Mercurial > octave
annotate libinterp/corefcn/oct-opengl.h @ 31605:e88a07dec498 stable
maint: Use macros to begin/end C++ namespaces.
* oct-conf-post-public.in.h: Define two macros (OCTAVE_BEGIN_NAMESPACE,
OCTAVE_END_NAMESPACE) that can be used to start/end a namespace.
* mk-opts.pl, build-env.h, build-env.in.cc, __betainc__.cc, __contourc__.cc,
__dsearchn__.cc, __eigs__.cc, __expint__.cc, __ftp__.cc, __gammainc__.cc,
__ichol__.cc, __ilu__.cc, __isprimelarge__.cc, __lin_interpn__.cc,
__magick_read__.cc, __pchip_deriv__.cc, __qp__.cc, amd.cc, auto-shlib.cc,
auto-shlib.h, balance.cc, base-text-renderer.cc, base-text-renderer.h,
besselj.cc, bitfcns.cc, bsxfun.cc, c-file-ptr-stream.cc, c-file-ptr-stream.h,
call-stack.cc, call-stack.h, ccolamd.cc, cellfun.cc, chol.cc, colamd.cc,
colloc.cc, conv2.cc, daspk.cc, dasrt.cc, dassl.cc, data.cc, data.h, debug.cc,
defaults.cc, defaults.h, defun-int.h, defun.cc, det.cc, dirfns.cc, display.cc,
display.h, dlmread.cc, dmperm.cc, dot.cc, dynamic-ld.cc, dynamic-ld.h, eig.cc,
ellipj.cc, environment.cc, environment.h, error.cc, error.h, errwarn.h,
event-manager.cc, event-manager.h, event-queue.cc, event-queue.h, fcn-info.cc,
fcn-info.h, fft.cc, fft2.cc, fftn.cc, file-io.cc, filter.cc, find.cc,
ft-text-renderer.cc, ft-text-renderer.h, gcd.cc, getgrent.cc, getpwent.cc,
getrusage.cc, givens.cc, gl-render.cc, gl-render.h, gl2ps-print.cc,
gl2ps-print.h, graphics-toolkit.cc, graphics-toolkit.h, graphics.cc,
graphics.in.h, gsvd.cc, gtk-manager.cc, gtk-manager.h, hash.cc, help.cc,
help.h, hess.cc, hex2num.cc, hook-fcn.cc, hook-fcn.h, input.cc, input.h,
interpreter-private.cc, interpreter-private.h, interpreter.cc, interpreter.h,
inv.cc, jsondecode.cc, jsonencode.cc, kron.cc, latex-text-renderer.cc,
latex-text-renderer.h, load-path.cc, load-path.h, load-save.cc, load-save.h,
lookup.cc, ls-ascii-helper.cc, ls-ascii-helper.h, ls-oct-text.cc, ls-utils.cc,
ls-utils.h, lsode.cc, lu.cc, mappers.cc, matrix_type.cc, max.cc, mex-private.h,
mex.cc, mgorth.cc, nproc.cc, oct-fstrm.cc, oct-fstrm.h, oct-hdf5-types.cc,
oct-hdf5-types.h, oct-hist.cc, oct-hist.h, oct-iostrm.cc, oct-iostrm.h,
oct-opengl.h, oct-prcstrm.cc, oct-prcstrm.h, oct-procbuf.cc, oct-procbuf.h,
oct-process.cc, oct-process.h, oct-stdstrm.h, oct-stream.cc, oct-stream.h,
oct-strstrm.cc, oct-strstrm.h, oct-tex-lexer.in.ll, oct-tex-parser.yy,
ordqz.cc, ordschur.cc, pager.cc, pager.h, pinv.cc, pow2.cc, pr-flt-fmt.cc,
pr-output.cc, procstream.cc, procstream.h, psi.cc, qr.cc, quad.cc, quadcc.cc,
qz.cc, rand.cc, rcond.cc, regexp.cc, schur.cc, settings.cc, settings.h,
sighandlers.cc, sighandlers.h, sparse-xdiv.cc, sparse-xdiv.h, sparse-xpow.cc,
