annotate libinterp/corefcn/gl-render.h @ 25423:13b1b9a0d9c5

Move management of lights in axes from GL to graphics backend. * gl-render.h: Remove property "num_lights". * gl-render.cc: Warn about surplus lights only once per draw. * graphics.in.h, graphics.cc: (axes::properties): Add overload for adopt. Add property "num_lights". Add functions "increase_num_lights", "decrease_num_lights" and "get_num_lights". (light::properties): Add function "update_visible". (patch::properties, surface::properties): Add function "get_do_lighting". (gh_manager::do_free): Call "remove_child" while object is still valid. (adopt and remove_child of axes and hggroup): Keep track of lights in axes.
author Markus Mützel <markus.muetzel@gmx.de>
date Sun, 03 Jun 2018 19:51:11 +0200
parents 6652d3823428
children e5a73a8c116c
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1 /*
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2
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3 Copyright (C) 2008-2018 Michael Goffioul
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4
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5 This file is part of Octave.
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7 Octave is free software: you can redistribute it and/or modify it
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8 under the terms of the GNU General Public License as published by
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9 the Free Software Foundation, either version 3 of the License, or
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10 (at your option) any later version.
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12 Octave is distributed in the hope that it will be useful, but
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13 WITHOUT ANY WARRANTY; without even the implied warranty of
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 GNU General Public License for more details.
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16
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17 You should have received a copy of the GNU General Public License
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18 along with Octave; see the file COPYING. If not, see
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19 <https://www.gnu.org/licenses/>.
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21 */
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23 #if ! defined (octave_gl_render_h)
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24 #define octave_gl_render_h 1
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26 #include "octave-config.h"
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28 #include "graphics.h"
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29 #include "text-renderer.h"
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31 namespace octave
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32 {
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33 class
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34 OCTINTERP_API
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35 opengl_renderer
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36 {
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37 public:
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39 opengl_renderer (void);
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41 // No copying!
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43 opengl_renderer (const opengl_renderer&) = delete;
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45 opengl_renderer& operator = (const opengl_renderer&) = delete;
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47 virtual ~opengl_renderer (void) = default;
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49 virtual void draw (const graphics_object& go, bool toplevel = true);
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50
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51 virtual void draw (const Matrix& hlist, bool toplevel = false)
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52 {
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53 int len = hlist.numel ();
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55 for (int i = len-1; i >= 0; i--)
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56 {
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57 graphics_object obj = gh_manager::get_object (hlist(i));
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59 if (obj)
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60 draw (obj, toplevel);
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61 }
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62 }
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63
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64 virtual void set_viewport (int w, int h);
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65 virtual graphics_xform get_transform (void) const { return xform; }
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66 virtual uint8NDArray get_pixels (int width, int height);
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67
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68 virtual void finish (void);
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69
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70 protected:
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71 virtual void draw_figure (const figure::properties& props);
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72 virtual void draw_axes (const axes::properties& props);
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73 virtual void draw_line (const line::properties& props);
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74 virtual void draw_surface (const surface::properties& props);
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75 virtual void draw_patch (const patch::properties& props);
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76 virtual void draw_light (const light::properties& props);
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77 virtual void draw_hggroup (const hggroup::properties& props);
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78 virtual void draw_text (const text::properties& props);
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79 virtual void draw_text_background (const text::properties& props,
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80 bool do_rotate = false);
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81 virtual void draw_image (const image::properties& props);
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82 virtual void draw_uipanel (const uipanel::properties& props,
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83 const graphics_object& go);
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84 virtual void draw_uibuttongroup (const uibuttongroup::properties& props,
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85 const graphics_object& go);
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86 virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor);
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87 virtual void setup_opengl_transformation (const axes::properties& props);
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88
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89 virtual void set_clipbox (double x1, double x2, double y1, double y2,
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90 double z1, double z2);
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91 virtual void set_clipping (bool on);
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92 virtual void set_font (const base_properties& props);
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93 virtual void set_color (const Matrix& c);
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94 virtual void set_interpreter (const caseless_str& interp)
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95 {
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96 interpreter = interp;
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97 }
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98 virtual void set_linewidth (float w);
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99 virtual void set_linestyle (const std::string& s, bool stipple = false,
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100 double linewidth = 0.5);
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101 virtual void set_linecap (const std::string&) { };
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102 virtual void set_linejoin (const std::string&) { };
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103 virtual void set_polygon_offset (bool on, float offset = 0.0f);
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104 virtual void set_selecting (bool on)
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105 {
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106 selecting = on;
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107 }
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108
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109 virtual void init_marker (const std::string& m, double size, float width);
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110 virtual void end_marker (void);
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111 virtual void draw_marker (double x, double y, double z,
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112 const Matrix& lc, const Matrix& fc);
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113
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114 virtual void text_to_pixels (const std::string& txt,
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115 uint8NDArray& pixels,
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116 Matrix& bbox,
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117 int halign = 0, int valign = 0,
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118 double rotation = 0.0);
