event_hook:                         Readline Variables.
+* rl_execute_next:                       Character Input.
+* rl_executing_keymap:                   Readline Variables.
+* rl_executing_macro:                    Readline Variables.
+* rl_expand_prompt:                      Redisplay.
+* rl_explicit_arg:                       Readline Variables.
+* rl_extend_line_buffer:                 Utility Functions.
+* rl_filename_completion_desired:        Completion Variables.
+* rl_filename_completion_function:       Completion Functions.
+* rl_filename_dequoting_function:        Completion Variables.
+* rl_filename_quote_characters:          Completion Variables.
+* rl_filename_quoting_desired:           Completion Variables.
+* rl_filename_quoting_function:          Completion Variables.
+* rl_forced_update_display:              Redisplay.
+* rl_free_line_state:                    Readline Signal Handling.
+* rl_free_undo_list:                     Allowing Undoing.
+* rl_function_dumper:                    Associating Function Names and Bindings.
+* rl_function_of_keyseq:                 Associating Function Names and Bindings.
+* rl_funmap_names:                       Associating Function Names and Bindings.
+* rl_generic_bind:                       Binding Keys.
+* rl_get_keymap:                         Keymaps.
+* rl_get_keymap_by_name:                 Keymaps.
+* rl_get_keymap_name:                    Keymaps.
+* rl_getc:                               Character Input.
+* rl_getc_function:                      Readline Variables.
+* rl_gnu_readline_p:                     Readline Variables.
+* rl_ignore_completion_duplicates:       Completion Variables.
+* rl_ignore_some_completions_function:   Completion Variables.
+* rl_inhibit_completion:                 Completion Variables.
+* rl_initialize:                         Utility Functions.
+* rl_insert_completions:                 Completion Functions.
+* rl_insert_text:                        Modifying Text.
+* rl_instream:                           Readline Variables.
+* rl_invoking_keyseqs:                   Associating Function Names and Bindings.
+* rl_invoking_keyseqs_in_map:            Associating Function Names and Bindings.
+* rl_kill_text:                          Modifying Text.
+* rl_last_func:                          Readline Variables.
+* rl_library_version:                    Readline Variables.
+* rl_line_buffer:                        Readline Variables.
+* rl_list_funmap_names:                  Associating Function Names and Bindings.
+* rl_make_bare_keymap:                   Keymaps.
+* rl_make_keymap:                        Keymaps.
+* rl_mark:                               Readline Variables.
+* rl_message:                            Redisplay.
+* rl_modifying:                          Allowing Undoing.
+* rl_named_function:                     Associating Function Names and Bindings.
+* rl_num_chars_to_read:                  Readline Variables.
+* rl_numeric_arg:                        Readline Variables.
+* rl_on_new_line:                        Redisplay.
+* rl_on_new_line_with_prompt:            Redisplay.
+* rl_outstream:                          Readline Variables.
+* rl_parse_and_bind:                     Binding Keys.
+* rl_pending_input:                      Readline Variables.
+* rl_point:                              Readline Variables.
+* rl_possible_completions:               Completion Functions.
+* rl_pre_input_hook:                     Readline Variables.
+* rl_prep_term_function:                 Readline Variables.
+* rl_prep_terminal:                      Terminal Management.
+* rl_prompt:                             Readline Variables.
+* rl_read_init_file:                     Binding Keys.
+* rl_read_key:                           Character Input.
+* rl_readline_name:                      Readline Variables.
+* rl_readline_state:                     Readline Variables.
+* rl_redisplay:                          Redisplay.
+* rl_redisplay_function:                 Readline Variables.
+* rl_reset_after_signal:                 Readline Signal Handling.
+* rl_reset_line_state:                   Redisplay.
+* rl_reset_terminal:                     Terminal Management.
+* rl_resize_terminal:                    Readline Signal Handling.
+* rl_restore_prompt:                     Redisplay.
+* rl_save_prompt:                        Redisplay.
+* rl_set_key:                            Binding Keys.
+* rl_set_keymap:                         Keymaps.
+* rl_set_screen_size:                    Readline Signal Handling.
+* rl_set_signals:                        Readline Signal Handling.
+* rl_special_prefixes:                   Completion Variables.
+* rl_startup_hook:                       Readline Variables.
+* rl_stuff_char:                         Character Input.
+* rl_terminal_name:                      Readline Variables.
+* rl_tty_set_default_bindings:           Terminal Management.
+* rl_unbind_command_in_map:              Binding Keys.
+* rl_unbind_function_in_map:             Binding Keys.
+* rl_unbind_key:                         Binding Keys.
+* rl_unbind_key_in_map:                  Binding Keys.
+* rl_username_completion_function:       Completion Functions.
+* self-insert (a, b, A, 1, !, ...):      Commands For Text.
+* set-mark (C-@):                        Miscellaneous Commands.
+* show-all-if-ambiguous:                 Readline Init File Syntax.
+* start-kbd-macro (C-x ():               Keyboard Macros.
+* transpose-chars (C-t):                 Commands For Text.
+* transpose-words (M-t):                 Commands For Text.
+* undo (C-_ or C-x C-u):                 Miscellaneous Commands.
+* universal-argument ():                 Numeric Arguments.
+* unix-line-discard (C-u):               Commands For Killing.
+* unix-word-rubout (C-w):                Commands For Killing.
+* upcase-word (M-u):                     Commands For Text.
+* visible-stats:                         Readline Init File Syntax.
+* yank (C-y):                            Commands For Killing.
+* yank-last-arg (M-. or M-_):            Commands For History.
+* yank-nth-arg (M-C-y):                  Commands For History.
+* yank-pop (M-y):                        Commands For Killing.
+
+
+
+Tag Table:
+Node: Top1164
+Node: Command Line Editing1763
+Node: Introduction and Notation2414
+Node: Readline Interaction4032
+Node: Readline Bare Essentials5219
+Node: Readline Movement Commands7000
+Node: Readline Killing Commands7957
+Node: Readline Arguments9867
+Node: Searching10903
+Node: Readline Init File12859
+Node: Readline Init File Syntax13920
+Node: Conditional Init Constructs23536
+Node: Sample Init File25975
+Node: Bindable Readline Commands29145
+Node: Commands For Moving30195
+Node: Commands For History31044
+Node: Commands For Text33826
+Node: Commands For Killing35831
+Node: Numeric Arguments37804
+Node: Commands For Completion38932
+Node: Keyboard Macros40421
+Node: Miscellaneous Commands40980
+Node: Readline vi Mode43796
+Node: Programming with GNU Readline45549
+Node: Basic Behavior46517
+Node: Custom Functions49930
+Node: Readline Typedefs50908
+Node: Function Writing52537
+Node: Readline Variables53621
+Node: Readline Convenience Functions62417
+Node: Function Naming63272
+Node: Keymaps64524
+Node: Binding Keys66280
+Node: Associating Function Names and Bindings69206
+Node: Allowing Undoing71451
+Node: Redisplay73986
+Node: Modifying Text76536
+Node: Character Input77451
+Node: Terminal Management78661
+Node: Utility Functions79830
+Node: Alternate Interface81893
+Node: Readline Signal Handling85289
+Node: Custom Completers90545
+Node: How Completing Works91260
+Node: Completion Functions94258
+Node: Completion Variables97317
+Node: A Short Completion Example106674
+Node: Concept Index119199
+Node: Function and Variable Index119953
+
+End Tag Table
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+-.25 G(rsity).15 E(chet@ins.CWR)108 487.2 Q(U.Edu)-.4 E F1 -.09(BU)72
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+(etermined that a b).15 F .704(ug actually e)-.2 F .704(xists, mail a b)
+-.15 F .704(ug report to)-.2 F F2 -.2(bu)3.204 G(g\255r).2 E(eadline)
+-.37 E F0(@)A F2(gnu.or)A(g)-.37 E F0 5.704(.I)C 3.204(fy)-5.704 G(ou)
+-3.204 E(ha)108 556.8 Q 1.809 -.15(ve a \214)-.2 H 1.509
+(x, you are welcome to mail that as well!).15 F 1.51
+(Suggestions and `philosophical' b)6.51 F 1.51(ug reports may be)-.2 F
+(mailed to)108 568.8 Q F2 -.2(bu)2.5 G(g-r).2 E(eadline)-.37 E F0(@)A F2
+(gnu.or)A(g)-.37 E F0(or posted to the Usenet ne)2.5 E(wsgroup)-.25 E F3
+(gnu.bash.b)2.5 E(ug)-.2 E F0(.)A(Comments and b)108 585.6 Q
+(ug reports concerning this manual page should be directed to)-.2 E F2
+-.15(ch)2.5 G(et@ins.CWR).15 E -.25(U.)-.4 G(Edu).25 E F0(.).25 E F1
+-.09(BU)72 602.4 S(GS).09 E F0(It')108 614.4 Q 2.5(st)-.55 G
+(oo big and too slo)-2.5 E -.65(w.)-.25 G(GNU Readline 4.2)72 768 Q
+(2001 Feb 5)136.79 E(13)201.5 E EP
+%%Trailer
+end
+%%EOF
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+<HEAD>
+<!-- This HTML file has been created by texi2html 1.52
+     from /usr/homes/chet/src/bash/readline-src/doc/rluserman.texinfo on 5 Febuary 2001 -->
+
+<TITLE>GNU Readline Library</TITLE>
+</HEAD>
+<BODY>
+<H1>GNU Readline Library User Interface</H1>
+<H2>Edition 4.2-beta, for <CODE>Readline Library</CODE> Version 4.2-beta.</H2>
+<H2>Feb 2001</H2>
+<ADDRESS>Brian Fox, Free Software Foundation</ADDRESS>
+<ADDRESS>Chet Ramey, Case Western Reserve University</ADDRESS>
+<P>
+<P><HR><P>
+<H1>Table of Contents</H1>
+<UL>
+<LI><A NAME="TOC1" HREF="rluserman.html#SEC1">Command Line Editing</A>
+<UL>
+<LI><A NAME="TOC2" HREF="rluserman.html#SEC2">Introduction to Line Editing</A>
+<LI><A NAME="TOC3" HREF="rluserman.html#SEC3">Readline Interaction</A>
+<UL>
+<LI><A NAME="TOC4" HREF="rluserman.html#SEC4">Readline Bare Essentials</A>
+<LI><A NAME="TOC5" HREF="rluserman.html#SEC5">Readline Movement Commands</A>
+<LI><A NAME="TOC6" HREF="rluserman.html#SEC6">Readline Killing Commands</A>
+<LI><A NAME="TOC7" HREF="rluserman.html#SEC7">Readline Arguments</A>
+<LI><A NAME="TOC8" HREF="rluserman.html#SEC8">Searching for Commands in the History</A>
+</UL>
+<LI><A NAME="TOC9" HREF="rluserman.html#SEC9">Readline Init File</A>
+<UL>
+<LI><A NAME="TOC10" HREF="rluserman.html#SEC10">Readline Init File Syntax</A>
+<LI><A NAME="TOC11" HREF="rluserman.html#SEC11">Conditional Init Constructs</A>
+<LI><A NAME="TOC12" HREF="rluserman.html#SEC12">Sample Init File</A>
+</UL>
+<LI><A NAME="TOC13" HREF="rluserman.html#SEC13">Bindable Readline Commands</A>
+<UL>
+<LI><A NAME="TOC14" HREF="rluserman.html#SEC14">Commands For Moving</A>
+<LI><A NAME="TOC15" HREF="rluserman.html#SEC15">Commands For Manipulating The History</A>
+<LI><A NAME="TOC16" HREF="rluserman.html#SEC16">Commands For Changing Text</A>
+<LI><A NAME="TOC17" HREF="rluserman.html#SEC17">Killing And Yanking</A>
+<LI><A NAME="TOC18" HREF="rluserman.html#SEC18">Specifying Numeric Arguments</A>
+<LI><A NAME="TOC19" HREF="rluserman.html#SEC19">Letting Readline Type For You</A>
+<LI><A NAME="TOC20" HREF="rluserman.html#SEC20">Keyboard Macros</A>
+<LI><A NAME="TOC21" HREF="rluserman.html#SEC21">Some Miscellaneous Commands</A>
+</UL>
+<LI><A NAME="TOC22" HREF="rluserman.html#SEC22">Readline vi Mode</A>
+</UL>
+</UL>
+<P><HR><P>
+
+<P>
+This document describes the end user interface of the GNU Readline Library,
+a utility which aids in the consistency of user interface across discrete
+programs that need to provide a command line interface.
+
+</P>
+<P>
+Published by the Free Software Foundation <BR>
+59 Temple Place, Suite 330, <BR>
+Boston, MA 02111 USA
+
+</P>
+<P>
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+</P>
+<P>
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+</P>
+<P>
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the Free Software Foundation.
+
+</P>
+<P>
+Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+</P>
+
+
+
+<H1><A NAME="SEC1" HREF="rluserman.html#TOC1">Command Line Editing</A></H1>
+
+<P>
+This chapter describes the basic features of the GNU
+command line editing interface.
+
+</P>
+
+<UL>
+<LI><A HREF="rluserman.html#SEC2">Introduction and Notation</A>: Notation used in this text.
+<LI><A HREF="rluserman.html#SEC3">Readline Interaction</A>: The minimum set of commands for editing a line.
+<LI><A HREF="rluserman.html#SEC9">Readline Init File</A>: Customizing Readline from a user's view.
+<LI><A HREF="rluserman.html#SEC13">Bindable Readline Commands</A>: A description of most of the Readline commands
+				available for binding
+<LI><A HREF="rluserman.html#SEC22">Readline vi Mode</A>: A short description of how to make Readline
+				behave like the vi editor.
+</UL>
+
+
+
+<H2><A NAME="SEC2" HREF="rluserman.html#TOC2">Introduction to Line Editing</A></H2>
+
+<P>
+The following paragraphs describe the notation used to represent
+keystrokes.
+
+</P>
+<P>
+The text <KBD>C-k</KBD> is read as `Control-K' and describes the character
+produced when the <KBD>k</KBD> key is pressed while the Control key
+is depressed.
+
+</P>
+<P>
+The text <KBD>M-k</KBD> is read as `Meta-K' and describes the character
+produced when the Meta key (if you have one) is depressed, and the <KBD>k</KBD>
+key is pressed.
+The Meta key is labeled <KBD>ALT</KBD> on many keyboards.
+On keyboards with two keys labeled <KBD>ALT</KBD> (usually to either side of
+the space bar), the <KBD>ALT</KBD> on the left side is generally set to
+work as a Meta key.
+The <KBD>ALT</KBD> key on the right may also be configured to work as a
+Meta key or may be configured as some other modifier, such as a
+Compose key for typing accented characters.
+
+</P>
+<P>
+If you do not have a Meta or <KBD>ALT</KBD> key, or another key working as
+a Meta key, the identical keystroke can be generated by typing <KBD>ESC</KBD>
+<EM>first</EM>, and then typing <KBD>k</KBD>.
+Either process is known as <EM>metafying</EM> the <KBD>k</KBD> key.
+
+</P>
+<P>
+The text <KBD>M-C-k</KBD> is read as `Meta-Control-k' and describes the
+character produced by <EM>metafying</EM> <KBD>C-k</KBD>.
+
+</P>
+<P>
+In addition, several keys have their own names.  Specifically,
+<KBD>DEL</KBD>, <KBD>ESC</KBD>, <KBD>LFD</KBD>, <KBD>SPC</KBD>, <KBD>RET</KBD>, and <KBD>TAB</KBD> all
+stand for themselves when seen in this text, or in an init file
+(see section <A HREF="rluserman.html#SEC9">Readline Init File</A>).
+If your keyboard lacks a <KBD>LFD</KBD> key, typing <KBD>C-j</KBD> will
+produce the desired character.
+The <KBD>RET</KBD> key may be labeled <KBD>Return</KBD> or <KBD>Enter</KBD> on
+some keyboards.