sparse-xpow.h, sparse.cc, spparms.cc, sqrtm.cc, stack-frame.cc, stack-frame.h,
stream-euler.cc, strfind.cc, strfns.cc, sub2ind.cc, svd.cc, sylvester.cc,
symbfact.cc, syminfo.cc, syminfo.h, symrcm.cc, symrec.cc, symrec.h,
symscope.cc, symscope.h, symtab.cc, symtab.h, syscalls.cc, sysdep.cc, sysdep.h,
text-engine.cc, text-engine.h, text-renderer.cc, text-renderer.h, time.cc,
toplev.cc, tril.cc, tsearch.cc, typecast.cc, url-handle-manager.cc,
url-handle-manager.h, urlwrite.cc, utils.cc, utils.h, variables.cc,
variables.h, xdiv.cc, xdiv.h, xnorm.cc, xnorm.h, xpow.cc, xpow.h,
__delaunayn__.cc, __fltk_uigetfile__.cc, __glpk__.cc, __init_fltk__.cc,
__init_gnuplot__.cc, __ode15__.cc, __voronoi__.cc, audiodevinfo.cc,
audioread.cc, convhulln.cc, fftw.cc, gzip.cc, mk-build-env-features.sh,
mk-builtins.pl, cdef-class.cc, cdef-class.h, cdef-fwd.h, cdef-manager.cc,
cdef-manager.h, cdef-method.cc, cdef-method.h, cdef-object.cc, cdef-object.h,
cdef-package.cc, cdef-package.h, cdef-property.cc, cdef-property.h,
cdef-utils.cc, cdef-utils.h, ov-base.cc, ov-base.h, ov-bool-mat.cc,
ov-builtin.h, ov-cell.cc, ov-class.cc, ov-class.h, ov-classdef.cc,
ov-classdef.h, ov-complex.cc, ov-fcn-handle.cc, ov-fcn-handle.h, ov-fcn.h,
ov-java.cc, ov-java.h, ov-mex-fcn.h, ov-null-mat.cc, ov-oncleanup.cc,
ov-struct.cc, ov-typeinfo.cc, ov-typeinfo.h, ov-usr-fcn.cc, ov-usr-fcn.h,
ov.cc, ov.h, octave.cc, octave.h, mk-ops.sh, op-b-b.cc, op-b-bm.cc,
op-b-sbm.cc, op-bm-b.cc, op-bm-bm.cc, op-bm-sbm.cc, op-cdm-cdm.cc, op-cell.cc,
op-chm.cc, op-class.cc, op-cm-cm.cc, op-cm-cs.cc, op-cm-m.cc, op-cm-s.cc,
op-cm-scm.cc, op-cm-sm.cc, op-cs-cm.cc, op-cs-cs.cc, op-cs-m.cc, op-cs-s.cc,
op-cs-scm.cc, op-cs-sm.cc, op-dm-dm.cc, op-dm-scm.cc, op-dm-sm.cc,
op-dm-template.cc, op-dms-template.cc, op-fcdm-fcdm.cc, op-fcm-fcm.cc,
op-fcm-fcs.cc, op-fcm-fm.cc, op-fcm-fs.cc, op-fcn.cc, op-fcs-fcm.cc,
op-fcs-fcs.cc, op-fcs-fm.cc, op-fcs-fs.cc, op-fdm-fdm.cc, op-fm-fcm.cc,
op-fm-fcs.cc, op-fm-fm.cc, op-fm-fs.cc, op-fs-fcm.cc, op-fs-fcs.cc,
op-fs-fm.cc, op-fs-fs.cc, op-i16-i16.cc, op-i32-i32.cc, op-i64-i64.cc,
op-i8-i8.cc, op-int-concat.cc, op-m-cm.cc, op-m-cs.cc, op-m-m.cc, op-m-s.cc,
op-m-scm.cc, op-m-sm.cc, op-mi.cc, op-pm-pm.cc, op-pm-scm.cc, op-pm-sm.cc,
op-pm-template.cc, op-range.cc, op-s-cm.cc, op-s-cs.cc, op-s-m.cc, op-s-s.cc,
op-s-scm.cc, op-s-sm.cc, op-sbm-b.cc, op-sbm-bm.cc, op-sbm-sbm.cc,
op-scm-cm.cc, op-scm-cs.cc, op-scm-m.cc, op-scm-s.cc, op-scm-scm.cc,
op-scm-sm.cc, op-sm-cm.cc, op-sm-cs.cc, op-sm-m.cc, op-sm-s.cc, op-sm-scm.cc,
op-sm-sm.cc, op-str-m.cc, op-str-s.cc, op-str-str.cc, op-struct.cc,
op-ui16-ui16.cc, op-ui32-ui32.cc, op-ui64-ui64.cc, op-ui8-ui8.cc, ops.h,
