Mercurial > octave
changeset 18769:ff39ddf84a19
* gl-render.cc (opengl_renderer::make_marker_list): Replace glVertex2f with
glVertex2d since inputs are doubles.
author | Rik <rik@octave.org> |
---|---|
date | Sat, 17 May 2014 13:17:47 -0700 |
parents | 75f8926deef1 |
children | be8d7721ac16 |
files | libinterp/corefcn/gl-render.cc |
diffstat | 1 files changed, 28 insertions(+), 28 deletions(-) [+] |
line wrap: on
line diff
--- a/libinterp/corefcn/gl-render.cc Sat May 17 12:56:11 2014 -0700 +++ b/libinterp/corefcn/gl-render.cc Sat May 17 13:17:47 2014 -0700 @@ -3006,30 +3006,30 @@ { case '+': glBegin (GL_LINES); - glVertex2f (-sz/2, 0); - glVertex2f (sz/2, 0); - glVertex2f (0, -sz/2); - glVertex2f (0, sz/2); + glVertex2d (-sz/2, 0); + glVertex2d (sz/2, 0); + glVertex2d (0, -sz/2); + glVertex2d (0, sz/2); glEnd (); break; case 'x': glBegin (GL_LINES); - glVertex2f (-sz/2, -sz/2); - glVertex2f (sz/2, sz/2); - glVertex2f (-sz/2, sz/2); - glVertex2f (sz/2, -sz/2); + glVertex2d (-sz/2, -sz/2); + glVertex2d (sz/2, sz/2); + glVertex2d (-sz/2, sz/2); + glVertex2d (sz/2, -sz/2); glEnd (); break; case '*': glBegin (GL_LINES); - glVertex2f (-sz/2, 0); - glVertex2f (sz/2, 0); - glVertex2f (0, -sz/2); - glVertex2f (0, sz/2); - glVertex2f (-tt, -tt); - glVertex2f (+tt, +tt); - glVertex2f (-tt, +tt); - glVertex2f (+tt, -tt); + glVertex2d (-sz/2, 0); + glVertex2d (sz/2, 0); + glVertex2d (0, -sz/2); + glVertex2d (0, sz/2); + glVertex2d (-tt, -tt); + glVertex2d (+tt, +tt); + glVertex2d (-tt, +tt); + glVertex2d (+tt, -tt); glEnd (); break; case '.': @@ -3070,30 +3070,30 @@ break; case 'v': glBegin ((filled ? GL_POLYGON : GL_LINE_LOOP)); - glVertex2f (0, sz/2); - glVertex2f (sz/2, -sz/2); - glVertex2f (-sz/2, -sz/2); + glVertex2d (0, sz/2); + glVertex2d (sz/2, -sz/2); + glVertex2d (-sz/2, -sz/2); glEnd (); break; case '^': glBegin ((filled ? GL_POLYGON : GL_LINE_LOOP)); - glVertex2f (0, -sz/2); - glVertex2f (-sz/2, sz/2); - glVertex2f (sz/2, sz/2); + glVertex2d (0, -sz/2); + glVertex2d (-sz/2, sz/2); + glVertex2d (sz/2, sz/2); glEnd (); break; case '>': glBegin ((filled ? GL_POLYGON : GL_LINE_LOOP)); - glVertex2f (sz/2, 0); - glVertex2f (-sz/2, sz/2); - glVertex2f (-sz/2, -sz/2); + glVertex2d (sz/2, 0); + glVertex2d (-sz/2, sz/2); + glVertex2d (-sz/2, -sz/2); glEnd (); break; case '<': glBegin ((filled ? GL_POLYGON : GL_LINE_LOOP)); - glVertex2f (-sz/2, 0); - glVertex2f (sz/2, -sz/2); - glVertex2f (sz/2, sz/2); + glVertex2d (-sz/2, 0); + glVertex2d (sz/2, -sz/2); + glVertex2d (sz/2, sz/2); glEnd (); break; case 'p':