+
+</P>
+
+
+<H2><A NAME="SEC3" HREF="rluserman.html#TOC3">Readline Interaction</A></H2>
+<P>
+<A NAME="IDX1"></A>
+
+</P>
+<P>
+Often during an interactive session you type in a long line of text,
+only to notice that the first word on the line is misspelled.  The
+Readline library gives you a set of commands for manipulating the text
+as you type it in, allowing you to just fix your typo, and not forcing
+you to retype the majority of the line.  Using these editing commands,
+you move the cursor to the place that needs correction, and delete or
+insert the text of the corrections.  Then, when you are satisfied with
+the line, you simply press <KBD>RET</KBD>.  You do not have to be at the
+end of the line to press <KBD>RET</KBD>; the entire line is accepted
+regardless of the location of the cursor within the line.
+
+</P>
+
+<UL>
+<LI><A HREF="rluserman.html#SEC4">Readline Bare Essentials</A>: The least you need to know about Readline.
+<LI><A HREF="rluserman.html#SEC5">Readline Movement Commands</A>: Moving about the input line.
+<LI><A HREF="rluserman.html#SEC6">Readline Killing Commands</A>: How to delete text, and how to get it back!
+<LI><A HREF="rluserman.html#SEC7">Readline Arguments</A>: Giving numeric arguments to commands.
+<LI><A HREF="rluserman.html#SEC8">Searching</A>: Searching through previous lines.
+</UL>
+
+
+
+<H3><A NAME="SEC4" HREF="rluserman.html#TOC4">Readline Bare Essentials</A></H3>
+<P>
+<A NAME="IDX2"></A>
+<A NAME="IDX3"></A>
+<A NAME="IDX4"></A>
+
+</P>
+<P>
+In order to enter characters into the line, simply type them.  The typed
+character appears where the cursor was, and then the cursor moves one
+space to the right.  If you mistype a character, you can use your
+erase character to back up and delete the mistyped character.
+
+</P>
+<P>
+Sometimes you may mistype a character, and
+not notice the error until you have typed several other characters.  In
+that case, you can type <KBD>C-b</KBD> to move the cursor to the left, and then
+correct your mistake.  Afterwards, you can move the cursor to the right
+with <KBD>C-f</KBD>.
+
+</P>
+<P>
+When you add text in the middle of a line, you will notice that characters
+to the right of the cursor are `pushed over' to make room for the text
+that you have inserted.  Likewise, when you delete text behind the cursor,
+characters to the right of the cursor are `pulled back' to fill in the
+blank space created by the removal of the text.  A list of the bare
+essentials for editing the text of an input line follows.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-b</KBD>
+<DD>
+Move back one character.
+<DT><KBD>C-f</KBD>
+<DD>
+Move forward one character.
+<DT><KBD>DEL</KBD> or <KBD>Backspace</KBD>
+<DD>
+Delete the character to the left of the cursor.
+<DT><KBD>C-d</KBD>
+<DD>
+Delete the character underneath the cursor.
+<DT>Printing characters
+<DD>
+Insert the character into the line at the cursor.
+<DT><KBD>C-_</KBD> or <KBD>C-x C-u</KBD>
+<DD>
+Undo the last editing command.  You can undo all the way back to an
+empty line.
+</DL>
+
+<P>
+(Depending on your configuration, the <KBD>Backspace</KBD> key be set to
+delete the character to the left of the cursor and the <KBD>DEL</KBD> key set
+to delete the character underneath the cursor, like <KBD>C-d</KBD>, rather
+than the character to the left of the cursor.)
+
+</P>
+
+
+<H3><A NAME="SEC5" HREF="rluserman.html#TOC5">Readline Movement Commands</A></H3>
+
+<P>
+The above table describes the most basic keystrokes that you need
+in order to do editing of the input line.  For your convenience, many
+other commands have been added in addition to <KBD>C-b</KBD>, <KBD>C-f</KBD>,
+<KBD>C-d</KBD>, and <KBD>DEL</KBD>.  Here are some commands for moving more rapidly
+about the line.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-a</KBD>
+<DD>
+Move to the start of the line.
+<DT><KBD>C-e</KBD>
+<DD>
+Move to the end of the line.
+<DT><KBD>M-f</KBD>
+<DD>
+Move forward a word, where a word is composed of letters and digits.
+<DT><KBD>M-b</KBD>
+<DD>
+Move backward a word.
+<DT><KBD>C-l</KBD>
+<DD>
+Clear the screen, reprinting the current line at the top.
+</DL>
+
+<P>
+Notice how <KBD>C-f</KBD> moves forward a character, while <KBD>M-f</KBD> moves
+forward a word.  It is a loose convention that control keystrokes
+operate on characters while meta keystrokes operate on words.
+
+</P>
+
+
+<H3><A NAME="SEC6" HREF="rluserman.html#TOC6">Readline Killing Commands</A></H3>
+
+<P>
+<A NAME="IDX5"></A>
+<A NAME="IDX6"></A>
+
+</P>
+<P>
+<EM>Killing</EM> text means to delete the text from the line, but to save
+it away for later use, usually by <EM>yanking</EM> (re-inserting)
+it back into the line.
+(`Cut' and `paste' are more recent jargon for `kill' and `yank'.)
+
+</P>
+<P>
+If the description for a command says that it `kills' text, then you can
+be sure that you can get the text back in a different (or the same)
+place later.
+
+</P>
+<P>
+When you use a kill command, the text is saved in a <EM>kill-ring</EM>.
+Any number of consecutive kills save all of the killed text together, so
+that when you yank it back, you get it all.  The kill
+ring is not line specific; the text that you killed on a previously
+typed line is available to be yanked back later, when you are typing
+another line.
+<A NAME="IDX7"></A>
+
+</P>
+<P>
+Here is the list of commands for killing text.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-k</KBD>
+<DD>
+Kill the text from the current cursor position to the end of the line.
+
+<DT><KBD>M-d</KBD>
+<DD>
+Kill from the cursor to the end of the current word, or, if between
+words, to the end of the next word.
+Word boundaries are the same as those used by <KBD>M-f</KBD>.
+
+<DT><KBD>M-<KBD>DEL</KBD></KBD>
+<DD>
+Kill from the cursor the start of the previous word, or, if between
+words, to the start of the previous word.
+Word boundaries are the same as those used by <KBD>M-b</KBD>.
+
+<DT><KBD>C-w</KBD>
+<DD>
+Kill from the cursor to the previous whitespace.  This is different than
+<KBD>M-<KBD>DEL</KBD></KBD> because the word boundaries differ.
+
+</DL>
+
+<P>
+Here is how to <EM>yank</EM> the text back into the line.  Yanking
+means to copy the most-recently-killed text from the kill buffer.
+
+</P>
+<DL COMPACT>
+
+<DT><KBD>C-y</KBD>
+<DD>
+Yank the most recently killed text back into the buffer at the cursor.
+
+<DT><KBD>M-y</KBD>
+<DD>
+Rotate the kill-ring, and yank the new top.  You can only do this if
+the prior command is <KBD>C-y</KBD> or <KBD>M-y</KBD>.
+</DL>
+
+
+
+<H3><A NAME="SEC7" HREF="rluserman.html#TOC7">Readline Arguments</A></H3>
+
+<P>
+You can pass numeric arguments to Readline commands.  Sometimes the
+argument acts as a repeat count, other times it is the <I>sign</I> of the
+argument that is significant.  If you pass a negative argument to a
+command which normally acts in a forward direction, that command will
+act in a backward direction.  For example, to kill text back to the
+start of the line, you might type <SAMP>`M-- C-k'</SAMP>.
+
+</P>
+<P>
+The general way to pass numeric arguments to a command is to type meta
+digits before the command.  If the first `digit' typed is a minus
+sign (<SAMP>`-'</SAMP>), then the sign of the argument will be negative.  Once
+you have typed one meta digit to get the argument started, you can type
+the remainder of the digits, and then the command.  For example, to give
+the <KBD>C-d</KBD> command an argument of 10, you could type <SAMP>`M-1 0 C-d'</SAMP>,
+which will delete the next ten characters on the input line.
+
+</P>
+
+
+<H3><A NAME="SEC8" HREF="rluserman.html#TOC8">Searching for Commands in the History</A></H3>
+
+<P>
+Readline provides commands for searching through the command history
+for lines containing a specified string.
+There are two search modes:  <EM>incremental</EM> and <EM>non-incremental</EM>.
+
+</P>
+<P>
+Incremental searches begin before the user has finished typing the
+search string.
+As each character of the search string is typed, Readline displays
+the next entry from the history matching the string typed so far.
+An incremental search requires only as many characters as needed to
+find the desired history entry.
+To search backward in the history for a particular string, type
+<KBD>C-r</KBD>.  Typing <KBD>C-s</KBD> searches forward through the history.
+The characters present in the value of the <CODE>isearch-terminators</CODE> variable
+are used to terminate an incremental search.
+If that variable has not been assigned a value, the <KBD>ESC</KBD> and
+<KBD>C-J</KBD> characters will terminate an incremental search.
+<KBD>C-g</KBD> will abort an incremental search and restore the original line.
+When the search is terminated, the history entry containing the
+search string becomes the current line.
+
+</P>
+<P>
+To find other matching entries in the history list, type <KBD>C-r</KBD> or
+<KBD>C-s</KBD> as appropriate.
+This will search backward or forward in the history for the next
+entry matching the search string typed so far.
+Any other key sequence bound to a Readline command will terminate
+the search and execute that command.
+For instance, a <KBD>RET</KBD> will terminate the search and accept
+the line, thereby executing the command from the history list.
+A movement command will terminate the search, make the last line found
+the current line, and begin editing.
+
+</P>
+<P>
+Non-incremental searches read the entire search string before starting
+to search for matching history lines.  The search string may be
+typed by the user or be part of the contents of the current line.
+
+</P>
+
+
+<H2><A NAME="SEC9" HREF="rluserman.html#TOC9">Readline Init File</A></H2>
+<P>
+<A NAME="IDX8"></A>
+
+</P>
+<P>
+Although the Readline library comes with a set of Emacs-like
+keybindings installed by default, it is possible to use a different set
+of keybindings.
+Any user can customize programs that use Readline by putting
+commands in an <EM>inputrc</EM> file, conventionally in his home directory.
+The name of this
+file is taken from the value of the environment variable @env{INPUTRC}.  If
+that variable is unset, the default is <TT>`~/.inputrc'</TT>.
+
+</P>
+<P>
+When a program which uses the Readline library starts up, the
+init file is read, and the key bindings are set.
+
+</P>
+<P>
+In addition, the <CODE>C-x C-r</CODE> command re-reads this init file, thus
+incorporating any changes that you might have made to it.
+
+</P>
+
+<UL>
+<LI><A HREF="rluserman.html#SEC10">Readline Init File Syntax</A>: Syntax for the commands in the inputrc file.
+
+<LI><A HREF="rluserman.html#SEC11">Conditional Init Constructs</A>: Conditional key bindings in the inputrc file.
+
+<LI><A HREF="rluserman.html#SEC12">Sample Init File</A>: An example inputrc file.
+</UL>
+
+
+
+<H3><A NAME="SEC10" HREF="rluserman.html#TOC10">Readline Init File Syntax</A></H3>
+
+<P>
+There are only a few basic constructs allowed in the
+Readline init file.  Blank lines are ignored.
+Lines beginning with a <SAMP>`#'</SAMP> are comments.
+Lines beginning with a <SAMP>`$'</SAMP> indicate conditional
+constructs (see section <A HREF="rluserman.html#SEC11">Conditional Init Constructs</A>).  Other lines
+denote variable settings and key bindings.
+
+</P>
+<DL COMPACT>
+
+<DT>Variable Settings
+<DD>
+You can modify the run-time behavior of Readline by
+altering the values of variables in Readline
+using the <CODE>set</CODE> command within the init file.  Here is how to
+change from the default Emacs-like key binding to use
+<CODE>vi</CODE> line editing commands:
+
+
+<PRE>
+set editing-mode vi
+</PRE>
+
+A great deal of run-time behavior is changeable with the following
+variables.
+
+<DL COMPACT>
+
+<DT><CODE>bell-style</CODE>
+<DD>
+<A NAME="IDX9"></A>
+Controls what happens when Readline wants to ring the terminal bell.
+If set to <SAMP>`none'</SAMP>, Readline never rings the bell.  If set to
+<SAMP>`visible'</SAMP>, Readline uses a visible bell if one is available.
+If set to <SAMP>`audible'</SAMP> (the default), Readline attempts to ring
+the terminal's bell.
+
+<DT><CODE>comment-begin</CODE>
+<DD>
+<A NAME="IDX10"></A>
+The string to insert at the beginning of the line when the
+<CODE>insert-comment</CODE> command is executed.  The default value
+is <CODE>"#"</CODE>.
+
+<DT><CODE>completion-ignore-case</CODE>
+<DD>
+If set to <SAMP>`on'</SAMP>, Readline performs filename matching and completion
+in a case-insensitive fashion.
+The default value is <SAMP>`off'</SAMP>.
+
+<DT><CODE>completion-query-items</CODE>
+<DD>
+<A NAME="IDX11"></A>
+The number of possible completions that determines when the user is
+asked whether he wants to see the list of possibilities.  If the
+number of possible completions is greater than this value,
+Readline will ask the user whether or not he wishes to view
+them; otherwise, they are simply listed.
+This variable must be set to an integer value greater than or equal to 0.
+The default limit is <CODE>100</CODE>.
+
+<DT><CODE>convert-meta</CODE>
+<DD>
+<A NAME="IDX12"></A>
+If set to <SAMP>`on'</SAMP>, Readline will convert characters with the
+eighth bit set to an ASCII key sequence by stripping the eighth
+bit and prefixing an <KBD>ESC</KBD> character, converting them to a
+meta-prefixed key sequence.  The default value is <SAMP>`on'</SAMP>.
+
+<DT><CODE>disable-completion</CODE>
+<DD>
+<A NAME="IDX13"></A>
+If set to <SAMP>`On'</SAMP>, Readline will inhibit word completion.
+Completion  characters will be inserted into the line as if they had
+been mapped to <CODE>self-insert</CODE>.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>editing-mode</CODE>
+<DD>
+<A NAME="IDX14"></A>
+The <CODE>editing-mode</CODE> variable controls which default set of
+key bindings is used.  By default, Readline starts up in Emacs editing
+mode, where the keystrokes are most similar to Emacs.  This variable can be
+set to either <SAMP>`emacs'</SAMP> or <SAMP>`vi'</SAMP>.
+
+<DT><CODE>enable-keypad</CODE>
+<DD>
+<A NAME="IDX15"></A>
+When set to <SAMP>`on'</SAMP>, Readline will try to enable the application
+keypad when it is called.  Some systems need this to enable the
+arrow keys.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>expand-tilde</CODE>
+<DD>
+<A NAME="IDX16"></A>
+If set to <SAMP>`on'</SAMP>, tilde expansion is performed when Readline
+attempts word completion.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>horizontal-scroll-mode</CODE>
+<DD>
+<A NAME="IDX17"></A>
+This variable can be set to either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>.  Setting it
+to <SAMP>`on'</SAMP> means that the text of the lines being edited will scroll
+horizontally on a single screen line when they are longer than the width
+of the screen, instead of wrapping onto a new screen line.  By default,
+this variable is set to <SAMP>`off'</SAMP>.
+
+<DT><CODE>input-meta</CODE>
+<DD>
+<A NAME="IDX18"></A>
+<A NAME="IDX19"></A>
+If set to <SAMP>`on'</SAMP>, Readline will enable eight-bit input (it
+will not clear the eighth bit in the characters it reads),
+regardless of what the terminal claims it can support.  The
+default value is <SAMP>`off'</SAMP>.  The name <CODE>meta-flag</CODE> is a
+synonym for this variable.
+
+<DT><CODE>isearch-terminators</CODE>
+<DD>
+<A NAME="IDX20"></A>
+The string of characters that should terminate an incremental search without
+subsequently executing the character as a command (see section <A HREF="rluserman.html#SEC8">Searching for Commands in the History</A>).
+If this variable has not been given a value, the characters <KBD>ESC</KBD> and
+<KBD>C-J</KBD> will terminate an incremental search.