anon-fcn-validator.cc, anon-fcn-validator.h, bp-table.cc, bp-table.h,
comment-list.cc, comment-list.h, filepos.h, lex.h, lex.ll, oct-lvalue.cc,
oct-lvalue.h, oct-parse.yy, parse.h, profiler.cc, profiler.h,
pt-anon-scopes.cc, pt-anon-scopes.h, pt-arg-list.cc, pt-arg-list.h,
pt-args-block.cc, pt-args-block.h, pt-array-list.cc, pt-array-list.h,
pt-assign.cc, pt-assign.h, pt-binop.cc, pt-binop.h, pt-bp.cc, pt-bp.h,
pt-cbinop.cc, pt-cbinop.h, pt-cell.cc, pt-cell.h, pt-check.cc, pt-check.h,
pt-classdef.cc, pt-classdef.h, pt-cmd.h, pt-colon.cc, pt-colon.h, pt-const.cc,
pt-const.h, pt-decl.cc, pt-decl.h, pt-eval.cc, pt-eval.h, pt-except.cc,
pt-except.h, pt-exp.cc, pt-exp.h, pt-fcn-handle.cc, pt-fcn-handle.h, pt-id.cc,
pt-id.h, pt-idx.cc, pt-idx.h, pt-jump.h, pt-loop.cc, pt-loop.h, pt-mat.cc,
pt-mat.h, pt-misc.cc, pt-misc.h, pt-pr-code.cc, pt-pr-code.h, pt-select.cc,
pt-select.h, pt-spmd.cc, pt-spmd.h, pt-stmt.cc, pt-stmt.h, pt-tm-const.cc,
pt-tm-const.h, pt-unop.cc, pt-unop.h, pt-vm-eval.cc, pt-walk.cc, pt-walk.h,
pt.cc, pt.h, token.cc, token.h, Range.cc, Range.h, idx-vector.cc, idx-vector.h,
range-fwd.h, CollocWt.cc, CollocWt.h, aepbalance.cc, aepbalance.h, chol.cc,
chol.h, gepbalance.cc, gepbalance.h, gsvd.cc, gsvd.h, hess.cc, hess.h,
lo-mappers.cc, lo-mappers.h, lo-specfun.cc, lo-specfun.h, lu.cc, lu.h,
oct-convn.cc, oct-convn.h, oct-fftw.cc, oct-fftw.h, oct-norm.cc, oct-norm.h,
oct-rand.cc, oct-rand.h, oct-spparms.cc, oct-spparms.h, qr.cc, qr.h, qrp.cc,
qrp.h, randgamma.cc, randgamma.h, randmtzig.cc, randmtzig.h, randpoisson.cc,
randpoisson.h, schur.cc, schur.h, sparse-chol.cc, sparse-chol.h, sparse-lu.cc,
sparse-lu.h, sparse-qr.cc, sparse-qr.h, svd.cc, svd.h, child-list.cc,
child-list.h, dir-ops.cc, dir-ops.h, file-ops.cc, file-ops.h, file-stat.cc,
file-stat.h, lo-sysdep.cc, lo-sysdep.h, lo-sysinfo.cc, lo-sysinfo.h,
mach-info.cc, mach-info.h, oct-env.cc, oct-env.h, oct-group.cc, oct-group.h,
oct-password.cc, oct-password.h, oct-syscalls.cc, oct-syscalls.h, oct-time.cc,
oct-time.h, oct-uname.cc, oct-uname.h, action-container.cc, action-container.h,
base-list.h, cmd-edit.cc, cmd-edit.h, cmd-hist.cc, cmd-hist.h, f77-fcn.h,
file-info.cc, file-info.h, lo-array-errwarn.cc, lo-array-errwarn.h, lo-hash.cc,
lo-hash.h, lo-ieee.h, lo-regexp.cc, lo-regexp.h, lo-utils.cc, lo-utils.h,
oct-base64.cc, oct-base64.h, oct-glob.cc, oct-glob.h, oct-inttypes.h,
oct-mutex.cc, oct-mutex.h, oct-refcount.h, oct-shlib.cc, oct-shlib.h,
oct-sparse.cc, oct-sparse.h, oct-string.h, octave-preserve-stream-state.h,
pathsearch.cc, pathsearch.h, quit.cc, quit.h, unwind-prot.cc, unwind-prot.h,
url-transfer.cc, url-transfer.h : Use new macros to begin/end C++ namespaces.
