Mercurial > octave
changeset 26020:912e1daa03d2
maint: Use 2D, 3D in variable names in graphics code rather than 2d,3d.
* gl-render.cc, graphics.cc: Use 2D, 3D in variable names in graphics code
rather than 2d,3d.
author | Rik <rik@octave.org> |
---|---|
date | Sun, 04 Nov 2018 07:01:41 -0800 |
parents | ca5170d4acb6 |
children | c197655f9d28 |
files | libinterp/corefcn/gl-render.cc libinterp/corefcn/graphics.cc |
diffstat | 2 files changed, 28 insertions(+), 28 deletions(-) [+] |
line wrap: on
line diff
--- a/libinterp/corefcn/gl-render.cc Sun Nov 04 06:47:04 2018 -0800 +++ b/libinterp/corefcn/gl-render.cc Sun Nov 04 07:01:41 2018 -0800 @@ -1254,7 +1254,7 @@ double xPlaneN = props.get_xPlaneN (); double yPlaneN = props.get_yPlaneN (); double zPlaneN = props.get_zPlaneN (); - bool is2d = props.get_is2D (); + bool is2D = props.get_is2D (); // Axes planes set_color (axe_color); @@ -1262,7 +1262,7 @@ m_glfcns.glBegin (GL_QUADS); - if (! is2d) + if (! is2D) { // X plane m_glfcns.glVertex3d (xPlane, yPlaneN, zPlaneN); @@ -1309,7 +1309,7 @@ bool xySym = props.get_xySym (); bool layer2Dtop = props.get_layer2Dtop (); - bool is2d = props.get_is2D (); + bool is2D = props.get_is2D (); bool isXOrigin = props.xaxislocation_is ("origin") && ! props.yscale_is ("log"); bool isYOrigin = props.yaxislocation_is ("origin") @@ -1344,7 +1344,7 @@ // X box set_color (props.get_xcolor_rgb ()); - if (! isXOrigin || props.is_box() || ! is2d) + if (! isXOrigin || props.is_box() || ! is2D) { m_glfcns.glVertex3d (xPlaneN, ypTick, zpTick); m_glfcns.glVertex3d (xPlane, ypTick, zpTick); @@ -1354,7 +1354,7 @@ { m_glfcns.glVertex3d (xPlaneN, ypTickN, zpTick); m_glfcns.glVertex3d (xPlane, ypTickN, zpTick); - if (! is2d) + if (! is2D) { m_glfcns.glVertex3d (xPlaneN, ypTickN, zpTickN); m_glfcns.glVertex3d (xPlane, ypTickN, zpTickN); @@ -1368,7 +1368,7 @@ // Y box set_color (props.get_ycolor_rgb ()); - if (! isYOrigin || props.is_box() || ! is2d) + if (! isYOrigin || props.is_box() || ! is2D) { m_glfcns.glVertex3d (xpTick, yPlaneN, zpTick); m_glfcns.glVertex3d (xpTick, yPlane, zpTick); @@ -1379,7 +1379,7 @@ m_glfcns.glVertex3d (xpTickN, yPlaneN, zpTick); m_glfcns.glVertex3d (xpTickN, yPlane, zpTick); - if (! is2d) + if (! is2D) { m_glfcns.glVertex3d (xpTickN, yPlaneN, zpTickN); m_glfcns.glVertex3d (xpTickN, yPlane, zpTickN); @@ -1392,7 +1392,7 @@ } // Z box - if (! is2d) + if (! is2D) { set_color (props.get_zcolor_rgb ());
--- a/libinterp/corefcn/graphics.cc Sun Nov 04 06:47:04 2018 -0800 +++ b/libinterp/corefcn/graphics.cc Sun Nov 04 07:01:41 2018 -0800 @@ -631,7 +631,7 @@ Matrix retval (1, pos.numel ()); double res = 0; bool is_rectangle = (pos.numel () == 4); - bool is_2d = (pos.numel () == 2); + bool is_2D = (pos.numel () == 2); if (from_units.compare ("pixels")) retval = pos; @@ -644,7 +644,7 @@ retval(2) = pos(2) * parent_dim(0); retval(3) = pos(3) * parent_dim(1); } - else if (! is_2d) + else if (! is_2D) retval(2) = 0; } else if (from_units.compare ("characters")) @@ -667,7 +667,7 @@ retval(2) = 