+
+<DT><CODE>keymap</CODE>
+<DD>
+<A NAME="IDX21"></A>
+Sets Readline's idea of the current keymap for key binding commands.
+Acceptable <CODE>keymap</CODE> names are
+<CODE>emacs</CODE>,
+<CODE>emacs-standard</CODE>,
+<CODE>emacs-meta</CODE>,
+<CODE>emacs-ctlx</CODE>,
+<CODE>vi</CODE>,
+<CODE>vi-move</CODE>,
+<CODE>vi-command</CODE>, and
+<CODE>vi-insert</CODE>.
+<CODE>vi</CODE> is equivalent to <CODE>vi-command</CODE>; <CODE>emacs</CODE> is
+equivalent to <CODE>emacs-standard</CODE>.  The default value is <CODE>emacs</CODE>.
+The value of the <CODE>editing-mode</CODE> variable also affects the
+default keymap.
+
+<DT><CODE>mark-directories</CODE>
+<DD>
+If set to <SAMP>`on'</SAMP>, completed directory names have a slash
+appended.  The default is <SAMP>`on'</SAMP>.
+
+<DT><CODE>mark-modified-lines</CODE>
+<DD>
+<A NAME="IDX22"></A>
+This variable, when set to <SAMP>`on'</SAMP>, causes Readline to display an
+asterisk (<SAMP>`*'</SAMP>) at the start of history lines which have been modified.
+This variable is <SAMP>`off'</SAMP> by default.
+
+<DT><CODE>output-meta</CODE>
+<DD>
+<A NAME="IDX23"></A>
+If set to <SAMP>`on'</SAMP>, Readline will display characters with the
+eighth bit set directly rather than as a meta-prefixed escape
+sequence.  The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>print-completions-horizontally</CODE>
+<DD>
+If set to <SAMP>`on'</SAMP>, Readline will display completions with matches
+sorted horizontally in alphabetical order, rather than down the screen.
+The default is <SAMP>`off'</SAMP>.
+
+<DT><CODE>show-all-if-ambiguous</CODE>
+<DD>
+<A NAME="IDX24"></A>
+This alters the default behavior of the completion functions.  If
+set to <SAMP>`on'</SAMP>, 
+words which have more than one possible completion cause the
+matches to be listed immediately instead of ringing the bell.
+The default value is <SAMP>`off'</SAMP>.
+
+<DT><CODE>visible-stats</CODE>
+<DD>
+<A NAME="IDX25"></A>
+If set to <SAMP>`on'</SAMP>, a character denoting a file's type
+is appended to the filename when listing possible
+completions.  The default is <SAMP>`off'</SAMP>.
+
+</DL>
+
+<DT>Key Bindings
+<DD>
+The syntax for controlling key bindings in the init file is
+simple.  First you need to find the name of the command that you
+want to change.  The following sections contain tables of the command
+name, the default keybinding, if any, and a short description of what
+the command does.
+
+Once you know the name of the command, simply place on a line
+in the init file the name of the key
+you wish to bind the command to, a colon, and then the name of the
+command.  The name of the key
+can be expressed in different ways, depending on what you find most
+comfortable.
+
+<DL COMPACT>
+
+<DT><VAR>keyname</VAR>: <VAR>function-name</VAR> or <VAR>macro</VAR>
+<DD>
+<VAR>keyname</VAR> is the name of a key spelled out in English.  For example:
+
+<PRE>
+Control-u: universal-argument
+Meta-Rubout: backward-kill-word
+Control-o: "&#62; output"
+</PRE>
+
+In the above example, <KBD>C-u</KBD> is bound to the function
+<CODE>universal-argument</CODE>,
+<KBD>M-DEL</KBD> is bound to the function <CODE>backward-kill-word</CODE>, and
+<KBD>C-o</KBD> is bound to run the macro
+expressed on the right hand side (that is, to insert the text
+<SAMP>`&#62; output'</SAMP> into the line).
+
+A number of symbolic character names are recognized while
+processing this key binding syntax:
+<VAR>DEL</VAR>,
+<VAR>ESC</VAR>,
+<VAR>ESCAPE</VAR>,
+<VAR>LFD</VAR>,
+<VAR>NEWLINE</VAR>,
+<VAR>RET</VAR>,
+<VAR>RETURN</VAR>,
+<VAR>RUBOUT</VAR>,
+<VAR>SPACE</VAR>,
+<VAR>SPC</VAR>,
+and
+<VAR>TAB</VAR>.
+
+<DT>"<VAR>keyseq</VAR>": <VAR>function-name</VAR> or <VAR>macro</VAR>
+<DD>
+<VAR>keyseq</VAR> differs from <VAR>keyname</VAR> above in that strings
+denoting an entire key sequence can be specified, by placing
+the key sequence in double quotes.  Some GNU Emacs style key
+escapes can be used, as in the following example, but the
+special character names are not recognized.
+
+
+<PRE>
+"\C-u": universal-argument
+"\C-x\C-r": re-read-init-file
+"\e[11~": "Function Key 1"
+</PRE>
+
+In the above example, <KBD>C-u</KBD> is again bound to the function
+<CODE>universal-argument</CODE> (just as it was in the first example),
+<SAMP>`<KBD>C-x</KBD> <KBD>C-r</KBD>'</SAMP> is bound to the function <CODE>re-read-init-file</CODE>,
+and <SAMP>`<KBD>ESC</KBD> <KBD>[</KBD> <KBD>1</KBD> <KBD>1</KBD> <KBD>~</KBD>'</SAMP> is bound to insert
+the text <SAMP>`Function Key 1'</SAMP>.
+
+</DL>
+
+The following GNU Emacs style escape sequences are available when
+specifying key sequences:
+
+<DL COMPACT>
+
+<DT><CODE><KBD>\C-</KBD></CODE>
+<DD>
+control prefix
+<DT><CODE><KBD>\M-</KBD></CODE>
+<DD>
+meta prefix
+<DT><CODE><KBD>\e</KBD></CODE>
+<DD>
+an escape character
+<DT><CODE><KBD>\\</KBD></CODE>
+<DD>
+backslash
+<DT><CODE><KBD>\"</KBD></CODE>
+<DD>
+<KBD>"</KBD>, a double quotation mark
+<DT><CODE><KBD>\'</KBD></CODE>
+<DD>
+<KBD>'</KBD>, a single quote or apostrophe
+</DL>
+
+In addition to the GNU Emacs style escape sequences, a second
+set of backslash escapes is available:
+
+<DL COMPACT>
+
+<DT><CODE>\a</CODE>
+<DD>
+alert (bell)
+<DT><CODE>\b</CODE>
+<DD>
+backspace
+<DT><CODE>\d</CODE>
+<DD>
+delete
+<DT><CODE>\f</CODE>
+<DD>
+form feed
+<DT><CODE>\n</CODE>
+<DD>
+newline
+<DT><CODE>\r</CODE>
+<DD>
+carriage return
+<DT><CODE>\t</CODE>
+<DD>
+horizontal tab
+<DT><CODE>\v</CODE>
+<DD>
+vertical tab
+<DT><CODE>\<VAR>nnn</VAR></CODE>
+<DD>
+the character whose ASCII code is the octal value <VAR>nnn</VAR>
+(one to three digits)
+<DT><CODE>\x<VAR>nnn</VAR></CODE>
+<DD>
+the character whose ASCII code is the hexadecimal value <VAR>nnn</VAR>
+(one to three digits)
+</DL>
+
+When entering the text of a macro, single or double quotes must
+be used to indicate a macro definition.
+Unquoted text is assumed to be a function name.
+In the macro body, the backslash escapes described above are expanded.
+Backslash will quote any other character in the macro text,
+including <SAMP>`"'</SAMP> and <SAMP>`''</SAMP>.
+For example, the following binding will make <SAMP>`<KBD>C-x</KBD> \'</SAMP>
+insert a single <SAMP>`\'</SAMP> into the line:
+
+<PRE>
+"\C-x\\": "\\"
+</PRE>
+
+</DL>
+
+
+
+<H3><A NAME="SEC11" HREF="rluserman.html#TOC11">Conditional Init Constructs</A></H3>
+
+<P>
+Readline implements a facility similar in spirit to the conditional
+compilation features of the C preprocessor which allows key
+bindings and variable settings to be performed as the result
+of tests.  There are four parser directives used.
+
+</P>
+<DL COMPACT>
+
+<DT><CODE>$if</CODE>
+<DD>
+The <CODE>$if</CODE> construct allows bindings to be made based on the
+editing mode, the terminal being used, or the application using
+Readline.  The text of the test extends to the end of the line;
+no characters are required to isolate it.
+
+<DL COMPACT>
+
+<DT><CODE>mode</CODE>
+<DD>
+The <CODE>mode=</CODE> form of the <CODE>$if</CODE> directive is used to test
+whether Readline is in <CODE>emacs</CODE> or <CODE>vi</CODE> mode.
+This may be used in conjunction
+with the <SAMP>`set keymap'</SAMP> command, for instance, to set bindings in
+the <CODE>emacs-standard</CODE> and <CODE>emacs-ctlx</CODE> keymaps only if
+Readline is starting out in <CODE>emacs</CODE> mode.
+
+<DT><CODE>term</CODE>
+<DD>
+The <CODE>term=</CODE> form may be used to include terminal-specific
+key bindings, perhaps to bind the key sequences output by the
+terminal's function keys.  The word on the right side of the
+<SAMP>`='</SAMP> is tested against both the full name of the terminal and
+the portion of the terminal name before the first <SAMP>`-'</SAMP>.  This
+allows <CODE>sun</CODE> to match both <CODE>sun</CODE> and <CODE>sun-cmd</CODE>,
+for instance.
+
+<DT><CODE>application</CODE>
+<DD>
+The <VAR>application</VAR> construct is used to include
+application-specific settings.  Each program using the Readline
+library sets the <VAR>application name</VAR>, and you can test for it. 
+This could be used to bind key sequences to functions useful for
+a specific program.  For instance, the following command adds a
+key sequence that quotes the current or previous word in Bash:
+
+<PRE>
+$if Bash
+# Quote the current or previous word
+"\C-xq": "\eb\"\ef\""
+$endif
+</PRE>
+
+</DL>
+
+<DT><CODE>$endif</CODE>
+<DD>
+This command, as seen in the previous example, terminates an
+<CODE>$if</CODE> command.
+
+<DT><CODE>$else</CODE>
+<DD>
+Commands in this branch of the <CODE>$if</CODE> directive are executed if
+the test fails.
+
+<DT><CODE>$include</CODE>
+<DD>
+This directive takes a single filename as an argument and reads commands
+and bindings from that file.
+
+<PRE>
+$include /etc/inputrc
+</PRE>
+
+</DL>
+
+
+
+<H3><A NAME="SEC12" HREF="rluserman.html#TOC12">Sample Init File</A></H3>
+
+<P>
+Here is an example of an <VAR>inputrc</VAR> file.  This illustrates key
+binding, variable assignment, and conditional syntax.
+
+</P>
+
+<PRE>
+# This file controls the behaviour of line input editing for
+# programs that use the Gnu Readline library.  Existing programs
+# include FTP, Bash, and Gdb.
+#
+# You can re-read the inputrc file with C-x C-r.
+# Lines beginning with '#' are comments.
+#
+# First, include any systemwide bindings and variable assignments from
+# /etc/Inputrc
+$include /etc/Inputrc
+
+#
+# Set various bindings for emacs mode.
+
+set editing-mode emacs 
+
+$if mode=emacs
+
+Meta-Control-h:	backward-kill-word	Text after the function name is ignored
+
+#
+# Arrow keys in keypad mode
+#
+#"\M-OD":        backward-char
+#"\M-OC":        forward-char
+#"\M-OA":        previous-history
+#"\M-OB":        next-history
+#
+# Arrow keys in ANSI mode
+#
+"\M-[D":        backward-char
+"\M-[C":        forward-char
+"\M-[A":        previous-history
+"\M-[B":        next-history
+#
+# Arrow keys in 8 bit keypad mode
+#
+#"\M-\C-OD":       backward-char
+#"\M-\C-OC":       forward-char
+#"\M-\C-OA":       previous-history
+#"\M-\C-OB":       next-history
+#
+# Arrow keys in 8 bit ANSI mode
+#
+#"\M-\C-[D":       backward-char
+#"\M-\C-[C":       forward-char
+#"\M-\C-[A":       previous-history
+#"\M-\C-[B":       next-history
+
+C-q: quoted-insert
+
+$endif
+
+# An old-style binding.  This happens to be the default.
+TAB: complete
+
+# Macros that are convenient for shell interaction
+$if Bash
+# edit the path
+"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
+# prepare to type a quoted word -- insert open and close double quotes
+# and move to just after the open quote
+"\C-x\"": "\"\"\C-b"
+# insert a backslash (testing backslash escapes in sequences and macros)
+"\C-x\\": "\\"
+# Quote the current or previous word
+"\C-xq": "\eb\"\ef\""
+# Add a binding to refresh the line, which is unbound
+"\C-xr": redraw-current-line
+# Edit variable on current line.
+"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
+$endif
+
+# use a visible bell if one is available
+set bell-style visible
+
+# don't strip characters to 7 bits when reading
+set input-meta on
+
+# allow iso-latin1 characters to be inserted rather than converted to
+# prefix-meta sequences
+set convert-meta off
+
+# display characters with the eighth bit set directly rather than
+# as meta-prefixed characters
+set output-meta on
+
+# if there are more than 150 possible completions for a word, ask the
+# user if he wants to see all of them
+set completion-query-items 150
+
+# For FTP
+$if Ftp
+"\C-xg": "get \M-?"
+"\C-xt": "put \M-?"
+"\M-.": yank-last-arg
+$endif
+</PRE>
+
+
+
+<H2><A NAME="SEC13" HREF="rluserman.html#TOC13">Bindable Readline Commands</A></H2>
+
+
+<UL>
+<LI><A HREF="rluserman.html#SEC14">Commands For Moving</A>: Moving about the line.
+<LI><A HREF="rluserman.html#SEC15">Commands For History</A>: Getting at previous lines.
+<LI><A HREF="rluserman.html#SEC16">Commands For Text</A>: Commands for changing text.
+<LI><A HREF="rluserman.html#SEC17">Commands For Killing</A>: Commands for killing and yanking.
+<LI><A HREF="rluserman.html#SEC18">Numeric Arguments</A>: Specifying numeric arguments, repeat counts.
+<LI><A HREF="rluserman.html#SEC19">Commands For Completion</A>: Getting Readline to do the typing for you.
+<LI><A HREF="rluserman.html#SEC20">Keyboard Macros</A>: Saving and re-executing typed characters
+<LI><A HREF="rluserman.html#SEC21">Miscellaneous Commands</A>: Other miscellaneous commands.
+</UL>
+
+<P>
+This section describes Readline commands that may be bound to key
+sequences.
+
+</P>
+<P>
+Command names without an accompanying key sequence are unbound by default.
+In the following descriptions, <EM>point</EM> refers to the current cursor
+position, and <EM>mark</EM> refers to a cursor position saved by the
+<CODE>set-mark</CODE> command.
+The text between the point and mark is referred to as the <EM>region</EM>.
+
+</P>
+
+
+<H3><A NAME="SEC14" HREF="rluserman.html#TOC14">Commands For Moving</A></H3>
+<DL COMPACT>
+
+<DT><CODE>beginning-of-line (C-a)</CODE>
+<DD>
+<A NAME="IDX26"></A>
+Move to the start of the current line.
+
+<DT><CODE>end-of-line (C-e)</CODE>
+<DD>
+<A NAME="IDX27"></A>
+Move to the end of the line.
+
+<DT><CODE>forward-char (C-f)</CODE>
+<DD>
+<A NAME="IDX28"></A>
+Move forward a character.
+
+<DT><CODE>backward-char (C-b)</CODE>
+<DD>
+<A NAME="IDX29"></A>
+Move back a character.
+
+<DT><CODE>forward-word (M-f)</CODE>
+<DD>
+<A NAME="IDX30"></A>
+Move forward to the end of the next word.  Words are composed of
+letters and digits.