author | Rik <rik@octave.org> |
---|---|
date | Thu, 01 Dec 2022 14:23:45 -0800 |
parents | c9788d7f6e65 |
children | aac27ad79be6 |
rev | line source |
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1 //////////////////////////////////////////////////////////////////////// |
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2 // |
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3 // Copyright (C) 2016-2022 The Octave Project Developers |
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4 // |
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5 // See the file COPYRIGHT.md in the top-level directory of this |
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6 // distribution or <https://octave.org/copyright/>. |
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7 // |
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8 // This file is part of Octave. |
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9 // |
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10 // Octave is free software: you can redistribute it and/or modify it |
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11 // under the terms of the GNU General Public License as published by |
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12 // the Free Software Foundation, either version 3 of the License, or |
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13 // (at your option) any later version. |
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14 // |
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15 // Octave is distributed in the hope that it will be useful, but |
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16 // WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 // GNU General Public License for more details. |
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19 // |
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20 // You should have received a copy of the GNU General Public License |
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21 // along with Octave; see the file COPYING. If not, see |
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22 // <https://www.gnu.org/licenses/>. |
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23 // |
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24 //////////////////////////////////////////////////////////////////////// |
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25 |
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26 #if ! defined (octave_oct_opengl_h) |
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27 #define octave_oct_opengl_h 1 |
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28 |
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29 #include "octave-config.h" |
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30 |
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31 #if defined (HAVE_OPENGL) |
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32 |
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33 # if defined (HAVE_GL_GL_H) |
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34 # include <GL/gl.h> |
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35 # elif defined (HAVE_OPENGL_GL_H) || defined (HAVE_FRAMEWORK_OPENGL) |
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36 # include <OpenGL/gl.h> |
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37 # endif |
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38 |
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39 # if defined (HAVE_GL_GLU_H) |
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40 # include <GL/glu.h> |
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41 # elif defined (HAVE_OPENGL_GLU_H) || defined (HAVE_FRAMEWORK_OPENGL) |
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42 # include <OpenGL/glu.h> |
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43 # endif |
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44 |
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45 # if defined (HAVE_GL_GLEXT_H) |
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46 # include <GL/glext.h> |
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47 # elif defined (HAVE_OPENGL_GLEXT_H) || defined (HAVE_FRAMEWORK_OPENGL) |
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48 # include <OpenGL/glext.h> |
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49 # endif |
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50 |
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51 #endif |
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52 |
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53 OCTAVE_BEGIN_NAMESPACE(octave) |
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54 |
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55 class opengl_functions |
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56 { |
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57 public: |
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58 |
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59 opengl_functions (void) { } |
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60 |
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61 opengl_functions (const opengl_functions&) = default; |
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62 |
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63 opengl_functions& operator = (const opengl_functions&) = default; |
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64 |
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65 virtual ~opengl_functions (void) = default; |
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66 |
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67 #if defined (HAVE_OPENGL) |
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68 |
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69 // If OpenGL is not available, opengl_functions will be a dummy |
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70 // class that does nothing. This makes the implementation of |
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71 // other things that rely on this class slightly simpler. |
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72 |
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73 virtual void glAlphaFunc (GLenum fcn, GLclampf ref) |
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74 { |
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75 ::glAlphaFunc (fcn, ref); |
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76 } |
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77 |
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78 virtual void glBegin (GLenum mode) |
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79 { |
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80 ::glBegin (mode); |
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81 } |
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82 |
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83 virtual void glBindTexture (GLenum target, GLuint texture) |
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84 { |
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85 ::glBindTexture (target, texture); |
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86 } |
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87 |
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88 virtual void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, |
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89 GLfloat yorig, GLfloat xmove, GLfloat ymove, |
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90 const GLubyte *bitmap) |
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91 { |
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92 ::glBitmap (width, height, xorig, yorig, xmove, ymove, bitmap); |
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93 } |
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94 |
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95 virtual void glBlendFunc (GLenum sfactor, GLenum dfactor) |
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96 { |
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97 ::glBlendFunc (sfactor, dfactor); |
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98 } |
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99 |
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100 virtual void glCallList (GLuint list) |
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101 { |
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102 ::glCallList (list); |
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103 } |
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104 |
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105 virtual void glClearColor (GLclampf red, GLclampf green, GLclampf blue, |
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106 GLclampf alpha) |
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107 { |
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108 ::glClearColor (red, green, blue, alpha); |
