view libgui/graphics/gl-select.h @ 21203:710e700cdd7f

maint: Clean up naming and indentation of #ifdef blocks in libgui Rename guard #ifdef names to use octave_ namespace prefix and file name. Indent #ifdef blocks. * Backend.cc, Backend.h, BaseControl.cc, BaseControl.h, ButtonControl.cc, ButtonControl.h, Canvas.cc, Canvas.h, CheckBoxControl.cc, CheckBoxControl.h, Container.cc, Container.h, ContextMenu.cc, ContextMenu.h, EditControl.cc, EditControl.h, Figure.cc, Figure.h, FigureWindow.cc, FigureWindow.h, GLCanvas.cc, GLCanvas.h, GenericEventNotify.h, KeyMap.cc, KeyMap.h, ListBoxControl.cc, ListBoxControl.h, Logger.cc, Logger.h, Menu.cc, Menu.h, MenuContainer.h, MouseModeActionGroup.cc, MouseModeActionGroup.h, Object.cc, Object.h, ObjectFactory.cc, ObjectFactory.h, ObjectProxy.cc, ObjectProxy.h, Panel.cc, Panel.h, PopupMenuControl.cc, PopupMenuControl.h, PushButtonControl.cc, PushButtonControl.h, PushTool.cc, PushTool.h, QtHandlesUtils.cc, QtHandlesUtils.h, RadioButtonControl.cc, RadioButtonControl.h, SliderControl.cc, SliderControl.h, TextControl.cc, TextControl.h, TextEdit.cc, TextEdit.h, ToggleButtonControl.cc, ToggleButtonControl.h, ToggleTool.cc, ToggleTool.h, ToolBar.cc, ToolBar.h, ToolBarButton.cc, ToolBarButton.h, __init_qt__.cc, __init_qt__.h, annotation-dialog.cc, annotation-dialog.h, gl-select.cc, gl-select.h, color-picker.cc, color-picker.h, dialog.cc, documentation-dock-widget.cc, documentation-dock-widget.h, files-dock-widget.cc, files-dock-widget.h, find-files-dialog.cc, find-files-dialog.h, find-files-model.cc, find-files-model.h, history-dock-widget.cc, history-dock-widget.h, file-editor-interface.h, file-editor-tab.cc, file-editor-tab.h, file-editor.cc, file-editor.h, find-dialog.cc, find-dialog.h, octave-qscintilla.cc, octave-txt-lexer.cc, main-window.cc, octave-cmd.cc, octave-dock-widget.cc, octave-gui.cc, octave-interpreter.cc, octave-interpreter.h, octave-qt-link.cc, octave-qt-link.h, parser.cc, webinfo.cc, resource-manager.cc, resource-manager.h, settings-dialog.cc, settings-dialog.h, shortcut-manager.cc, shortcut-manager.h, terminal-dock-widget.cc, terminal-dock-widget.h, thread-manager.cc, welcome-wizard.cc, welcome-wizard.h, workspace-model.cc, workspace-view.cc: Clean up naming and indentation of #ifdef blocks in libgui.
author Rik <rik@octave.org>
date Sat, 06 Feb 2016 07:32:37 -0800
parents bd96c2efd4fe
children 3d60ed163b70
line wrap: on
line source

/*

Copyright (C) 2011-2015 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if ! defined (octave_gl_select_h)
#define octave_gl_select_h 1

#include <map>

#include "gl-render.h"
#include "oct-opengl.h"

enum select_flags
{
  select_ignore_hittest  = 0x01,
  select_last            = 0x02
};

class opengl_selector : public opengl_renderer
{
public:
  opengl_selector (void) : size (5) { }

  virtual ~opengl_selector (void) { }

  graphics_object select (const graphics_object& ax, int x, int y,
                          int flags = 0);

  virtual void draw (const graphics_object& go, bool toplevel = true);

protected:
  virtual void draw_text (const text::properties& props);

  virtual void draw_image (const image::properties& props);

  virtual void setup_opengl_transformation (const axes::properties& props);

  virtual void init_marker (const std::string& m, double size, float width);

  virtual Matrix render_text (const std::string& txt,
                              double x, double y, double z,
                              int halign, int valign, double rotation = 0.0);

private:
  void apply_pick_matrix (void);

  void fake_text (double x, double y, double z, const Matrix& bbox,
                  bool use_scale = true);

private:
  // The mouse coordinate of the selection/picking point
  int xp, yp;

  // The size (in pixels) of the picking window
  int size;

  // The OpenGL name mapping
  std::map<GLuint, graphics_object> object_map;
};

#endif