+
+<DT><CODE>backward-word (M-b)</CODE>
+<DD>
+<A NAME="IDX31"></A>
+Move back to the start of the current or previous word.  Words are
+composed of letters and digits.
+
+<DT><CODE>clear-screen (C-l)</CODE>
+<DD>
+<A NAME="IDX32"></A>
+Clear the screen and redraw the current line,
+leaving the current line at the top of the screen.
+
+<DT><CODE>redraw-current-line ()</CODE>
+<DD>
+<A NAME="IDX33"></A>
+Refresh the current line.  By default, this is unbound.
+
+</DL>
+
+
+
+<H3><A NAME="SEC15" HREF="rluserman.html#TOC15">Commands For Manipulating The History</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>accept-line (Newline or Return)</CODE>
+<DD>
+<A NAME="IDX34"></A>
+Accept the line regardless of where the cursor is.
+If this line is
+non-empty, it may be added to the history list for future recall with
+<CODE>add_history()</CODE>.
+If this line is a modified history line, then restore the history line
+to its original state.
+
+<DT><CODE>previous-history (C-p)</CODE>
+<DD>
+<A NAME="IDX35"></A>
+Move `up' through the history list.
+
+<DT><CODE>next-history (C-n)</CODE>
+<DD>
+<A NAME="IDX36"></A>
+Move `down' through the history list.
+
+<DT><CODE>beginning-of-history (M-&#60;)</CODE>
+<DD>
+<A NAME="IDX37"></A>
+Move to the first line in the history.
+
+<DT><CODE>end-of-history (M-&#62;)</CODE>
+<DD>
+<A NAME="IDX38"></A>
+Move to the end of the input history, i.e., the line currently
+being entered.
+
+<DT><CODE>reverse-search-history (C-r)</CODE>
+<DD>
+<A NAME="IDX39"></A>
+Search backward starting at the current line and moving `up' through
+the history as necessary.  This is an incremental search.
+
+<DT><CODE>forward-search-history (C-s)</CODE>
+<DD>
+<A NAME="IDX40"></A>
+Search forward starting at the current line and moving `down' through
+the the history as necessary.  This is an incremental search.
+
+<DT><CODE>non-incremental-reverse-search-history (M-p)</CODE>
+<DD>
+<A NAME="IDX41"></A>
+Search backward starting at the current line and moving `up'
+through the history as necessary using a non-incremental search
+for a string supplied by the user.
+
+<DT><CODE>non-incremental-forward-search-history (M-n)</CODE>
+<DD>
+<A NAME="IDX42"></A>
+Search forward starting at the current line and moving `down'
+through the the history as necessary using a non-incremental search
+for a string supplied by the user.
+
+<DT><CODE>history-search-forward ()</CODE>
+<DD>
+<A NAME="IDX43"></A>
+Search forward through the history for the string of characters
+between the start of the current line and the point.
+This is a non-incremental search.
+By default, this command is unbound.
+
+<DT><CODE>history-search-backward ()</CODE>
+<DD>
+<A NAME="IDX44"></A>
+Search backward through the history for the string of characters
+between the start of the current line and the point.  This
+is a non-incremental search.  By default, this command is unbound.
+
+<DT><CODE>yank-nth-arg (M-C-y)</CODE>
+<DD>
+<A NAME="IDX45"></A>
+Insert the first argument to the previous command (usually
+the second word on the previous line).  With an argument <VAR>n</VAR>,
+insert the <VAR>n</VAR>th word from the previous command (the words
+in the previous command begin with word 0).  A negative argument
+inserts the <VAR>n</VAR>th word from the end of the previous command.
+
+<DT><CODE>yank-last-arg (M-. or M-_)</CODE>
+<DD>
+<A NAME="IDX46"></A>
+Insert last argument to the previous command (the last word of the
+previous history entry).  With an
+argument, behave exactly like <CODE>yank-nth-arg</CODE>.
+Successive calls to <CODE>yank-last-arg</CODE> move back through the history
+list, inserting the last argument of each line in turn.
+
+</DL>
+
+
+
+<H3><A NAME="SEC16" HREF="rluserman.html#TOC16">Commands For Changing Text</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>delete-char (C-d)</CODE>
+<DD>
+<A NAME="IDX47"></A>
+Delete the character under the cursor.  If the cursor is at the
+beginning of the line, there are no characters in the line, and
+the last character typed was not bound to <CODE>delete-char</CODE>, then
+return EOF.
+
+<DT><CODE>backward-delete-char (Rubout)</CODE>
+<DD>
+<A NAME="IDX48"></A>
+Delete the character behind the cursor.  A numeric argument means
+to kill the characters instead of deleting them.
+
+<DT><CODE>forward-backward-delete-char ()</CODE>
+<DD>
+<A NAME="IDX49"></A>
+Delete the character under the cursor, unless the cursor is at the
+end of the line, in which case the character behind the cursor is
+deleted.  By default, this is not bound to a key.
+
+<DT><CODE>quoted-insert (C-q or C-v)</CODE>
+<DD>
+<A NAME="IDX50"></A>
+Add the next character typed to the line verbatim.  This is
+how to insert key sequences like <KBD>C-q</KBD>, for example.
+
+<DT><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE>
+<DD>
+<A NAME="IDX51"></A>
+Insert a tab character.
+
+<DT><CODE>self-insert (a, b, A, 1, !, ...)</CODE>
+<DD>
+<A NAME="IDX52"></A>
+Insert yourself.
+
+<DT><CODE>transpose-chars (C-t)</CODE>
+<DD>
+<A NAME="IDX53"></A>
+Drag the character before the cursor forward over
+the character at the cursor, moving the
+cursor forward as well.  If the insertion point
+is at the end of the line, then this
+transposes the last two characters of the line.
+Negative arguments have no effect.
+
+<DT><CODE>transpose-words (M-t)</CODE>
+<DD>
+<A NAME="IDX54"></A>
+Drag the word before point past the word after point,
+moving point past that word as well.
+
+<DT><CODE>upcase-word (M-u)</CODE>
+<DD>
+<A NAME="IDX55"></A>
+Uppercase the current (or following) word.  With a negative argument,
+uppercase the previous word, but do not move the cursor.
+
+<DT><CODE>downcase-word (M-l)</CODE>
+<DD>
+<A NAME="IDX56"></A>
+Lowercase the current (or following) word.  With a negative argument,
+lowercase the previous word, but do not move the cursor.
+
+<DT><CODE>capitalize-word (M-c)</CODE>
+<DD>
+<A NAME="IDX57"></A>
+Capitalize the current (or following) word.  With a negative argument,
+capitalize the previous word, but do not move the cursor.
+
+</DL>
+
+
+
+<H3><A NAME="SEC17" HREF="rluserman.html#TOC17">Killing And Yanking</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>kill-line (C-k)</CODE>
+<DD>
+<A NAME="IDX58"></A>
+Kill the text from point to the end of the line.
+
+<DT><CODE>backward-kill-line (C-x Rubout)</CODE>
+<DD>
+<A NAME="IDX59"></A>
+Kill backward to the beginning of the line.
+
+<DT><CODE>unix-line-discard (C-u)</CODE>
+<DD>
+<A NAME="IDX60"></A>
+Kill backward from the cursor to the beginning of the current line.
+
+<DT><CODE>kill-whole-line ()</CODE>
+<DD>
+<A NAME="IDX61"></A>
+Kill all characters on the current line, no matter point is.
+By default, this is unbound.
+
+<DT><CODE>kill-word (M-d)</CODE>
+<DD>
+<A NAME="IDX62"></A>
+Kill from point to the end of the current word, or if between
+words, to the end of the next word.
+Word boundaries are the same as <CODE>forward-word</CODE>.
+
+<DT><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE>
+<DD>
+<A NAME="IDX63"></A>
+Kill the word behind point.
+Word boundaries are the same as <CODE>backward-word</CODE>.
+
+<DT><CODE>unix-word-rubout (C-w)</CODE>
+<DD>
+<A NAME="IDX64"></A>
+Kill the word behind point, using white space as a word boundary.
+The killed text is saved on the kill-ring.
+
+<DT><CODE>delete-horizontal-space ()</CODE>
+<DD>
+<A NAME="IDX65"></A>
+Delete all spaces and tabs around point.  By default, this is unbound.
+
+<DT><CODE>kill-region ()</CODE>
+<DD>
+<A NAME="IDX66"></A>
+Kill the text in the current region.
+By default, this command is unbound.
+
+<DT><CODE>copy-region-as-kill ()</CODE>
+<DD>
+<A NAME="IDX67"></A>
+Copy the text in the region to the kill buffer, so it can be yanked
+right away.  By default, this command is unbound.
+
+<DT><CODE>copy-backward-word ()</CODE>
+<DD>
+<A NAME="IDX68"></A>
+Copy the word before point to the kill buffer.
+The word boundaries are the same as <CODE>backward-word</CODE>.
+By default, this command is unbound.
+
+<DT><CODE>copy-forward-word ()</CODE>
+<DD>
+<A NAME="IDX69"></A>
+Copy the word following point to the kill buffer.
+The word boundaries are the same as <CODE>forward-word</CODE>.
+By default, this command is unbound.
+
+<DT><CODE>yank (C-y)</CODE>
+<DD>
+<A NAME="IDX70"></A>
+Yank the top of the kill ring into the buffer at the current
+cursor position.
+
+<DT><CODE>yank-pop (M-y)</CODE>
+<DD>
+<A NAME="IDX71"></A>
+Rotate the kill-ring, and yank the new top.  You can only do this if
+the prior command is <CODE>yank</CODE> or <CODE>yank-pop</CODE>.
+</DL>
+
+
+
+<H3><A NAME="SEC18" HREF="rluserman.html#TOC18">Specifying Numeric Arguments</A></H3>
+<DL COMPACT>
+
+<DT><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, ... <KBD>M--</KBD>)</CODE>
+<DD>
+<A NAME="IDX72"></A>
+Add this digit to the argument already accumulating, or start a new
+argument.  <KBD>M--</KBD> starts a negative argument.
+
+<DT><CODE>universal-argument ()</CODE>
+<DD>
+<A NAME="IDX73"></A>
+This is another way to specify an argument.
+If this command is followed by one or more digits, optionally with a
+leading minus sign, those digits define the argument.
+If the command is followed by digits, executing <CODE>universal-argument</CODE>
+again ends the numeric argument, but is otherwise ignored.
+As a special case, if this command is immediately followed by a
+character that is neither a digit or minus sign, the argument count
+for the next command is multiplied by four.
+The argument count is initially one, so executing this function the
+first time makes the argument count four, a second time makes the
+argument count sixteen, and so on.
+By default, this is not bound to a key.
+</DL>
+
+
+
+<H3><A NAME="SEC19" HREF="rluserman.html#TOC19">Letting Readline Type For You</A></H3>
+
+<DL COMPACT>
+
+<DT><CODE>complete (<KBD>TAB</KBD>)</CODE>
+<DD>
+<A NAME="IDX74"></A>
+Attempt to perform completion on the text before point.
+The actual completion performed is application-specific.
+The default is filename completion.
+
+<DT><CODE>possible-completions (M-?)</CODE>
+<DD>
+<A NAME="IDX75"></A>
+List the possible completions of the text before the cursor.
+
+<DT><CODE>insert-completions (M-*)</CODE>
+<DD>
+<A NAME="IDX76"></A>
+Insert all completions of the text before point that would have
+been generated by <CODE>possible-completions</CODE>.
+
+<DT><CODE>menu-complete ()</CODE>
+<DD>
+<A NAME="IDX77"></A>
+Similar to <CODE>complete</CODE>, but replaces the word to be completed
+with a single match from the list of possible completions.
+Repeated execution of <CODE>menu-complete</CODE> steps through the list
+of possible completions, inserting each match in turn.
+At the end of the list of completions, the bell is rung and the
+original text is restored.
+An argument of <VAR>n</VAR> moves <VAR>n</VAR> positions forward in the list
+of matches; a negative argument may be used to move backward
+through the list.
+This command is intended to be bound to <KBD>TAB</KBD>, but is unbound
+by default.
+
+<DT><CODE>delete-char-or-list ()</CODE>
+<DD>
+<A NAME="IDX78"></A>
+Deletes the character under the cursor if not at the beginning or
+end of the line (like <CODE>delete-char</CODE>).
+If at the end of the line, behaves identically to
+<CODE>possible-completions</CODE>.
+This command is unbound by default.
+
+</DL>
+
+
+
+<H3><A NAME="SEC20" HREF="rluserman.html#TOC20">Keyboard Macros</A></H3>
+<DL COMPACT>
+
+<DT><CODE>start-kbd-macro (C-x ()</CODE>
+<DD>
+<A NAME="IDX79"></A>
+Begin saving the characters typed into the current keyboard macro.
+
+<DT><CODE>end-kbd-macro (C-x ))</CODE>
+<DD>
+<A NAME="IDX80"></A>
+Stop saving the characters typed into the current keyboard macro
+and save the definition.
+
+<DT><CODE>call-last-kbd-macro (C-x e)</CODE>
+<DD>
+<A NAME="IDX81"></A>
+Re-execute the last keyboard macro defined, by making the characters
+in the macro appear as if typed at the keyboard.
+
+</DL>
+
+
+
+<H3><A NAME="SEC21" HREF="rluserman.html#TOC21">Some Miscellaneous Commands</A></H3>
+<DL COMPACT>
+
+<DT><CODE>re-read-init-file (C-x C-r)</CODE>
+<DD>
+<A NAME="IDX82"></A>
+Read in the contents of the <VAR>inputrc</VAR> file, and incorporate
+any bindings or variable assignments found there.
+
+<DT><CODE>abort (C-g)</CODE>
+<DD>
+<A NAME="IDX83"></A>
+Abort the current editing command and
+ring the terminal's bell (subject to the setting of
+<CODE>bell-style</CODE>).
+
+<DT><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, ...)</CODE>
+<DD>
+<A NAME="IDX84"></A>
+If the metafied character <VAR>x</VAR> is lowercase, run the command
+that is bound to the corresponding uppercase character.
+
+<DT><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE>
+<DD>
+<A NAME="IDX85"></A>
+Make the next character typed be metafied.  This is for keyboards
+without a meta key.  Typing <SAMP>`<KBD>ESC</KBD> f'</SAMP> is equivalent to typing
+<KBD>M-f</KBD>.
+
+<DT><CODE>undo (C-_ or C-x C-u)</CODE>
+<DD>
+<A NAME="IDX86"></A>
+Incremental undo, separately remembered for each line.
+
+<DT><CODE>revert-line (M-r)</CODE>
+<DD>
+<A NAME="IDX87"></A>
+Undo all changes made to this line.  This is like executing the <CODE>undo</CODE>
+command enough times to get back to the beginning.
+
+<DT><CODE>tilde-expand (M-~)</CODE>
+<DD>
+<A NAME="IDX88"></A>
+Perform tilde expansion on the current word.
+
+<DT><CODE>set-mark (C-@)</CODE>
+<DD>
+<A NAME="IDX89"></A>
+Set the mark to the current point.  If a
+numeric argument is supplied, the mark is set to that position.
+
+<DT><CODE>exchange-point-and-mark (C-x C-x)</CODE>
+<DD>
+<A NAME="IDX90"></A>
+Swap the point with the mark.  The current cursor position is set to
+the saved position, and the old cursor position is saved as the mark.
+
+<DT><CODE>character-search (C-])</CODE>
+<DD>
+<A NAME="IDX91"></A>
+A character is read and point is moved to the next occurrence of that
+character.  A negative count searches for previous occurrences.
+
+<DT><CODE>character-search-backward (M-C-])</CODE>
+<DD>
+<A NAME="IDX92"></A>
+A character is read and point is moved to the previous occurrence
+of that character.  A negative count searches for subsequent
+occurrences.
+
+<DT><CODE>insert-comment (M-#)</CODE>
+<DD>
+<A NAME="IDX93"></A>
+The value of the <CODE>comment-begin</CODE>
+variable is inserted at the beginning of the current line,
+and the line is accepted as if a newline had been typed.
