Mercurial > octave
view libgui/graphics/gl-select.h @ 21203:710e700cdd7f
maint: Clean up naming and indentation of #ifdef blocks in libgui
Rename guard #ifdef names to use octave_ namespace prefix and file name.
Indent #ifdef blocks.
* Backend.cc, Backend.h, BaseControl.cc, BaseControl.h, ButtonControl.cc,
ButtonControl.h, Canvas.cc, Canvas.h, CheckBoxControl.cc, CheckBoxControl.h,
Container.cc, Container.h, ContextMenu.cc, ContextMenu.h, EditControl.cc,
EditControl.h, Figure.cc, Figure.h, FigureWindow.cc, FigureWindow.h,
GLCanvas.cc, GLCanvas.h, GenericEventNotify.h, KeyMap.cc, KeyMap.h,
ListBoxControl.cc, ListBoxControl.h, Logger.cc, Logger.h, Menu.cc, Menu.h,
MenuContainer.h, MouseModeActionGroup.cc, MouseModeActionGroup.h, Object.cc,
Object.h, ObjectFactory.cc, ObjectFactory.h, ObjectProxy.cc, ObjectProxy.h,
Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h,
PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h,
QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc,
RadioButtonControl.h, SliderControl.cc, SliderControl.h, TextControl.cc,
TextControl.h, TextEdit.cc, TextEdit.h, ToggleButtonControl.cc,
ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h,
ToolBarButton.cc, ToolBarButton.h, __init_qt__.cc, __init_qt__.h,
annotation-dialog.cc, annotation-dialog.h, gl-select.cc, gl-select.h,
color-picker.cc, color-picker.h, dialog.cc, documentation-dock-widget.cc,
documentation-dock-widget.h, files-dock-widget.cc, files-dock-widget.h,
find-files-dialog.cc, find-files-dialog.h, find-files-model.cc,
find-files-model.h, history-dock-widget.cc, history-dock-widget.h,
file-editor-interface.h, file-editor-tab.cc, file-editor-tab.h, file-editor.cc,
file-editor.h, find-dialog.cc, find-dialog.h, octave-qscintilla.cc,
octave-txt-lexer.cc, main-window.cc, octave-cmd.cc, octave-dock-widget.cc,
octave-gui.cc, octave-interpreter.cc, octave-interpreter.h, octave-qt-link.cc,
octave-qt-link.h, parser.cc, webinfo.cc, resource-manager.cc,
resource-manager.h, settings-dialog.cc, settings-dialog.h, shortcut-manager.cc,
shortcut-manager.h, terminal-dock-widget.cc, terminal-dock-widget.h,
thread-manager.cc, welcome-wizard.cc, welcome-wizard.h, workspace-model.cc,
workspace-view.cc:
Clean up naming and indentation of #ifdef blocks in libgui.
author | Rik <rik@octave.org> |
---|---|
date | Sat, 06 Feb 2016 07:32:37 -0800 |
parents | bd96c2efd4fe |
children | 3d60ed163b70 |
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/* Copyright (C) 2011-2015 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if ! defined (octave_gl_select_h) #define octave_gl_select_h 1 #include <map> #include "gl-render.h" #include "oct-opengl.h" enum select_flags { select_ignore_hittest = 0x01, select_last = 0x02 }; class opengl_selector : public opengl_renderer { public: opengl_selector (void) : size (5) { } virtual ~opengl_selector (void) { } graphics_object select (const graphics_object& ax, int x, int y, int flags = 0); virtual void draw (const graphics_object& go, bool toplevel = true); protected: virtual void draw_text (const text::properties& props); virtual void draw_image (const image::properties& props); virtual void setup_opengl_transformation (const axes::properties& props); virtual void init_marker (const std::string& m, double size, float width); virtual Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); private: void apply_pick_matrix (void); void fake_text (double x, double y, double z, const Matrix& bbox, bool use_scale = true); private: // The mouse coordinate of the selection/picking point int xp, yp; // The size (in pixels) of the picking window int size; // The OpenGL name mapping std::map<GLuint, graphics_object> object_map; }; #endif