view libgui/graphics/gl-select.h @ 21568:3d60ed163b70

maint: Eliminate bad spacing around '='. * Figure.h, PopupMenuControl.cc, annotation-dialog.cc, gl-select.h, files-dock-widget.cc, find-files-dialog.cc, history-dock-widget.cc, file-editor.cc, main-window.cc, webinfo.cc, resource-manager.cc, shortcut-manager.cc, workspace-view.cc, __ichol__.cc, __ilu__.cc, __lin_interpn__.cc, bitfcns.cc, debug.cc, filter.cc, ft-text-renderer.cc, graphics.cc, graphics.in.h, hex2num.cc, jit-typeinfo.cc, load-save.cc, ls-mat5.cc, mxarray.in.h, oct-stream.cc, pr-output.cc, variables.cc, __init_fltk__.cc, __magick_read__.cc, chol.cc, ov-struct.cc, op-scm-cs.cc, pt-assign.cc, CollocWt.cc, randpoisson.c, inputParser.m, quadgk.m, waitbar.m, imwrite.m, __imread__.m, textread.m, fileattrib.m, __xzip__.m, what.m, fsolve.m, fix_depends.m, stemleaf.m, bicgstab.m, ichol.m, io.tst: maint: Eliminate bad spacing around '='.
author Rik <rik@octave.org>
date Wed, 30 Mar 2016 22:09:26 -0700
parents 710e700cdd7f
children bac0d6f07a3e
line wrap: on
line source

/*

Copyright (C) 2011-2015 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if ! defined (octave_gl_select_h)
#define octave_gl_select_h 1

#include <map>

#include "gl-render.h"
#include "oct-opengl.h"

enum select_flags
{
  select_ignore_hittest = 0x01,
  select_last           = 0x02
};

class opengl_selector : public opengl_renderer
{
public:
  opengl_selector (void) : size (5) { }

  virtual ~opengl_selector (void) { }

  graphics_object select (const graphics_object& ax, int x, int y,
                          int flags = 0);

  virtual void draw (const graphics_object& go, bool toplevel = true);

protected:
  virtual void draw_text (const text::properties& props);

  virtual void draw_image (const image::properties& props);

  virtual void setup_opengl_transformation (const axes::properties& props);

  virtual void init_marker (const std::string& m, double size, float width);

  virtual Matrix render_text (const std::string& txt,
                              double x, double y, double z,
                              int halign, int valign, double rotation = 0.0);

private:
  void apply_pick_matrix (void);

  void fake_text (double x, double y, double z, const Matrix& bbox,
                  bool use_scale = true);

private:
  // The mouse coordinate of the selection/picking point
  int xp, yp;

  // The size (in pixels) of the picking window
  int size;

  // The OpenGL name mapping
  std::map<GLuint, graphics_object> object_map;
};

#endif