+
+<DT><CODE>dump-functions ()</CODE>
+<DD>
+<A NAME="IDX94"></A>
+Print all of the functions and their key bindings to the
+Readline output stream.  If a numeric argument is supplied,
+the output is formatted in such a way that it can be made part
+of an <VAR>inputrc</VAR> file.  This command is unbound by default.
+
+<DT><CODE>dump-variables ()</CODE>
+<DD>
+<A NAME="IDX95"></A>
+Print all of the settable variables and their values to the
+Readline output stream.  If a numeric argument is supplied,
+the output is formatted in such a way that it can be made part
+of an <VAR>inputrc</VAR> file.  This command is unbound by default.
+
+<DT><CODE>dump-macros ()</CODE>
+<DD>
+<A NAME="IDX96"></A>
+Print all of the Readline key sequences bound to macros and the
+strings they output.  If a numeric argument is supplied,
+the output is formatted in such a way that it can be made part
+of an <VAR>inputrc</VAR> file.  This command is unbound by default.
+
+</DL>
+
+
+
+<H2><A NAME="SEC22" HREF="rluserman.html#TOC22">Readline vi Mode</A></H2>
+
+<P>
+While the Readline library does not have a full set of <CODE>vi</CODE>
+editing functions, it does contain enough to allow simple editing
+of the line.  The Readline <CODE>vi</CODE> mode behaves as specified in
+the POSIX 1003.2 standard.
+
+</P>
+<P>
+In order to switch interactively between <CODE>emacs</CODE> and <CODE>vi</CODE>
+editing modes, use the command <KBD>M-C-j</KBD> (toggle-editing-mode).
+The Readline default is <CODE>emacs</CODE> mode.
+
+</P>
+<P>
+When you enter a line in <CODE>vi</CODE> mode, you are already placed in
+`insertion' mode, as if you had typed an <SAMP>`i'</SAMP>.  Pressing <KBD>ESC</KBD>
+switches you into `command' mode, where you can edit the text of the
+line with the standard <CODE>vi</CODE> movement keys, move to previous
+history lines with <SAMP>`k'</SAMP> and subsequent lines with <SAMP>`j'</SAMP>, and
+so forth.
+
+</P>
+
+<P><HR><P>
+This document was generated on 5 Febuary 2001 using the
+<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A>
+translator version 1.52.</P>
+</BODY>
+</HTML>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/rluserman.info	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,1194 @@
+This is rluserman.info, produced by makeinfo version 4.0 from
+/usr/homes/chet/src/bash/readline-src/doc/rluserman.texinfo.
+
+INFO-DIR-SECTION Libraries
+START-INFO-DIR-ENTRY
+* RLuserman: (rluserman).       The GNU readline library User's Manual.
+END-INFO-DIR-ENTRY
+
+   This document describes the end user interface of the GNU Readline
+Library, a utility which aids in the consistency of user interface
+across discrete programs that need to provide a command line interface.
+
+   Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+   Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice pare
+preserved on all copies.
+
+   Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+   Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions, except that this permission notice may be stated in a
+translation approved by the Free Software Foundation.
+
+
+File: rluserman.info,  Node: Top,  Next: Command Line Editing,  Up: (dir)
+
+GNU Readline Library
+********************
+
+   This document describes the end user interface of the GNU Readline
+Library, a utility which aids in the consistency of user interface
+across discrete programs that need to provide a command line interface.
+
+* Menu:
+
+* Command Line Editing::	   GNU Readline User's Manual.
+
+
+File: rluserman.info,  Node: Command Line Editing,  Prev: Top,  Up: Top
+
+Command Line Editing
+********************
+
+   This chapter describes the basic features of the GNU command line
+editing interface.
+
+* Menu:
+
+* Introduction and Notation::	Notation used in this text.
+* Readline Interaction::	The minimum set of commands for editing a line.
+* Readline Init File::		Customizing Readline from a user's view.
+* Bindable Readline Commands::	A description of most of the Readline commands
+				available for binding
+* Readline vi Mode::		A short description of how to make Readline
+				behave like the vi editor.
+
+
+File: rluserman.info,  Node: Introduction and Notation,  Next: Readline Interaction,  Up: Command Line Editing
+
+Introduction to Line Editing
+============================
+
+   The following paragraphs describe the notation used to represent
+keystrokes.
+
+   The text `C-k' is read as `Control-K' and describes the character
+produced when the <k> key is pressed while the Control key is depressed.
+
+   The text `M-k' is read as `Meta-K' and describes the character
+produced when the Meta key (if you have one) is depressed, and the <k>
+key is pressed.  The Meta key is labeled <ALT> on many keyboards.  On
+keyboards with two keys labeled <ALT> (usually to either side of the
+space bar), the <ALT> on the left side is generally set to work as a
+Meta key.  The <ALT> key on the right may also be configured to work as
+a Meta key or may be configured as some other modifier, such as a
+Compose key for typing accented characters.
+
+   If you do not have a Meta or <ALT> key, or another key working as a
+Meta key, the identical keystroke can be generated by typing <ESC>
+_first_, and then typing <k>.  Either process is known as "metafying"
+the <k> key.
+
+   The text `M-C-k' is read as `Meta-Control-k' and describes the
+character produced by "metafying" `C-k'.
+
+   In addition, several keys have their own names.  Specifically,
+<DEL>, <ESC>, <LFD>, <SPC>, <RET>, and <TAB> all stand for themselves
+when seen in this text, or in an init file (*note Readline Init File::).
+If your keyboard lacks a <LFD> key, typing <C-j> will produce the
+desired character.  The <RET> key may be labeled <Return> or <Enter> on
+some keyboards.
+
+
+File: rluserman.info,  Node: Readline Interaction,  Next: Readline Init File,  Prev: Introduction and Notation,  Up: Command Line Editing
+
+Readline Interaction
+====================
+
+   Often during an interactive session you type in a long line of text,
+only to notice that the first word on the line is misspelled.  The
+Readline library gives you a set of commands for manipulating the text
+as you type it in, allowing you to just fix your typo, and not forcing
+you to retype the majority of the line.  Using these editing commands,
+you move the cursor to the place that needs correction, and delete or
+insert the text of the corrections.  Then, when you are satisfied with
+the line, you simply press <RET>.  You do not have to be at the end of
+the line to press <RET>; the entire line is accepted regardless of the
+location of the cursor within the line.
+
+* Menu:
+
+* Readline Bare Essentials::	The least you need to know about Readline.
+* Readline Movement Commands::	Moving about the input line.
+* Readline Killing Commands::	How to delete text, and how to get it back!
+* Readline Arguments::		Giving numeric arguments to commands.
+* Searching::			Searching through previous lines.
+
+
+File: rluserman.info,  Node: Readline Bare Essentials,  Next: Readline Movement Commands,  Up: Readline Interaction
+
+Readline Bare Essentials
+------------------------
+
+   In order to enter characters into the line, simply type them.  The
+typed character appears where the cursor was, and then the cursor moves
+one space to the right.  If you mistype a character, you can use your
+erase character to back up and delete the mistyped character.
+
+   Sometimes you may mistype a character, and not notice the error
+until you have typed several other characters.  In that case, you can
+type `C-b' to move the cursor to the left, and then correct your
+mistake.  Afterwards, you can move the cursor to the right with `C-f'.
+
+   When you add text in the middle of a line, you will notice that
+characters to the right of the cursor are `pushed over' to make room
+for the text that you have inserted.  Likewise, when you delete text
+behind the cursor, characters to the right of the cursor are `pulled
+back' to fill in the blank space created by the removal of the text.  A
+list of the bare essentials for editing the text of an input line
+follows.
+
+`C-b'
+     Move back one character.
+
+`C-f'
+     Move forward one character.
+
+<DEL> or <Backspace>
+     Delete the character to the left of the cursor.
+
+`C-d'
+     Delete the character underneath the cursor.
+
+Printing characters
+     Insert the character into the line at the cursor.
+
+`C-_' or `C-x C-u'
+     Undo the last editing command.  You can undo all the way back to an
+     empty line.
+
+(Depending on your configuration, the <Backspace> key be set to delete
+the character to the left of the cursor and the <DEL> key set to delete
+the character underneath the cursor, like `C-d', rather than the
+character to the left of the cursor.)
+
+
+File: rluserman.info,  Node: Readline Movement Commands,  Next: Readline Killing Commands,  Prev: Readline Bare Essentials,  Up: Readline Interaction
+
+Readline Movement Commands
+--------------------------
+
+   The above table describes the most basic keystrokes that you need in
+order to do editing of the input line.  For your convenience, many
+other commands have been added in addition to `C-b', `C-f', `C-d', and
+<DEL>.  Here are some commands for moving more rapidly about the line.
+
+`C-a'
+     Move to the start of the line.
+
+`C-e'
+     Move to the end of the line.
+
+`M-f'
+     Move forward a word, where a word is composed of letters and
+     digits.
+
+`M-b'
+     Move backward a word.
+
+`C-l'
+     Clear the screen, reprinting the current line at the top.
+
+   Notice how `C-f' moves forward a character, while `M-f' moves
+forward a word.  It is a loose convention that control keystrokes
+operate on characters while meta keystrokes operate on words.
+
+
+File: rluserman.info,  Node: Readline Killing Commands,  Next: Readline Arguments,  Prev: Readline Movement Commands,  Up: Readline Interaction
+
+Readline Killing Commands
+-------------------------
+
+   "Killing" text means to delete the text from the line, but to save
+it away for later use, usually by "yanking" (re-inserting) it back into
+the line.  (`Cut' and `paste' are more recent jargon for `kill' and
+`yank'.)
+
+   If the description for a command says that it `kills' text, then you
+can be sure that you can get the text back in a different (or the same)
+place later.
+
+   When you use a kill command, the text is saved in a "kill-ring".
+Any number of consecutive kills save all of the killed text together, so
+that when you yank it back, you get it all.  The kill ring is not line
+specific; the text that you killed on a previously typed line is
+available to be yanked back later, when you are typing another line.
+
+   Here is the list of commands for killing text.
+
+`C-k'
+     Kill the text from the current cursor position to the end of the
+     line.
+
+`M-d'
+     Kill from the cursor to the end of the current word, or, if between
+     words, to the end of the next word.  Word boundaries are the same
+     as those used by `M-f'.
+
+`M-<DEL>'
+     Kill from the cursor the start of the previous word, or, if between
+     words, to the start of the previous word.  Word boundaries are the
+     same as those used by `M-b'.
+
+`C-w'
+     Kill from the cursor to the previous whitespace.  This is
+     different than `M-<DEL>' because the word boundaries differ.
+
+   Here is how to "yank" the text back into the line.  Yanking means to
+copy the most-recently-killed text from the kill buffer.
+
+`C-y'
+     Yank the most recently killed text back into the buffer at the
+     cursor.
+
+`M-y'
+     Rotate the kill-ring, and yank the new top.  You can only do this
+     if the prior command is `C-y' or `M-y'.
+
+
+File: rluserman.info,  Node: Readline Arguments,  Next: Searching,  Prev: Readline Killing Commands,  Up: Readline Interaction
+
+Readline Arguments
+------------------
+
+   You can pass numeric arguments to Readline commands.  Sometimes the
+argument acts as a repeat count, other times it is the sign of the
+argument that is significant.  If you pass a negative argument to a
+command which normally acts in a forward direction, that command will
+act in a backward direction.  For example, to kill text back to the
+start of the line, you might type `M-- C-k'.
+
+   The general way to pass numeric arguments to a command is to type
+meta digits before the command.  If the first `digit' typed is a minus
+sign (`-'), then the sign of the argument will be negative.  Once you
+have typed one meta digit to get the argument started, you can type the
+remainder of the digits, and then the command.  For example, to give
+the `C-d' command an argument of 10, you could type `M-1 0 C-d', which
+will delete the next ten characters on the input line.
+
+
+File: rluserman.info,  Node: Searching,  Prev: Readline Arguments,  Up: Readline Interaction
+
+Searching for Commands in the History
+-------------------------------------
+
+   Readline provides commands for searching through the command history
+for lines containing a specified string.  There are two search modes:
+"incremental" and "non-incremental".
+
+   Incremental searches begin before the user has finished typing the
+search string.  As each character of the search string is typed,
+Readline displays the next entry from the history matching the string
+typed so far.  An incremental search requires only as many characters
+as needed to find the desired history entry.  To search backward in the
+history for a particular string, type `C-r'.  Typing `C-s' searches
+forward through the history.  The characters present in the value of
+the `isearch-terminators' variable are used to terminate an incremental
+search.  If that variable has not been assigned a value, the <ESC> and
+`C-J' characters will terminate an incremental search.  `C-g' will
+abort an incremental search and restore the original line.  When the
+search is terminated, the history entry containing the search string
+becomes the current line.
+
+   To find other matching entries in the history list, type `C-r' or
+`C-s' as appropriate.  This will search backward or forward in the
+history for the next entry matching the search string typed so far.
+Any other key sequence bound to a Readline command will terminate the
+search and execute that command.  For instance, a <RET> will terminate
+the search and accept the line, thereby executing the command from the
+history list.  A movement command will terminate the search, make the
+last line found the current line, and begin editing.
+
+   Non-incremental searches read the entire search string before
+starting to search for matching history lines.  The search string may be
+typed by the user or be part of the contents of the current line.
+
+
+File: rluserman.info,  Node: Readline Init File,  Next: Bindable Readline Commands,  Prev: Readline Interaction,  Up: Command Line Editing
+
+Readline Init File
+==================
+
+   Although the Readline library comes with a set of Emacs-like
+keybindings installed by default, it is possible to use a different set
+of keybindings.  Any user can customize programs that use Readline by
+putting commands in an "inputrc" file, conventionally in his home
+directory.  The name of this file is taken from the value of the
+environment variable `INPUTRC'.  If that variable is unset, the default
+is `~/.inputrc'.
+
+   When a program which uses the Readline library starts up, the init
+file is read, and the key bindings are set.
+
+   In addition, the `C-x C-r' command re-reads this init file, thus
+incorporating any changes that you might have made to it.
+
+* Menu:
+
+* Readline Init File Syntax::	Syntax for the commands in the inputrc file.
+
+* Conditional Init Constructs::	Conditional key bindings in the inputrc file.
+
+* Sample Init File::		An example inputrc file.
+
+
+File: rluserman.info,  Node: Readline Init File Syntax,  Next: Conditional Init Constructs,  Up: Readline Init File
+
+Readline Init File Syntax
+-------------------------
+
+   There are only a few basic constructs allowed in the Readline init
+file.  Blank lines are ignored.  Lines beginning with a `#' are
+comments.  Lines beginning with a `$' indicate conditional constructs
+(*note Conditional Init Constructs::).  Other lines denote variable
+settings and key bindings.
+
+Variable Settings
+     You can modify the run-time behavior of Readline by altering the
+     values of variables in Readline using the `set' command within the
+     init file.  Here is how to change from the default Emacs-like key
+     binding to use `vi' line editing commands:
+
+          set editing-mode vi
+
+     A great deal of run-time behavior is changeable with the following
+     variables.
+
+    `bell-style'
+          Controls what happens when Readline wants to ring the
+          terminal bell.  If set to `none', Readline never rings the
+          bell.  If set to `visible', Readline uses a visible bell if
+          one is available.  If set to `audible' (the default),
+          Readline attempts to ring the terminal's bell.
+
+    `comment-begin'
+          The string to insert at the beginning of the line when the
+          `insert-comment' command is executed.  The default value is
+          `"#"'.
+
+    `completion-ignore-case'
+          If set to `on', Readline performs filename matching and
+          completion in a case-insensitive fashion.  The default value
+          is `off'.
+
+    `completion-query-items'
+          The number of possible completions that determines when the
+          user is asked whether he wants to see the list of
+          possibilities.  If the number of possible completions is
+          greater than this value, Readline will ask the user whether
+          or not he wishes to view them; otherwise, they are simply
+          listed.  This variable must be set to an integer value
+          greater than or equal to 0.  The default limit is `100'.