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109 } |
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110 |
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111 virtual void glClear (GLbitfield mask) |
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112 { |
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113 ::glClear (mask); |
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114 } |
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115 |
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116 virtual void glClipPlane (GLenum plane, const GLdouble *equation) |
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117 { |
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118 ::glClipPlane (plane, equation); |
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119 } |
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120 |
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121 virtual void glColor3dv (const GLdouble *v) |
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122 { |
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123 ::glColor3dv (v); |
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124 } |
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125 |
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126 virtual void glColor3f (GLfloat red, GLfloat green, GLfloat blue) |
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127 { |
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128 ::glColor3f (red, green, blue); |
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129 } |
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130 |
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131 virtual void glColor3fv (const GLfloat *v) |
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132 { |
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133 ::glColor3fv (v); |
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134 } |
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135 |
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136 virtual void glColor4d (GLdouble red, GLdouble green, GLdouble blue, |
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137 GLdouble alpha) |
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138 { |
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139 ::glColor4d (red, green, blue, alpha); |
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140 } |
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141 |
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142 virtual void glColor4f (GLfloat red, GLfloat green, GLfloat blue, |
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143 GLfloat alpha) |
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144 { |
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145 ::glColor4f (red, green, blue, alpha); |
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146 } |
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147 |
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148 virtual void glColor4fv (const GLfloat *v) |
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149 { |
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150 ::glColor4fv (v); |
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151 } |
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152 |
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153 virtual void glDeleteLists (GLuint list, GLsizei range) |
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154 { |
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155 ::glDeleteLists (list, range); |
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156 } |
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157 |
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158 virtual void glDeleteTextures (GLsizei n, const GLuint *textures) |
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159 { |
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160 ::glDeleteTextures (n, textures); |
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161 } |
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162 |
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163 virtual void glDepthFunc (GLenum fcn) |
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164 { |
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165 ::glDepthFunc (fcn); |
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166 } |
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167 |
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168 virtual void glDisable (GLenum cap) |
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169 { |
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170 ::glDisable (cap); |
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171 } |
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172 |
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173 virtual void glDrawPixels (GLsizei width, GLsizei height, GLenum format, |
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174 GLenum type, const GLvoid *pixels) |
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175 { |
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176 ::glDrawPixels (width, height, format, type, pixels); |
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177 } |
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178 |
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179 virtual void glEdgeFlag (GLboolean flag) |
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180 { |
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181 ::glEdgeFlag (flag); |
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182 } |
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183 |
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184 virtual void glEnable (GLenum cap) |
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185 { |
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186 ::glEnable (cap); |
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187 } |
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188 |
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189 virtual void glEndList (void) |
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190 { |
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191 ::glEndList (); |
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192 } |
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193 |
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194 virtual void glEnd (void) |
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195 { |
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196 ::glEnd (); |
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197 } |
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198 |
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199 virtual void glFinish (void) |
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200 { |
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201 ::glFinish (); |
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202 } |
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203 |
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204 virtual GLuint glGenLists (GLsizei range) |
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205 { |
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206 return ::glGenLists (range); |
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207 } |
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208 |
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209 virtual void glGenTextures (GLsizei n, GLuint *textures) |
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210 { |
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211 ::glGenTextures (n, textures); |
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212 } |
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213 |
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214 virtual void glGetBooleanv (GLenum pname, GLboolean *data) |
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215 { |
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216 ::glGetBooleanv (pname, data); |
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217 } |
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218 |
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219 virtual void glGetDoublev (GLenum pname, GLdouble *data) |
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220 { |
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221 ::glGetDoublev (pname, data); |
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222 } |
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223 |
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224 virtual GLenum glGetError (void) |
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225 { |
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226 return ::glGetError (); |
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227 } |
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228 |
