Mercurial > octave
view liboctave/array/boolMatrix.h @ 33586:3216c01fd6a7 stable tip
fix dragging editor from main window into floating state (bug #65725)
* file-editor.cc (toplevel_changes): added missing call to original
slot octave_doc_widget::toplevel_changed
author | Torsten Lilge <ttl-octave@mailbox.org> |
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date | Tue, 14 May 2024 22:03:47 +0200 |
parents | 2e484f9f1f18 |
children | 4b601ca024d5 |
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//////////////////////////////////////////////////////////////////////// // // Copyright (C) 1996-2024 The Octave Project Developers // // See the file COPYRIGHT.md in the top-level directory of this // distribution or <https://octave.org/copyright/>. // // This file is part of Octave. // // Octave is free software: you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Octave is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Octave; see the file COPYING. If not, see // <https://www.gnu.org/licenses/>. // //////////////////////////////////////////////////////////////////////// #if ! defined (octave_boolMatrix_h) #define octave_boolMatrix_h 1 #include "octave-config.h" #include "Array.h" #include "boolNDArray.h" #include "mx-defs.h" #include "mx-op-decl.h" class OCTAVE_API boolMatrix : public boolNDArray { public: boolMatrix () = default; boolMatrix (const boolMatrix& a) = default; boolMatrix& operator = (const boolMatrix& a) = default; ~boolMatrix () = default; boolMatrix (octave_idx_type r, octave_idx_type c) : boolNDArray (dim_vector (r, c)) { } boolMatrix (octave_idx_type r, octave_idx_type c, bool val) : boolNDArray (dim_vector (r, c), val) { } boolMatrix (const dim_vector& dv) : boolNDArray (dv.redim (2)) { } boolMatrix (const dim_vector& dv, bool val) : boolNDArray (dv.redim (2), val) { } boolMatrix (const Array<bool>& a) : boolNDArray (a.as_matrix ()) { } OCTAVE_API bool operator == (const boolMatrix& a) const; OCTAVE_API bool operator != (const boolMatrix& a) const; boolMatrix transpose () const { return Array<bool>::transpose (); } // destructive insert/delete/reorder operations OCTAVE_API boolMatrix& insert (const boolMatrix& a, octave_idx_type r, octave_idx_type c); // unary operations OCTAVE_API boolMatrix operator ! () const; // other operations OCTAVE_API boolMatrix diag (octave_idx_type k = 0) const; void resize (octave_idx_type nr, octave_idx_type nc, bool rfv = false) { Array<bool>::resize (dim_vector (nr, nc), rfv); } }; MM_BOOL_OP_DECLS (boolMatrix, boolMatrix, OCTAVE_API) MS_BOOL_OP_DECLS (boolMatrix, bool, OCTAVE_API) SM_BOOL_OP_DECLS (bool, boolMatrix, OCTAVE_API) MM_CMP_OP_DECLS (boolMatrix, boolMatrix, OCTAVE_API) #endif