+
+    `convert-meta'
+          If set to `on', Readline will convert characters with the
+          eighth bit set to an ASCII key sequence by stripping the
+          eighth bit and prefixing an <ESC> character, converting them
+          to a meta-prefixed key sequence.  The default value is `on'.
+
+    `disable-completion'
+          If set to `On', Readline will inhibit word completion.
+          Completion  characters will be inserted into the line as if
+          they had been mapped to `self-insert'.  The default is `off'.
+
+    `editing-mode'
+          The `editing-mode' variable controls which default set of key
+          bindings is used.  By default, Readline starts up in Emacs
+          editing mode, where the keystrokes are most similar to Emacs.
+          This variable can be set to either `emacs' or `vi'.
+
+    `enable-keypad'
+          When set to `on', Readline will try to enable the application
+          keypad when it is called.  Some systems need this to enable
+          the arrow keys.  The default is `off'.
+
+    `expand-tilde'
+          If set to `on', tilde expansion is performed when Readline
+          attempts word completion.  The default is `off'.
+
+    `horizontal-scroll-mode'
+          This variable can be set to either `on' or `off'.  Setting it
+          to `on' means that the text of the lines being edited will
+          scroll horizontally on a single screen line when they are
+          longer than the width of the screen, instead of wrapping onto
+          a new screen line.  By default, this variable is set to `off'.
+
+    `input-meta'
+          If set to `on', Readline will enable eight-bit input (it will
+          not clear the eighth bit in the characters it reads),
+          regardless of what the terminal claims it can support.  The
+          default value is `off'.  The name `meta-flag' is a synonym
+          for this variable.
+
+    `isearch-terminators'
+          The string of characters that should terminate an incremental
+          search without subsequently executing the character as a
+          command (*note Searching::).  If this variable has not been
+          given a value, the characters <ESC> and `C-J' will terminate
+          an incremental search.
+
+    `keymap'
+          Sets Readline's idea of the current keymap for key binding
+          commands.  Acceptable `keymap' names are `emacs',
+          `emacs-standard', `emacs-meta', `emacs-ctlx', `vi', `vi-move',
+          `vi-command', and `vi-insert'.  `vi' is equivalent to
+          `vi-command'; `emacs' is equivalent to `emacs-standard'.  The
+          default value is `emacs'.  The value of the `editing-mode'
+          variable also affects the default keymap.
+
+    `mark-directories'
+          If set to `on', completed directory names have a slash
+          appended.  The default is `on'.
+
+    `mark-modified-lines'
+          This variable, when set to `on', causes Readline to display an
+          asterisk (`*') at the start of history lines which have been
+          modified.  This variable is `off' by default.
+
+    `output-meta'
+          If set to `on', Readline will display characters with the
+          eighth bit set directly rather than as a meta-prefixed escape
+          sequence.  The default is `off'.
+
+    `print-completions-horizontally'
+          If set to `on', Readline will display completions with matches
+          sorted horizontally in alphabetical order, rather than down
+          the screen.  The default is `off'.
+
+    `show-all-if-ambiguous'
+          This alters the default behavior of the completion functions.
+          If set to `on', words which have more than one possible
+          completion cause the matches to be listed immediately instead
+          of ringing the bell.  The default value is `off'.
+
+    `visible-stats'
+          If set to `on', a character denoting a file's type is
+          appended to the filename when listing possible completions.
+          The default is `off'.
+
+Key Bindings
+     The syntax for controlling key bindings in the init file is
+     simple.  First you need to find the name of the command that you
+     want to change.  The following sections contain tables of the
+     command name, the default keybinding, if any, and a short
+     description of what the command does.
+
+     Once you know the name of the command, simply place on a line in
+     the init file the name of the key you wish to bind the command to,
+     a colon, and then the name of the command.  The name of the key
+     can be expressed in different ways, depending on what you find most
+     comfortable.
+
+    KEYNAME: FUNCTION-NAME or MACRO
+          KEYNAME is the name of a key spelled out in English.  For
+          example:
+               Control-u: universal-argument
+               Meta-Rubout: backward-kill-word
+               Control-o: "> output"
+
+          In the above example, `C-u' is bound to the function
+          `universal-argument', `M-DEL' is bound to the function
+          `backward-kill-word', and `C-o' is bound to run the macro
+          expressed on the right hand side (that is, to insert the text
+          `> output' into the line).
+
+          A number of symbolic character names are recognized while
+          processing this key binding syntax: DEL, ESC, ESCAPE, LFD,
+          NEWLINE, RET, RETURN, RUBOUT, SPACE, SPC, and TAB.
+
+    "KEYSEQ": FUNCTION-NAME or MACRO
+          KEYSEQ differs from KEYNAME above in that strings denoting an
+          entire key sequence can be specified, by placing the key
+          sequence in double quotes.  Some GNU Emacs style key escapes
+          can be used, as in the following example, but the special
+          character names are not recognized.
+
+               "\C-u": universal-argument
+               "\C-x\C-r": re-read-init-file
+               "\e[11~": "Function Key 1"
+
+          In the above example, `C-u' is again bound to the function
+          `universal-argument' (just as it was in the first example),
+          `C-x C-r' is bound to the function `re-read-init-file', and
+          `<ESC> <[> <1> <1> <~>' is bound to insert the text `Function
+          Key 1'.
+
+     The following GNU Emacs style escape sequences are available when
+     specifying key sequences:
+
+    `\C-'
+          control prefix
+
+    `\M-'
+          meta prefix
+
+    `\e'
+          an escape character
+
+    `\\'
+          backslash
+
+    `\"'
+          <">, a double quotation mark
+
+    `\''
+          <'>, a single quote or apostrophe
+
+     In addition to the GNU Emacs style escape sequences, a second set
+     of backslash escapes is available:
+
+    `\a'
+          alert (bell)
+
+    `\b'
+          backspace
+
+    `\d'
+          delete
+
+    `\f'
+          form feed
+
+    `\n'
+          newline
+
+    `\r'
+          carriage return
+
+    `\t'
+          horizontal tab
+
+    `\v'
+          vertical tab
+
+    `\NNN'
+          the character whose ASCII code is the octal value NNN (one to
+          three digits)
+
+    `\xNNN'
+          the character whose ASCII code is the hexadecimal value NNN
+          (one to three digits)
+
+     When entering the text of a macro, single or double quotes must be
+     used to indicate a macro definition.  Unquoted text is assumed to
+     be a function name.  In the macro body, the backslash escapes
+     described above are expanded.  Backslash will quote any other
+     character in the macro text, including `"' and `''.  For example,
+     the following binding will make `C-x \' insert a single `\' into
+     the line:
+          "\C-x\\": "\\"
+
+
+File: rluserman.info,  Node: Conditional Init Constructs,  Next: Sample Init File,  Prev: Readline Init File Syntax,  Up: Readline Init File
+
+Conditional Init Constructs
+---------------------------
+
+   Readline implements a facility similar in spirit to the conditional
+compilation features of the C preprocessor which allows key bindings
+and variable settings to be performed as the result of tests.  There
+are four parser directives used.
+
+`$if'
+     The `$if' construct allows bindings to be made based on the
+     editing mode, the terminal being used, or the application using
+     Readline.  The text of the test extends to the end of the line; no
+     characters are required to isolate it.
+
+    `mode'
+          The `mode=' form of the `$if' directive is used to test
+          whether Readline is in `emacs' or `vi' mode.  This may be
+          used in conjunction with the `set keymap' command, for
+          instance, to set bindings in the `emacs-standard' and
+          `emacs-ctlx' keymaps only if Readline is starting out in
+          `emacs' mode.
+
+    `term'
+          The `term=' form may be used to include terminal-specific key
+          bindings, perhaps to bind the key sequences output by the
+          terminal's function keys.  The word on the right side of the
+          `=' is tested against both the full name of the terminal and
+          the portion of the terminal name before the first `-'.  This
+          allows `sun' to match both `sun' and `sun-cmd', for instance.
+
+    `application'
+          The APPLICATION construct is used to include
+          application-specific settings.  Each program using the
+          Readline library sets the APPLICATION NAME, and you can test
+          for it.  This could be used to bind key sequences to
+          functions useful for a specific program.  For instance, the
+          following command adds a key sequence that quotes the current
+          or previous word in Bash:
+               $if Bash
+               # Quote the current or previous word
+               "\C-xq": "\eb\"\ef\""
+               $endif
+
+`$endif'
+     This command, as seen in the previous example, terminates an `$if'
+     command.
+
+`$else'
+     Commands in this branch of the `$if' directive are executed if the
+     test fails.
+
+`$include'
+     This directive takes a single filename as an argument and reads
+     commands and bindings from that file.
+          $include /etc/inputrc
+
+
+File: rluserman.info,  Node: Sample Init File,  Prev: Conditional Init Constructs,  Up: Readline Init File
+
+Sample Init File
+----------------
+
+   Here is an example of an INPUTRC file.  This illustrates key
+binding, variable assignment, and conditional syntax.
+
+
+     # This file controls the behaviour of line input editing for
+     # programs that use the Gnu Readline library.  Existing programs
+     # include FTP, Bash, and Gdb.
+     #
+     # You can re-read the inputrc file with C-x C-r.
+     # Lines beginning with '#' are comments.
+     #
+     # First, include any systemwide bindings and variable assignments from
+     # /etc/Inputrc
+     $include /etc/Inputrc
+     
+     #
+     # Set various bindings for emacs mode.
+     
+     set editing-mode emacs
+     
+     $if mode=emacs
+     
+     Meta-Control-h:	backward-kill-word	Text after the function name is ignored
+     
+     #
+     # Arrow keys in keypad mode
+     #
+     #"\M-OD":        backward-char
+     #"\M-OC":        forward-char
+     #"\M-OA":        previous-history
+     #"\M-OB":        next-history
+     #
+     # Arrow keys in ANSI mode
+     #
+     "\M-[D":        backward-char
+     "\M-[C":        forward-char
+     "\M-[A":        previous-history
+     "\M-[B":        next-history
+     #
+     # Arrow keys in 8 bit keypad mode
+     #
+     #"\M-\C-OD":       backward-char
+     #"\M-\C-OC":       forward-char
+     #"\M-\C-OA":       previous-history
+     #"\M-\C-OB":       next-history
+     #
+     # Arrow keys in 8 bit ANSI mode
+     #
+     #"\M-\C-[D":       backward-char
+     #"\M-\C-[C":       forward-char
+     #"\M-\C-[A":       previous-history
+     #"\M-\C-[B":       next-history
+     
+     C-q: quoted-insert
+     
+     $endif
+     
+     # An old-style binding.  This happens to be the default.
+     TAB: complete
+     
+     # Macros that are convenient for shell interaction
+     $if Bash
+     # edit the path
+     "\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
+     # prepare to type a quoted word -- insert open and close double quotes
+     # and move to just after the open quote
+     "\C-x\"": "\"\"\C-b"
+     # insert a backslash (testing backslash escapes in sequences and macros)
+     "\C-x\\": "\\"
+     # Quote the current or previous word
+     "\C-xq": "\eb\"\ef\""
+     # Add a binding to refresh the line, which is unbound
+     "\C-xr": redraw-current-line
+     # Edit variable on current line.
+     "\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
+     $endif
+     
+     # use a visible bell if one is available
+     set bell-style visible
+     
+     # don't strip characters to 7 bits when reading
+     set input-meta on
+     
+     # allow iso-latin1 characters to be inserted rather than converted to
+     # prefix-meta sequences
+     set convert-meta off
+     
+     # display characters with the eighth bit set directly rather than
+     # as meta-prefixed characters
+     set output-meta on
+     
+     # if there are more than 150 possible completions for a word, ask the
+     # user if he wants to see all of them
+     set completion-query-items 150
+     
+     # For FTP
+     $if Ftp
+     "\C-xg": "get \M-?"
+     "\C-xt": "put \M-?"
+     "\M-.": yank-last-arg
+     $endif
+
+
+File: rluserman.info,  Node: Bindable Readline Commands,  Next: Readline vi Mode,  Prev: Readline Init File,  Up: Command Line Editing
+
+Bindable Readline Commands
+==========================
+
+* Menu:
+
+* Commands For Moving::		Moving about the line.
+* Commands For History::	Getting at previous lines.
+* Commands For Text::		Commands for changing text.
+* Commands For Killing::	Commands for killing and yanking.
+* Numeric Arguments::		Specifying numeric arguments, repeat counts.
+* Commands For Completion::	Getting Readline to do the typing for you.
+* Keyboard Macros::		Saving and re-executing typed characters
+* Miscellaneous Commands::	Other miscellaneous commands.
+
+   This section describes Readline commands that may be bound to key
+sequences.
+
+   Command names without an accompanying key sequence are unbound by
+default.  In the following descriptions, "point" refers to the current
+cursor position, and "mark" refers to a cursor position saved by the
+`set-mark' command.  The text between the point and mark is referred to
+as the "region".
+
+
+File: rluserman.info,  Node: Commands For Moving,  Next: Commands For History,  Up: Bindable Readline Commands
+
+Commands For Moving
+-------------------
+
+`beginning-of-line (C-a)'
+     Move to the start of the current line.
+
+`end-of-line (C-e)'
+     Move to the end of the line.
+
+`forward-char (C-f)'
+     Move forward a character.
+
+`backward-char (C-b)'
+     Move back a character.
+
+`forward-word (M-f)'
+     Move forward to the end of the next word.  Words are composed of
+     letters and digits.
+
+`backward-word (M-b)'
+     Move back to the start of the current or previous word.  Words are
+     composed of letters and digits.
+
+`clear-screen (C-l)'
+     Clear the screen and redraw the current line, leaving the current
+     line at the top of the screen.
+
+`redraw-current-line ()'
+     Refresh the current line.  By default, this is unbound.
+
+
+File: rluserman.info,  Node: Commands For History,  Next: Commands For Text,  Prev: Commands For Moving,  Up: Bindable Readline Commands
+
+Commands For Manipulating The History
+-------------------------------------
+
+`accept-line (Newline or Return)'
+     Accept the line regardless of where the cursor is.  If this line is
+     non-empty, it may be added to the history list for future recall
+     with `add_history()'.  If this line is a modified history line,
+     then restore the history line to its original state.
+
+`previous-history (C-p)'
+     Move `up' through the history list.
+
+`next-history (C-n)'
+     Move `down' through the history list.
+
+`beginning-of-history (M-<)'
+     Move to the first line in the history.
+
+`end-of-history (M->)'
+     Move to the end of the input history, i.e., the line currently
+     being entered.
+
+`reverse-search-history (C-r)'
+     Search backward starting at the current line and moving `up'
+     through the history as necessary.  This is an incremental search.
+
+`forward-search-history (C-s)'
+     Search forward starting at the current line and moving `down'
+     through the the history as necessary.  This is an incremental
+     search.
+
+`non-incremental-reverse-search-history (M-p)'
+     Search backward starting at the current line and moving `up'
+     through the history as necessary using a non-incremental search
+     for a string supplied by the user.
+
+`non-incremental-forward-search-history (M-n)'
+     Search forward starting at the current line and moving `down'
+     through the the history as necessary using a non-incremental search
+     for a string supplied by the user.
+
+`history-search-forward ()'
+     Search forward through the history for the string of characters
+     between the start of the current line and the point.  This is a
+     non-incremental search.  By default, this command is unbound.
+
+`history-search-backward ()'
+     Search backward through the history for the string of characters
+     between the start of the current line and the point.  This is a
+     non-incremental search.  By default, this command is unbound.
+
+`yank-nth-arg (M-C-y)'
+     Insert the first argument to the previous command (usually the
+     second word on the previous line).  With an argument N, insert the
+     Nth word from the previous command (the words in the previous
+     command begin with word 0).  A negative argument inserts the Nth
+     word from the end of the previous command.
+
+`yank-last-arg (M-. or M-_)'
+     Insert last argument to the previous command (the last word of the
+     previous history entry).  With an argument, behave exactly like
+     `yank-nth-arg'.  Successive calls to `yank-last-arg' move back
+     through the history list, inserting the last argument of each line
+     in turn.