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119
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120 virtual void text_to_strlist (const std::string& txt,
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121 std::list<text_renderer::string>& lst,
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122 Matrix& bbox,
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123 int halign = 0, int valign = 0,
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124 double rotation = 0.0);
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125
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126 virtual Matrix render_text (const std::string& txt,
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127 double x, double y, double z,
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128 int halign, int valign, double rotation = 0.0);
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129
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130 virtual void draw_pixels (int w, int h, const float *data);
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131 virtual void draw_pixels (int w, int h, const uint8_t *data);
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132 virtual void draw_pixels (int w, int h, const uint16_t *data);
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133
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134 virtual void render_grid (const double linewidth,
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135 const std::string& gridstyle,
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Markus Mützel <markus.muetzel@gmx.de>
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136 const Matrix& gridcolor, const double gridalpha,
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137 const Matrix& ticks, double lim1, double lim2,
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138 double p1, double p1N, double p2, double p2N,
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139 int xyz, bool is_3D);
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Konstantinos Poulios <logari81@googlemail.com>
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140
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141 virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2,
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142 double p1, double p1N, double p2, double p2N,
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143 double dx, double dy, double dz,
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144 int xyz, bool doubleside);
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145
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146 virtual void render_ticktexts (const Matrix& ticks,
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147 const string_vector& ticklabels,
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148 double lim1, double lim2,
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149 double p1, double p2,
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150 int xyz, int ha, int va,
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151 int& wmax, int& hmax);
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152
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153 private:
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154
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155 bool is_nan_or_inf (double x, double y, double z) const
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156 {
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157 return (math::isnan (x) || math::isnan (y)
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158 || math::isnan (z)
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159 || math::isinf (x) || math::isinf (y)
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160 || math::isinf (z));
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161 }
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162
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163 octave_uint8 clip_code (double x, double y, double z) const
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164 {
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165 return ((x < xmin ? 1 : 0)
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166 | (x > xmax ? 1 : 0) << 1
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167 | (y < ymin ? 1 : 0) << 2
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168 | (y > ymax ? 1 : 0) << 3
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169 | (z < zmin ? 1 : 0) << 4
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170 | (z > zmax ? 1 : 0) << 5
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171 | (is_nan_or_inf (x, y, z) ? 0 : 1) << 6);
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172 }
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173
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174 void set_normal (int bfl_mode, const NDArray& n, int j, int i);
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175
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176 unsigned int make_marker_list (const std::string& m, double size,
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177 bool filled) const;
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178
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179 void draw_axes_planes (const axes::properties& props);
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180 void draw_axes_boxes (const axes::properties& props);
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181
23546
06805aabbdd1 Draw 2D axes primitives in the children stack order (bug #50750)
Pantxo Diribarne <pantxo.diribarne@gmail.com>
parents: 23535
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182 void draw_axes_grids (const axes::properties& props);
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183 void draw_axes_x_grid (const axes::properties& props);
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184 void draw_axes_y_grid (const axes::properties& props);
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185 void draw_axes_z_grid (const axes::properties& props);
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Markus Mützel <markus.muetzel@gmx.de>
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186
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187 void draw_axes_children (const axes::properties& props);
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188
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189 void draw_all_lights (const base_properties& props,
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190 std::list<graphics_object>& obj_list);
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191
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192 private:
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193 // The graphics toolkit associated with the figure being rendered.
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194 graphics_toolkit toolkit;
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195
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196 // axes transformation data
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197 graphics_xform xform;
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198
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199 // axis limits in model scaled coordinate
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200 double xmin, xmax;
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201 double ymin, ymax;
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202 double zmin, zmax;
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203
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204 // Z projection limits in windows coordinate
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205 double xZ1, xZ2;
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Michael Goffioul <michael.goffioul@gmail.com>
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206
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207 // call lists identifiers for markers
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208 unsigned int marker_id, filled_marker_id;
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209
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210 // camera information for primitive sorting and lighting
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211 ColumnVector camera_pos, camera_dir, view_vector;
20285
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212
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213 // interpreter to be used by text_to_pixels
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214 caseless_str interpreter;
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215
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216 text_renderer txt_renderer;
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217
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218 // light object present and visible
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219 unsigned int current_light;
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Markus Mützel <markus.muetzel@gmx.de>
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220 unsigned int max_lights;
21459
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mmuetzel <markus.muetzel@gmx.de>
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221
24523
501986e12b8b Implement "pickableparts" property (bug #52795).
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222 // Indicate we are drawing for selection purpose
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223 bool selecting;
22331
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224 private:
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225 class patch_tesselator;
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226 };
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227 }
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228
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229 #endif