0.5 * pos(2) * f; retval(3) = pos(3) * f; } - else if (! is_2d) + else if (! is_2D) retval(2) = 0; } } @@ -694,7 +694,7 @@ retval(2) = pos(2) * f; retval(3) = pos(3) * f; } - else if (! is_2d) + else if (! is_2D) retval(2) = 0; } } @@ -710,7 +710,7 @@ retval(2) /= parent_dim(0); retval(3) /= parent_dim(1); } - else if (! is_2d) + else if (! is_2D) retval(2) = 0; } else if (to_units.compare ("characters")) @@ -731,7 +731,7 @@ retval(2) = 2 * retval(2) / f; retval(3) = retval(3) / f; } - else if (! is_2d) + else if (! is_2D) retval(2) = 0; } } @@ -758,12 +758,12 @@ retval(2) /= f; retval(3) /= f; } - else if (! is_2d) + else if (! is_2D) retval(2) = 0; } } } - else if (! is_rectangle && ! is_2d) + else if (! is_rectangle && ! is_2D) retval(2) = 0; return retval; @@ -6062,12 +6062,12 @@ void axes::properties::update_ticklength (void) { - bool mode2d = (((xstate > AXE_DEPTH_DIR ? 1 : 0) + + bool mode2D = (((xstate > AXE_DEPTH_DIR ? 1 : 0) + (ystate > AXE_DEPTH_DIR ? 1 : 0) + (zstate > AXE_DEPTH_DIR ? 1 : 0)) == 2); if (tickdirmode_is ("auto")) - tickdir.set (mode2d ? "in" : "out", true); + tickdir.set (mode2D ? "in" : "out", true); double ticksign = (tickdir_is ("in") ? -1 : 1); @@ -6076,13 +6076,13 @@ ticklen(0) *= std::max (bbox(2), bbox(3)); ticklen(1) *= std::max (bbox(2), bbox(3)); - xticklen = ticksign * (mode2d ? ticklen(0) : ticklen(1)); - yticklen = ticksign * (mode2d ? ticklen(0) : ticklen(1)); - zticklen = ticksign * (mode2d ? ticklen(0) : ticklen(1)); - - xtickoffset = (mode2d ? std::max (0., xticklen) : std::abs (xticklen)) + 5; - ytickoffset = (mode2d ? std::max (0., yticklen) : std::abs (yticklen)) + 5; - ztickoffset = (mode2d ? std::max (0., zticklen) : std::abs (zticklen)) + 5; + xticklen = ticksign * (mode2D ? ticklen(0) : ticklen(1)); + yticklen = ticksign * (mode2D ? ticklen(0) : ticklen(1)); + zticklen = ticksign * (mode2D ? ticklen(0) : ticklen(1)); + + xtickoffset = (mode2D ? std::max (0., xticklen) : std::abs (xticklen)) + 5; + ytickoffset = (mode2D ? std::max (0., yticklen) : std::abs (yticklen)) + 5; + ztickoffset = (mode2D ? std::max (0., zticklen) : std::abs (zticklen)) + 5; update_xlabel_position (); update_ylabel_position (); @@ -9415,7 +9415,7 @@ } } - // check coplanarity for 3d-faces with more than 3 corners + // check coplanarity for 3D-faces with more than 3 corners int fcmax = idx.rows (); if (fcmax > 3 && vert.columns () > 2) { @@ -9543,7 +9543,7 @@ Matrix v = get_vertices ().matrix_value (); Matrix f = get_faces ().matrix_value (); - bool is_3d = (v.columns () == 3); // 2D or 3D patches + bool is_3D = (v.columns () == 3); // 2D or 3D patches octave_idx_type num_f = f.rows (); // number of faces octave_idx_type max_nc = f.columns (); // max. number of polygon corners @@ -9589,7 +9589,7 @@ // fast way for coplanar polygons i1 = f(i,0) - 1; i2 = f(i,1) - 1; i3 = f(i,nc-1) - 1; - if (is_3d) + if (is_3D) cross_product (v(i3,0) - v(i1,0), v(i3,1) - v(i1,1), v(i3,2) - v(i1,2), v(i2,0) - v(i1,0), v(i2,1) - v(i1,1), v(i2,2) - v(i1,2),