+
+
+File: rluserman.info,  Node: Commands For Text,  Next: Commands For Killing,  Prev: Commands For History,  Up: Bindable Readline Commands
+
+Commands For Changing Text
+--------------------------
+
+`delete-char (C-d)'
+     Delete the character under the cursor.  If the cursor is at the
+     beginning of the line, there are no characters in the line, and
+     the last character typed was not bound to `delete-char', then
+     return EOF.
+
+`backward-delete-char (Rubout)'
+     Delete the character behind the cursor.  A numeric argument means
+     to kill the characters instead of deleting them.
+
+`forward-backward-delete-char ()'
+     Delete the character under the cursor, unless the cursor is at the
+     end of the line, in which case the character behind the cursor is
+     deleted.  By default, this is not bound to a key.
+
+`quoted-insert (C-q or C-v)'
+     Add the next character typed to the line verbatim.  This is how to
+     insert key sequences like `C-q', for example.
+
+`tab-insert (M-<TAB>)'
+     Insert a tab character.
+
+`self-insert (a, b, A, 1, !, ...)'
+     Insert yourself.
+
+`transpose-chars (C-t)'
+     Drag the character before the cursor forward over the character at
+     the cursor, moving the cursor forward as well.  If the insertion
+     point is at the end of the line, then this transposes the last two
+     characters of the line.  Negative arguments have no effect.
+
+`transpose-words (M-t)'
+     Drag the word before point past the word after point, moving point
+     past that word as well.
+
+`upcase-word (M-u)'
+     Uppercase the current (or following) word.  With a negative
+     argument, uppercase the previous word, but do not move the cursor.
+
+`downcase-word (M-l)'
+     Lowercase the current (or following) word.  With a negative
+     argument, lowercase the previous word, but do not move the cursor.
+
+`capitalize-word (M-c)'
+     Capitalize the current (or following) word.  With a negative
+     argument, capitalize the previous word, but do not move the cursor.
+
+
+File: rluserman.info,  Node: Commands For Killing,  Next: Numeric Arguments,  Prev: Commands For Text,  Up: Bindable Readline Commands
+
+Killing And Yanking
+-------------------
+
+`kill-line (C-k)'
+     Kill the text from point to the end of the line.
+
+`backward-kill-line (C-x Rubout)'
+     Kill backward to the beginning of the line.
+
+`unix-line-discard (C-u)'
+     Kill backward from the cursor to the beginning of the current line.
+
+`kill-whole-line ()'
+     Kill all characters on the current line, no matter point is.  By
+     default, this is unbound.
+
+`kill-word (M-d)'
+     Kill from point to the end of the current word, or if between
+     words, to the end of the next word.  Word boundaries are the same
+     as `forward-word'.
+
+`backward-kill-word (M-<DEL>)'
+     Kill the word behind point.  Word boundaries are the same as
+     `backward-word'.
+
+`unix-word-rubout (C-w)'
+     Kill the word behind point, using white space as a word boundary.
+     The killed text is saved on the kill-ring.
+
+`delete-horizontal-space ()'
+     Delete all spaces and tabs around point.  By default, this is
+     unbound.
+
+`kill-region ()'
+     Kill the text in the current region.  By default, this command is
+     unbound.
+
+`copy-region-as-kill ()'
+     Copy the text in the region to the kill buffer, so it can be yanked
+     right away.  By default, this command is unbound.
+
+`copy-backward-word ()'
+     Copy the word before point to the kill buffer.  The word
+     boundaries are the same as `backward-word'.  By default, this
+     command is unbound.
+
+`copy-forward-word ()'
+     Copy the word following point to the kill buffer.  The word
+     boundaries are the same as `forward-word'.  By default, this
+     command is unbound.
+
+`yank (C-y)'
+     Yank the top of the kill ring into the buffer at the current
+     cursor position.
+
+`yank-pop (M-y)'
+     Rotate the kill-ring, and yank the new top.  You can only do this
+     if the prior command is `yank' or `yank-pop'.
+
+
+File: rluserman.info,  Node: Numeric Arguments,  Next: Commands For Completion,  Prev: Commands For Killing,  Up: Bindable Readline Commands
+
+Specifying Numeric Arguments
+----------------------------
+
+`digit-argument (M-0, M-1, ... M--)'
+     Add this digit to the argument already accumulating, or start a new
+     argument.  `M--' starts a negative argument.
+
+`universal-argument ()'
+     This is another way to specify an argument.  If this command is
+     followed by one or more digits, optionally with a leading minus
+     sign, those digits define the argument.  If the command is
+     followed by digits, executing `universal-argument' again ends the
+     numeric argument, but is otherwise ignored.  As a special case, if
+     this command is immediately followed by a character that is
+     neither a digit or minus sign, the argument count for the next
+     command is multiplied by four.  The argument count is initially
+     one, so executing this function the first time makes the argument
+     count four, a second time makes the argument count sixteen, and so
+     on.  By default, this is not bound to a key.
+
+
+File: rluserman.info,  Node: Commands For Completion,  Next: Keyboard Macros,  Prev: Numeric Arguments,  Up: Bindable Readline Commands
+
+Letting Readline Type For You
+-----------------------------
+
+`complete (<TAB>)'
+     Attempt to perform completion on the text before point.  The
+     actual completion performed is application-specific.  The default
+     is filename completion.
+
+`possible-completions (M-?)'
+     List the possible completions of the text before the cursor.
+
+`insert-completions (M-*)'
+     Insert all completions of the text before point that would have
+     been generated by `possible-completions'.
+
+`menu-complete ()'
+     Similar to `complete', but replaces the word to be completed with
+     a single match from the list of possible completions.  Repeated
+     execution of `menu-complete' steps through the list of possible
+     completions, inserting each match in turn.  At the end of the list
+     of completions, the bell is rung and the original text is restored.
+     An argument of N moves N positions forward in the list of matches;
+     a negative argument may be used to move backward through the list.
+     This command is intended to be bound to <TAB>, but is unbound by
+     default.
+
+`delete-char-or-list ()'
+     Deletes the character under the cursor if not at the beginning or
+     end of the line (like `delete-char').  If at the end of the line,
+     behaves identically to `possible-completions'.  This command is
+     unbound by default.
+
+
+File: rluserman.info,  Node: Keyboard Macros,  Next: Miscellaneous Commands,  Prev: Commands For Completion,  Up: Bindable Readline Commands
+
+Keyboard Macros
+---------------
+
+`start-kbd-macro (C-x ()'
+     Begin saving the characters typed into the current keyboard macro.
+
+`end-kbd-macro (C-x ))'
+     Stop saving the characters typed into the current keyboard macro
+     and save the definition.
+
+`call-last-kbd-macro (C-x e)'
+     Re-execute the last keyboard macro defined, by making the
+     characters in the macro appear as if typed at the keyboard.
+
+
+File: rluserman.info,  Node: Miscellaneous Commands,  Prev: Keyboard Macros,  Up: Bindable Readline Commands
+
+Some Miscellaneous Commands
+---------------------------
+
+`re-read-init-file (C-x C-r)'
+     Read in the contents of the INPUTRC file, and incorporate any
+     bindings or variable assignments found there.
+
+`abort (C-g)'
+     Abort the current editing command and ring the terminal's bell
+     (subject to the setting of `bell-style').
+
+`do-uppercase-version (M-a, M-b, M-X, ...)'
+     If the metafied character X is lowercase, run the command that is
+     bound to the corresponding uppercase character.
+
+`prefix-meta (<ESC>)'
+     Make the next character typed be metafied.  This is for keyboards
+     without a meta key.  Typing `<ESC> f' is equivalent to typing
+     `M-f'.
+
+`undo (C-_ or C-x C-u)'
+     Incremental undo, separately remembered for each line.
+
+`revert-line (M-r)'
+     Undo all changes made to this line.  This is like executing the
+     `undo' command enough times to get back to the beginning.
+
+`tilde-expand (M-~)'
+     Perform tilde expansion on the current word.
+
+`set-mark (C-@)'
+     Set the mark to the current point.  If a numeric argument is
+     supplied, the mark is set to that position.
+
+`exchange-point-and-mark (C-x C-x)'
+     Swap the point with the mark.  The current cursor position is set
+     to the saved position, and the old cursor position is saved as the
+     mark.
+
+`character-search (C-])'
+     A character is read and point is moved to the next occurrence of
+     that character.  A negative count searches for previous
+     occurrences.
+
+`character-search-backward (M-C-])'
+     A character is read and point is moved to the previous occurrence
+     of that character.  A negative count searches for subsequent
+     occurrences.
+
+`insert-comment (M-#)'
+     The value of the `comment-begin' variable is inserted at the
+     beginning of the current line, and the line is accepted as if a
+     newline had been typed.
+
+`dump-functions ()'
+     Print all of the functions and their key bindings to the Readline
+     output stream.  If a numeric argument is supplied, the output is
+     formatted in such a way that it can be made part of an INPUTRC
+     file.  This command is unbound by default.
+
+`dump-variables ()'
+     Print all of the settable variables and their values to the
+     Readline output stream.  If a numeric argument is supplied, the
+     output is formatted in such a way that it can be made part of an
+     INPUTRC file.  This command is unbound by default.
+
+`dump-macros ()'
+     Print all of the Readline key sequences bound to macros and the
+     strings they output.  If a numeric argument is supplied, the
+     output is formatted in such a way that it can be made part of an
+     INPUTRC file.  This command is unbound by default.
+
+
+File: rluserman.info,  Node: Readline vi Mode,  Prev: Bindable Readline Commands,  Up: Command Line Editing
+
+Readline vi Mode
+================
+
+   While the Readline library does not have a full set of `vi' editing
+functions, it does contain enough to allow simple editing of the line.
+The Readline `vi' mode behaves as specified in the POSIX 1003.2
+standard.
+
+   In order to switch interactively between `emacs' and `vi' editing
+modes, use the command `M-C-j' (toggle-editing-mode).  The Readline
+default is `emacs' mode.
+
+   When you enter a line in `vi' mode, you are already placed in
+`insertion' mode, as if you had typed an `i'.  Pressing <ESC> switches
+you into `command' mode, where you can edit the text of the line with
+the standard `vi' movement keys, move to previous history lines with
+`k' and subsequent lines with `j', and so forth.
+
+
+
+Tag Table:
+Node: Top1208
+Node: Command Line Editing1604
+Node: Introduction and Notation2218
+Node: Readline Interaction3837
+Node: Readline Bare Essentials5025
+Node: Readline Movement Commands6807
+Node: Readline Killing Commands7765
+Node: Readline Arguments9676
+Node: Searching10713
+Node: Readline Init File12670
+Node: Readline Init File Syntax13732
+Node: Conditional Init Constructs23349
+Node: Sample Init File25789
+Node: Bindable Readline Commands28960
+Node: Commands For Moving30011
+Node: Commands For History30861
+Node: Commands For Text33644
+Node: Commands For Killing35650
+Node: Numeric Arguments37624
+Node: Commands For Completion38753
+Node: Keyboard Macros40243
+Node: Miscellaneous Commands40803
+Node: Readline vi Mode43620
+
+End Tag Table
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+b Fm(16)374 1430 y(1.4.8)44 b(Some)15 b(Miscellaneous)i(Commands)7
+b Fd(.)g(.)g(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)h(.)f(.)
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+eop
+%%Trailer
+end
+userdict /end-hook known{end-hook}if
+%%EOF
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/doc/rluserman.texinfo	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,94 @@
+\input texinfo    @c -*-texinfo-*-
+@comment %**start of header (This is for running Texinfo on a region.)
+@setfilename rluserman.info
+@settitle GNU Readline Library
+@comment %**end of header (This is for running Texinfo on a region.)
+@setchapternewpage odd
+
+@include manvers.texinfo
+
+@ifinfo
+@dircategory Libraries
+@direntry
+* RLuserman: (rluserman).       The GNU readline library User's Manual.
+@end direntry
+
+This document describes the end user interface of the GNU Readline Library,
+a utility which aids in the consistency of user interface across discrete
+programs that need to provide a command line interface.
+
+Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+pare preserved on all copies.
+
+@ignore
+Permission is granted to process this file through TeX and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+@end ignore
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the Free Software Foundation.
+@end ifinfo
+
+@titlepage  
+@title GNU Readline Library User Interface
+@subtitle Edition @value{EDITION}, for @code{Readline Library} Version @value{VERSION}.
+@subtitle @value{UPDATE-MONTH}
+@author Brian Fox, Free Software Foundation
+@author Chet Ramey, Case Western Reserve University
+
+@page
+This document describes the end user interface of the GNU Readline Library,
+a utility which aids in the consistency of user interface across discrete
+programs that need to provide a command line interface.
+
+Published by the Free Software Foundation @*
+59 Temple Place, Suite 330, @*
+Boston, MA 02111 USA
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the Free Software Foundation.
+
+@vskip 0pt plus 1filll
+Copyright @copyright{} 1988-2001 Free Software Foundation, Inc.
+@end titlepage
+
+@ifinfo
+@node Top
+@top GNU Readline Library
+
+This document describes the end user interface of the GNU Readline Library,
+a utility which aids in the consistency of user interface across discrete
+programs that need to provide a command line interface.
+
+@menu
+* Command Line Editing::	   GNU Readline User's Manual.
+@end menu
+@end ifinfo
+
+@include rluser.texinfo
+
+@contents
+@bye
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/rlprivate.h	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,267 @@
+/* rlprivate.h -- functions and variables global to the readline library,
+		  but not intended for use by applications. */
+
+/* Copyright (C) 1999 Free Software Foundation, Inc.
+
+   This file is part of the GNU Readline Library, a library for
+   reading lines of text with interactive input and history editing.
+
+   The GNU Readline Library is free software; you can redistribute it
+   and/or modify it under the terms of the GNU General Public License
+   as published by the Free Software Foundation; either version 2, or
+   (at your option) any later version.