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229 virtual void glGetFloatv (GLenum pname, GLfloat *data) |
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230 { |
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231 ::glGetFloatv (pname, data); |
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232 } |
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233 |
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234 virtual void glGetIntegerv (GLenum pname, GLint *data) |
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235 { |
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236 ::glGetIntegerv (pname, data); |
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237 } |
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238 |
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239 virtual const GLubyte * glGetString (GLenum name) |
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240 { |
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241 return ::glGetString (name); |
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242 } |
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243 |
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244 virtual void glHint (GLenum target, GLenum mode) |
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245 { |
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246 ::glHint (target, mode); |
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247 } |
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248 |
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249 virtual void glInitNames (void) |
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250 { |
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251 ::glInitNames (); |
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252 } |
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253 |
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254 virtual GLboolean glIsEnabled (GLenum cap) |
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255 { |
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256 return ::glIsEnabled (cap); |
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257 } |
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258 |
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259 virtual void glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
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260 { |
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261 ::glLightfv (light, pname, params); |
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262 } |
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263 |
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264 virtual void glLineStipple (GLint factor, GLushort pattern) |
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265 { |
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266 ::glLineStipple (factor, pattern); |
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267 } |
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268 |
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269 virtual void glLineWidth (GLfloat width) |
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270 { |
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271 ::glLineWidth (width); |
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272 } |
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273 |
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274 virtual void glLoadIdentity (void) |
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275 { |
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276 ::glLoadIdentity (); |
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277 } |
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278 |
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279 virtual void glMaterialf (GLenum face, GLenum pname, GLfloat param) |
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280 { |
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281 ::glMaterialf (face, pname, param); |
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282 } |
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283 |
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284 virtual void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
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285 { |
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286 ::glMaterialfv (face, pname, params); |
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287 } |
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288 |
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289 virtual void glMatrixMode (GLenum mode) |
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290 { |
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291 ::glMatrixMode (mode); |
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292 } |
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293 |
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294 virtual void glMultMatrixd (const GLdouble *m) |
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295 { |
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296 ::glMultMatrixd (m); |
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297 } |
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298 |
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299 virtual void glNewList (GLuint list, GLenum mode) |
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300 { |
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301 ::glNewList (list, mode); |
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302 } |
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303 |
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304 virtual void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
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305 { |
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306 ::glNormal3d (nx, ny, nz); |
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307 } |
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308 |
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309 virtual void glNormal3dv (const GLdouble *v) |
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310 { |
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311 ::glNormal3dv (v); |
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312 } |
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313 |
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314 virtual void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, |
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315 GLdouble top, GLdouble near_val, GLdouble far_val) |
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316 { |
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317 ::glOrtho (left, right, bottom, top, near_val, far_val); |
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318 } |
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319 |
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320 virtual void glPixelStorei (GLenum pname, GLint param) |
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321 { |
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322 ::glPixelStorei (pname, param); |
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323 } |
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324 |
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325 virtual void glPixelZoom (GLfloat xfactor, GLfloat yfactor) |
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326 { |
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327 ::glPixelZoom (xfactor, yfactor); |
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328 } |
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329 |
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330 virtual void glPolygonMode (GLenum face, GLenum mode) |
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331 { |
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332 ::glPolygonMode (face, mode); |
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333 } |
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334 |
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335 virtual void glPolygonOffset (GLfloat factor, GLfloat units) |
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336 { |
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337 ::glPolygonOffset (factor, units); |
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338 } |
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339 |
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340 virtual void glPopAttrib (void) |
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341 { |
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342 ::glPopAttrib (); |
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343 } |
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344 |
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345 virtual void glPopMatrix (void) |
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346 { |
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347 ::glPopMatrix (); |
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348 } |
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349 |
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350 virtual void glPopName (void) |
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351 { |
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352 ::glPopName (); |
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353 } |
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354 |
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355 virtual void glPushAttrib (GLbitfield mask) |
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356 { |
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357 ::glPushAttrib (mask); |
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358 } |
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359 |
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360 virtual void glPushMatrix (void) |
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361 { |
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362 ::glPushMatrix (); |
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363 } |
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364 |
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365 virtual void glPushName (GLuint name) |
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366 { |
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367 ::glPushName (name); |
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368 } |
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369 |
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370 virtual void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
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371 { |
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372 ::glRasterPos3d (x, y, z); |
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373 } |
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374 |
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375 virtual void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, |
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376 GLenum format, GLenum type, GLvoid *pixels) |
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377 { |
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378 ::glReadPixels (x, y, width, height, format, type, pixels); |
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379 } |
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380 |
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381 virtual GLint glRenderMode (GLenum mode) |
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382 { |
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383 return ::glRenderMode (mode); |
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384 } |
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385 |
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386 virtual void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
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387 { |
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388 ::glRotated (angle, x, y, z); |
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389 } |
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390 |
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391 virtual void glScaled (GLdouble x, GLdouble y, GLdouble z) |
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392 { |
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393 ::glScaled (x, y, z); |
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394 } |
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395 |
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396 virtual void glScalef (GLfloat x, GLfloat y, GLfloat z) |
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397 { |
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398 ::glScalef (x, y, z); |
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399 } |
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400 |
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401 virtual void glSelectBuffer (GLsizei size, GLuint *buffer) |
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402 { |
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403 ::glSelectBuffer (size, buffer); |
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404 } |
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405 |
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406 virtual void glShadeModel (GLenum mode) |
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407 { |
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408 ::glShadeModel (mode); |
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409 } |
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410 |
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411 virtual void glTexCoord2d (GLdouble s, GLdouble t) |
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412 { |
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413 ::glTexCoord2d (s, t); |
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414 } |
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415 |
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416 virtual void glTexImage2D (GLenum target, GLint level, GLint internalFormat, |
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417 GLsizei width, GLsizei height, GLint border, |
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418 GLenum format, GLenum type, const GLvoid *pixels) |
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419 { |
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420 ::glTexImage2D (target, level, internalFormat, width, height, border, |
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421 format, type, pixels); |
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422 } |
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423 |
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424 virtual void glTexParameteri (GLenum target, GLenum pname, GLint param) |
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425 { |
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426 ::glTexParameteri (target, pname, param); |
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427 } |
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428 |
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429 virtual void glTranslated (GLdouble x, GLdouble y, GLdouble z) |
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430 { |
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431 ::glTranslated (x, y, z); |
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432 } |
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433 |
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434 virtual void glTranslatef (GLfloat x, GLfloat y, GLfloat z) |
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435 { |
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436 ::glTranslatef (x, y, z); |
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437 } |
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438 |
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439 virtual void glVertex2d (GLdouble x, GLdouble y) |
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440 { |
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441 ::glVertex2d (x, y); |
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442 } |
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443 |
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444 virtual void glVertex3d (GLdouble x, GLdouble y, GLdouble z) |
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445 { |
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446 ::glVertex3d (x, y, z); |
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447 } |
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448 |
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449 virtual void glVertex3dv (const GLdouble *v) |
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450 { |
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451 ::glVertex3dv (v); |
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452 } |
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453 |
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454 virtual void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
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455 { |
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456 ::glViewport (x, y, width, height); |
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457 } |
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458 |
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459 #endif |
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460 }; |
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461 |
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462 OCTAVE_END_NAMESPACE(octave) |
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463 |
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464 |
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465 #endif |