+
+   The GNU Readline Library is distributed in the hope that it will be
+   useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+   of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+#if !defined (_RL_PRIVATE_H_)
+#define _RL_PRIVATE_H_
+
+#include "rlconf.h"	/* for VISIBLE_STATS */
+#include "rlstdc.h"
+#include "posixjmp.h" /* defines procenv_t */
+
+/*************************************************************************
+ *									 *
+ * Global functions undocumented in texinfo manual and not in readline.h *
+ *									 *
+ *************************************************************************/
+
+/* terminal.c */
+extern char *rl_get_termcap __P((const char *));
+
+/*************************************************************************
+ *									 *
+ * Global variables undocumented in texinfo manual and not in readline.h *
+ *									 *
+ *************************************************************************/
+
+/* complete.c */
+extern int rl_complete_with_tilde_expansion;
+#if defined (VISIBLE_STATS)
+extern int rl_visible_stats;
+#endif /* VISIBLE_STATS */
+
+/* readline.c */
+extern int rl_line_buffer_len;
+extern int rl_arg_sign;
+extern int rl_visible_prompt_length;
+extern int readline_echoing_p;
+extern int rl_key_sequence_length;
+
+/* display.c */
+extern int rl_display_fixed;
+
+/* parens.c */
+extern int rl_blink_matching_paren;
+
+/*************************************************************************
+ *									 *
+ * Global functions and variables unsed and undocumented		 *
+ *									 *
+ *************************************************************************/
+
+/* bind.c */
+extern char *rl_untranslate_keyseq __P((int));
+
+/* kill.c */
+extern int rl_set_retained_kills __P((int));
+
+/* readline.c */
+extern int rl_discard_argument __P((void));
+
+/* rltty.c */
+extern int rl_stop_output __P((int, int));
+
+/* terminal.c */
+extern void _rl_set_screen_size __P((int, int));
+
+/* undo.c */
+extern int _rl_fix_last_undo_of_type __P((int, int, int));
+
+/* util.c */
+extern char *_rl_savestring __P((const char *));
+
+/*************************************************************************
+ *									 *
+ * Functions and variables private to the readline library		 *
+ *									 *
+ *************************************************************************/
+
+/* NOTE: Functions and variables prefixed with `_rl_' are
+   pseudo-global: they are global so they can be shared
+   between files in the readline library, but are not intended
+   to be visible to readline callers. */
+
+/*************************************************************************
+ * Undocumented private functions					 *
+ *************************************************************************/
+
+#if defined(READLINE_CALLBACKS)
+
+/* readline.c */
+extern void readline_internal_setup __P((void));
+extern char *readline_internal_teardown __P((int));
+extern int readline_internal_char __P((void));
+
+#endif /* READLINE_CALLBACKS */
+
+/* bind.c */
+extern void _rl_bind_if_unbound __P((const char *, rl_command_func_t *));
+
+/* display.c */
+extern char *_rl_strip_prompt __P((char *));
+extern void _rl_move_cursor_relative __P((int, const char *));
+extern void _rl_move_vert __P((int));
+extern void _rl_save_prompt __P((void));
+extern void _rl_restore_prompt __P((void));
+extern char *_rl_make_prompt_for_search __P((int));
+extern void _rl_erase_at_end_of_line __P((int));
+extern void _rl_clear_to_eol __P((int));
+extern void _rl_clear_screen __P((void));
+extern void _rl_update_final __P((void));
+extern void _rl_redisplay_after_sigwinch __P((void));
+extern void _rl_clean_up_for_exit __P((void));
+extern void _rl_erase_entire_line __P((void));
+extern int _rl_currentb_display_line __P((void));
+
+/* input.c */
+extern int _rl_any_typein __P((void));
+extern int _rl_input_available __P((void));
+extern void _rl_insert_typein __P((int));
+
+/* macro.c */
+extern void _rl_with_macro_input __P((char *));
+extern int _rl_next_macro_key __P((void));
+extern void _rl_push_executing_macro __P((void));
+extern void _rl_pop_executing_macro __P((void));
+extern void _rl_add_macro_char __P((int));
+extern void _rl_kill_kbd_macro __P((void));
+
+/* nls.c */
+extern int _rl_init_eightbit __P((void));
+
+/* parens.c */
+extern void _rl_enable_paren_matching __P((int));
+
+/* readline.c */
+extern void _rl_init_line_state __P((void));
+extern void _rl_set_the_line __P((void));
+extern int _rl_dispatch __P((int, Keymap));
+extern int _rl_init_argument __P((void));
+extern void _rl_fix_point __P((int));
+extern void _rl_replace_text __P((const char *, int, int));
+extern int _rl_char_search_internal __P((int, int, int));
+extern int _rl_set_mark_at_pos __P((int));
+
+/* rltty.c */
+extern int _rl_disable_tty_signals __P((void));
+extern int _rl_restore_tty_signals __P((void));
+
+/* terminal.c */
+extern void _rl_get_screen_size __P((int, int));
+extern int _rl_init_terminal_io __P((const char *));
+#ifdef _MINIX
+extern void _rl_output_character_function __P((int));
+#else
+extern int _rl_output_character_function __P((int));
+#endif
+extern void _rl_output_some_chars __P((const char *, int));
+extern int _rl_backspace __P((int));
+extern void _rl_enable_meta_key __P((void));
+extern void _rl_control_keypad __P((int));
+
+/* util.c */
+extern int rl_alphabetic __P((int));
+extern int _rl_abort_internal __P((void));
+extern char *_rl_strindex __P((const char *, const char *));
+extern int _rl_qsort_string_compare __P((char **, char **));
+extern int (_rl_uppercase_p) __P((int));
+extern int (_rl_lowercase_p) __P((int));
+extern int (_rl_pure_alphabetic) __P((int));
+extern int (_rl_digit_p) __P((int));
+extern int (_rl_to_lower) __P((int));
+extern int (_rl_to_upper) __P((int));
+extern int (_rl_digit_value) __P((int));
+
+/* vi_mode.c */
+extern void _rl_vi_initialize_line __P((void));
+extern void _rl_vi_reset_last __P((void));
+extern void _rl_vi_set_last __P((int, int, int));
+extern int _rl_vi_textmod_command __P((int));
+extern void _rl_vi_done_inserting __P((void));
+
+/*************************************************************************
+ * Undocumented private variables					 *
+ *************************************************************************/
+
+/* bind.c */
+extern const char *_rl_possible_control_prefixes[];
+extern const char *_rl_possible_meta_prefixes[];
+
+/* complete.c */
+extern int _rl_complete_show_all;
+extern int _rl_complete_mark_directories;
+extern int _rl_print_completions_horizontally;
+extern int _rl_completion_case_fold;
+
+/* display.c */
+extern int _rl_vis_botlin;
+extern int _rl_last_c_pos;
+extern int _rl_suppress_redisplay;
+extern char *rl_display_prompt;
+
+/* isearch.c */
+extern unsigned char *_rl_isearch_terminators;
+
+/* macro.c */
+extern int _rl_defining_kbd_macro;
+extern char *_rl_executing_macro;
+
+/* readline.c */
+extern int _rl_horizontal_scroll_mode;
+extern int _rl_mark_modified_lines;
+extern int _rl_bell_preference;
+extern int _rl_meta_flag;
+extern int _rl_convert_meta_chars_to_ascii;
+extern int _rl_output_meta_chars;
+extern char *_rl_comment_begin;
+extern unsigned char _rl_parsing_conditionalized_out;
+extern Keymap _rl_keymap;
+extern FILE *_rl_in_stream;
+extern FILE *_rl_out_stream;
+extern int _rl_last_command_was_kill;
+extern int _rl_eof_char;
+extern procenv_t readline_top_level;
+
+/* terminal.c */
+extern int _rl_enable_keypad;
+extern int _rl_enable_meta;
+extern char *_rl_term_clreol;
+extern char *_rl_term_clrpag;
+extern char *_rl_term_im;
+extern char *_rl_term_ic;
+extern char *_rl_term_ei;
+extern char *_rl_term_DC;
+extern char *_rl_term_up;
+extern char *_rl_term_dc;
+extern char *_rl_term_cr;
+extern char *_rl_term_IC;
+extern int _rl_screenheight;
+extern int _rl_screenwidth;
+extern int _rl_screenchars;
+extern int _rl_terminal_can_insert;
+extern int _rl_term_autowrap;
+
+/* undo.c */
+extern int _rl_doing_an_undo;
+extern int _rl_undo_group_level;
+
+#endif /* _RL_PRIVATE_H_ */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/rlshell.h	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,34 @@
+/* rlshell.h -- utility functions normally provided by bash. */
+
+/* Copyright (C) 1999 Free Software Foundation, Inc.
+
+   This file is part of the GNU Readline Library, a library for
+   reading lines of text with interactive input and history editing.
+
+   The GNU Readline Library is free software; you can redistribute it
+   and/or modify it under the terms of the GNU General Public License
+   as published by the Free Software Foundation; either version 2, or
+   (at your option) any later version.
+
+   The GNU Readline Library is distributed in the hope that it will be
+   useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+   of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+#if !defined (_RL_SHELL_H_)
+#define _RL_SHELL_H_
+
+#include "rlstdc.h"
+
+extern char *sh_single_quote __P((char *));
+extern void sh_set_lines_and_columns __P((int, int));
+extern char *sh_get_env_value __P((const char *));
+extern char *sh_get_home_dir __P((void));
+extern int sh_unset_nodelay_mode __P((int));
+
+#endif /* _RL_SHELL_H_ */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/rlstdc.h	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,51 @@
+/* stdc.h -- macros to make source compile on both ANSI C and K&R C
+   compilers. */
+
+/* Copyright (C) 1993 Free Software Foundation, Inc.
+
+   This file is part of GNU Bash, the Bourne Again SHell.
+
+   Bash is free software; you can redistribute it and/or modify it
+   under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2, or (at your option)
+   any later version.
+
+   Bash is distributed in the hope that it will be useful, but WITHOUT
+   ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+   or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public
+   License for more details.
+
+   You should have received a copy of the GNU General Public License
+   along with Bash; see the file COPYING.  If not, write to the Free
+   Software Foundation, 59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+#if !defined (_RL_STDC_H_)
+#define _RL_STDC_H_
+
+/* Adapted from BSD /usr/include/sys/cdefs.h. */
+
+/* A function can be defined using prototypes and compile on both ANSI C
+   and traditional C compilers with something like this:
+	extern char *func __P((char *, char *, int)); */
+
+#if !defined (__P)
+#  if defined (__STDC__) || defined (__GNUC__) || defined (__cplusplus)
+#    define __P(protos) protos
+#  else
+#    define __P(protos) ()
+#  endif
+#endif
+
+#if !defined (__STDC__) && !defined (__cplusplus)
+#  if defined (__GNUC__)	/* gcc with -traditional */
+#    if !defined (const)
+#      define const __const
+#    endif /* !const */
+#  else /* !__GNUC__ */
+#    if !defined (const)
+#      define const
+#    endif /* !const */
+#  endif /* !__GNUC__ */
+#endif /* !__STDC__ && !__cplusplus */
+
+#endif /* !_RL_STDC_H_ */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/rltypedefs.h	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,88 @@
+/* rltypedefs.h -- Type declarations for readline functions. */
+
+/* Copyright (C) 2000 Free Software Foundation, Inc.
+
+   This file is part of the GNU Readline Library, a library for
+   reading lines of text with interactive input and history editing.
+
+   The GNU Readline Library is free software; you can redistribute it
+   and/or modify it under the terms of the GNU General Public License
+   as published by the Free Software Foundation; either version 2, or
+   (at your option) any later version.
+
+   The GNU Readline Library is distributed in the hope that it will be
+   useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+   of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+#ifndef _RL_TYPEDEFS_H_
+#define _RL_TYPEDEFS_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Old-style */
+
+#if !defined (_FUNCTION_DEF)
+#  define _FUNCTION_DEF
+
+typedef int Function ();
+typedef void VFunction ();
+typedef char *CPFunction ();
+typedef char **CPPFunction ();
+
+#endif /* _FUNCTION_DEF */
+
+/* New style. */
+
+#if !defined (_RL_FUNCTION_TYPEDEF)
+#  define _RL_FUNCTION_TYPEDEF
+
+/* Bindable functions */
+typedef int rl_command_func_t __P((int, int));
+
+/* Typedefs for the completion system */
+typedef char *rl_compentry_func_t __P((const char *, int));
+typedef char **rl_completion_func_t __P((const char *, int, int));
+
+typedef char *rl_quote_func_t __P((char *, int, char *));
+typedef char *rl_dequote_func_t __P((char *, int));
+
+typedef int rl_compignore_func_t __P((char **));
+
+typedef void rl_compdisp_func_t __P((char **, int, int));
+
+/* Type for input and pre-read hook functions like rl_event_hook */
+typedef int rl_hook_func_t __P((void));
+
+/* Input function type */
+typedef int rl_getc_func_t __P((FILE *));
+
+/* Generic function that takes a character buffer (which could be the readline
+   line buffer) and an index into it (which could be rl_point) and returns
+   an int. */
+typedef int rl_linebuf_func_t __P((char *, int));
+
+/* `Generic' function pointer typedefs */
+typedef int rl_intfunc_t __P((int));
+#define rl_ivoidfunc_t rl_hook_func_t
+typedef int rl_icpfunc_t __P((char *));
+typedef int rl_icppfunc_t __P((char **));
+
+typedef void rl_voidfunc_t __P((void));
+typedef void rl_vintfunc_t __P((int));
+typedef void rl_vcpfunc_t __P((char *));
+typedef void rl_vcppfunc_t __P((char **));
+#endif /* _RL_FUNCTION_TYPEDEF */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _RL_TYPEDEFS_H_ */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/rlwinsize.h	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,57 @@
+/* rlwinsize.h -- an attempt to isolate some of the system-specific defines
+   for `struct winsize' and TIOCGWINSZ. */
+
+/* Copyright (C) 1997 Free Software Foundation, Inc.
+
+   This file contains the Readline Library (the Library), a set of
+   routines for providing Emacs style line input to programs that ask
+   for it.
+
+   The Library is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2, or (at your option)
+   any later version.
+
+   The Library is distributed in the hope that it will be useful, but
+   WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+#if !defined (_RLWINSIZE_H_)
+#define _RLWINSIZE_H_
+
+#if defined (HAVE_CONFIG_H)
+#  include "config.h"
+#endif
+
+/* Try to find the definitions of `struct winsize' and TIOGCWINSZ */
+
+#if defined (GWINSZ_IN_SYS_IOCTL) && !defined (TIOCGWINSZ)
+#  include <sys/ioctl.h>
+#endif /* GWINSZ_IN_SYS_IOCTL && !TIOCGWINSZ */
+
+#if defined (STRUCT_WINSIZE_IN_TERMIOS) && !defined (STRUCT_WINSIZE_IN_SYS_IOCTL)
+#  include <termios.h>
+#endif /* STRUCT_WINSIZE_IN_TERMIOS && !STRUCT_WINSIZE_IN_SYS_IOCTL */
+
+/* Not in either of the standard places, look around. */
+#if !defined (STRUCT_WINSIZE_IN_TERMIOS) && !defined (STRUCT_WINSIZE_IN_SYS_IOCTL)
+#  if defined (HAVE_SYS_STREAM_H)
+#    include <sys/stream.h>
+#  endif /* HAVE_SYS_STREAM_H */
+#  if defined (HAVE_SYS_PTEM_H) /* SVR4.2, at least, has it here */
+#    include <sys/ptem.h>
+#    define _IO_PTEM_H          /* work around SVR4.2 1.1.4 bug */
+#  endif /* HAVE_SYS_PTEM_H */
+#  if defined (HAVE_SYS_PTE_H)  /* ??? */
+#    include <sys/pte.h>
+#  endif /* HAVE_SYS_PTE_H */
+#endif /* !STRUCT_WINSIZE_IN_TERMIOS && !STRUCT_WINSIZE_IN_SYS_IOCTL */
+
+#endif /* _RL_WINSIZE_H */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/savestring.c	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,33 @@
+/* savestring.c  */
+
+/* Copyright (C) 1998 Free Software Foundation, Inc.
+
+   This file is part of the GNU Readline Library, a library for
+   reading lines of text with interactive input and history editing.
+
+   The GNU Readline Library is free software; you can redistribute it
+   and/or modify it under the terms of the GNU General Public License
+   as published by the Free Software Foundation; either version 2, or
+   (at your option) any later version.
+
+   The GNU Readline Library is distributed in the hope that it will be
+   useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+   of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+extern char *strcpy ();
+extern char *xmalloc ();
+
+/* Backwards compatibility, now that savestring has been removed from
+   all `public' readline header files. */
+char *
+savestring (s)
+     const char *s;
+{
+  return ((char *)strcpy (xmalloc (1 + (int)strlen (s)), (s)));
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/readline/xmalloc.h	Sat Feb 10 05:13:25 2001 +0000
@@ -0,0 +1,46 @@
+/* xmalloc.h -- memory allocation that aborts on errors. */
+
+/* Copyright (C) 1999 Free Software Foundation, Inc.
+
+   This file is part of the GNU Readline Library, a library for
+   reading lines of text with interactive input and history editing.
+
+   The GNU Readline Library is free software; you can redistribute it
+   and/or modify it under the terms of the GNU General Public License
+   as published by the Free Software Foundation; either version 2, or
+   (at your option) any later version.
+
+   The GNU Readline Library is distributed in the hope that it will be
+   useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+   of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   The GNU General Public License is often shipped with GNU software, and
+   is generally kept in a file called COPYING or LICENSE.  If you do not
+   have a copy of the license, write to the Free Software Foundation,
+   59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+#if !defined (_XMALLOC_H_)
+#define _XMALLOC_H_
+
+#if defined (READLINE_LIBRARY)
+#  include "rlstdc.h"
+#else
+#  include <readline/rlstdc.h>
+#endif
+
+#ifndef PTR_T
+
+#ifdef __STDC__
+#  define PTR_T	void *
+#else
+#  define PTR_T	char *
+#endif
+
+#endif /* !PTR_T */
+
+extern char *xmalloc __P((int));
+extern char *xrealloc __P((void *, int));
+extern void xfree __P((void *));
+
+#endif /* _XMALLOC_H_ */